tibia-rme/source/map.cpp
dalkon 886cbc23a7 Lots of changes
Removed libxml2 to use pugixml.
Fixed a bug with the progress bar.
Changed some things in most xml files that pugixml did not like.
Updated the Visual Studio project.
Any NULL symbol has been changed to nullptr.
This most probably broke the CMake that was recently added.
And probably some other things.
2014-01-22 20:16:17 +01:00

678 lines
16 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
// $URL: http://svn.rebarp.se/svn/RME/trunk/source/map.hpp $
// $Id: map.hpp 310 2010-02-26 18:03:48Z admin $
#include "main.h"
#include "gui.h" // loadbar
#include "map.h"
#include <sstream>
Map::Map() : BaseMap(),
waypoints(*this),
width(512),
height(512),
houses(*this),
has_changed(false),
unnamed(false)
{
// Earliest version possible
// Caller is responsible for converting us to proper version
mapVersion.otbm = MAP_OTBM_1;
mapVersion.client = CLIENT_VERSION_NONE;
}
Map::~Map()
{
// ...
}
bool Map::open(const std::string file)
{
if(file == filename)
return true; // Do not reopen ourselves!
tilecount = 0;
IOMapOTBM maploader(getVersion());
bool success = maploader.loadMap(*this, wxstr(file));
mapVersion = maploader.version;
warnings = maploader.getWarnings();
if(!success)
{
error = maploader.getError();
return false;
}
has_changed = false;
wxFileName fn = wxstr(file);
filename = fn.GetFullPath().mb_str(wxConvUTF8);
name = fn.GetFullName().mb_str(wxConvUTF8);
// convert(getReplacementMapClassic(), true);
#if 0 // This will create a replacement map out of one of SO's template files
std::ofstream out("templateshit.cpp");
out << "\tConversionMap replacement_map;\n";
int count = 0;
out << "\tstd::vector<uint16_t> veckey, vecval;\n\n";
for(int x = 20; ; x += 2)
{
int y = 22;
Tile* old = getTile(x, y, 7);
if(old)
{
y -= 2;
Tile* new_ = getTile(x, y, 7);
if(new_)
{
if(old->ground || old->items.size())
{
out << "\tvecval.clear();\n";
if(new_->ground)
out << "\tvecval.push_back(" << new_->ground->getID() << ");\n";
for(ItemVector::iterator iter = new_->items.begin(); iter != new_->items.end(); ++iter)
out << "\tvecval.push_back(" << (*iter)->getID() << ");\n";
if(old->ground && old->items.empty()) // Single item
out << "\treplacement_map.stm[" << old->ground->getID() << "] = vecval;\n\n";
else if(old->ground == nullptr && old->items.size() == 1) // Single item
out << "\treplacement_map.stm[" << old->items.front()->getID() << "] = vecval;\n\n";
else
{
// Many items
out << "\tveckey.clear();\n";
if(old->ground)
out << "\tveckey.push_back(" << old->ground->getID() << ");\n";
for(ItemVector::iterator iter = old->items.begin(); iter != old->items.end(); ++iter)
out << "\tveckey.push_back(" << (*iter)->getID() << ");\n";
out << "\tstd::sort(veckey.begin(), veckey.end());\n";
out << "\treplacement_map.mtm[veckey] = vecval;\n\n";
}
}
}
} else {
break;
}
}
out.close();
#endif
return true;
}
bool Map::convert(MapVersion to, bool showdialog)
{
if(mapVersion.client == to.client)
{
// Only OTBM version differs
// No changes necessary
mapVersion = to;
return true;
}
/* TODO
if(to.otbm == MAP_OTBM_4 && to.client < CLIENT_VERSION_850)
return false;
if(mapVersion.client >= CLIENT_VERSION_760 && to.client < CLIENT_VERSION_760)
convert(getReplacementMapFrom760To740(), showdialog);
if(mapVersion.client < CLIENT_VERSION_810 && to.client >= CLIENT_VERSION_810)
convert(getReplacementMapFrom800To810(), showdialog);
if(mapVersion.client == CLIENT_VERSION_854_BAD && to.client >= CLIENT_VERSION_854)
