tibia-rme/source/main_menubar.cpp
Pedro Cruz b1990ca219
feat: search tiles by flag (#84)
Feature that enables the search of tiles by flag (PZ, PVP, No PVP, No Logout).
2024-06-17 12:12:15 -03:00

2601 lines
85 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#include "main.h"
#include "main_menubar.h"
#include "application.h"
#include "preferences.h"
#include "about_window.h"
#include "minimap_window.h"
#include "dat_debug_view.h"
#include "result_window.h"
#include "extension_window.h"
#include "find_item_window.h"
#include "settings.h"
#include "gui.h"
#include <wx/chartype.h>
#include "items.h"
#include "editor.h"
#include "materials.h"
#include "live_client.h"
#include "live_server.h"
BEGIN_EVENT_TABLE(MainMenuBar, wxEvtHandler)
END_EVENT_TABLE()
MainMenuBar::MainMenuBar(MainFrame* frame) :
frame(frame) {
using namespace MenuBar;
checking_programmaticly = false;
#define MAKE_ACTION(id, kind, handler) actions[#id] = new MenuBar::Action(#id, id, kind, wxCommandEventFunction(&MainMenuBar::handler))
#define MAKE_SET_ACTION(id, kind, setting_, handler) \
actions[#id] = new MenuBar::Action(#id, id, kind, wxCommandEventFunction(&MainMenuBar::handler)); \
actions[#id].setting = setting_
MAKE_ACTION(NEW, wxITEM_NORMAL, OnNew);
MAKE_ACTION(OPEN, wxITEM_NORMAL, OnOpen);
MAKE_ACTION(SAVE, wxITEM_NORMAL, OnSave);
MAKE_ACTION(SAVE_AS, wxITEM_NORMAL, OnSaveAs);
MAKE_ACTION(GENERATE_MAP, wxITEM_NORMAL, OnGenerateMap);
MAKE_ACTION(CLOSE, wxITEM_NORMAL, OnClose);
MAKE_ACTION(IMPORT_MAP, wxITEM_NORMAL, OnImportMap);
MAKE_ACTION(IMPORT_MONSTERS, wxITEM_NORMAL, OnImportMonsterData);
MAKE_ACTION(IMPORT_NPCS, wxITEM_NORMAL, OnImportNpcData);
MAKE_ACTION(IMPORT_MINIMAP, wxITEM_NORMAL, OnImportMinimap);
MAKE_ACTION(EXPORT_MINIMAP, wxITEM_NORMAL, OnExportMinimap);
MAKE_ACTION(EXPORT_TILESETS, wxITEM_NORMAL, OnExportTilesets);
MAKE_ACTION(RELOAD_DATA, wxITEM_NORMAL, OnReloadDataFiles);
// MAKE_ACTION(RECENT_FILES, wxITEM_NORMAL, OnRecent);
MAKE_ACTION(PREFERENCES, wxITEM_NORMAL, OnPreferences);
MAKE_ACTION(EXIT, wxITEM_NORMAL, OnQuit);
MAKE_ACTION(UNDO, wxITEM_NORMAL, OnUndo);
MAKE_ACTION(REDO, wxITEM_NORMAL, OnRedo);
MAKE_ACTION(FIND_ITEM, wxITEM_NORMAL, OnSearchForItem);
MAKE_ACTION(REPLACE_ITEMS, wxITEM_NORMAL, OnReplaceItems);
MAKE_ACTION(SEARCH_ON_MAP_EVERYTHING, wxITEM_NORMAL, OnSearchForStuffOnMap);
MAKE_ACTION(SEARCH_ON_MAP_UNIQUE, wxITEM_NORMAL, OnSearchForUniqueOnMap);
MAKE_ACTION(SEARCH_ON_MAP_ACTION, wxITEM_NORMAL, OnSearchForActionOnMap);
MAKE_ACTION(SEARCH_ON_MAP_CONTAINER, wxITEM_NORMAL, OnSearchForContainerOnMap);
MAKE_ACTION(SEARCH_ON_MAP_WRITEABLE, wxITEM_NORMAL, OnSearchForWriteableOnMap);
MAKE_ACTION(SEARCH_ON_SELECTION_EVERYTHING, wxITEM_NORMAL, OnSearchForStuffOnSelection);
MAKE_ACTION(SEARCH_ON_SELECTION_UNIQUE, wxITEM_NORMAL, OnSearchForUniqueOnSelection);
MAKE_ACTION(SEARCH_ON_SELECTION_ACTION, wxITEM_NORMAL, OnSearchForActionOnSelection);
MAKE_ACTION(SEARCH_ON_SELECTION_CONTAINER, wxITEM_NORMAL, OnSearchForContainerOnSelection);
MAKE_ACTION(SEARCH_ON_SELECTION_WRITEABLE, wxITEM_NORMAL, OnSearchForWriteableOnSelection);
MAKE_ACTION(SEARCH_ON_SELECTION_ITEM, wxITEM_NORMAL, OnSearchForItemOnSelection);
MAKE_ACTION(REPLACE_ON_SELECTION_ITEMS, wxITEM_NORMAL, OnReplaceItemsOnSelection);
MAKE_ACTION(REMOVE_ON_SELECTION_ITEM, wxITEM_NORMAL, OnRemoveItemOnSelection);
MAKE_ACTION(REMOVE_ON_SELECTION_MONSTER, wxITEM_NORMAL, OnRemoveMonstersOnSelection);
MAKE_ACTION(SELECT_MODE_COMPENSATE, wxITEM_RADIO, OnSelectionTypeChange);
MAKE_ACTION(SELECT_MODE_LOWER, wxITEM_RADIO, OnSelectionTypeChange);
MAKE_ACTION(SELECT_MODE_CURRENT, wxITEM_RADIO, OnSelectionTypeChange);
MAKE_ACTION(SELECT_MODE_VISIBLE, wxITEM_RADIO, OnSelectionTypeChange);
MAKE_ACTION(AUTOMAGIC, wxITEM_CHECK, OnToggleAutomagic);
MAKE_ACTION(BORDERIZE_SELECTION, wxITEM_NORMAL, OnBorderizeSelection);
MAKE_ACTION(BORDERIZE_MAP, wxITEM_NORMAL, OnBorderizeMap);
MAKE_ACTION(RANDOMIZE_SELECTION, wxITEM_NORMAL, OnRandomizeSelection);
MAKE_ACTION(RANDOMIZE_MAP, wxITEM_NORMAL, OnRandomizeMap);
MAKE_ACTION(GOTO_PREVIOUS_POSITION, wxITEM_NORMAL, OnGotoPreviousPosition);
MAKE_ACTION(GOTO_POSITION, wxITEM_NORMAL, OnGotoPosition);
MAKE_ACTION(JUMP_TO_BRUSH, wxITEM_NORMAL, OnJumpToBrush);
MAKE_ACTION(JUMP_TO_ITEM_BRUSH, wxITEM_NORMAL, OnJumpToItemBrush);
MAKE_ACTION(CUT, wxITEM_NORMAL, OnCut);
MAKE_ACTION(COPY, wxITEM_NORMAL, OnCopy);
MAKE_ACTION(PASTE, wxITEM_NORMAL, OnPaste);
MAKE_ACTION(EDIT_TOWNS, wxITEM_NORMAL, OnMapEditTowns);
MAKE_ACTION(EDIT_ITEMS, wxITEM_NORMAL, OnMapEditItems);
MAKE_ACTION(EDIT_MONSTERS, wxITEM_NORMAL, OnMapEditMonsters);
MAKE_ACTION(CLEAR_INVALID_HOUSES, wxITEM_NORMAL, OnClearHouseTiles);
MAKE_ACTION(CLEAR_MODIFIED_STATE, wxITEM_NORMAL, OnClearModifiedState);
MAKE_ACTION(MAP_REMOVE_ITEMS, wxITEM_NORMAL, OnMapRemoveItems);
MAKE_ACTION(MAP_REMOVE_CORPSES, wxITEM_NORMAL, OnMapRemoveCorpses);
MAKE_ACTION(MAP_REMOVE_UNREACHABLE_TILES, wxITEM_NORMAL, OnMapRemoveUnreachable);
MAKE_ACTION(MAP_REMOVE_EMPTY_MONSTERS_SPAWNS, wxITEM_NORMAL, OnMapRemoveEmptyMonsterSpawns);
MAKE_ACTION(MAP_REMOVE_EMPTY_NPCS_SPAWNS, wxITEM_NORMAL, OnMapRemoveEmptyNpcSpawns);
MAKE_ACTION(MAP_CLEANUP, wxITEM_NORMAL, OnMapCleanup);
MAKE_ACTION(MAP_CLEAN_HOUSE_ITEMS, wxITEM_NORMAL, OnMapCleanHouseItems);
MAKE_ACTION(MAP_PROPERTIES, wxITEM_NORMAL, OnMapProperties);
MAKE_ACTION(MAP_STATISTICS, wxITEM_NORMAL, OnMapStatistics);
MAKE_ACTION(VIEW_TOOLBARS_BRUSHES, wxITEM_CHECK, OnToolbars);
MAKE_ACTION(VIEW_TOOLBARS_POSITION, wxITEM_CHECK, OnToolbars);
MAKE_ACTION(VIEW_TOOLBARS_SIZES, wxITEM_CHECK, OnToolbars);
MAKE_ACTION(VIEW_TOOLBARS_INDICATORS, wxITEM_CHECK, OnToolbars);
MAKE_ACTION(VIEW_TOOLBARS_STANDARD, wxITEM_CHECK, OnToolbars);
MAKE_ACTION(NEW_VIEW, wxITEM_NORMAL, OnNewView);
MAKE_ACTION(TOGGLE_FULLSCREEN, wxITEM_NORMAL, OnToggleFullscreen);
MAKE_ACTION(ZOOM_IN, wxITEM_NORMAL, OnZoomIn);
MAKE_ACTION(ZOOM_OUT, wxITEM_NORMAL, OnZoomOut);
MAKE_ACTION(ZOOM_NORMAL, wxITEM_NORMAL, OnZoomNormal);
MAKE_ACTION(SHOW_SHADE, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_ALL_FLOORS, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(GHOST_ITEMS, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(GHOST_HIGHER_FLOORS, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(HIGHLIGHT_ITEMS, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_EXTRA, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_INGAME_BOX, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_LIGHTS, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_LIGHT_STRENGTH, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_GRID, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_MONSTERS, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_SPAWNS_MONSTER, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_NPCS, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_SPAWNS_NPC, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_SPECIAL, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_AS_MINIMAP, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_ONLY_COLORS, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_ONLY_MODIFIED, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_HOUSES, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_PATHING, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_TOOLTIPS, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_PREVIEW, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_WALL_HOOKS, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_PICKUPABLES, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(SHOW_MOVEABLES, wxITEM_CHECK, OnChangeViewSettings);
MAKE_ACTION(WIN_MINIMAP, wxITEM_NORMAL, OnMinimapWindow);
MAKE_ACTION(WIN_ACTIONS_HISTORY, wxITEM_NORMAL, OnActionsHistoryWindow);
MAKE_ACTION(NEW_PALETTE, wxITEM_NORMAL, OnNewPalette);
MAKE_ACTION(TAKE_SCREENSHOT, wxITEM_NORMAL, OnTakeScreenshot);
MAKE_ACTION(LIVE_START, wxITEM_NORMAL, OnStartLive);
MAKE_ACTION(LIVE_JOIN, wxITEM_NORMAL, OnJoinLive);
MAKE_ACTION(LIVE_CLOSE, wxITEM_NORMAL, OnCloseLive);
MAKE_ACTION(SELECT_TERRAIN, wxITEM_NORMAL, OnSelectTerrainPalette);
MAKE_ACTION(SELECT_DOODAD, wxITEM_NORMAL, OnSelectDoodadPalette);
MAKE_ACTION(SELECT_ITEM, wxITEM_NORMAL, OnSelectItemPalette);
MAKE_ACTION(SELECT_MONSTER, wxITEM_NORMAL, OnSelectMonsterPalette);
MAKE_ACTION(SELECT_NPC, wxITEM_NORMAL, OnSelectNpcPalette);
MAKE_ACTION(SELECT_HOUSE, wxITEM_NORMAL, OnSelectHousePalette);
MAKE_ACTION(SELECT_WAYPOINT, wxITEM_NORMAL, OnSelectWaypointPalette);
MAKE_ACTION(SELECT_ZONES, wxITEM_NORMAL, OnSelectZonesPalette);
MAKE_ACTION(SELECT_RAW, wxITEM_NORMAL, OnSelectRawPalette);
MAKE_ACTION(FLOOR_0, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_1, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_2, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_3, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_4, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_5, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_6, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_7, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_8, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_9, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_10, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_11, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_12, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_13, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_14, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(FLOOR_15, wxITEM_RADIO, OnChangeFloor);
MAKE_ACTION(DEBUG_VIEW_DAT, wxITEM_NORMAL, OnDebugViewDat);
MAKE_ACTION(EXTENSIONS, wxITEM_NORMAL, OnListExtensions);
MAKE_ACTION(GOTO_WEBSITE, wxITEM_NORMAL, OnGotoWebsite);
MAKE_ACTION(ABOUT, wxITEM_NORMAL, OnAbout);
MAKE_ACTION(SEARCH_ON_MAP_DUPLICATE, wxITEM_NORMAL, OnSearchForDuplicateItemsOnMap);
MAKE_ACTION(SEARCH_ON_SELECTION_DUPLICATE, wxITEM_NORMAL, OnSearchForDuplicateItemsOnSelection);
MAKE_ACTION(REMOVE_ON_MAP_DUPLICATE_ITEMS, wxITEM_NORMAL, OnRemoveForDuplicateItemsOnMap);
MAKE_ACTION(REMOVE_ON_SELECTION_DUPLICATE_ITEMS, wxITEM_NORMAL, OnRemoveForDuplicateItemsOnSelection);
MAKE_ACTION(SEARCH_ON_MAP_WALLS_UPON_WALLS, wxITEM_NORMAL, OnSearchForWallsUponWallsOnMap);
MAKE_ACTION(SEARCH_ON_SELECTION_WALLS_UPON_WALLS, wxITEM_NORMAL, OnSearchForWallsUponWallsOnSelection);
// A deleter, this way the frame does not need
// to bother deleting us.
