tibia-rme/source/map_window.cpp
2016-10-07 23:47:18 -03:00

206 lines
5.4 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
// $URL: http://svn.rebarp.se/svn/RME/trunk/source/map_window.hpp $
// $Id: map_window.hpp 310 2010-02-26 18:03:48Z admin $
#include "main.h"
#include "map_window.h"
#include "gui.h"
#include "sprites.h"
#include "editor.h"
MapWindow::MapWindow(wxWindow* parent, Editor& editor) :
wxPanel(parent, PANE_MAIN),
editor(editor)
{
int GL_settings[3];
GL_settings[0] = WX_GL_RGBA;
GL_settings[1] = WX_GL_DOUBLEBUFFER;
GL_settings[2] = 0;
canvas = newd MapCanvas(this, editor, GL_settings);
vScroll = newd MapScrollBar(this, MAP_WINDOW_VSCROLL, wxVERTICAL, canvas);
hScroll = newd MapScrollBar(this, MAP_WINDOW_HSCROLL, wxHORIZONTAL, canvas);
gem = newd DCButton(this, MAP_WINDOW_GEM, wxDefaultPosition, DC_BTN_NORMAL, RENDER_SIZE_16x16, EDITOR_SPRITE_SELECTION_GEM);
wxFlexGridSizer* topsizer = newd wxFlexGridSizer(2, 0, 0);
topsizer->AddGrowableCol(0);
topsizer->AddGrowableRow(0);
topsizer->Add(canvas, wxSizerFlags(1).Expand());
topsizer->Add(vScroll, wxSizerFlags(1).Expand());
topsizer->Add(hScroll, wxSizerFlags(1).Expand());
topsizer->Add(gem, wxSizerFlags(1));
SetSizerAndFit(topsizer);
}
MapWindow::~MapWindow()
{
////
}
void MapWindow::SetSize(int x, int y, bool center)
{
if(x == 0 || y == 0) return;
int windowSizeX;
int windowSizeY;
canvas->GetSize(&windowSizeX, &windowSizeY);
hScroll->SetScrollbar(center? (x - windowSizeX)/2 : hScroll->GetThumbPosition(), windowSizeX / x, x, windowSizeX / x);
vScroll->SetScrollbar(center? (y - windowSizeY)/2 : vScroll->GetThumbPosition(), windowSizeY / y, y, windowSizeX / y);
//wxPanel::SetSize(x, y);
}
void MapWindow::UpdateScrollbars(int nx, int ny)
{
// nx and ny are size of this window
hScroll->SetScrollbar(hScroll->GetThumbPosition(), nx / max(1, hScroll->GetRange()), max(1, hScroll->GetRange()), 96);
vScroll->SetScrollbar(vScroll->GetThumbPosition(), ny / max(1, vScroll->GetRange()), max(1, vScroll->GetRange()), 96);
}
void MapWindow::GetViewStart(int* x, int* y)
{
*x = hScroll->GetThumbPosition();
*y = vScroll->GetThumbPosition();
}
void MapWindow::GetViewSize(int* x, int* y)
{
canvas->GetSize(x, y);
}
void MapWindow::FitToMap()
{
SetSize(editor.map.getWidth() * TILE_SIZE, editor.map.getHeight() * TILE_SIZE, true);
}
Position MapWindow::GetScreenCenterPosition()
{
int x, y;
canvas->GetScreenCenter(&x, &y);
return Position(x, y, canvas->GetFloor());
}
void MapWindow::SetScreenCenterPosition(const Position& position)
{
if(position == Position())
return;
int x = position.x * TILE_SIZE;
int y = position.y * TILE_SIZE;
if(position.z < 8) {
// Compensate for floor offset above ground
x -= (GROUND_LAYER - position.z) * TILE_SIZE;
y -= (GROUND_LAYER - position.z) * TILE_SIZE;
}
const Position& center = GetScreenCenterPosition();
if(previous_position != center) {
previous_position.x = center.x;
previous_position.y = center.y;
previous_position.z = center.z;
}
Scroll(x, y, true);
canvas->ChangeFloor(position.z);
}
void MapWindow::GoToPreviousCenterPosition()
{
SetScreenCenterPosition(previous_position);
}
void MapWindow::Scroll(int x, int y, bool center)
{
if(center) {
int windowSizeX, windowSizeY;
canvas->GetSize(&windowSizeX, &windowSizeY);
x -= int((windowSizeX * g_gui.GetCurrentZoom()) / 2.0);
y -= int((windowSizeY * g_gui.GetCurrentZoom()) / 2.0);
}
hScroll->SetThumbPosition(x);
vScroll->SetThumbPosition(y);
g_gui.UpdateMinimap();
}
void MapWindow::ScrollRelative(int x, int y)
{
hScroll->SetThumbPosition(hScroll->GetThumbPosition()+x);
vScroll->SetThumbPosition(vScroll->GetThumbPosition()+y);
g_gui.UpdateMinimap();
}
void MapWindow::OnGem(wxCommandEvent& WXUNUSED(event))
{
g_gui.SwitchMode();
}
void MapWindow::OnSize(wxSizeEvent& event)
{
UpdateScrollbars(event.GetSize().GetWidth(), event.GetSize().GetHeight());
event.Skip();
}
void MapWindow::OnScroll(wxScrollEvent& event)
{
Refresh();
}
void MapWindow::OnScrollLineDown(wxScrollEvent& event)
{
if(event.GetOrientation() == wxHORIZONTAL)
ScrollRelative(96,0);
else
ScrollRelative(0,96);
Refresh();
}
void MapWindow::OnScrollLineUp(wxScrollEvent& event)
{
if(event.GetOrientation() == wxHORIZONTAL)
ScrollRelative(-96,0);
else
ScrollRelative(0,-96);
Refresh();
}
void MapWindow::OnScrollPageDown(wxScrollEvent& event)
{
if(event.GetOrientation() == wxHORIZONTAL)
ScrollRelative(5*96,0);
else
ScrollRelative(0,5*96);
Refresh();
}
void MapWindow::OnScrollPageUp(wxScrollEvent& event)
{
if(event.GetOrientation() == wxHORIZONTAL)
ScrollRelative(-5*96,0);
else
ScrollRelative(0,-5*96);
Refresh();
}