convert(getReplacementMapFrom854To854(), showdialog);
*/
mapVersion = to;
return true;
}
bool Map::convert(const ConversionMap& rm, bool showdialog)
{
if(showdialog)
gui.CreateLoadBar(wxT("Converting map ..."));
uint64_t tiles_done = 0;
std::vector<uint16_t> id_list;
//std::ofstream conversions("converted_items.txt");
for(MapIterator miter = begin(); miter != end(); ++miter)
{
Tile* tile = (*miter)->get();
ASSERT(tile);
if(tile->size() == 0)
continue;
// id_list try MTM conversion
id_list.clear();
if(tile->ground)
id_list.push_back(tile->ground->getID());
for(ItemVector::const_iterator item_iter = tile->items.begin(); item_iter != tile->items.end(); ++item_iter)
if((*item_iter)->isBorder())
id_list.push_back((*item_iter)->getID());
std::sort(id_list.begin(), id_list.end());
ConversionMap::MTM::const_iterator cfmtm = rm.mtm.end();
while(id_list.size())
{
cfmtm = rm.mtm.find(id_list);
if(cfmtm != rm.mtm.end())
break;
id_list.pop_back();
}
// Keep track of how many items have been inserted at the bottom
size_t inserted_items = 0;
if(cfmtm != rm.mtm.end())
{
const std::vector<uint16_t>& v = cfmtm->first;
if(tile->ground && std::find(v.begin(), v.end(), tile->ground->getID()) != v.end())
{
delete tile->ground;
tile->ground = nullptr;
}
for(ItemVector::iterator item_iter = tile->items.begin(); item_iter != tile->items.end(); )
{
if(std::find(v.begin(), v.end(), (*item_iter)->getID()) != v.end())
{
delete *item_iter;
item_iter = tile->items.erase(item_iter);
}
else
++item_iter;
}
const std::vector<uint16_t>& new_items = cfmtm->second;
for(std::vector<uint16_t>::const_iterator iit = new_items.begin(); iit != new_items.end(); ++iit)
{
Item* item = Item::Create(*iit);
if(item->isGroundTile())
tile->ground = item;
else
{
tile->items.insert(tile->items.begin(), item);
++inserted_items;
}
}
}
if(tile->ground)
{
ConversionMap::STM::const_iterator cfstm = rm.stm.find(tile->ground->getID());
if(cfstm != rm.stm.end())
{
uint16_t aid = tile->ground->getActionID();
uint16_t uid = tile->ground->getUniqueID();
delete tile->ground;
tile->ground = nullptr;
const std::vector<uint16_t>& v = cfstm->second;
//conversions << "Converted " << tile->getX() << ":" << tile->getY() << ":" << tile->getZ() << " " << id << " -> ";
for(std::vector<uint16_t>::const_iterator iit = v.begin(); iit != v.end(); ++iit)
{
Item* item = Item::Create(*iit);
//conversions << *iit << " ";
if(item->isGroundTile())
{
item->setActionID(aid);
item->setUniqueID(uid);
tile->addItem(item);
}
else
{
tile->items.insert(tile->items.begin(), item);
++inserted_items;
}
}
//conversions << std::endl;
}
}
for(ItemVector::iterator replace_item_iter = tile->items.begin() + inserted_items; replace_item_iter != tile->items.end(); )
{
uint16_t id = (*replace_item_iter)->getID();
ConversionMap::STM::const_iterator cf = rm.stm.find(id);
if(cf != rm.stm.end())
{
//uint16_t aid = (*replace_item_iter)->getActionID();
//uint16_t uid = (*replace_item_iter)->getUniqueID();
delete *replace_item_iter;
replace_item_iter = tile->items.erase(replace_item_iter);
const std::vector<uint16_t>& v = cf->second;
for(std::vector<uint16_t>::const_iterator iit = v.begin(); iit != v.end(); ++iit)
{
replace_item_iter = tile->items.insert(replace_item_iter, Item::Create(*iit));
//conversions << "Converted " << tile->getX() << ":" << tile->getY() << ":" << tile->getZ() << " " << id << " -> " << *iit << std::endl;
++replace_item_iter;
}
}
else
++replace_item_iter;
}
++tiles_done;
if(showdialog && tiles_done % 0x10000 == 0) {
gui.SetLoadDone(int(tiles_done / double(getTileCount()) * 100.0));
