stendhal/data/sprites/status
Jordan Irwin 31607447c1 Create status ailment "heavy". Causes entity to walk at half speed.
Will replace current "zombie" ailment behaviour.
2014-11-20 00:43:33 +00:00
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panel Create status ailment "heavy". Causes entity to walk at half speed. 2014-11-20 00:43:33 +00:00
confuse.png New status effects overlays: Shock and confuse. 2013-08-09 18:48:24 +00:00
confuse.xcf.bz2 New status effects overlays: Shock and confuse. 2013-08-09 18:48:24 +00:00
healer.png Scaled down icons to 12 pixels width. 2013-10-02 04:44:35 +00:00
heavy.png Create status ailment "heavy". Causes entity to walk at half speed. 2014-11-20 00:43:33 +00:00
heavy.xcf.bz2 Create status ailment "heavy". Causes entity to walk at half speed. 2014-11-20 00:43:33 +00:00
merchant.png Scaled down icons to 12 pixels width. 2013-10-02 04:44:35 +00:00
poison.png Added frames to poison status icon and sped up frame rate. NEEDS BACKPORTED. 2013-07-20 13:55:43 +00:00
poison.xcf.bz2 Added frames to poison status icon and sped up frame rate. NEEDS BACKPORTED. 2013-07-20 13:55:43 +00:00
shock.png New status effects overlays: Shock and confuse. 2013-08-09 18:48:24 +00:00
shock.xcf.bz2 New status effects overlays: Shock and confuse. 2013-08-09 18:48:24 +00:00
zombie.png Add ZombieStatus. Feature request 271 :https://sourceforge.net/p/arianne/feature-requests/271 and feature request 1243: https://sourceforge.net/p/arianne/feature-requests/1243 2014-11-19 12:18:58 +00:00