tibia-rme/source/complexitem.cpp
dalkon 886cbc23a7 Lots of changes
Removed libxml2 to use pugixml.
Fixed a bug with the progress bar.
Changed some things in most xml files that pugixml did not like.
Updated the Visual Studio project.
Any NULL symbol has been changed to nullptr.
This most probably broke the CMake that was recently added.
And probably some other things.
2014-01-22 20:16:17 +01:00

128 lines
3 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
// $URL: http://svn.rebarp.se/svn/RME/trunk/source/complexitem.hpp $
// $Id: complexitem.hpp 264 2009-10-05 06:36:21Z remere $
#include "main.h"
#include "complexitem.h"
#include "iomap.h"
// ============================================================================
// Container
Container::Container(const unsigned short _type) : Item(_type, 0) {
// ...
}
Container::~Container() {
for(ItemVector::iterator it = contents.begin(); it != contents.end(); ++it) {
delete *it;
}
}
Item* Container::deepCopy() const {
Item* copy = Item::deepCopy();
// If the map has been converted, it might not be a container
Container* copy_container =dynamic_cast<Container*>(copy);
if (copy_container)
{
for(ItemVector::const_iterator it = contents.begin(); it != contents.end(); ++it) {
copy_container->contents.push_back((*it)->deepCopy());
}
}
return copy;
}
ItemVector& Container::getVector() {
return contents;
}
Item* Container::getItem(int index) {
if((size_t)index >= contents.size()) {
return nullptr;
}
return contents.at(index);
}
double Container::getWeight() {
return item_db[id].weight;
}
// ============================================================================
// Teleport
Teleport::Teleport(const unsigned short _type) :
Item(_type, 0),
destination(0,0,0)
{
// ...
}
Teleport::~Teleport() {
// ...
}
Item* Teleport::deepCopy() const {
Teleport* copy = static_cast<Teleport*>(Item::deepCopy());
copy->destination = destination;
return copy;
}
// ============================================================================
// Door
Door::Door(const unsigned short _type) :
Item(_type, 0),
doorid(0)
{
// ...
}
Door::~Door() {
// ...
}
Item* Door::deepCopy() const {
Door* copy = static_cast<Door*>(Item::deepCopy());
copy->doorid = doorid;
return copy;
}
// ============================================================================
// Depot
Depot::Depot(const unsigned short _type) :
Item(_type, 0),
depotid(0)
{
// ...
}
Depot::~Depot() {
// ...
}
Item* Depot::deepCopy() const {
Item* copy = Item::deepCopy();
Depot* copy_depot = dynamic_cast<Depot*>(copy);
if (copy_depot)
copy_depot->depotid = depotid;
return copy;
}