Commit graph

51 commits

Author SHA1 Message Date
Beats
766ced3a77 init 2023-10-15 18:51:57 -03:00
Beats
47d8f4fb2b
fix: linux build (#57) 2023-10-13 20:26:41 -03:00
Luan Santos
2ee365e836
ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
Beats
6b55201a64
feat: synchronizing commits with the official rme repository (#36)
* Show indicators for pickupable and moveable items

* Fix: drawing always refreshing ui

* Fix crash on invalid friend for wallbrush

* Option to remove empty spawns

* Draws position indicator, some code cleanup

* Teleport copy/paste improvements

* Fix flood fill

* Add function to get minimap/8bit color

* Small code cleanup

* Cleanup Position

* Code cleanup and small optimizations

* Code cleanup

* Code cleanup and small optimizations (#406)

* Cleanup and cast functions.

* Avoid adding a new Unique ID if it already exists

* Code cleanup and small optimizations

* More changes and cleanup

* Changes and cleanup

* Some changes

* Fix copy position.

* Only show uid/aid alert if it really changed

* Add actions history panel

* Does not draw tooltips on minimap mode

* Use constexpr

* Replace items fix (#408)

* Draw grid small optimization

* Small change in selection box and Fix #409

* Fix some xpm

* Ingame box improvements, add lights support.

* Fix go to previous position (#410)

* Fix depot crash (#411)

* Fix XPMs

* Export minimap as .otmm (otclient format) or .png (#413)

* Fix glitch after drawing secondary map

* fix

* Update about_window.cpp

* sonar

* fix Minimap and progress bar

* fix erro load items.xml

* fix

* fix doodad brush

* fix: slightly more accurate house size estimation

* feat: update items.otb and items.xml

* fix: bad merge

* Revert "feat: update items.otb and items.xml"

This reverts commit 40f1edc70f.

---------

Co-authored-by: Nailson <Mignari@users.noreply.github.com>
Co-authored-by: wtver <51377408+maattch@users.noreply.github.com>
Co-authored-by: Majesty <32709570+majestyotbr@users.noreply.github.com>
Co-authored-by: Luan Santos <github@luan.sh>
2023-10-09 19:02:37 -07:00
Beats
17e42a5056
feat: improve cmake build and add pugixml integration (#40) 2023-09-08 03:04:02 -03:00
Eduardo Dantas
d05e2e4cf8
improve: remove boosts, better compilation and GHA support (#31)
Removed boosts (replaced with equivalent on std 14/17/20)
Removed manual json library implementation using boost and added nlohmann-json

So two additional libraries will be needed to compile:
asio, nlohmann-json (see wiki)

Also removed OTGZ support by default and disabled it, making it optional (needs to be enabled). Anyone who wants to use it will need to activate this, I think it's ideal since few should use it, so a majority don't use it, which is fairer that those who need to activate it to use it than those who don't need to have this in their program.

Added GitHub Actions workflow for Windows (vs 2022) and Ubuntu 22.04
2023-03-28 08:54:17 -03:00
Eduardo Dantas
e09f3e94c8
Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3)
Created the complete organization of npcs, that way, it is possible to create own files for npcs, no longer depending on being together with the monsters
this pull request was made to be worked together with the canary project: https://github.com/opentibiabr/canary

The spawns npcs is "yellow" and spawns monsters is "red" (the old)

With this change, the map will automatically create an "npc.xml" the first time it is saved.
It is possible to edit only the xml, it is not necessary to add or modify the npc by opening the editor map

Thus, there is a script for npcs, similar to how it works with old spawns
2021-05-25 00:29:12 -03:00
gustavomb
b308ff8fe0
Building in Windows with libarchive and freeglut from vcpkg (#323)
Co-authored-by: Gustavo B <gustavomb@users.noreply.github.com>
2020-09-14 17:55:04 -03:00
Evil Puncker
cfe36ce5b3
license headers (#315) 2020-07-30 11:42:28 -03:00
Elime1
d96bb5902b Reintroduce old behaviour when welcome dialog is toggled off 2020-06-26 08:44:56 +02:00
Elime1
39023fcc30 Make welcome dialog optional 2020-06-18 19:08:13 +02:00
Elime1
6b11485da0 Move welcome dialog to gui 2019-06-28 15:24:25 +02:00
Elime1
47107f1f41 Use non modal welcome dialog 2019-06-27 23:03:54 +02:00
Elime1
e3856e8dbc Use non modal welcome dialog 2019-06-27 22:23:28 +02:00
Elime1
1a01baf80e Decrease font size 2019-06-25 20:12:12 +02:00
Elime1
c4551731fd Add welcome window 2019-06-25 18:07:36 +02:00
Elime1
fc202d6b85 Prevent crash when UnInit() is called twice. UnInit() is already called in MainFrame::OnExit. 2019-06-25 16:36:53 +02:00
Elime1
316ee29ead Fix project not building on macOS 2019-06-25 11:12:33 +02:00
Mignari
ae5be0a051 Add art provider. 2019-06-04 17:42:28 -03:00
Nailson
860febd663
Add tool bar (#144) (#23) (#264)
* Add default tool bar.

