Commit graph

20 commits

Author SHA1 Message Date
Nailson
b8c6365a7c Code style changes 2023-01-25 21:44:24 -03:00
Nailson
fcbbf5e364 Load improvement avoiding bad lexical cast. 2021-06-06 23:45:46 -03:00
yamaken93
6022bf797e
feat: draw creature addons and mounts (#357)
support creature outfit mounts with the lookmount xml attribute
2021-06-06 20:05:01 -03:00
Evil Puncker
cfe36ce5b3
license headers (#315) 2020-07-30 11:42:28 -03:00
Elime1
3798f902a9 Revert "Fix loading monsters from OT and replace NumberTextCtrl to use wxSpinCtrl under the hood" 2017-06-14 19:55:08 +02:00
zygzagZ
63492d779b Make creatureName actually to be retreived from monsters.xml if possible... 2017-04-24 21:35:31 +02:00
zygzagZ
83bd13cd16 Merge branch 'master' of https://github.com/hjnilsson/rme 2017-04-24 20:02:09 +02:00
zygzagZ
2757dcc964 Fixed loading monsters from otserv when the monster files are in catalogues 2017-04-24 19:33:09 +02:00
Elime1
610aeeaeaa Remove use of wxT macro. Closes #141 2016-11-05 15:28:14 +01:00
Nailson
d7e863cb86 Rename global variable 'creature_db' to 'g_creatures'. 2016-10-25 10:22:46 -03:00
Nailson
b458163331 Rename global variable 'brushes' to 'g_brushes'. 2016-10-25 10:19:42 -03:00
Nailson
5d265c1976 Rename global variable 'materials' to 'g_materials'. 2016-10-25 09:46:12 -03:00
Nailson
6ab0f851a4 Rename global variable 'gui' to 'g_gui'. 2016-09-29 20:30:54 -03:00
Nailson
23a8fb15a1 Trim trailing whitespaces. 2016-09-29 19:24:45 -03:00
Nailson
d7a4254604 Code style and some cleanup. 2015-12-06 11:42:37 -03:00
BenDol
f86b1ced91 Fix an issue with lookitem when parsing OTXML (typeex). 2014-12-28 23:53:26 +13:00
Henrique Santiago
566e5e95e3 Fix warnings, fix archieve compilation error 2014-01-23 21:06:52 -02:00
dalkon
886cbc23a7 Lots of changes
Removed libxml2 to use pugixml.
Fixed a bug with the progress bar.
Changed some things in most xml files that pugixml did not like.
Updated the Visual Studio project.
Any NULL symbol has been changed to nullptr.
This most probably broke the CMake that was recently added.
And probably some other things.
2014-01-22 20:16:17 +01:00
Hampus Joakim Nilsson
7efd2a6d2e After conversion, asks for creature import.
When you swap map versions, if there are creatures on the map that were
not on the lats version, the user will be queried to import them from the
old version.
2012-07-05 17:32:36 +02:00
Hampus Joakim Nilsson
8dbc487ef2 Initial commit of RME 3.0.
Clean git repository since the old svn / git mess was pretty much
unrecoverable unfortunetly. I would have liked to keep the history
for posterity, but that proved to be a futile quest.
2012-06-29 16:45:30 +02:00