class CustomMenuBar : public wxMenuBar {
public:
CustomMenuBar(MainMenuBar* mb) :
mb(mb) { }
~CustomMenuBar() {
delete mb;
}
private:
MainMenuBar* mb;
};
menubar = newd CustomMenuBar(this);
frame->SetMenuBar(menubar);
// Tie all events to this handler!
for (std::map<std::string, MenuBar::Action*>::iterator ai = actions.begin(); ai != actions.end(); ++ai) {
frame->Connect(MAIN_FRAME_MENU + ai->second->id, wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)(wxEventFunction)(ai->second->handler), nullptr, this);
}
for (size_t i = 0; i < 10; ++i) {
frame->Connect(recentFiles.GetBaseId() + i, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainMenuBar::OnOpenRecent), nullptr, this);
}
}
MainMenuBar::~MainMenuBar() {
// Don't need to delete menubar, it's owned by the frame
for (std::map<std::string, MenuBar::Action*>::iterator ai = actions.begin(); ai != actions.end(); ++ai) {
delete ai->second;
}
}
namespace OnMapRemoveItems {
struct RemoveItemCondition {
RemoveItemCondition(uint16_t itemId) :
itemId(itemId) { }
uint16_t itemId;
bool operator()(Map &map, Item* item, int64_t removed, int64_t done) {
if (done % 0x8000 == 0) {
g_gui.SetLoadDone((uint32_t)(100 * done / map.getTileCount()));
}
return item->getID() == itemId && !item->isComplex();
}
};
}
void MainMenuBar::EnableItem(MenuBar::ActionID id, bool enable) {
std::map<MenuBar::ActionID, std::list<wxMenuItem*>>::iterator fi = items.find(id);
if (fi == items.end()) {
return;
}
std::list<wxMenuItem*> &li = fi->second;
for (std::list<wxMenuItem*>::iterator i = li.begin(); i != li.end(); ++i) {
(*i)->Enable(enable);
}
}
void MainMenuBar::CheckItem(MenuBar::ActionID id, bool enable) {
std::map<MenuBar::ActionID, std::list<wxMenuItem*>>::iterator fi = items.find(id);
if (fi == items.end()) {
return;
}
std::list<wxMenuItem*> &li = fi->second;
checking_programmaticly = true;
for (std::list<wxMenuItem*>::iterator i = li.begin(); i != li.end(); ++i) {
(*i)->Check(enable);
}
checking_programmaticly = false;
}
bool MainMenuBar::IsItemChecked(MenuBar::ActionID id) const {
std::map<MenuBar::ActionID, std::list<wxMenuItem*>>::const_iterator fi = items.find(id);
if (fi == items.end()) {
return false;
}
const std::list<wxMenuItem*> &li = fi->second;
for (std::list<wxMenuItem*>::const_iterator i = li.begin(); i != li.end(); ++i) {
if ((*i)->IsChecked()) {
return true;
}
}
return false;
}
void MainMenuBar::Update() {
using namespace MenuBar;
// This updates all buttons and sets them to proper enabled/disabled state
bool enable = !g_gui.IsWelcomeDialogShown();
menubar->Enable(enable);
if (!enable) {
return;
}
Editor* editor = g_gui.GetCurrentEditor();
if (editor) {
EnableItem(UNDO, editor->canUndo());
EnableItem(REDO, editor->canRedo());
EnableItem(PASTE, editor->copybuffer.canPaste());
} else {
EnableItem(UNDO, false);
EnableItem(REDO, false);
EnableItem(PASTE, false);
}
bool loaded = g_gui.IsVersionLoaded();
bool has_map = editor != nullptr;
bool has_selection = editor && editor->hasSelection();
bool is_live = editor && editor->IsLive();
bool is_host = has_map && !editor->IsLiveClient();
bool is_local = has_map && !is_live;
EnableItem(CLOSE, is_local);
EnableItem(SAVE, is_host);
EnableItem(SAVE_AS, is_host);
EnableItem(GENERATE_MAP, false);
EnableItem(IMPORT_MAP, is_local);
EnableItem(IMPORT_MONSTERS, is_local);
EnableItem(IMPORT_MINIMAP, false);
EnableItem(EXPORT_MINIMAP, is_local);
EnableItem(EXPORT_TILESETS, loaded);
EnableItem(FIND_ITEM, is_host);
EnableItem(REPLACE_ITEMS, is_local);
EnableItem(SEARCH_ON_MAP_EVERYTHING, is_host);
EnableItem(SEARCH_ON_MAP_UNIQUE, is_host);
EnableItem(SEARCH_ON_MAP_ACTION, is_host);
EnableItem(SEARCH_ON_MAP_CONTAINER, is_host);
EnableItem(SEARCH_ON_MAP_WRITEABLE, is_host);
EnableItem(SEARCH_ON_SELECTION_EVERYTHING, has_selection && is_host);
EnableItem(SEARCH_ON_SELECTION_UNIQUE, has_selection && is_host);
EnableItem(SEARCH_ON_SELECTION_ACTION, has_selection && is_host);
EnableItem(SEARCH_ON_SELECTION_CONTAINER, has_selection && is_host);
EnableItem(SEARCH_ON_SELECTION_WRITEABLE, has_selection && is_host);
EnableItem(SEARCH_ON_SELECTION_ITEM, has_selection && is_host);
EnableItem(REPLACE_ON_SELECTION_ITEMS, has_selection && is_host);
EnableItem(REMOVE_ON_SELECTION_ITEM, has_selection && is_host);
EnableItem(REMOVE_ON_SELECTION_MONSTER, has_selection && is_host);
EnableItem(CUT, has_map);
EnableItem(COPY, has_map);
EnableItem(BORDERIZE_SELECTION, has_map && has_selection);
EnableItem(BORDERIZE_MAP, is_local);
EnableItem(RANDOMIZE_SELECTION, has_map && has_selection);
EnableItem(RANDOMIZE_MAP, is_local);
EnableItem(GOTO_PREVIOUS_POSITION, has_map);
EnableItem(GOTO_POSITION, has_map);
EnableItem(JUMP_TO_BRUSH, loaded);
EnableItem(JUMP_TO_ITEM_BRUSH, loaded);
EnableItem(MAP_REMOVE_ITEMS, is_host);
EnableItem(MAP_REMOVE_CORPSES, is_local);
EnableItem(MAP_REMOVE_UNREACHABLE_TILES, is_local);
EnableItem(MAP_REMOVE_EMPTY_MONSTERS_SPAWNS, is_local);
EnableItem(MAP_REMOVE_EMPTY_NPCS_SPAWNS, is_local);
EnableItem(CLEAR_INVALID_HOUSES, is_local);
EnableItem(CLEAR_MODIFIED_STATE, is_local);
EnableItem(EDIT_TOWNS, is_local);
EnableItem(EDIT_ITEMS, false);
EnableItem(EDIT_MONSTERS, false);
EnableItem(MAP_CLEANUP, is_local);
EnableItem(MAP_PROPERTIES, is_local);
EnableItem(MAP_STATISTICS, is_local);
EnableItem(NEW_VIEW, has_map);
EnableItem(ZOOM_IN, has_map);
EnableItem(ZOOM_OUT, has_map);
EnableItem(ZOOM_NORMAL, has_map);
if (has_map) {
CheckItem(SHOW_SPAWNS_MONSTER, g_settings.getBoolean(Config::SHOW_SPAWNS_MONSTER));
}
CheckItem(SHOW_SPAWNS_NPC, g_settings.getBoolean(Config::SHOW_SPAWNS_NPC));
EnableItem(WIN_MINIMAP, loaded);
EnableItem(NEW_PALETTE, loaded);
EnableItem(SELECT_TERRAIN, loaded);
EnableItem(SELECT_DOODAD, loaded);
EnableItem(SELECT_ITEM, loaded);
EnableItem(SELECT_HOUSE, loaded);
EnableItem(SELECT_MONSTER, loaded);
EnableItem(SELECT_NPC, loaded);
EnableItem(SELECT_WAYPOINT, loaded);
EnableItem(SELECT_ZONES, loaded);
EnableItem(SELECT_RAW, loaded);
EnableItem(LIVE_START, is_local);
EnableItem(LIVE_JOIN, loaded);
EnableItem(LIVE_CLOSE, is_live);
EnableItem(DEBUG_VIEW_DAT, loaded);
EnableItem(SEARCH_ON_MAP_DUPLICATE, is_host);
EnableItem(SEARCH_ON_SELECTION_DUPLICATE, has_selection && is_host);
EnableItem(REMOVE_ON_MAP_DUPLICATE_ITEMS, is_local);
EnableItem(REMOVE_ON_SELECTION_DUPLICATE_ITEMS, is_local && has_selection);
EnableItem(SEARCH_ON_MAP_WALLS_UPON_WALLS, is_host);
EnableItem(SEARCH_ON_SELECTION_WALLS_UPON_WALLS, is_host && has_selection);
UpdateFloorMenu();
UpdateIndicatorsMenu();
}
void MainMenuBar::LoadValues() {
using namespace MenuBar;
CheckItem(VIEW_TOOLBARS_BRUSHES, g_settings.getBoolean(Config::SHOW_TOOLBAR_BRUSHES));
CheckItem(VIEW_TOOLBARS_POSITION, g_settings.getBoolean(Config::SHOW_TOOLBAR_POSITION));
CheckItem(VIEW_TOOLBARS_SIZES, g_settings.getBoolean(Config::SHOW_TOOLBAR_SIZES));
CheckItem(VIEW_TOOLBARS_INDICATORS, g_settings.getBoolean(Config::SHOW_TOOLBAR_INDICATORS));
CheckItem(VIEW_TOOLBARS_STANDARD, g_settings.getBoolean(Config::SHOW_TOOLBAR_STANDARD));
CheckItem(SELECT_MODE_COMPENSATE, g_settings.getBoolean(Config::COMPENSATED_SELECT));
if (IsItemChecked(MenuBar::SELECT_MODE_CURRENT)) {
g_settings.setInteger(Config::SELECTION_TYPE, SELECT_CURRENT_FLOOR);
} else if (IsItemChecked(MenuBar::SELECT_MODE_LOWER)) {
g_settings.setInteger(Config::SELECTION_TYPE, SELECT_ALL_FLOORS);
} else if (IsItemChecked(MenuBar::SELECT_MODE_VISIBLE)) {
g_settings.setInteger(Config::SELECTION_TYPE, SELECT_VISIBLE_FLOORS);
}
switch (g_settings.getInteger(Config::SELECTION_TYPE)) {
case SELECT_CURRENT_FLOOR:
CheckItem(SELECT_MODE_CURRENT, true);
break;
case SELECT_ALL_FLOORS:
CheckItem(SELECT_MODE_LOWER, true);
break;
default:
case SELECT_VISIBLE_FLOORS:
CheckItem(SELECT_MODE_VISIBLE, true);
break;
}
CheckItem(AUTOMAGIC, g_settings.getBoolean(Config::USE_AUTOMAGIC));
CheckItem(SHOW_SHADE, g_settings.getBoolean(Config::SHOW_SHADE));
CheckItem(SHOW_INGAME_BOX, g_settings.getBoolean(Config::SHOW_INGAME_BOX));
CheckItem(SHOW_LIGHTS, g_settings.getBoolean(Config::SHOW_LIGHTS));
CheckItem(SHOW_LIGHT_STRENGTH, g_settings.getBoolean(Config::SHOW_LIGHT_STRENGTH));
CheckItem(SHOW_ALL_FLOORS, g_settings.getBoolean(Config::SHOW_ALL_FLOORS));
CheckItem(GHOST_ITEMS, g_settings.getBoolean(Config::TRANSPARENT_ITEMS));
CheckItem(GHOST_HIGHER_FLOORS, g_settings.getBoolean(Config::TRANSPARENT_FLOORS));
CheckItem(SHOW_EXTRA, !g_settings.getBoolean(Config::SHOW_EXTRA));
CheckItem(SHOW_GRID, g_settings.getBoolean(Config::SHOW_GRID));
CheckItem(HIGHLIGHT_ITEMS, g_settings.getBoolean(Config::HIGHLIGHT_ITEMS));
CheckItem(SHOW_MONSTERS, g_settings.getBoolean(Config::SHOW_MONSTERS));
CheckItem(SHOW_SPAWNS_MONSTER, g_settings.getBoolean(Config::SHOW_SPAWNS_MONSTER));
CheckItem(SHOW_NPCS, g_settings.getBoolean(Config::SHOW_NPCS));
CheckItem(SHOW_SPAWNS_NPC, g_settings.getBoolean(Config::SHOW_SPAWNS_NPC));
CheckItem(SHOW_SPECIAL, g_settings.getBoolean(Config::SHOW_SPECIAL_TILES));
CheckItem(SHOW_AS_MINIMAP, g_settings.getBoolean(Config::SHOW_AS_MINIMAP));
CheckItem(SHOW_ONLY_COLORS, g_settings.getBoolean(Config::SHOW_ONLY_TILEFLAGS));