* Add Toobars menu.

* Add brushes toolbar.
2019-06-03 14:14:18 -03:00
Elime1
50455cdb0c Add comments - IPC 2017-01-26 19:07:35 +01:00
Elime1
66fb294133 Fix and simplify IPC #167 2017-01-22 14:12:32 +01:00
Nailson
b988196072 Initialize glut on Linux. 2016-12-10 13:13:22 -03:00
Elime1
ff733e6fd2 Stay compatible with wxWidgets 3.0 2016-12-09 21:38:17 +01:00
Elime1
bd99c2f8d7 Use full screen API on macOS 2016-12-05 21:53:41 +01:00
Elime1
d2aba9289a Fix a problem where the map could be loaded too early. Also make the code more coherent. 2016-12-02 16:40:51 +01:00
Elime1
b03403e4eb Add possibility to open associated files on macOS 2016-11-26 00:14:06 +01:00
Elime1
610aeeaeaa Remove use of wxT macro. Closes #141 2016-11-05 15:28:14 +01:00
Elime1
981f6ae414 Remove wxOnAssert override - It's only defined in debug mode 2016-11-01 21:31:36 +01:00
Nailson
d7e863cb86 Rename global variable 'creature_db' to 'g_creatures'. 2016-10-25 10:22:46 -03:00
Nailson
d6d7643176 Rename global variable 'settings' to 'g_settings'. 2016-09-29 20:37:43 -03:00
Nailson
6ab0f851a4 Rename global variable 'gui' to 'g_gui'. 2016-09-29 20:30:54 -03:00
Nailson
23a8fb15a1 Trim trailing whitespaces. 2016-09-29 19:24:45 -03:00
Nailson
f93e43f679 Add zoom menu.
Shortcuts:

Ctrl++ Zoom in
Ctrl+- Zoom out
Ctrl+0 Normal zoom (100%)
2016-02-25 21:32:05 -03:00
Nailson
50ae3c3d1a Code style fixes. 2016-01-17 08:12:13 -03:00
Nailson
d7a4254604 Code style and some cleanup. 2015-12-06 11:42:37 -03:00
Nailson
a630a777e3 Add application icon. 2015-12-06 09:59:50 -03:00
dominique120
97df12771e Few more fixes and support for Mac OSX. 2014-08-02 13:09:03 -05:00
dalkon
c74b6dbeae Bug fix and misc
GUI::SetLoadDone was taking way too long to update and made any map load
very slowly.
Changed any "uint" to "uint32_t"
Fixed a bunch of warnings.
2014-02-28 22:34:25 +01:00
dalkon
4a729176c4 Fixes and changes.
Rewrote RME Live to use boost asio instead of wxSocket, this seemed to
fix random stops when using the function, some other things were fixed
aswell when using this.
Added 10.10 & 10.21+ (I have not added the otbs and such yet.)
Bug fix and some small cleanups.
2014-02-21 13:55:09 +01:00
Henrique Santiago
8d5f486960 Run using working directory, remove unecessary ; 2014-01-24 02:33:09 -02:00
dalkon
886cbc23a7 Lots of changes
Removed libxml2 to use pugixml.
Fixed a bug with the progress bar.
Changed some things in most xml files that pugixml did not like.
Updated the Visual Studio project.
Any NULL symbol has been changed to nullptr.
This most probably broke the CMake that was recently added.
And probably some other things.
2014-01-22 20:16:17 +01:00
Mark Samman
05fe1243c4 Remove unused variables 2014-01-20 03:29:49 +01:00
Hampus Joakim Nilsson
a82cb9cd44 Fixed focus dropping during progress again.
Also now possible to open .otgz maps from the command line.
2012-07-20 09:33:21 +02:00
Hampus Joakim Nilsson
8624d606c3 Made otgz a settings options (default off). 2012-07-04 23:18:15 +02:00
Hampus Joakim Nilsson
763cb22da3 Now backup recovery works with otgz. 2012-07-04 21:51:12 +02:00
Hampus Joakim Nilsson
e38983d4f6 No longer crashes if clients.xml was not loaded properly. 2012-07-01 17:52:51 +02:00
Hampus Joakim Nilsson
d7b8c01dc7 Fixed memory leak. 2012-07-01 16:53:39 +02:00
Hampus Joakim Nilsson
5d496a685d Clients are now entirely data-based.
In the future, there will be no need for source updates to support new
versions, yay!
2012-07-01 13:41:59 +02:00
Hampus Joakim Nilsson
61efd7183e Fixed crash when closing the editor. 2012-06-30 12:31:19 +02:00