wtver
9dce7e2b5a
Fix depot crash ( #411 )
2023-03-01 20:12:38 -03:00
Nailson
69c2e8b62a
Use constexpr
2023-01-29 23:32:19 -03:00
Nailson
7764d6925f
Only show uid/aid alert if it really changed
2023-01-27 12:40:57 -03:00
Nailson
e57e7ab0fb
Avoid adding a new Unique ID if it already exists
2023-01-26 00:40:38 -03:00
Nailson
a29d8095dc
Cleanup Position
2023-01-25 22:39:15 -03:00
Nailson
257d6070e8
Teleport copy/paste improvements
...
Closes #393
2023-01-23 19:30:07 -03:00
Nailson
1cd04461eb
Show some item attributes in the Item Properties window.
2021-06-16 18:41:45 -03:00
Evil Puncker
cfe36ce5b3
license headers ( #315 )
2020-07-30 11:42:28 -03:00
Elime1
610aeeaeaa
Remove use of wxT macro. Closes #141
2016-11-05 15:28:14 +01:00
Nailson
d6d7643176
Rename global variable 'settings' to 'g_settings'.
2016-09-29 20:37:43 -03:00
Nailson
6ab0f851a4
Rename global variable 'gui' to 'g_gui'.
2016-09-29 20:30:54 -03:00
Nailson
23a8fb15a1
Trim trailing whitespaces.
2016-09-29 19:24:45 -03:00
Nailson
9a82a02001
Centralize dialogues on the screen.
2016-02-29 21:47:54 -03:00
Nailson
0936e38ec9
Use map const.
2016-02-28 19:44:08 -03:00
Nailson
d7a4254604
Code style and some cleanup.
2015-12-06 11:42:37 -03:00
Gabriel Pedro
e6ade074ad
Resolves #70
2015-06-20 18:09:18 -04:00
BenDol
716d27a408
Ensure the direction_field is null.
2014-12-08 05:03:40 +13:00
BenDol
6052a87b75
Use combo box rather than spin box.
2014-12-08 04:56:42 +13:00
BenDol
eeae973bf7
Added support for setting creature direction (limited to NPC's).
2014-12-08 02:16:13 +13:00
dominique120
97df12771e
Few more fixes and support for Mac OSX.
2014-08-02 13:09:03 -05:00
dominique120@live.com
bc996fcee1
Fixed a few warnings when compiling with Visual Studio 2013.
2014-06-25 15:45:09 -05:00
dalkon
b4a93fecea
Code cleanup & bug fix (again)
...
Saving did not use the proper filename with special characters (åäö,
etc)
2014-03-14 22:52:39 +01:00
dalkon
dc2ec47c18
Code cleanup & bug fix
...
This fixes issue #40
2014-03-10 22:46:28 +01:00
dalkon
c74b6dbeae
Bug fix and misc
...
GUI::SetLoadDone was taking way too long to update and made any map load
very slowly.
Changed any "uint" to "uint32_t"
Fixed a bunch of warnings.
2014-02-28 22:34:25 +01:00
dalkon
886cbc23a7
Lots of changes
...
Removed libxml2 to use pugixml.
Fixed a bug with the progress bar.
Changed some things in most xml files that pugixml did not like.
Updated the Visual Studio project.
Any NULL symbol has been changed to nullptr.
This most probably broke the CMake that was recently added.
And probably some other things.
2014-01-22 20:16:17 +01:00
Hampus Joakim Nilsson
842577d0c6
Improved properties window further, container now works.
...
Should be functional enough for otbmv4 maps to make sense now
2012-07-20 16:32:57 +02:00
Hampus Joakim Nilsson
f240366066
Fixed crash when showing creature / spawn properties.
...
Also smoe small layout fixes to the properties window.
2012-06-30 11:40:30 +02:00
Hampus Joakim Nilsson
8dbc487ef2
Initial commit of RME 3.0.
...
Clean git repository since the old svn / git mess was pretty much
unrecoverable unfortunetly. I would have liked to keep the history
for posterity, but that proved to be a futile quest.
2012-06-29 16:45:30 +02:00