CheckItem(SHOW_ONLY_MODIFIED, g_settings.getBoolean(Config::SHOW_ONLY_MODIFIED_TILES));
CheckItem(SHOW_HOUSES, g_settings.getBoolean(Config::SHOW_HOUSES));
CheckItem(SHOW_PATHING, g_settings.getBoolean(Config::SHOW_BLOCKING));
CheckItem(SHOW_TOOLTIPS, g_settings.getBoolean(Config::SHOW_TOOLTIPS));
CheckItem(SHOW_PREVIEW, g_settings.getBoolean(Config::SHOW_PREVIEW));
CheckItem(SHOW_WALL_HOOKS, g_settings.getBoolean(Config::SHOW_WALL_HOOKS));
CheckItem(SHOW_PICKUPABLES, g_settings.getBoolean(Config::SHOW_PICKUPABLES));
CheckItem(SHOW_MOVEABLES, g_settings.getBoolean(Config::SHOW_MOVEABLES));
}
void MainMenuBar::LoadRecentFiles() {
recentFiles.Load(g_settings.getConfigObject());
}
void MainMenuBar::SaveRecentFiles() {
recentFiles.Save(g_settings.getConfigObject());
}
void MainMenuBar::AddRecentFile(FileName file) {
recentFiles.AddFileToHistory(file.GetFullPath());
}
std::vector<wxString> MainMenuBar::GetRecentFiles() {
std::vector<wxString> files(recentFiles.GetCount());
for (size_t i = 0; i < recentFiles.GetCount(); ++i) {
files[i] = recentFiles.GetHistoryFile(i);
}
return files;
}
void MainMenuBar::UpdateFloorMenu() {
using namespace MenuBar;
if (!g_gui.IsEditorOpen()) {
return;
}
for (int i = 0; i < rme::MapLayers; ++i) {
CheckItem(static_cast<ActionID>(MenuBar::FLOOR_0 + i), false);
}
CheckItem(static_cast<ActionID>(MenuBar::FLOOR_0 + g_gui.GetCurrentFloor()), true);
}
void MainMenuBar::UpdateIndicatorsMenu() {
using namespace MenuBar;
if (!g_gui.IsEditorOpen()) {
return;
}
CheckItem(SHOW_WALL_HOOKS, g_settings.getBoolean(Config::SHOW_WALL_HOOKS));
CheckItem(SHOW_PICKUPABLES, g_settings.getBoolean(Config::SHOW_PICKUPABLES));
CheckItem(SHOW_MOVEABLES, g_settings.getBoolean(Config::SHOW_MOVEABLES));
}
bool MainMenuBar::Load(const FileName &path, wxArrayString &warnings, wxString &error) {
// Open the XML file
pugi::xml_document doc;
pugi::xml_parse_result result = doc.load_file(path.GetFullPath().mb_str());
if (!result) {
error = "Could not open " + path.GetFullName() + " (file not found or syntax error)";
return false;
}
pugi::xml_node node = doc.child("menubar");
if (!node) {
error = path.GetFullName() + ": Invalid rootheader.";
return false;
}
// Clear the menu
while (menubar->GetMenuCount() > 0) {
menubar->Remove(0);
}
// Load succeded
for (pugi::xml_node menuNode = node.first_child(); menuNode; menuNode = menuNode.next_sibling()) {
// For each child node, load it
wxObject* i = LoadItem(menuNode, nullptr, warnings, error);
wxMenu* m = dynamic_cast<wxMenu*>(i);
if (m) {
menubar->Append(m, m->GetTitle());
#ifdef __APPLE__
m->SetTitle(m->GetTitle());
#else
m->SetTitle("");
#endif
} else if (i) {
delete i;
warnings.push_back(path.GetFullName() + ": Only menus can be subitems of main menu");
}
}
#ifdef __LINUX__
const int count = 47;
wxAcceleratorEntry entries[count];
// Edit
entries[0].Set(wxACCEL_CTRL, (int)'Z', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::UNDO));
entries[1].Set(wxACCEL_CTRL | wxACCEL_SHIFT, (int)'Z', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::REDO));
entries[2].Set(wxACCEL_CTRL, (int)'F', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::FIND_ITEM));
entries[3].Set(wxACCEL_CTRL | wxACCEL_SHIFT, (int)'F', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::REPLACE_ITEMS));
entries[4].Set(wxACCEL_NORMAL, (int)'A', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::AUTOMAGIC));
entries[5].Set(wxACCEL_CTRL, (int)'B', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::BORDERIZE_SELECTION));
entries[6].Set(wxACCEL_NORMAL, (int)'P', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::GOTO_PREVIOUS_POSITION));
entries[7].Set(wxACCEL_CTRL, (int)'G', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::GOTO_POSITION));
entries[8].Set(wxACCEL_NORMAL, (int)'J', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::JUMP_TO_BRUSH));
entries[9].Set(wxACCEL_CTRL, (int)'X', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::CUT));
entries[10].Set(wxACCEL_CTRL, (int)'C', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::COPY));
entries[11].Set(wxACCEL_CTRL, (int)'V', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::PASTE));
// View
entries[12].Set(wxACCEL_CTRL, (int)'=', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::ZOOM_IN));
entries[13].Set(wxACCEL_CTRL, (int)'-', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::ZOOM_OUT));
entries[14].Set(wxACCEL_CTRL, (int)'0', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::ZOOM_NORMAL));
entries[15].Set(wxACCEL_NORMAL, (int)'Q', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_SHADE));
entries[16].Set(wxACCEL_CTRL, (int)'W', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_ALL_FLOORS));
entries[17].Set(wxACCEL_NORMAL, (int)'Q', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::GHOST_ITEMS));
entries[18].Set(wxACCEL_CTRL, (int)'L', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::GHOST_HIGHER_FLOORS));
entries[19].Set(wxACCEL_SHIFT, (int)'I', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_INGAME_BOX));
entries[20].Set(wxACCEL_SHIFT, (int)'L', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_LIGHTS));
entries[21].Set(wxACCEL_SHIFT, (int)'K', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_LIGHT_STRENGTH));
entries[22].Set(wxACCEL_SHIFT, (int)'G', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_GRID));
entries[23].Set(wxACCEL_NORMAL, (int)'V', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::HIGHLIGHT_ITEMS));
entries[24].Set(wxACCEL_NORMAL, (int)'F', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_MONSTERS));
entries[25].Set(wxACCEL_NORMAL, (int)'S', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_SPAWNS_MONSTER));
entries[26].Set(wxACCEL_NORMAL, (int)'X', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_NPCS));
entries[27].Set(wxACCEL_NORMAL, (int)'U', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_SPAWNS_NPC));
entries[28].Set(wxACCEL_NORMAL, (int)'E', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_SPECIAL));
entries[29].Set(wxACCEL_SHIFT, (int)'E', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_AS_MINIMAP));
entries[30].Set(wxACCEL_CTRL, (int)'E', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_ONLY_COLORS));
entries[31].Set(wxACCEL_CTRL, (int)'M', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_ONLY_MODIFIED));
entries[32].Set(wxACCEL_CTRL, (int)'H', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_HOUSES));
entries[33].Set(wxACCEL_NORMAL, (int)'O', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_PATHING));
entries[34].Set(wxACCEL_NORMAL, (int)'Y', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_TOOLTIPS));
entries[35].Set(wxACCEL_NORMAL, (int)'L', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_PREVIEW));
entries[36].Set(wxACCEL_NORMAL, (int)'K', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SHOW_WALL_HOOKS));
// Window
entries[37].Set(wxACCEL_NORMAL, (int)'M', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::WIN_MINIMAP));
entries[38].Set(wxACCEL_NORMAL, (int)'T', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SELECT_TERRAIN));
entries[39].Set(wxACCEL_NORMAL, (int)'D', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SELECT_DOODAD));
entries[40].Set(wxACCEL_NORMAL, (int)'I', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SELECT_ITEM));
entries[41].Set(wxACCEL_NORMAL, (int)'H', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SELECT_HOUSE));
entries[42].Set(wxACCEL_NORMAL, (int)'C', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SELECT_MONSTER));
entries[43].Set(wxACCEL_NORMAL, (int)'N', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SELECT_NPC));
entries[44].Set(wxACCEL_NORMAL, (int)'W', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SELECT_WAYPOINT));
entries[45].Set(wxACCEL_NORMAL, (int)'Z', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SELECT_ZONES));
entries[46].Set(wxACCEL_NORMAL, (int)'R', static_cast<int>(MAIN_FRAME_MENU) + static_cast<int>(MenuBar::SELECT_RAW));
wxAcceleratorTable accelerator(count, entries);
frame->SetAcceleratorTable(accelerator);
#endif
/*
// Create accelerator table
accelerator_table = newd wxAcceleratorTable(accelerators.size(), &accelerators[0]);
// Tell all clients of the renewed accelerators
RenewClients();
*/
recentFiles.AddFilesToMenu();
Update();
LoadValues();
return true;
}
wxObject* MainMenuBar::LoadItem(pugi::xml_node node, wxMenu* parent, wxArrayString &warnings, wxString &error) {
pugi::xml_attribute attribute;
const std::string &nodeName = as_lower_str(node.name());
if (nodeName == "menu") {
if (!(attribute = node.attribute("name"))) {
return nullptr;
}
std::string name = attribute.as_string();
std::replace(name.begin(), name.end(), '$', '&');
wxMenu* menu = newd wxMenu;
if ((attribute = node.attribute("special")) && std::string(attribute.as_string()) == "RECENT_FILES") {
recentFiles.UseMenu(menu);
} else {
for (pugi::xml_node menuNode = node.first_child(); menuNode; menuNode = menuNode.next_sibling()) {
// Load an add each item in order
LoadItem(menuNode, menu, warnings, error);
}
}
// If we have a parent, add ourselves.
