tibia-rme/source/spawn.cpp
Hampus Joakim Nilsson 8dbc487ef2 Initial commit of RME 3.0.
Clean git repository since the old svn / git mess was pretty much
unrecoverable unfortunetly. I would have liked to keep the history
for posterity, but that proved to be a futile quest.
2012-06-29 16:45:30 +02:00

58 lines
1.7 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
// $URL: http://svn.rebarp.se/svn/RME/trunk/source/spawn.hpp $
// $Id: spawn.hpp 264 2009-10-05 06:36:21Z remere $
#include "main.h"
#include "tile.h"
#include "spawn.h"
Spawns::Spawns() {
;
}
Spawns::~Spawns() {
;
}
void Spawns::addSpawn(Tile* tile) {
ASSERT(tile->spawn);
std::pair<SpawnPositionList::iterator, bool> s = spawns.insert(tile->getPosition());
ASSERT(s.second);
}
void Spawns::removeSpawn(Tile* tile) {
ASSERT(tile->spawn);
spawns.erase(tile->getPosition());
#if 0
SpawnPositionList::iterator iter = begin();
while(iter != end()) {
if(*iter == tile->getPosition()) {
spawns.erase(iter);
return;
}
++iter;
}
ASSERT(false);
#endif
}
std::ostream& operator<<(std::ostream& os, const Spawn& spawn) {
os << &spawn << ":: -> " << spawn.getSize() << std::endl;
return os;
}