}
}
if(showdialog)
gui.DestroyLoadBar();
return true;
}
void Map::cleanInvalidTiles(bool showdialog)
{
if(showdialog)
gui.CreateLoadBar(wxT("Removing invalid tiles..."));
uint64_t tiles_done = 0;
for(MapIterator miter = begin(); miter != end(); ++miter)
{
Tile* tile = (*miter)->get();
ASSERT(tile);
if(tile->size() == 0)
continue;
for(ItemVector::iterator item_iter = tile->items.begin(); item_iter != tile->items.end();)
{
if(item_db.typeExists((*item_iter)->getID()))
++item_iter;
else
{
delete *item_iter;
item_iter = tile->items.erase(item_iter);
}
}
++tiles_done;
if(showdialog && tiles_done % 0x10000 == 0) {
gui.SetLoadDone(int(tiles_done / double(getTileCount()) * 100.0));
}
}
if(showdialog)
gui.DestroyLoadBar();
}
MapVersion Map::getVersion() const
{
return mapVersion;
}
bool Map::hasChanged() const
{
return has_changed;
}
bool Map::doChange()
{
bool doupdate = !has_changed;
has_changed = true;
return doupdate;
}
bool Map::clearChanges()
{
bool doupdate = has_changed;
has_changed = false;
return doupdate;
}
bool Map::hasFile() const
{
return filename != "";
}
void Map::setWidth(int new_width)
{
if(new_width > 65000)
width = 65000;
else if(new_width < 64)
width = 64;
else
width = new_width;
}
void Map::setHeight(int new_height)
{
if(new_height > 65000)
height = 65000;
else if(new_height < 64)
height = 64;
else
height = new_height;
}
void Map::setMapDescription(const std::string& new_description)
{
description = new_description;
}
void Map::setHouseFilename(const std::string& new_housefile)
{
housefile = new_housefile;
unnamed = false;
}
void Map::setSpawnFilename(const std::string& new_spawnfile)
{
spawnfile = new_spawnfile;
unnamed = false;
}
bool Map::addSpawn(Tile* tile)
{
Spawn* spawn = tile->spawn;
if(spawn)
{
int z = tile->getZ();
int start_x = tile->getX() - spawn->getSize();
int start_y = tile->getY() - spawn->getSize();
int end_x = tile->getX() + spawn->getSize();
int end_y = tile->getY() + spawn->getSize();
for(int y = start_y; y <= end_y; ++y)
{
for(int x = start_x; x <= end_x; ++x)
{
TileLocation* ctile_loc = createTileL(x, y, z);
ctile_loc->increaseSpawnCount();
}
}
spawns.addSpawn(tile);
return true;
}
return false;
}
void Map::removeSpawnInternal(Tile* tile)
{
Spawn* spawn = tile->spawn;
ASSERT(spawn);
int z = tile->getZ();
int start_x = tile->getX() - spawn->getSize();
int start_y = tile->getY() - spawn->getSize();
int end_x = tile->getX() + spawn->getSize();
int end_y = tile->getY() + spawn->getSize();
for(int y = start_y; y <= end_y; ++y)
{
for(int x = start_x; x <= end_x; ++x)
{
TileLocation* ctile_loc = getTileL(x, y, z);
if(ctile_loc != nullptr && ctile_loc->getSpawnCount() > 0)
ctile_loc->decreaseSpawnCount();
}
}
}
void Map::removeSpawn(Tile* tile)
{
if(tile->spawn)
{
removeSpawnInternal(tile);
spawns.removeSpawn(tile);
}
}
SpawnList Map::getSpawnList(Tile* where)
{
SpawnList list;
TileLocation* tile_loc = where->getLocation();
if(tile_loc)
{
if(tile_loc->getSpawnCount() > 0)
{
uint found = 0;
if(where->spawn)
{
++found;
list.push_back(where->spawn);
}
// Scans the border tiles in an expanding square around the original spawn
int z = where->getZ();
int start_x = where->getX() - 1, end_x = where->getX() + 1;
int start_y = where->getY() - 1, end_y = where->getY() + 1;
while(found != tile_loc->getSpawnCount())
{
for(int x = start_x; x <= end_x; ++x)
{
Tile* tile = getTile(x, start_y, z);
if(tile && tile->spawn)
{
list.push_back(tile->spawn);
++found;
}
tile = getTile(x, end_y, z);