// If not, we just return the item and the parent function
// is responsible for adding us to wherever
if (parent) {
parent->AppendSubMenu(menu, wxstr(name));
} else {
menu->SetTitle((name));
}
return menu;
} else if (nodeName == "item") {
// We must have a parent when loading items
if (!parent) {
return nullptr;
} else if (!(attribute = node.attribute("name"))) {
return nullptr;
}
std::string name = attribute.as_string();
std::replace(name.begin(), name.end(), '$', '&');
if (!(attribute = node.attribute("action"))) {
return nullptr;
}
const std::string &action = attribute.as_string();
std::string hotkey = node.attribute("hotkey").as_string();
if (!hotkey.empty()) {
hotkey = '\t' + hotkey;
}
const std::string &help = node.attribute("help").as_string();
name += hotkey;
auto it = actions.find(action);
if (it == actions.end()) {
warnings.push_back("Invalid action type '" + wxstr(action) + "'.");
return nullptr;
}
const MenuBar::Action &act = *it->second;
wxAcceleratorEntry* entry = wxAcceleratorEntry::Create(wxstr(hotkey));
if (entry) {
delete entry; // accelerators.push_back(entry);
} else {
warnings.push_back("Invalid hotkey.");
}
wxMenuItem* tmp = parent->Append(
MAIN_FRAME_MENU + act.id, // ID
wxstr(name), // Title of button
wxstr(help), // Help text
act.kind // Kind of item
);
items[MenuBar::ActionID(act.id)].push_back(tmp);
return tmp;
} else if (nodeName == "separator") {
// We must have a parent when loading items
if (!parent) {
return nullptr;
}
return parent->AppendSeparator();
}
return nullptr;
}
void MainMenuBar::OnNew(wxCommandEvent &WXUNUSED(event)) {
g_gui.NewMap();
}
void MainMenuBar::OnGenerateMap(wxCommandEvent &WXUNUSED(event)) {
/*
if(!DoQuerySave()) return;
std::ostringstream os;
os << "Untitled-" << untitled_counter << ".otbm";
++untitled_counter;
editor.generateMap(wxstr(os.str()));
g_gui.SetStatusText("Generated newd map");
g_gui.UpdateTitle();
g_gui.RefreshPalettes();
g_gui.UpdateMinimap();
g_gui.FitViewToMap();
UpdateMenubar();
Refresh();
*/
}
void MainMenuBar::OnOpenRecent(wxCommandEvent &event) {
FileName fn(recentFiles.GetHistoryFile(event.GetId() - recentFiles.GetBaseId()));
frame->LoadMap(fn);
}
void MainMenuBar::OnOpen(wxCommandEvent &WXUNUSED(event)) {
g_gui.OpenMap();
}
void MainMenuBar::OnClose(wxCommandEvent &WXUNUSED(event)) {
frame->DoQuerySave(true); // It closes the editor too
}
void MainMenuBar::OnSave(wxCommandEvent &WXUNUSED(event)) {
g_gui.SaveMap();
}
void MainMenuBar::OnSaveAs(wxCommandEvent &WXUNUSED(event)) {
g_gui.SaveMapAs();
}
void MainMenuBar::OnPreferences(wxCommandEvent &WXUNUSED(event)) {
PreferencesWindow dialog(frame);
dialog.ShowModal();
dialog.Destroy();
}
void MainMenuBar::OnQuit(wxCommandEvent &WXUNUSED(event)) {
/*
while(g_gui.IsEditorOpen())
if(!frame->DoQuerySave(true))
return;
*/
//((Application*)wxTheApp)->Unload();
g_gui.root->Close();
}
void MainMenuBar::OnImportMap(wxCommandEvent &WXUNUSED(event)) {
ASSERT(g_gui.GetCurrentEditor());
wxDialog* importmap = newd ImportMapWindow(frame, *g_gui.GetCurrentEditor());
importmap->ShowModal();
}
void MainMenuBar::OnImportMonsterData(wxCommandEvent &WXUNUSED(event)) {
wxFileDialog dlg(g_gui.root, "Import monster file", "", "", "*.xml", wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST);
if (dlg.ShowModal() == wxID_OK) {
wxArrayString paths;
dlg.GetPaths(paths);
for (uint32_t i = 0; i < paths.GetCount(); ++i) {
wxString error;
wxArrayString warnings;
bool ok = g_monsters.importXMLFromOT(FileName(paths[i]), error, warnings);
if (ok) {
g_gui.ListDialog("Monster loader errors", warnings);
} else {
wxMessageBox("Error OT data file \"" + paths[i] + "\".\n" + error, "Error", wxOK | wxICON_INFORMATION, g_gui.root);
}
}
}
}
void MainMenuBar::OnImportNpcData(wxCommandEvent &WXUNUSED(event)) {
wxFileDialog dlg(g_gui.root, "Import npc file", "", "", "*.xml", wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST);
if (dlg.ShowModal() == wxID_OK) {
wxArrayString paths;
dlg.GetPaths(paths);
for (uint32_t i = 0; i < paths.GetCount(); ++i) {
wxString error;
wxArrayString warnings;
bool ok = g_npcs.importXMLFromOT(FileName(paths[i]), error, warnings);
if (ok) {
g_gui.ListDialog("Monster loader errors", warnings);
} else {
wxMessageBox("Error OT data file \"" + paths[i] + "\".\n" + error, "Error", wxOK | wxICON_INFORMATION, g_gui.root);
}
}
}
}
void MainMenuBar::OnImportMinimap(wxCommandEvent &WXUNUSED(event)) {
ASSERT(g_gui.IsEditorOpen());
// wxDialog* importmap = newd ImportMapWindow();
// importmap->ShowModal();
}
void MainMenuBar::OnExportMinimap(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
ExportMiniMapWindow dialog(frame, *g_gui.GetCurrentEditor());
dialog.ShowModal();
}
void MainMenuBar::OnExportTilesets(wxCommandEvent &WXUNUSED(event)) {
if (g_gui.GetCurrentEditor()) {
ExportTilesetsWindow dlg(frame, *g_gui.GetCurrentEditor());
dlg.ShowModal();
dlg.Destroy();
}
}
void MainMenuBar::OnDebugViewDat(wxCommandEvent &WXUNUSED(event)) {
wxDialog dlg(frame, wxID_ANY, "Debug .dat file", wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER);
new DatDebugView(&dlg);
dlg.ShowModal();
}
void MainMenuBar::OnReloadDataFiles(wxCommandEvent &WXUNUSED(event)) {
wxString error;
wxArrayString warnings;
g_gui.LoadVersion(g_gui.GetCurrentVersionID(), error, warnings, true);
g_gui.PopupDialog("Error", error, wxOK);
g_gui.ListDialog("Warnings", warnings);
}
void MainMenuBar::OnListExtensions(wxCommandEvent &WXUNUSED(event)) {
ExtensionsDialog exts(frame);
exts.ShowModal();
}
void MainMenuBar::OnGotoWebsite(wxCommandEvent &WXUNUSED(event)) {
::wxLaunchDefaultBrowser("http://www.remeresmapeditor.com/", wxBROWSER_NEW_WINDOW);
}
void MainMenuBar::OnAbout(wxCommandEvent &WXUNUSED(event)) {
AboutWindow about(frame);
about.ShowModal();
}
void MainMenuBar::OnUndo(wxCommandEvent &WXUNUSED(event)) {
g_gui.DoUndo();
}
void MainMenuBar::OnRedo(wxCommandEvent &WXUNUSED(event)) {
g_gui.DoRedo();
}
namespace OnSearchForItem {
struct Finder {
Finder(uint16_t itemId, uint32_t maxCount, bool findTile = false) :
itemId(itemId), maxCount(maxCount), findTile(findTile) { }
bool findTile = false;
uint16_t itemId;
uint32_t maxCount;
std::vector<std::pair<Tile*, Item*>> result;
bool limitReached() const {
return result.size() >= (size_t)maxCount;
}
void operator()(Map &map, Tile* tile, Item* item, long long done) {
if (result.size() >= (size_t)maxCount) {
return;
}
if (done % 0x8000 == 0) {
g_gui.SetLoadDone((unsigned int)(100 * done / map.getTileCount()));
}
if (item->getID() == itemId) {
result.push_back(std::make_pair(tile, item));
}
if (!findTile) {
return;
}
if (tile->isHouseTile()) {
return;
}
const auto &tileSearchType = static_cast<FindItemDialog::SearchTileType>(g_settings.getInteger(Config::FIND_TILE_TYPE));
if (tileSearchType == FindItemDialog::SearchTileType::NoLogout && !tile->isNoLogout()) {
return;
}
if (tileSearchType == FindItemDialog::SearchTileType::PlayerVsPlayer && !tile->isPVP()) {
return;
}
if (tileSearchType == FindItemDialog::SearchTileType::NoPlayerVsPlayer && !tile->isNoPVP()) {
return;
}
if (tileSearchType == FindItemDialog::SearchTileType::ProtectionZone && !tile->isPZ()) {
return;
}
const auto it = std::ranges::find_if(result, [&tile](const auto &pair) {
return pair.first == tile;
});
if (it != result.end()) {
return;
}
result.push_back(std::make_pair(tile, nullptr));
}
};
}
void MainMenuBar::OnSearchForItem(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
const auto &searchMode = static_cast<FindItemDialog::SearchMode>(g_settings.getInteger(Config::FIND_ITEM_MODE));
FindItemDialog dialog(frame, "Search for Item");
dialog.setSearchMode(searchMode);
if (dialog.ShowModal() == wxID_OK) {
g_settings.setInteger(Config::FIND_ITEM_MODE, static_cast<int>(dialog.getSearchMode()));
g_settings.setInteger(Config::FIND_TILE_TYPE, static_cast<int>(dialog.getSearchTileType()));
OnSearchForItem::Finder finder(dialog.getResultID(), (uint32_t)g_settings.getInteger(Config::REPLACE_SIZE), dialog.getSearchMode() == FindItemDialog::SearchMode::TileTypes);
g_gui.CreateLoadBar("Searching map...");
foreach_ItemOnMap(g_gui.GetCurrentMap(), finder, false);
std::vector<std::pair<Tile*, Item*>> &result = finder.result;
g_gui.DestroyLoadBar();
if (finder.limitReached()) {
wxString msg;
msg << "The configured limit has been reached. Only " << finder.maxCount << " results will be displayed.";
g_gui.PopupDialog("Notice", msg, wxOK);
}
SearchResultWindow* window = g_gui.ShowSearchWindow();
window->Clear();
const auto &searchTileType = dialog.getSearchTileType();
for (auto it = result.begin(); it != result.end(); ++it) {
const auto &tile = it->first;
if (dialog.getSearchMode() == FindItemDialog::SearchMode::TileTypes) {
wxString tileType;
if (tile->isNoLogout() && searchTileType == FindItemDialog::SearchTileType::NoLogout) {
tileType = "No Logout";
} else if (tile->isPVP() && searchTileType == FindItemDialog::SearchTileType::PlayerVsPlayer) {
tileType = "PVP";
} else if (tile->isNoPVP() && searchTileType == FindItemDialog::SearchTileType::NoPlayerVsPlayer) {
tileType = "No PVP";
} else if (tile->isPZ() && searchTileType == FindItemDialog::SearchTileType::ProtectionZone) {
tileType = "PZ";
}
window->AddPosition(tileType, tile->getPosition());
} else {
window->AddPosition(wxstr(it->second->getName()), tile->getPosition());
}
}
}
dialog.Destroy();
}
void MainMenuBar::OnReplaceItems(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsVersionLoaded()) {
return;
}
if (MapTab* tab = g_gui.GetCurrentMapTab()) {
if (MapWindow* window = tab->GetView()) {
window->ShowReplaceItemsDialog(false);
}
}
}
namespace OnSearchForStuff {
struct Searcher {
Searcher() :
search_unique(false),
search_action(false),
search_container(false),
search_writeable(false) { }
bool search_unique;
bool search_action;
bool search_container;
bool search_writeable;
std::vector<std::pair<Tile*, Item*>> found;
void operator()(Map &map, Tile* tile, Item* item, long long done) {
if (done % 0x8000 == 0) {
g_gui.SetLoadDone((unsigned int)(100 * done / map.getTileCount()));
}
Container* container;
if ((search_unique && item->getUniqueID() > 0) || (search_action && item->getActionID() > 0) || (search_container && ((container = dynamic_cast<Container*>(item)) && container->getItemCount())) || (search_writeable && item && item->getText().length() > 0)) {
found.push_back(std::make_pair(tile, item));
}
}
wxString desc(Item* item) {
wxString label;
if (item->getUniqueID() > 0) {
label << "UID:" << item->getUniqueID() << " ";
}
if (item->getActionID() > 0) {
label << "AID:" << item->getActionID() << " ";
}
label << wxstr(item->getName());
if (dynamic_cast<Container*>(item)) {
label << " (Container) ";
}
if (item->getText().length() > 0) {
label << " (Text: " << wxstr(item->getText()) << ") ";
}
return label;
}
void sort() {
if (search_unique || search_action) {
std::sort(found.begin(), found.end(), Searcher::compare);
}
}
static bool compare(const std::pair<Tile*, Item*> &pair1, const std::pair<Tile*, Item*> &pair2) {
const Item* item1 = pair1.second;
const Item* item2 = pair2.second;
if (item1->getActionID() != 0 || item2->getActionID() != 0) {
return item1->getActionID() < item2->getActionID();
} else if (item1->getUniqueID() != 0 || item2->getUniqueID() != 0) {
return item1->getUniqueID() < item2->getUniqueID();
}
return false;
}
};
}
void MainMenuBar::OnSearchForStuffOnMap(wxCommandEvent &WXUNUSED(event)) {
SearchItems(true, true, true, true);
}
void MainMenuBar::OnSearchForUniqueOnMap(wxCommandEvent &WXUNUSED(event)) {
SearchItems(true, false, false, false);
}
void MainMenuBar::OnSearchForActionOnMap(wxCommandEvent &WXUNUSED(event)) {
SearchItems(false, true, false, false);
}
void MainMenuBar::OnSearchForContainerOnMap(wxCommandEvent &WXUNUSED(event)) {
SearchItems(false, false, true, false);
