Rewrote RME Live to use boost asio instead of wxSocket, this seemed to
fix random stops when using the function, some other things were fixed
aswell when using this.
Added 10.10 & 10.21+ (I have not added the otbs and such yet.)
Bug fix and some small cleanups.
Removed libxml2 to use pugixml.
Fixed a bug with the progress bar.
Changed some things in most xml files that pugixml did not like.
Updated the Visual Studio project.
Any NULL symbol has been changed to nullptr.
This most probably broke the CMake that was recently added.
And probably some other things.
When you swap map versions, if there are creatures on the map that were
not on the lats version, the user will be queried to import them from the
old version.
Also fixed some crashbugs when the type of an item varied when you
performed a map conversion. (The item would be static_cast when copied,
which would crash if the type had changed).
Clean git repository since the old svn / git mess was pretty much
unrecoverable unfortunetly. I would have liked to keep the history
for posterity, but that proved to be a futile quest.