////////////////////////////////////////////////////////////////////// // This file is part of Remere's Map Editor ////////////////////////////////////////////////////////////////////// // Remere's Map Editor is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Remere's Map Editor is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . ////////////////////////////////////////////////////////////////////// #include "main.h" #include "spawn_npc_brush.h" #include "basemap.h" #include "spawn_npc.h" //============================================================================= // Spawn npc brush SpawnNpcBrush::SpawnNpcBrush() : Brush() { //// } SpawnNpcBrush::~SpawnNpcBrush() { //// } int SpawnNpcBrush::getLookID() const { return 0; } std::string SpawnNpcBrush::getName() const { return "Spawn Npc Brush"; } bool SpawnNpcBrush::canDraw(BaseMap* map, const Position &position) const { Tile* tile = map->getTile(position); if (tile) { if (tile->spawnNpc) { return false; } } return true; } void SpawnNpcBrush::undraw(BaseMap* map, Tile* tile) { delete tile->spawnNpc; tile->spawnNpc = nullptr; } void SpawnNpcBrush::draw(BaseMap* map, Tile* tile, void* parameter) { ASSERT(tile); ASSERT(parameter); // Should contain an int which is the size of the newd spawn npc if (tile->spawnNpc == nullptr) { tile->spawnNpc = newd SpawnNpc(std::max(1, *(int*)parameter)); } }