}
void MainMenuBar::OnSearchForWriteableOnMap(wxCommandEvent &WXUNUSED(event)) {
SearchItems(false, false, false, true);
}
void MainMenuBar::OnSearchForStuffOnSelection(wxCommandEvent &WXUNUSED(event)) {
SearchItems(true, true, true, true, true);
}
void MainMenuBar::OnSearchForUniqueOnSelection(wxCommandEvent &WXUNUSED(event)) {
SearchItems(true, false, false, false, true);
}
void MainMenuBar::OnSearchForActionOnSelection(wxCommandEvent &WXUNUSED(event)) {
SearchItems(false, true, false, false, true);
}
void MainMenuBar::OnSearchForContainerOnSelection(wxCommandEvent &WXUNUSED(event)) {
SearchItems(false, false, true, false, true);
}
void MainMenuBar::OnSearchForWriteableOnSelection(wxCommandEvent &WXUNUSED(event)) {
SearchItems(false, false, false, true, true);
}
void MainMenuBar::OnSearchForItemOnSelection(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
FindItemDialog dialog(frame, "Search on Selection");
dialog.setSearchMode((FindItemDialog::SearchMode)g_settings.getInteger(Config::FIND_ITEM_MODE));
if (dialog.ShowModal() == wxID_OK) {
OnSearchForItem::Finder finder(dialog.getResultID(), (uint32_t)g_settings.getInteger(Config::REPLACE_SIZE));
g_gui.CreateLoadBar("Searching on selected area...");
foreach_ItemOnMap(g_gui.GetCurrentMap(), finder, true);
std::vector<std::pair<Tile*, Item*>> &result = finder.result;
g_gui.DestroyLoadBar();
if (finder.limitReached()) {
wxString msg;
msg << "The configured limit has been reached. Only " << finder.maxCount << " results will be displayed.";
g_gui.PopupDialog("Notice", msg, wxOK);
}
SearchResultWindow* window = g_gui.ShowSearchWindow();
window->Clear();
for (std::vector<std::pair<Tile*, Item*>>::const_iterator iter = result.begin(); iter != result.end(); ++iter) {
Tile* tile = iter->first;
Item* item = iter->second;
window->AddPosition(wxstr(item->getName()), tile->getPosition());
}
g_settings.setInteger(Config::FIND_ITEM_MODE, (int)dialog.getSearchMode());
}
dialog.Destroy();
}
void MainMenuBar::OnReplaceItemsOnSelection(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsVersionLoaded()) {
return;
}
if (MapTab* tab = g_gui.GetCurrentMapTab()) {
if (MapWindow* window = tab->GetView()) {
window->ShowReplaceItemsDialog(true);
}
}
}
void MainMenuBar::OnRemoveItemOnSelection(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
FindItemDialog dialog(frame, "Remove Item on Selection");
if (dialog.ShowModal() == wxID_OK) {
g_gui.GetCurrentEditor()->clearActions();
g_gui.CreateLoadBar("Searching item on selection to remove...");
OnMapRemoveItems::RemoveItemCondition condition(dialog.getResultID());
int64_t count = RemoveItemOnMap(g_gui.GetCurrentMap(), condition, true);
g_gui.DestroyLoadBar();
wxString msg;
msg << count << " items removed.";
g_gui.PopupDialog("Remove Item", msg, wxOK);
g_gui.GetCurrentMap().doChange();
g_gui.RefreshView();
}
dialog.Destroy();
}
void MainMenuBar::OnRemoveMonstersOnSelection(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
g_gui.GetCurrentEditor()->clearActions();
g_gui.CreateLoadBar("Searching monsters on selection to remove...");
int64_t count = RemoveMonstersOnMap(g_gui.GetCurrentMap(), true);
g_gui.DestroyLoadBar();
wxString msg;
msg << count << " monsters removed.";
g_gui.PopupDialog("Remove Monsters", msg, wxOK);
g_gui.GetCurrentMap().doChange();
g_gui.RefreshView();
}
void MainMenuBar::OnSelectionTypeChange(wxCommandEvent &WXUNUSED(event)) {
g_settings.setInteger(Config::COMPENSATED_SELECT, IsItemChecked(MenuBar::SELECT_MODE_COMPENSATE));
if (IsItemChecked(MenuBar::SELECT_MODE_CURRENT)) {
g_settings.setInteger(Config::SELECTION_TYPE, SELECT_CURRENT_FLOOR);
} else if (IsItemChecked(MenuBar::SELECT_MODE_LOWER)) {
g_settings.setInteger(Config::SELECTION_TYPE, SELECT_ALL_FLOORS);
} else if (IsItemChecked(MenuBar::SELECT_MODE_VISIBLE)) {
g_settings.setInteger(Config::SELECTION_TYPE, SELECT_VISIBLE_FLOORS);
}
}
void MainMenuBar::OnCopy(wxCommandEvent &WXUNUSED(event)) {
g_gui.DoCopy();
}
void MainMenuBar::OnCut(wxCommandEvent &WXUNUSED(event)) {
g_gui.DoCut();
}
void MainMenuBar::OnPaste(wxCommandEvent &WXUNUSED(event)) {
g_gui.PreparePaste();
}
void MainMenuBar::OnToggleAutomagic(wxCommandEvent &WXUNUSED(event)) {
g_settings.setInteger(Config::USE_AUTOMAGIC, IsItemChecked(MenuBar::AUTOMAGIC));
g_settings.setInteger(Config::BORDER_IS_GROUND, IsItemChecked(MenuBar::AUTOMAGIC));
if (g_settings.getInteger(Config::USE_AUTOMAGIC)) {
g_gui.SetStatusText("Automagic enabled.");
} else {
g_gui.SetStatusText("Automagic disabled.");
}
}
void MainMenuBar::OnBorderizeSelection(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
g_gui.GetCurrentEditor()->borderizeSelection();
g_gui.RefreshView();
}
void MainMenuBar::OnBorderizeMap(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
int ret = g_gui.PopupDialog("Borderize Map", "Are you sure you want to borderize the entire map (this action cannot be undone)?", wxYES | wxNO);
if (ret == wxID_YES) {
g_gui.GetCurrentEditor()->borderizeMap(true);
}
g_gui.RefreshView();
}
void MainMenuBar::OnRandomizeSelection(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
g_gui.GetCurrentEditor()->randomizeSelection();
g_gui.RefreshView();
}
void MainMenuBar::OnRandomizeMap(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
int ret = g_gui.PopupDialog("Randomize Map", "Are you sure you want to randomize the entire map (this action cannot be undone)?", wxYES | wxNO);
if (ret == wxID_YES) {
g_gui.GetCurrentEditor()->randomizeMap(true);
}
g_gui.RefreshView();
}
void MainMenuBar::OnJumpToBrush(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsVersionLoaded()) {
return;
}
// Create the jump to dialog
FindDialog* dlg = newd FindBrushDialog(frame);
// Display dialog to user
dlg->ShowModal();
// Retrieve result, if null user canceled
const Brush* brush = dlg->getResult();
if (brush) {
g_gui.SelectBrush(brush, TILESET_UNKNOWN);
}
delete dlg;
}
void MainMenuBar::OnJumpToItemBrush(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsVersionLoaded()) {
return;
}
// Create the jump to dialog
FindItemDialog dialog(frame, "Jump to Item");
dialog.setSearchMode((FindItemDialog::SearchMode)g_settings.getInteger(Config::JUMP_TO_ITEM_MODE));
if (dialog.ShowModal() == wxID_OK) {
// Retrieve result, if null user canceled
const Brush* brush = dialog.getResult();
if (brush) {
g_gui.SelectBrush(brush, TILESET_RAW);
}
g_settings.setInteger(Config::JUMP_TO_ITEM_MODE, (int)dialog.getSearchMode());
}
dialog.Destroy();
}
void MainMenuBar::OnGotoPreviousPosition(wxCommandEvent &WXUNUSED(event)) {
MapTab* mapTab = g_gui.GetCurrentMapTab();
if (mapTab) {
mapTab->GoToPreviousCenterPosition();
}
}
void MainMenuBar::OnGotoPosition(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
// Display dialog, it also controls the actual jump
GotoPositionDialog dlg(frame, *g_gui.GetCurrentEditor());
dlg.ShowModal();
}
void MainMenuBar::OnMapRemoveItems(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
FindItemDialog dialog(frame, "Item Type to Remove");
if (dialog.ShowModal() == wxID_OK) {
uint16_t itemid = dialog.getResultID();
g_gui.GetCurrentEditor()->getSelection().clear();
g_gui.GetCurrentEditor()->clearActions();
OnMapRemoveItems::RemoveItemCondition condition(itemid);
g_gui.CreateLoadBar("Searching map for items to remove...");
int64_t count = RemoveItemOnMap(g_gui.GetCurrentMap(), condition, false);
g_gui.DestroyLoadBar();
wxString msg;
msg << count << " items deleted.";
g_gui.PopupDialog("Search completed", msg, wxOK);
g_gui.GetCurrentMap().doChange();
g_gui.RefreshView();
}
dialog.Destroy();
}
namespace OnMapRemoveCorpses {
struct condition {
condition() { }
bool operator()(Map &map, Item* item, long long removed, long long done) {
if (done % 0x800 == 0) {
g_gui.SetLoadDone((unsigned int)(100 * done / map.getTileCount()));
}
return g_materials.isInTileset(item, "Corpses") && !item->isComplex();
}
};
}
void MainMenuBar::OnMapRemoveCorpses(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
int ok = g_gui.PopupDialog("Remove Corpses", "Do you want to remove all corpses from the map?", wxYES | wxNO);
if (ok == wxID_YES) {
g_gui.GetCurrentEditor()->getSelection().clear();
g_gui.GetCurrentEditor()->clearActions();
OnMapRemoveCorpses::condition func;
g_gui.CreateLoadBar("Searching map for items to remove...");
int64_t count = RemoveItemOnMap(g_gui.GetCurrentMap(), func, false);
g_gui.DestroyLoadBar();
wxString msg;
msg << count << " items deleted.";
g_gui.PopupDialog("Search completed", msg, wxOK);
g_gui.GetCurrentMap().doChange();
}
}
namespace OnMapRemoveUnreachable {
struct condition {
condition() { }
bool isReachable(Tile* tile) {
if (tile == nullptr) {
return false;
}
if (!tile->isBlocking()) {
return true;
}
return false;
}
bool operator()(Map &map, Tile* tile, long long removed, long long done, long long total) {
if (done % 0x1000 == 0) {
g_gui.SetLoadDone((unsigned int)(100 * done / total));
}
const Position &pos = tile->getPosition();
int sx = std::max(pos.x - 10, 0);
int ex = std::min(pos.x + 10, 65535);
int sy = std::max(pos.y - 8, 0);
int ey = std::min(pos.y + 8, 65535);
int sz, ez;
if (pos.z < 8) {
sz = 0;
ez = 9;
} else {
// underground
sz = std::max(pos.z - 2, rme::MapGroundLayer);
ez = std::min(pos.z + 2, rme::MapMaxLayer);
}
for (int z = sz; z <= ez; ++z) {
for (int y = sy; y <= ey; ++y) {
for (int x = sx; x <= ex; ++x) {
if (isReachable(map.getTile(x, y, z))) {
return false;
}
}
}
}
return true;
}
};
}
void MainMenuBar::OnMapRemoveUnreachable(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
int ok = g_gui.PopupDialog("Remove Unreachable Tiles", "Do you want to remove all unreachable items from the map?", wxYES | wxNO);
if (ok == wxID_YES) {
g_gui.GetCurrentEditor()->getSelection().clear();
g_gui.GetCurrentEditor()->clearActions();
OnMapRemoveUnreachable::condition func;
g_gui.CreateLoadBar("Searching map for tiles to remove...");
long long removed = remove_if_TileOnMap(g_gui.GetCurrentMap(), func);
g_gui.DestroyLoadBar();
wxString msg;
msg << removed << " tiles deleted.";
g_gui.PopupDialog("Search completed", msg, wxOK);
g_gui.GetCurrentMap().doChange();
}
}
void MainMenuBar::OnMapRemoveEmptyMonsterSpawns(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
int ok = g_gui.PopupDialog("Remove Empty Monsters Spawns", "Do you want to remove all empty monsters spawns from the map?", wxYES | wxNO);
if (ok == wxID_YES) {
Editor* editor = g_gui.GetCurrentEditor();
editor->getSelection().clear();
g_gui.CreateLoadBar("Searching map for empty monsters spawns to remove...");
Map &map = g_gui.GetCurrentMap();
MonsterVector monster;
TileVector toDeleteSpawns;
for (const auto &spawnPosition : map.spawnsMonster) {
Tile* tile = map.getTile(spawnPosition);
if (!tile || !tile->spawnMonster) {
continue;
}
const int32_t radius = tile->spawnMonster->getSize();
bool empty = true;
for (int32_t y = -radius; y <= radius; ++y) {
for (int32_t x = -radius; x <= radius; ++x) {
Tile* creature_tile = map.getTile(spawnPosition + Position(x, y, 0));
if (creature_tile && creature_tile->monster && !creature_tile->monster->isSaved()) {
creature_tile->monster->save();
monster.push_back(creature_tile->monster);
empty = false;
}
}
}
if (empty) {
toDeleteSpawns.push_back(tile);
}
}
for (Monster* monster : monster) {
monster->reset();
}
BatchAction* batch = editor->createBatch(ACTION_DELETE_TILES);
Action* action = editor->createAction(batch);
const size_t count = toDeleteSpawns.size();
size_t removed = 0;
for (const auto &tile : toDeleteSpawns) {
Tile* newtile = tile->deepCopy(map);
map.removeSpawnMonster(newtile);
delete newtile->spawnMonster;
newtile->spawnMonster = nullptr;
if (++removed % 5 == 0) {
// update progress bar for each 5 spawns removed
g_gui.SetLoadDone(100 * removed / count);
}
action->addChange(newd Change(newtile));
