Commit graph

18 commits

Author SHA1 Message Date
Eduardo Dantas
6d501a5ad2
feat: support reading assets from client 11 or higher (#70)
feat: migrate Remeres to 12.x assets system and modernized item handling

• Migrated old Remeres .dat/.spr system to new 12.x client /assets/ appearance & sprite format
• Removed OTB dependency and outdated client version structures
• Integrated Protobuf-based sprite reader (credit: @nekiro)
• Major refactor on graphics.cpp structure and brush icon handling
• Updated brushes and tags system
• Fixed top order drawing bugs and missing brushes icons
• Fixed outfit color paint and correct offset handling for non-32x32 sprites
• Re-enabled map saving and loading
• Improved creature sprite rendering and brush previews
• Added new item properties window with toggle for legacy/new layout

Co-authored-by: Marcos <66353315+marcosvf132@users.noreply.github.com>
Co-authored-by: Pedro Henrique Alves Cruz <phac@cin.ufpe.br>
2025-05-10 16:38:45 -03:00
Pedro Cruz
1409cddd31
fix: clipboard paste position pattern and special brushes palette (#102) 2024-08-14 16:42:33 -03:00
Luan Santos
284cb96fd2
feat: zones brush/editor (#56) 2023-11-08 22:04:13 -03:00
Luan Santos
2ee365e836
ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
Beats
6b55201a64
feat: synchronizing commits with the official rme repository (#36)
* Show indicators for pickupable and moveable items

* Fix: drawing always refreshing ui

* Fix crash on invalid friend for wallbrush

* Option to remove empty spawns

* Draws position indicator, some code cleanup

* Teleport copy/paste improvements

* Fix flood fill

* Add function to get minimap/8bit color

* Small code cleanup

* Cleanup Position

* Code cleanup and small optimizations

* Code cleanup

* Code cleanup and small optimizations (#406)

* Cleanup and cast functions.

* Avoid adding a new Unique ID if it already exists

* Code cleanup and small optimizations

* More changes and cleanup

* Changes and cleanup

* Some changes

* Fix copy position.

* Only show uid/aid alert if it really changed

* Add actions history panel

* Does not draw tooltips on minimap mode

* Use constexpr

* Replace items fix (#408)

* Draw grid small optimization

* Small change in selection box and Fix #409

* Fix some xpm

* Ingame box improvements, add lights support.

* Fix go to previous position (#410)

* Fix depot crash (#411)

* Fix XPMs

* Export minimap as .otmm (otclient format) or .png (#413)

* Fix glitch after drawing secondary map

* fix

* Update about_window.cpp

* sonar

* fix Minimap and progress bar

* fix erro load items.xml

* fix

* fix doodad brush

* fix: slightly more accurate house size estimation

* feat: update items.otb and items.xml

* fix: bad merge

* Revert "feat: update items.otb and items.xml"

This reverts commit 40f1edc70f.

---------

Co-authored-by: Nailson <Mignari@users.noreply.github.com>
Co-authored-by: wtver <51377408+maattch@users.noreply.github.com>
Co-authored-by: Majesty <32709570+majestyotbr@users.noreply.github.com>
Co-authored-by: Luan Santos <github@luan.sh>
2023-10-09 19:02:37 -07:00
Beats
17e42a5056
feat: improve cmake build and add pugixml integration (#40) 2023-09-08 03:04:02 -03:00
Eduardo Dantas
d05e2e4cf8
improve: remove boosts, better compilation and GHA support (#31)
Removed boosts (replaced with equivalent on std 14/17/20)
Removed manual json library implementation using boost and added nlohmann-json

So two additional libraries will be needed to compile:
asio, nlohmann-json (see wiki)

Also removed OTGZ support by default and disabled it, making it optional (needs to be enabled). Anyone who wants to use it will need to activate this, I think it's ideal since few should use it, so a majority don't use it, which is fairer that those who need to activate it to use it than those who don't need to have this in their program.

Added GitHub Actions workflow for Windows (vs 2022) and Ubuntu 22.04
2023-03-28 08:54:17 -03:00
Nailson
05b791ee07 Use standard min,mas,abs functions, fix compile warning. 2022-06-16 22:39:12 -03:00
Nailson
1cd04461eb Show some item attributes in the Item Properties window. 2021-06-16 18:41:45 -03:00
Evil Puncker
cfe36ce5b3
license headers (#315) 2020-07-30 11:42:28 -03:00
Nailson
23a8fb15a1 Trim trailing whitespaces. 2016-09-29 19:24:45 -03:00
Nailson
d7a4254604 Code style and some cleanup. 2015-12-06 11:42:37 -03:00
Nailson
0783ce16ef More tile info. 2015-01-24 13:55:55 -03:00
Nailson
1b954b0f61 Regex/linux not working as expected. 2015-01-23 20:45:25 -03:00
dalkon
6b30c629be Code cleanup
Also fixed the small mistake I did last time.
2014-03-09 16:53:29 +01:00
dalkon
886cbc23a7 Lots of changes
Removed libxml2 to use pugixml.
Fixed a bug with the progress bar.
Changed some things in most xml files that pugixml did not like.
Updated the Visual Studio project.
Any NULL symbol has been changed to nullptr.
This most probably broke the CMake that was recently added.
And probably some other things.
2014-01-22 20:16:17 +01:00
Hampus Joakim Nilsson
5d496a685d Clients are now entirely data-based.
In the future, there will be no need for source updates to support new
versions, yay!
2012-07-01 13:41:59 +02:00
Hampus Joakim Nilsson
8dbc487ef2 Initial commit of RME 3.0.
Clean git repository since the old svn / git mess was pretty much
unrecoverable unfortunetly. I would have liked to keep the history
for posterity, but that proved to be a futile quest.
2012-06-29 16:45:30 +02:00