tibia-rme/source/town.cpp
2023-01-26 10:09:12 -03:00

88 lines
1.9 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#include "main.h"
#include "town.h"
#include "map.h"
#include "tile.h"
Towns::Towns()
{
////
}
Towns::~Towns()
{
clear();
}
void Towns::clear()
{
TownMap::const_iterator it = begin();
while(it != end()) {
delete it->second;
++it;
}
towns.clear();
}
bool Towns::addTown(Town* town)
{
TownMap::iterator it = find(town->getID());
if(it != end()) {
return false;
}
towns[town->getID()] = town;
return true;
}
uint32_t Towns::getEmptyID()
{
uint32_t empty = 0;
for(TownMap::iterator it = begin(); it != end(); ++it) {
if(it->second->getID() > empty) {
empty = it->second->getID();
}
}
return empty + 1;
}
Town* Towns::getTown(std::string& name)
{
for(TownMap::iterator it = begin(); it != end(); ++it) {
if(it->second->getName() == name) {
return it->second;
}
}
return nullptr;
}
Town* Towns::getTown(uint32_t id)
{
TownMap::iterator it = find(id);
if(it != end()) {
return it->second;
}
return nullptr;
}
void Town::setTemplePosition(const Position& position)
{
templepos = position;
}