if(tile && tile->spawn)
{
list.push_back(tile->spawn);
++found;
}
}
for(int y = start_y + 1; y < end_y; ++y)
{
Tile* tile = getTile(start_x, y, z);
if(tile && tile->spawn)
{
list.push_back(tile->spawn);
++found;
}
tile = getTile(end_x, y, z);
if(tile && tile->spawn)
{
list.push_back(tile->spawn);
++found;
}
}
--start_x, --start_y;
++end_x, ++end_y;
}
}
}
return list;
}
bool Map::exportMinimap(FileName filename, int floor /*= 7*/, bool displaydialog)
{
uint8_t* pic = nullptr;
try
{
int min_x = 0x10000, min_y = 0x10000;
int max_x = 0x00000, max_y = 0x00000;
if(size() == 0)
return true;
for(MapIterator mit = begin();
mit != end();
++mit)
{
if((*mit)->get() == nullptr || (*mit)->empty())
continue;
Position pos = (*mit)->getPosition();
if(pos.x < min_x)
min_x = pos.x;
if(pos.y < min_y)
min_y = pos.y;
if(pos.x > max_x)
max_x = pos.x;
if(pos.y > max_y)
max_y = pos.y;
}
int minimap_width = max_x - min_x+1;
int minimap_height = max_y - min_y+1;
pic = newd uint8_t[minimap_width*minimap_height]; // 1 byte per pixel
memset(pic, 0, minimap_width*minimap_height);
int tiles_iterated = 0;
for(MapIterator mit = begin();
mit != end();
++mit)
{
Tile* tile = (*mit)->get();
++tiles_iterated;
if(tiles_iterated % 8192 == 0 && displaydialog)
gui.SetLoadDone(int(tiles_iterated / double(tilecount) * 90.0));
if(tile->empty())
continue;
if(tile->getZ() != floor)
continue;
//std::cout << "Pixel : " << (tile->getY() - min_y) * width + (tile->getX() - min_x) << std::endl;
uint pixelpos = (tile->getY() - min_y) * minimap_width + (tile->getX() - min_x);
uint8_t& pixel = pic[pixelpos];
for(ItemVector::const_reverse_iterator item_iter = tile->items.rbegin();
item_iter != tile->items.rend();
++item_iter)
{
if((*item_iter)->getMiniMapColor())
{
pixel = (*item_iter)->getMiniMapColor();
break;
}
}
if(pixel == 0)
// check ground too
if(tile->hasGround())
pixel = tile->ground->getMiniMapColor();
}
// Create a file for writing
FileWriteHandle fh(nstr(filename.GetFullPath()));
if(fh.isOpen() == false)
{
delete[] pic;
return false;
}
// Store the magic number
fh.addRAW("BM");
// Store the file size
// We need to predict how large it will be
uint file_size =
14 // header
+40 // image data header
+256*4 // color palette
+((minimap_width + 3) / 4 * 4) * height; // pixels
fh.addU32(file_size);
// Two values reserved, must always be 0.
fh.addU16(0);
fh.addU16(0);
// Bitmapdata offset
fh.addU32(14 + 40 + 256*4);
// Header size
fh.addU32(40);
// Header width/height
fh.addU32(minimap_width);
fh.addU32(minimap_height);
// Color planes
fh.addU16(1);
// bits per pixel, OT map format is 8
fh.addU16(8);
// compression type, 0 is no compression
fh.addU32(0);
// image size, 0 is valid if we use no compression
fh.addU32(0);
// horizontal/vertical resolution in pixels / meter
fh.addU32(4000);
fh.addU32(4000);
// Number of colors
fh.addU32(256);
// Important colors, 0 is all
fh.addU32(0);
// Write the color palette
for(int i = 0; i < 256; ++i)
fh.addU32(uint32_t(minimap_color[i]));
// Bitmap width must be divisible by four, calculate how much padding we need
int padding = ((minimap_width & 3) != 0? 4-(minimap_width & 3) : 0);
// Bitmap rows are saved in reverse order
for(int y = minimap_height-1; y >= 0; --y)
{
fh.addRAW(pic + y*minimap_width, minimap_width);
for(int i = 0; i < padding; ++i)
{
fh.addU8(0);
}
if(y % 100 == 0 && displaydialog)
{
gui.SetLoadDone(90 + int((minimap_height-y) / double(minimap_height) * 10.0));
}
}
delete[] pic;
//fclose(file);
fh.close();
}
catch(...)
{
delete[] pic;
}
return true;
}