////////////////////////////////////////////////////////////////////// // This file is part of Remere's Map Editor ////////////////////////////////////////////////////////////////////// // Remere's Map Editor is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Remere's Map Editor is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . ////////////////////////////////////////////////////////////////////// #ifndef RME_LUA_API_H #define RME_LUA_API_H #include // Forward declarations class Tile; // Forward declarations for API modules namespace LuaAPI { // Register all APIs with the Lua state void registerAll(sol::state &lua); // Individual API registration functions void registerApp(sol::state &lua); void registerDialog(sol::state &lua); void registerPosition(sol::state &lua); void registerItem(sol::state &lua); void registerTile(sol::state &lua); void registerMap(sol::state &lua); void registerSelection(sol::state &lua); // Called by tile modification functions to track changes void markTileForUndo(Tile* tile); void registerColor(sol::state &lua); void registerCreature(sol::state &lua); void registerBrush(sol::state &lua); void registerImage(sol::state &lua); void registerJson(sol::state &lua); void registerHttp(sol::state &lua); // Procedural generation APIs void registerNoise(sol::state &lua); void registerAlgo(sol::state &lua); void registerGeo(sol::state &lua); } #endif // RME_LUA_API_H