New Features:
- Load monsters and NPCs from configurable Lua folders; shows warnings/errors for empty or problematic files and prompts to set folders when missing. Missing-creature dialogs and progress labels updated (“Loading monsters ...”, “Loading NPCs ...”, “Missing Monsters”, “Missing NPCs”).
- Preferences page adds directory pickers for Monsters/NPCs Lua folders; values are saved and applied.
- Brush list and palettes display creature sprites for loaded monsters/NPCs.
Chores:
- Added lightweight Lua parsing helpers to support importing outfits and surface warnings for malformed files.
feat: migrate Remeres to 12.x assets system and modernized item handling
• Migrated old Remeres .dat/.spr system to new 12.x client /assets/ appearance & sprite format
• Removed OTB dependency and outdated client version structures
• Integrated Protobuf-based sprite reader (credit: @nekiro)
• Major refactor on graphics.cpp structure and brush icon handling
• Updated brushes and tags system
• Fixed top order drawing bugs and missing brushes icons
• Fixed outfit color paint and correct offset handling for non-32x32 sprites
• Re-enabled map saving and loading
• Improved creature sprite rendering and brush previews
• Added new item properties window with toggle for legacy/new layout
Co-authored-by: Marcos <66353315+marcosvf132@users.noreply.github.com>
Co-authored-by: Pedro Henrique Alves Cruz <phac@cin.ufpe.br>
This fixes the export minimap path, it was exporting to the base of the application and adds a feature to select between some pre-defined image sizes to export. Now it will be exporting to the selected folder and given image size.
* Show indicators for pickupable and moveable items
* Fix: drawing always refreshing ui
* Fix crash on invalid friend for wallbrush
* Option to remove empty spawns
* Draws position indicator, some code cleanup
* Teleport copy/paste improvements
* Fix flood fill
* Add function to get minimap/8bit color
* Small code cleanup
* Cleanup Position
* Code cleanup and small optimizations
* Code cleanup
* Code cleanup and small optimizations (#406)
* Cleanup and cast functions.
* Avoid adding a new Unique ID if it already exists
* Code cleanup and small optimizations
* More changes and cleanup
* Changes and cleanup
* Some changes
* Fix copy position.
* Only show uid/aid alert if it really changed
* Add actions history panel
* Does not draw tooltips on minimap mode
* Use constexpr
* Replace items fix (#408)
* Draw grid small optimization
* Small change in selection box and Fix#409
* Fix some xpm
* Ingame box improvements, add lights support.
* Fix go to previous position (#410)
* Fix depot crash (#411)
* Fix XPMs
* Export minimap as .otmm (otclient format) or .png (#413)
* Fix glitch after drawing secondary map
* fix
* Update about_window.cpp
* sonar
* fix Minimap and progress bar
* fix erro load items.xml
* fix
* fix doodad brush
* fix: slightly more accurate house size estimation
* feat: update items.otb and items.xml
* fix: bad merge
* Revert "feat: update items.otb and items.xml"
This reverts commit 40f1edc70f.
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Co-authored-by: Nailson <Mignari@users.noreply.github.com>
Co-authored-by: wtver <51377408+maattch@users.noreply.github.com>
Co-authored-by: Majesty <32709570+majestyotbr@users.noreply.github.com>
Co-authored-by: Luan Santos <github@luan.sh>
Created the complete organization of npcs, that way, it is possible to create own files for npcs, no longer depending on being together with the monsters
this pull request was made to be worked together with the canary project: https://github.com/opentibiabr/canary
The spawns npcs is "yellow" and spawns monsters is "red" (the old)
With this change, the map will automatically create an "npc.xml" the first time it is saved.
It is possible to edit only the xml, it is not necessary to add or modify the npc by opening the editor map
Thus, there is a script for npcs, similar to how it works with old spawns
Sometimes when using 'Go To Position', 'Go To Town Position' or 'Go To
Teleport Destination', we want to return to the previous position.
- Renamed 'CenterOnPosition' to 'SetScreenCenterPosition'.
- Added 'GetScreenCenterPosition' and 'GoToPreviousCenterPosition'
methods.
- Remove trailing spaces.