tibia-rme/source/spawn_brush.cpp

73 lines
1.8 KiB
C++
Raw Permalink Normal View History

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
2020-07-30 11:42:28 -03:00
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#include "main.h"
#include "spawn_brush.h"
#include "basemap.h"
#include "spawn.h"
//=============================================================================
// Spawn brush
SpawnBrush::SpawnBrush() :
Brush()
{
2015-12-06 11:42:37 -03:00
////
}
2015-12-06 11:42:37 -03:00
SpawnBrush::~SpawnBrush()
{
////
}
2015-12-06 11:42:37 -03:00
int SpawnBrush::getLookID() const
{
return 0;
}
2015-12-06 11:42:37 -03:00
std::string SpawnBrush::getName() const
{
return "Spawn Brush";
}
2014-03-01 14:44:11 +01:00
bool SpawnBrush::canDraw(BaseMap* map, const Position& position) const
{
Tile* tile = map->getTile(position);
2015-12-06 11:42:37 -03:00
if(tile) {
if(tile->spawn) {
return false;
}
}
return true;
}
2015-12-06 11:42:37 -03:00
void SpawnBrush::undraw(BaseMap* map, Tile* tile)
{
delete tile->spawn;
tile->spawn = nullptr;
}
2015-12-06 11:42:37 -03:00
void SpawnBrush::draw(BaseMap* map, Tile* tile, void* parameter)
{
ASSERT(tile);
ASSERT(parameter); // Should contain an int which is the size of the newd spawn
if(tile->spawn == nullptr) {
tile->spawn = newd Spawn(std::max(1, *(int*)parameter));
}
}