stendhal/data/sprites/combat
2010-04-29 22:43:57 +00:00
..
projectiles Added wood arrow sprite you see in combat. 2006-01-27 11:25:33 +00:00
blade_strike_cut.png Essentially the same as the old cut image, but with the new smoother shapes 2010-04-16 22:37:14 +00:00
blade_strike_cut.xcf.bz2 Essentially the same as the old cut image, but with the new smoother shapes 2010-04-16 22:37:14 +00:00
blade_strike_dark.png Slightly nicer gradients for the dark strike, and much smoother transition between frames 2010-04-16 14:18:06 +00:00
blade_strike_dark.xcf.bz2 Slightly nicer gradients for the dark strike, and much smoother transition between frames 2010-04-16 14:18:06 +00:00
blade_strike_fire.png remade the fire sweep based on the better shapes from the dark strike 2010-04-16 14:39:24 +00:00
blade_strike_fire.xcf.bz2 remade the fire sweep based on the better shapes from the dark strike 2010-04-16 14:39:24 +00:00
blade_strike_ice.png a new ice sweep based on the light image 2010-04-16 19:20:39 +00:00
blade_strike_ice.xcf.bz2 a new ice sweep based on the light image 2010-04-16 19:20:39 +00:00
blade_strike_light.png Fixed sparkles that ended up in wrong frames 2010-04-29 22:43:57 +00:00
blade_strike_light.xcf.bz2 Fixed sparkles that ended up in wrong frames 2010-04-29 22:43:57 +00:00
blocked.png no message 2006-01-11 18:02:40 +00:00
blood_red.png Removed offending GFX 2006-03-28 21:47:58 +00:00
hitted.png Improved almost all gfx using the scale2x application. 2006-02-03 13:12:24 +00:00
missed.png no message 2006-01-11 18:02:40 +00:00