}
batch->addAndCommitAction(action);
editor->addBatch(batch);
g_gui.DestroyLoadBar();
wxString msg;
msg << removed << " empty monsters spawns removed.";
g_gui.PopupDialog("Search completed", msg, wxOK);
g_gui.GetCurrentMap().doChange();
}
}
void MainMenuBar::OnMapRemoveEmptyNpcSpawns(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
int ok = g_gui.PopupDialog("Remove Empty Npcs Spawns", "Do you want to remove all empty npcs spawns from the map?", wxYES | wxNO);
if (ok == wxID_YES) {
Editor* editor = g_gui.GetCurrentEditor();
editor->getSelection().clear();
g_gui.CreateLoadBar("Searching map for empty npcs spawns to remove...");
Map &map = g_gui.GetCurrentMap();
NpcVector npc;
TileVector toDeleteSpawns;
for (const auto &spawnPosition : map.spawnsNpc) {
Tile* tile = map.getTile(spawnPosition);
if (!tile || !tile->spawnNpc) {
continue;
}
const int32_t radius = tile->spawnNpc->getSize();
bool empty = true;
for (int32_t y = -radius; y <= radius; ++y) {
for (int32_t x = -radius; x <= radius; ++x) {
Tile* creature_tile = map.getTile(spawnPosition + Position(x, y, 0));
if (creature_tile && creature_tile->npc && !creature_tile->npc->isSaved()) {
creature_tile->npc->save();
npc.push_back(creature_tile->npc);
empty = false;
}
}
}
if (empty) {
toDeleteSpawns.push_back(tile);
}
}
for (Npc* npc : npc) {
npc->reset();
}
BatchAction* batch = editor->getHistoryActions()->createBatch(ACTION_DELETE_TILES);
Action* action = editor->getHistoryActions()->createAction(batch);
const size_t count = toDeleteSpawns.size();
size_t removed = 0;
for (const auto &tile : toDeleteSpawns) {
Tile* newtile = tile->deepCopy(map);
map.removeSpawnNpc(newtile);
delete newtile->spawnNpc;
newtile->spawnNpc = nullptr;
if (++removed % 5 == 0) {
// update progress bar for each 5 spawns removed
g_gui.SetLoadDone(100 * removed / count);
}
action->addChange(newd Change(newtile));
}
batch->addAndCommitAction(action);
editor->addBatch(batch);
g_gui.DestroyLoadBar();
wxString msg;
msg << removed << " empty npcs spawns removed.";
g_gui.PopupDialog("Search completed", msg, wxOK);
g_gui.GetCurrentMap().doChange();
}
}
void MainMenuBar::OnClearHouseTiles(wxCommandEvent &WXUNUSED(event)) {
Editor* editor = g_gui.GetCurrentEditor();
if (!editor) {
return;
}
int ret = g_gui.PopupDialog(
"Clear Invalid House Tiles",
"Are you sure you want to remove all house tiles that do not belong to a house (this action cannot be undone)?",
wxYES | wxNO
);
if (ret == wxID_YES) {
// Editor will do the work
editor->clearInvalidHouseTiles(true);
}
g_gui.RefreshView();
}
void MainMenuBar::OnClearModifiedState(wxCommandEvent &WXUNUSED(event)) {
Editor* editor = g_gui.GetCurrentEditor();
if (!editor) {
return;
}
int ret = g_gui.PopupDialog(
"Clear Modified State",
"This will have the same effect as closing the map and opening it again. Do you want to proceed?",
wxYES | wxNO
);
if (ret == wxID_YES) {
// Editor will do the work
editor->clearModifiedTileState(true);
}
g_gui.RefreshView();
}
void MainMenuBar::OnMapCleanHouseItems(wxCommandEvent &WXUNUSED(event)) {
Editor* editor = g_gui.GetCurrentEditor();
if (!editor) {
return;
}
int ret = g_gui.PopupDialog(
"Clear Moveable House Items",
"Are you sure you want to remove all items inside houses that can be moved (this action cannot be undone)?",
wxYES | wxNO
);
if (ret == wxID_YES) {
// Editor will do the work
// editor->removeHouseItems(true);
}
g_gui.RefreshView();
}
void MainMenuBar::OnMapEditTowns(wxCommandEvent &WXUNUSED(event)) {
if (g_gui.GetCurrentEditor()) {
wxDialog* town_dialog = newd EditTownsDialog(frame, *g_gui.GetCurrentEditor());
town_dialog->ShowModal();
town_dialog->Destroy();
}
}
void MainMenuBar::OnMapEditItems(wxCommandEvent &WXUNUSED(event)) {
;
}
void MainMenuBar::OnMapEditMonsters(wxCommandEvent &WXUNUSED(event)) {
;
}
void MainMenuBar::OnMapStatistics(wxCommandEvent &WXUNUSED(event)) {
if (!g_gui.IsEditorOpen()) {
return;
}
g_gui.CreateLoadBar("Collecting data...");
Map* map = &g_gui.GetCurrentMap();
int load_counter = 0;
uint64_t tile_count = 0;
uint64_t detailed_tile_count = 0;
uint64_t blocking_tile_count = 0;
uint64_t walkable_tile_count = 0;
double percent_pathable = 0.0;
double percent_detailed = 0.0;
uint64_t spawn_monster_count = 0;
uint64_t spawn_npc_count = 0;
uint64_t monster_count = 0;
uint64_t npc_count = 0;
double monsters_per_spawn = 0.0;
double npcs_per_spawn = 0.0;
uint64_t item_count = 0;
uint64_t loose_item_count = 0;
uint64_t depot_count = 0;
uint64_t action_item_count = 0;
uint64_t unique_item_count = 0;
uint64_t container_count = 0; // Only includes containers containing more than 1 item
int town_count = map->towns.count();
int house_count = map->houses.count();
std::map<uint32_t, uint32_t> town_sqm_count;
const Town* largest_town = nullptr;
uint64_t largest_town_size = 0;
uint64_t total_house_sqm = 0;
const House* largest_house = nullptr;
uint64_t largest_house_size = 0;
double houses_per_town = 0.0;
double sqm_per_house = 0.0;
double sqm_per_town = 0.0;
for (MapIterator mit = map->begin(); mit != map->end(); ++mit) {
Tile* tile = (*mit)->get();
if (load_counter % 8192 == 0) {
g_gui.SetLoadDone((unsigned int)(int64_t(load_counter) * 95ll / int64_t(map->getTileCount())));
}
if (tile->empty()) {
continue;
}
tile_count += 1;
bool is_detailed = false;
#define ANALYZE_ITEM(_item) \
{ \
item_count += 1; \
if (!(_item)->isGroundTile() && !(_item)->isBorder()) { \
is_detailed = true; \
const ItemType &it = g_items.getItemType((_item)->getID()); \
if (it.moveable) { \
loose_item_count += 1; \
} \
if (it.isDepot()) { \
depot_count += 1; \
} \
if ((_item)->getActionID() > 0) { \
action_item_count += 1; \
} \
if ((_item)->getUniqueID() > 0) { \
unique_item_count += 1; \
} \
if (Container* c = dynamic_cast<Container*>((_item))) { \
if (c->getVector().size()) { \
container_count += 1; \
} \
} \
} \
}
if (tile->ground) {
ANALYZE_ITEM(tile->ground);
}
for (Item* item : tile->items) {
ANALYZE_ITEM(item);
}
#undef ANALYZE_ITEM
if (tile->spawnMonster) {
spawn_monster_count += 1;
}
if (tile->spawnNpc) {
spawn_npc_count += 1;
}
if (tile->monster) {
monster_count += 1;
}
if (tile->npc) {
npc_count += 1;
}
if (tile->isBlocking()) {
blocking_tile_count += 1;
} else {
walkable_tile_count += 1;
}
if (is_detailed) {
detailed_tile_count += 1;
}
load_counter += 1;
}
monsters_per_spawn = (spawn_monster_count != 0 ? double(monster_count) / double(spawn_monster_count) : -1.0);
npcs_per_spawn = (spawn_npc_count != 0 ? double(npc_count) / double(spawn_npc_count) : -1.0);
percent_pathable = 100.0 * (tile_count != 0 ? double(walkable_tile_count) / double(tile_count) : -1.0);
percent_detailed = 100.0 * (tile_count != 0 ? double(detailed_tile_count) / double(tile_count) : -1.0);
load_counter = 0;
Houses &houses = map->houses;
for (HouseMap::const_iterator hit = houses.begin(); hit != houses.end(); ++hit) {
const House* house = hit->second;
if (load_counter % 64) {
g_gui.SetLoadDone((unsigned int)(95ll + int64_t(load_counter) * 5ll / int64_t(house_count)));
}
if (house->size() > largest_house_size) {
largest_house = house;
largest_house_size = house->size();
}
total_house_sqm += house->size();
town_sqm_count[house->townid] += house->size();
}
houses_per_town = (town_count != 0 ? double(house_count) / double(town_count) : -1.0);
sqm_per_house = (house_count != 0 ? double(total_house_sqm) / double(house_count) : -1.0);
sqm_per_town = (town_count != 0 ? double(total_house_sqm) / double(town_count) : -1.0);
Towns &towns = map->towns;
for (std::map<uint32_t, uint32_t>::iterator town_iter = town_sqm_count.begin();
town_iter != town_sqm_count.end();
++town_iter) {
// No load bar for this, load is non-existant
uint32_t town_id = town_iter->first;
uint32_t town_sqm = town_iter->second;
Town* town = towns.getTown(town_id);
if (town && town_sqm > largest_town_size) {
largest_town = town;
largest_town_size = town_sqm;
} else {
// Non-existant town!
}
}
g_gui.DestroyLoadBar();
std::ostringstream os;
os.setf(std::ios::fixed, std::ios::floatfield);
os.precision(2);
os << "Map statistics for the map \"" << map->getMapDescription() << "\"\n";
os << "\tTile data:\n";
os << "\t\tTotal number of tiles: " << tile_count << "\n";
os << "\t\tNumber of pathable tiles: " << walkable_tile_count << "\n";
os << "\t\tNumber of unpathable tiles: " << blocking_tile_count << "\n";
if (percent_pathable >= 0.0) {
os << "\t\tPercent walkable tiles: " << percent_pathable << "%\n";
}
os << "\t\tDetailed tiles: " << detailed_tile_count << "\n";
if (percent_detailed >= 0.0) {
os << "\t\tPercent detailed tiles: " << percent_detailed << "%\n";
}
os << "\tItem data:\n";
os << "\t\tTotal number of items: " << item_count << "\n";
os << "\t\tNumber of moveable tiles: " << loose_item_count << "\n";
os << "\t\tNumber of depots: " << depot_count << "\n";
os << "\t\tNumber of containers: " << container_count << "\n";
os << "\t\tNumber of items with Action ID: " << action_item_count << "\n";
os << "\t\tNumber of items with Unique ID: " << unique_item_count << "\n";
os << "\tMonster data:\n";
os << "\t\tTotal monster count: " << monster_count << "\n";
os << "\t\tTotal monster spawn count: " << spawn_monster_count << "\n";
os << "\t\tTotal npc count: " << npc_count << "\n";
os << "\t\tTotal npc spawn count: " << spawn_npc_count << "\n";
if (monsters_per_spawn >= 0) {
os << "\t\tMean monsters per spawn: " << monsters_per_spawn << "\n";
}
if (npcs_per_spawn >= 0) {
os << "\t\tMean npcs per spawn: " << npcs_per_spawn << "\n";
}
os << "\tTown/House data:\n";
os << "\t\tTotal number of towns: " << town_count << "\n";
os << "\t\tTotal number of houses: " << house_count << "\n";
if (houses_per_town >= 0) {
os << "\t\tMean houses per town: " << houses_per_town << "\n";
}
os << "\t\tTotal amount of housetiles: " << total_house_sqm << "\n";
if (sqm_per_house >= 0) {
os << "\t\tMean tiles per house: " << sqm_per_house << "\n";
}
if (sqm_per_town >= 0) {
os << "\t\tMean tiles per town: " << sqm_per_town << "\n";
}
if (largest_town) {
os << "\t\tLargest Town: \"" << largest_town->getName() << "\" (" << largest_town_size << " sqm)\n";
}
if (largest_house) {
os << "\t\tLargest House: \"" << largest_house->name << "\" (" << largest_house_size << " sqm)\n";
}
os << "\n";
os << "Generated by Remere's Map Editor version " + __RME_VERSION__ + "\n";
wxDialog* dg = newd wxDialog(frame, wxID_ANY, "Map Statistics", wxDefaultPosition, wxDefaultSize, wxRESIZE_BORDER | wxCAPTION | wxCLOSE_BOX);
wxSizer* topsizer = newd wxBoxSizer(wxVERTICAL);
wxTextCtrl* text_field = newd wxTextCtrl(dg, wxID_ANY, wxstr(os.str()), wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE | wxTE_READONLY);
text_field->SetMinSize(wxSize(400, 300));
topsizer->Add(text_field, wxSizerFlags(5).Expand());
wxSizer* choicesizer = newd wxBoxSizer(wxHORIZONTAL);
wxButton* export_button = newd wxButton(dg, wxID_OK, "Export as XML");
choicesizer->Add(export_button, wxSizerFlags(1).Center());
export_button->Enable(false);
choicesizer->Add(newd wxButton(dg, wxID_CANCEL, "OK"), wxSizerFlags(1).Center());
topsizer->Add(choicesizer, wxSizerFlags(1).Center());
dg->SetSizerAndFit(topsizer);
dg->Centre(wxBOTH);
int ret = dg->ShowModal();
if (ret == wxID_OK) {
// std::cout << "XML EXPORT";
} else if (ret == wxID_CANCEL) {
// std::cout << "OK";
}
}
void MainMenuBar::OnMapCleanup(wxCommandEvent &WXUNUSED(event)) {
int ok = g_gui.PopupDialog("Clean map", "Do you want to remove all invalid items from the map?", wxYES | wxNO);
if (ok == wxID_YES) {
g_gui.GetCurrentMap().cleanInvalidTiles(true);
}
}
void MainMenuBar::OnMapProperties(wxCommandEvent &WXUNUSED(event)) {
wxDialog* properties = newd MapPropertiesWindow(
frame,
static_cast<MapTab*>(g_gui.GetCurrentTab()),
*g_gui.GetCurrentEditor()
);
if (properties->ShowModal() == 0) {
// FAIL!
