tibia-rme/source/threads.h
2023-10-09 19:12:16 -07:00

50 lines
1.4 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#ifndef RME_THREAD_H_
#define RME_THREAD_H_
#include "main.h"
class Thread : public wxThread {
public:
Thread(wxThreadKind);
void Execute(); // Calls "Create" and then "Run"
};
class JoinableThread : public Thread {
public:
JoinableThread() :
Thread(wxTHREAD_JOINABLE) { }
};
class DetachedThread : public Thread {
public:
DetachedThread() :
Thread(wxTHREAD_DETACHED) { }
};
inline Thread::Thread(wxThreadKind kind) :
wxThread(kind) { }
inline void Thread::Execute() {
Create();
Run();
}
#endif