g_gui.CloseAllEditors();
}
properties->Destroy();
}
void MainMenuBar::OnToolbars(wxCommandEvent &event) {
using namespace MenuBar;
ActionID id = static_cast<ActionID>(event.GetId() - (wxID_HIGHEST + 1));
switch (id) {
case VIEW_TOOLBARS_BRUSHES:
g_gui.ShowToolbar(TOOLBAR_BRUSHES, event.IsChecked());
g_settings.setInteger(Config::SHOW_TOOLBAR_BRUSHES, event.IsChecked());
break;
case VIEW_TOOLBARS_POSITION:
g_gui.ShowToolbar(TOOLBAR_POSITION, event.IsChecked());
g_settings.setInteger(Config::SHOW_TOOLBAR_POSITION, event.IsChecked());
break;
case VIEW_TOOLBARS_SIZES:
g_gui.ShowToolbar(TOOLBAR_SIZES, event.IsChecked());
g_settings.setInteger(Config::SHOW_TOOLBAR_SIZES, event.IsChecked());
break;
case VIEW_TOOLBARS_INDICATORS:
g_gui.ShowToolbar(TOOLBAR_INDICATORS, event.IsChecked());
g_settings.setInteger(Config::SHOW_TOOLBAR_INDICATORS, event.IsChecked());
break;
case VIEW_TOOLBARS_STANDARD:
g_gui.ShowToolbar(TOOLBAR_STANDARD, event.IsChecked());
g_settings.setInteger(Config::SHOW_TOOLBAR_STANDARD, event.IsChecked());
break;
default:
break;
}
}
void MainMenuBar::OnNewView(wxCommandEvent &WXUNUSED(event)) {
g_gui.NewMapView();
}
void MainMenuBar::OnToggleFullscreen(wxCommandEvent &WXUNUSED(event)) {
if (frame->IsFullScreen()) {
frame->ShowFullScreen(false);
} else {
frame->ShowFullScreen(true, wxFULLSCREEN_NOBORDER | wxFULLSCREEN_NOCAPTION);
}
}
void MainMenuBar::OnTakeScreenshot(wxCommandEvent &WXUNUSED(event)) {
auto path = g_settings.getString(Config::SCREENSHOT_DIRECTORY);
if (path.size() > 0 && (path.back() == '/' || path.back() == '\\')) {
path = path + "/";
}
g_gui.GetCurrentMapTab()->GetView()->GetCanvas()->TakeScreenshot(
wxstr(path), wxstr(g_settings.getString(Config::SCREENSHOT_FORMAT))
);
}
void MainMenuBar::OnZoomIn(wxCommandEvent &event) {
double zoom = g_gui.GetCurrentZoom();
g_gui.SetCurrentZoom(zoom - 0.1);
}
void MainMenuBar::OnZoomOut(wxCommandEvent &event) {
double zoom = g_gui.GetCurrentZoom();
g_gui.SetCurrentZoom(zoom + 0.1);
}
void MainMenuBar::OnZoomNormal(wxCommandEvent &event) {
g_gui.SetCurrentZoom(1.0);
}
void MainMenuBar::OnChangeViewSettings(wxCommandEvent &event) {
g_settings.setInteger(Config::SHOW_ALL_FLOORS, IsItemChecked(MenuBar::SHOW_ALL_FLOORS));
if (IsItemChecked(MenuBar::SHOW_ALL_FLOORS)) {
EnableItem(MenuBar::SELECT_MODE_VISIBLE, true);
EnableItem(MenuBar::SELECT_MODE_LOWER, true);
} else {
EnableItem(MenuBar::SELECT_MODE_VISIBLE, false);
EnableItem(MenuBar::SELECT_MODE_LOWER, false);
CheckItem(MenuBar::SELECT_MODE_CURRENT, true);
g_settings.setInteger(Config::SELECTION_TYPE, SELECT_CURRENT_FLOOR);
}
g_settings.setInteger(Config::TRANSPARENT_FLOORS, IsItemChecked(MenuBar::GHOST_HIGHER_FLOORS));
g_settings.setInteger(Config::TRANSPARENT_ITEMS, IsItemChecked(MenuBar::GHOST_ITEMS));
g_settings.setInteger(Config::SHOW_INGAME_BOX, IsItemChecked(MenuBar::SHOW_INGAME_BOX));
g_settings.setInteger(Config::SHOW_LIGHTS, IsItemChecked(MenuBar::SHOW_LIGHTS));
g_settings.setInteger(Config::SHOW_LIGHT_STRENGTH, IsItemChecked(MenuBar::SHOW_LIGHT_STRENGTH));
g_settings.setInteger(Config::SHOW_GRID, IsItemChecked(MenuBar::SHOW_GRID));
g_settings.setInteger(Config::SHOW_EXTRA, !IsItemChecked(MenuBar::SHOW_EXTRA));
g_settings.setInteger(Config::SHOW_SHADE, IsItemChecked(MenuBar::SHOW_SHADE));
g_settings.setInteger(Config::SHOW_SPECIAL_TILES, IsItemChecked(MenuBar::SHOW_SPECIAL));
g_settings.setInteger(Config::SHOW_AS_MINIMAP, IsItemChecked(MenuBar::SHOW_AS_MINIMAP));
g_settings.setInteger(Config::SHOW_ONLY_TILEFLAGS, IsItemChecked(MenuBar::SHOW_ONLY_COLORS));
g_settings.setInteger(Config::SHOW_ONLY_MODIFIED_TILES, IsItemChecked(MenuBar::SHOW_ONLY_MODIFIED));
g_settings.setInteger(Config::SHOW_MONSTERS, IsItemChecked(MenuBar::SHOW_MONSTERS));
g_settings.setInteger(Config::SHOW_SPAWNS_MONSTER, IsItemChecked(MenuBar::SHOW_SPAWNS_MONSTER));
g_settings.setInteger(Config::SHOW_NPCS, IsItemChecked(MenuBar::SHOW_NPCS));
g_settings.setInteger(Config::SHOW_SPAWNS_NPC, IsItemChecked(MenuBar::SHOW_SPAWNS_NPC));
g_settings.setInteger(Config::SHOW_HOUSES, IsItemChecked(MenuBar::SHOW_HOUSES));
g_settings.setInteger(Config::HIGHLIGHT_ITEMS, IsItemChecked(MenuBar::HIGHLIGHT_ITEMS));
g_settings.setInteger(Config::SHOW_BLOCKING, IsItemChecked(MenuBar::SHOW_PATHING));
g_settings.setInteger(Config::SHOW_TOOLTIPS, IsItemChecked(MenuBar::SHOW_TOOLTIPS));
g_settings.setInteger(Config::SHOW_PREVIEW, IsItemChecked(MenuBar::SHOW_PREVIEW));
g_settings.setInteger(Config::SHOW_WALL_HOOKS, IsItemChecked(MenuBar::SHOW_WALL_HOOKS));
g_settings.setInteger(Config::SHOW_PICKUPABLES, IsItemChecked(MenuBar::SHOW_PICKUPABLES));
g_settings.setInteger(Config::SHOW_MOVEABLES, IsItemChecked(MenuBar::SHOW_MOVEABLES));
g_gui.RefreshView();
g_gui.root->GetAuiToolBar()->UpdateIndicators();
}
void MainMenuBar::OnChangeFloor(wxCommandEvent &event) {
// Workaround to stop events from looping
if (checking_programmaticly) {
return;
}
for (int i = 0; i < 16; ++i) {
if (IsItemChecked(MenuBar::ActionID(MenuBar::FLOOR_0 + i))) {
g_gui.ChangeFloor(i);
}
}
}
void MainMenuBar::OnMinimapWindow(wxCommandEvent &event) {
g_gui.CreateMinimap();
}
void MainMenuBar::OnActionsHistoryWindow(wxCommandEvent &WXUNUSED(event)) {
g_gui.ShowActionsWindow();
}
void MainMenuBar::OnNewPalette(wxCommandEvent &event) {
g_gui.NewPalette();
}
void MainMenuBar::OnSelectTerrainPalette(wxCommandEvent &WXUNUSED(event)) {
g_gui.SelectPalettePage(TILESET_TERRAIN);
}
void MainMenuBar::OnSelectDoodadPalette(wxCommandEvent &WXUNUSED(event)) {
g_gui.SelectPalettePage(TILESET_DOODAD);
}
void MainMenuBar::OnSelectItemPalette(wxCommandEvent &WXUNUSED(event)) {
g_gui.SelectPalettePage(TILESET_ITEM);
}
void MainMenuBar::OnSelectHousePalette(wxCommandEvent &WXUNUSED(event)) {
g_gui.SelectPalettePage(TILESET_HOUSE);
}
void MainMenuBar::OnSelectMonsterPalette(wxCommandEvent &WXUNUSED(event)) {
g_gui.SelectPalettePage(TILESET_MONSTER);
}
void MainMenuBar::OnSelectNpcPalette(wxCommandEvent &WXUNUSED(event)) {
g_gui.SelectPalettePage(TILESET_NPC);
}
void MainMenuBar::OnSelectWaypointPalette(wxCommandEvent &WXUNUSED(event)) {
g_gui.SelectPalettePage(TILESET_WAYPOINT);
}
void MainMenuBar::OnSelectZonesPalette(wxCommandEvent &WXUNUSED(event)) {
g_gui.SelectPalettePage(TILESET_ZONES);
}
void MainMenuBar::OnSelectRawPalette(wxCommandEvent &WXUNUSED(event)) {
g_gui.SelectPalettePage(TILESET_RAW);
}
void MainMenuBar::OnStartLive(wxCommandEvent &event) {
Editor* editor = g_gui.GetCurrentEditor();
if (!editor) {
g_gui.PopupDialog("Error", "You need to have a map open to start a live mapping session.", wxOK);
return;
}
if (editor->IsLive()) {
g_gui.PopupDialog("Error", "You can not start two live servers on the same map (or a server using a remote map).", wxOK);
return;
}
wxDialog* live_host_dlg = newd wxDialog(frame, wxID_ANY, "Host Live Server", wxDefaultPosition, wxDefaultSize);
wxSizer* top_sizer = newd wxBoxSizer(wxVERTICAL);
wxFlexGridSizer* gsizer = newd wxFlexGridSizer(2, 10, 10);
gsizer->AddGrowableCol(0, 2);
gsizer->AddGrowableCol(1, 3);
// Data fields
wxTextCtrl* hostname;
wxSpinCtrl* port;
wxTextCtrl* password;
wxCheckBox* allow_copy;
gsizer->Add(newd wxStaticText(live_host_dlg, wxID_ANY, "Server Name:"));
gsizer->Add(hostname = newd wxTextCtrl(live_host_dlg, wxID_ANY, "RME Live Server"), 0, wxEXPAND);
gsizer->Add(newd wxStaticText(live_host_dlg, wxID_ANY, "Port:"));
gsizer->Add(port = newd wxSpinCtrl(live_host_dlg, wxID_ANY, "31313", wxDefaultPosition, wxDefaultSize, wxSP_ARROW_KEYS, 1, 65535, 31313), 0, wxEXPAND);
gsizer->Add(newd wxStaticText(live_host_dlg, wxID_ANY, "Password:"));
gsizer->Add(password = newd wxTextCtrl(live_host_dlg, wxID_ANY), 0, wxEXPAND);
top_sizer->Add(gsizer, 0, wxALL, 20);
top_sizer->Add(allow_copy = newd wxCheckBox(live_host_dlg, wxID_ANY, "Allow copy & paste between maps."), 0, wxRIGHT | wxLEFT, 20);
allow_copy->SetToolTip("Allows remote clients to copy & paste from the hosted map to local maps.");
wxSizer* ok_sizer = newd wxBoxSizer(wxHORIZONTAL);
ok_sizer->Add(newd wxButton(live_host_dlg, wxID_OK, "OK"), 1, wxCENTER);
ok_sizer->Add(newd wxButton(live_host_dlg, wxID_CANCEL, "Cancel"), wxCENTER, 1);
top_sizer->Add(ok_sizer, 0, wxCENTER | wxALL, 20);
live_host_dlg->SetSizerAndFit(top_sizer);
while (true) {
int ret = live_host_dlg->ShowModal();
if (ret == wxID_OK) {
LiveServer* liveServer = editor->StartLiveServer();
liveServer->setName(hostname->GetValue());
liveServer->setPassword(password->GetValue());
liveServer->setPort(port->GetValue());
const wxString &error = liveServer->getLastError();
if (!error.empty()) {
g_gui.PopupDialog(live_host_dlg, "Error", error, wxOK);
editor->CloseLiveServer();
continue;
}
if (!liveServer->bind()) {
g_gui.PopupDialog("Socket Error", "Could not bind socket! Try another port?", wxOK);
editor->CloseLiveServer();
} else {
liveServer->createLogWindow(g_gui.tabbook);
}
break;
} else {
break;
}
}
live_host_dlg->Destroy();
Update();
}
void MainMenuBar::OnJoinLive(wxCommandEvent &event) {
wxDialog* live_join_dlg = newd wxDialog(frame, wxID_ANY, "Join Live Server", wxDefaultPosition, wxDefaultSize);
wxSizer* top_sizer = newd wxBoxSizer(wxVERTICAL);
wxFlexGridSizer* gsizer = newd wxFlexGridSizer(2, 10, 10);
gsizer->AddGrowableCol(0, 2);
gsizer->AddGrowableCol(1, 3);
// Data fields
wxTextCtrl* name;
wxTextCtrl* ip;
wxSpinCtrl* port;
wxTextCtrl* password;
gsizer->Add(newd wxStaticText(live_join_dlg, wxID_ANY, "Name:"));
gsizer->Add(name = newd wxTextCtrl(live_join_dlg, wxID_ANY, ""), 0, wxEXPAND);
gsizer->Add(newd wxStaticText(live_join_dlg, wxID_ANY, "IP:"));
gsizer->Add(ip = newd wxTextCtrl(live_join_dlg, wxID_ANY, "localhost"), 0, wxEXPAND);
gsizer->Add(newd wxStaticText(live_join_dlg, wxID_ANY, "Port:"));
gsizer->Add(port = newd wxSpinCtrl(live_join_dlg, wxID_ANY, "31313", wxDefaultPosition, wxDefaultSize, wxSP_ARROW_KEYS, 1, 65535, 31313), 0, wxEXPAND);
gsizer->Add(newd wxStaticText(live_join_dlg, wxID_ANY, "Password:"));
gsizer->Add(password = newd wxTextCtrl(live_join_dlg, wxID_ANY), 0, wxEXPAND);
top_sizer->Add(gsizer, 0, wxALL, 20);
wxSizer* ok_sizer = newd wxBoxSizer(wxHORIZONTAL);
ok_sizer->Add(newd wxButton(live_join_dlg, wxID_OK, "OK"), 1, wxRIGHT);
ok_sizer->Add(newd wxButton(live_join_dlg, wxID_CANCEL, "Cancel"), 1, wxRIGHT);
top_sizer->Add(ok_sizer, 0, wxCENTER | wxALL, 20);
live_join_dlg->SetSizerAndFit(top_sizer);
while (true) {
int ret = live_join_dlg->ShowModal();
if (ret == wxID_OK) {
LiveClient* liveClient = newd LiveClient();
liveClient->setPassword(password->GetValue());
wxString tmp = name->GetValue();
if (tmp.empty()) {
tmp = "User";
}
liveClient->setName(tmp);
const wxString &error = liveClient->getLastError();
if (!error.empty()) {
g_gui.PopupDialog(live_join_dlg, "Error", error, wxOK);
delete liveClient;
continue;
}
const wxString &address = ip->GetValue();
int32_t portNumber = port->GetValue();
liveClient->createLogWindow(g_gui.tabbook);
if (!liveClient->connect(nstr(address), portNumber)) {
g_gui.PopupDialog("Connection Error", liveClient->getLastError(), wxOK);
delete liveClient;
}
break;
} else {
break;
}
}
live_join_dlg->Destroy();
Update();
}
void MainMenuBar::OnCloseLive(wxCommandEvent &event) {
Editor* editor = g_gui.GetCurrentEditor();
if (editor && editor->IsLive()) {
g_gui.CloseLiveEditors(&editor->GetLive());
}
Update();
}
void MainMenuBar::SearchItems(bool unique, bool action, bool container, bool writable, bool onSelection /* = false*/) {
if (!unique && !action && !container && !writable) {
return;
}
if (!g_gui.IsEditorOpen()) {
return;
}
if (onSelection) {
g_gui.CreateLoadBar("Searching on selected area...");
} else {
g_gui.CreateLoadBar("Searching on map...");
}
OnSearchForStuff::Searcher searcher;
searcher.search_unique = unique;
searcher.search_action = action;
searcher.search_container = container;
searcher.search_writeable = writable;
foreach_ItemOnMap(g_gui.GetCurrentMap(), searcher, onSelection);
searcher.sort();
std::vector<std::pair<Tile*, Item*>> &found = searcher.found;
g_gui.DestroyLoadBar();
SearchResultWindow* result = g_gui.ShowSearchWindow();
result->Clear();
for (std::vector<std::pair<Tile*, Item*>>::iterator iter = found.begin(); iter != found.end(); ++iter) {
result->AddPosition(searcher.desc(iter->second), iter->first->getPosition());
}
}
void MainMenuBar::OnSearchForDuplicateItemsOnMap(wxCommandEvent &WXUNUSED(event)) {
SearchDuplicatedItems(false);
}
void MainMenuBar::OnSearchForDuplicateItemsOnSelection(wxCommandEvent &WXUNUSED(event)) {
SearchDuplicatedItems(true);
}
void MainMenuBar::OnRemoveForDuplicateItemsOnMap(wxCommandEvent &WXUNUSED(event)) {
RemoveDuplicatesItems(false);
}
void MainMenuBar::OnRemoveForDuplicateItemsOnSelection(wxCommandEvent &WXUNUSED(event)) {
RemoveDuplicatesItems(true);
}
void MainMenuBar::OnSearchForWallsUponWallsOnMap(wxCommandEvent &WXUNUSED(event)) {
SearchWallsUponWalls(false);
}
void MainMenuBar::OnSearchForWallsUponWallsOnSelection(wxCommandEvent &WXUNUSED(event)) {
SearchWallsUponWalls(true);
}
namespace SearchDuplicatedItems {
struct condition {
std::unordered_set<Tile*> foundTiles;
void operator()(Map &map, Tile* tile, Item* item, long long done) {
if (done % 0x8000 == 0) {
g_gui.SetLoadDone((unsigned int)(100 * done / map.getTileCount()));
}
if (!tile) {
return;
}
if (!item) {
return;
}
if (item->isGroundTile()) {
return;
}
if (foundTiles.count(tile) == 0) {
std::unordered_set<int> itemIDs;
for (Item* existingItem : tile->items) {
if (itemIDs.count(existingItem->getID()) > 0) {
foundTiles.insert(tile);
break;
}
itemIDs.insert(existingItem->getID());
}
}
}
};
}
void MainMenuBar::SearchDuplicatedItems(bool onSelection /* = false*/) {
if (!g_gui.IsEditorOpen()) {
return;
}
if (onSelection) {
g_gui.CreateLoadBar("Searching on selected area...");
} else {
g_gui.CreateLoadBar("Searching on map...");
}
SearchDuplicatedItems::condition finder;
foreach_ItemOnMap(g_gui.GetCurrentMap(), finder, onSelection);
std::unordered_set<Tile*> &foundTiles = finder.foundTiles;
g_gui.DestroyLoadBar();
size_t setSize = foundTiles.size();
wxString msg;
msg << setSize << " duplicate items founded.";
g_gui.PopupDialog("Search completed", msg, wxOK);
SearchResultWindow* result = g_gui.ShowSearchWindow();
result->Clear();
for (const Tile* tile : foundTiles) {
result->AddPosition("Duplicate items", tile->getPosition());
}
}
namespace RemoveDuplicatesItems {
struct condition {
bool operator()(Map &map, Tile* tile, Item* item, long long removed, long long done) {
if (done % 0x8000 == 0) {
g_gui.SetLoadDone((unsigned int)(100 * done / map.getTileCount()));
}
if (!tile) {
return false;
}
if (!item) {
return false;
}
if (item->isGroundTile()) {
return false;
}
if (item->isMoveable() && item->hasElevation()) {
return false;
}
std::unordered_set<int> itemIDsDuplicates;
for (Item* itemInTile : tile->items) {
if (itemInTile && itemInTile->getID() == item->getID()) {
if (itemIDsDuplicates.count(itemInTile->getID()) > 0) {
itemIDsDuplicates.clear();
return true;
}
itemIDsDuplicates.insert(itemInTile->getID());
}
}
itemIDsDuplicates.clear();
return false;
}
};
}
void MainMenuBar::RemoveDuplicatesItems(bool onSelection /* = false*/) {
if (!g_gui.IsEditorOpen()) {
return;
}
int ok = g_gui.PopupDialog("Remove Duplicate Items", "Do you want to remove all duplicates items from the map?", wxYES | wxNO);
if (ok == wxID_YES) {
g_gui.GetCurrentEditor()->getSelection().clear();
g_gui.GetCurrentEditor()->clearActions();
RemoveDuplicatesItems::condition func;
if (onSelection) {
g_gui.CreateLoadBar("Searching on selected area for items to remove...");
} else {
g_gui.CreateLoadBar("Searching on map for items to remove...");
}
long long removed = RemoveItemDuplicateOnMap(g_gui.GetCurrentMap(), func, onSelection);
g_gui.DestroyLoadBar();
wxString msg;
msg << removed << " duplicate items deleted.";
g_gui.PopupDialog("Search completed", msg, wxOK);
g_gui.GetCurrentMap().doChange();
}
}
namespace SearchWallsUponWalls {
struct condition {
std::unordered_set<Tile*> foundTiles;
void operator()(const Map &map, Tile* tile, const Item* item, long long done) {
if (done % 0x8000 == 0) {
g_gui.SetLoadDone(static_cast<unsigned int>(100 * done / map.getTileCount()));
}
if (!tile) {
return;
}
if (!item) {
return;
}
if (!item->isBlockMissiles()) {
return;
}
if (!item->isWall() && !item->isDoor()) {
return;
}
std::unordered_set<int> itemIDs;
for (const Item* itemInTile : tile->items) {
if (!itemInTile || (!itemInTile->isWall() && !itemInTile->isDoor())) {
continue;
}
if (item->getID() != itemInTile->getID()) {
itemIDs.insert(itemInTile->getID());
}
}
if (!itemIDs.empty()) {
foundTiles.insert(tile);
}
itemIDs.clear();
}
};
}
void MainMenuBar::SearchWallsUponWalls(bool onSelection /* = false*/) {
if (!g_gui.IsEditorOpen()) {
return;
}
if (onSelection) {
g_gui.CreateLoadBar("Searching on selected area...");
} else {
g_gui.CreateLoadBar("Searching on map...");
}
SearchWallsUponWalls::condition finder;
foreach_ItemOnMap(g_gui.GetCurrentMap(), finder, onSelection);
const std::unordered_set<Tile*> &foundTiles = finder.foundTiles;
g_gui.DestroyLoadBar();
size_t setSize = foundTiles.size();
wxString msg;
msg << setSize << " items under walls and doors founded.";
g_gui.PopupDialog("Search completed", msg, wxOK);
SearchResultWindow* result = g_gui.ShowSearchWindow();
result->Clear();
for (const Tile* tile : foundTiles) {
result->AddPosition("Item Under", tile->getPosition());
}
}