mirror of
https://github.com/opentibiabr/remeres-map-editor
synced 2026-08-15 18:26:04 -04:00
2709 lines
81 KiB
C++
2709 lines
81 KiB
C++
//////////////////////////////////////////////////////////////////////
|
|
// This file is part of Remere's Map Editor
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Remere's Map Editor is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// Remere's Map Editor is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
#include "main.h"
|
|
|
|
#include <sstream>
|
|
#include <time.h>
|
|
#include <wx/wfstream.h>
|
|
|
|
#include "gui.h"
|
|
#include "editor.h"
|
|
#include "brush.h"
|
|
#include "sprites.h"
|
|
#include "map.h"
|
|
#include "tile.h"
|
|
#include "old_properties_window.h"
|
|
#include "properties_window.h"
|
|
#include "palette_window.h"
|
|
#include "map_display.h"
|
|
#include "map_drawer.h"
|
|
#include "application.h"
|
|
#include "live_server.h"
|
|
#include "browse_tile_window.h"
|
|
|
|
#include "doodad_brush.h"
|
|
#include "house_exit_brush.h"
|
|
#include "house_brush.h"
|
|
#include "wall_brush.h"
|
|
#include "spawn_monster_brush.h"
|
|
#include "monster_brush.h"
|
|
#include "ground_brush.h"
|
|
#include "waypoint_brush.h"
|
|
#include "raw_brush.h"
|
|
#include "carpet_brush.h"
|
|
#include "table_brush.h"
|
|
#include "spawn_npc_brush.h"
|
|
#include "npc_brush.h"
|
|
|
|
BEGIN_EVENT_TABLE(MapCanvas, wxGLCanvas)
|
|
EVT_KEY_DOWN(MapCanvas::OnKeyDown)
|
|
EVT_KEY_DOWN(MapCanvas::OnKeyUp)
|
|
|
|
// Mouse events
|
|
EVT_MOTION(MapCanvas::OnMouseMove)
|
|
EVT_LEFT_UP(MapCanvas::OnMouseLeftRelease)
|
|
EVT_LEFT_DOWN(MapCanvas::OnMouseLeftClick)
|
|
EVT_LEFT_DCLICK(MapCanvas::OnMouseLeftDoubleClick)
|
|
EVT_MIDDLE_DOWN(MapCanvas::OnMouseCenterClick)
|
|
EVT_MIDDLE_UP(MapCanvas::OnMouseCenterRelease)
|
|
EVT_RIGHT_DOWN(MapCanvas::OnMouseRightClick)
|
|
EVT_RIGHT_UP(MapCanvas::OnMouseRightRelease)
|
|
EVT_MOUSEWHEEL(MapCanvas::OnWheel)
|
|
EVT_ENTER_WINDOW(MapCanvas::OnGainMouse)
|
|
EVT_LEAVE_WINDOW(MapCanvas::OnLoseMouse)
|
|
|
|
//Drawing events
|
|
EVT_PAINT(MapCanvas::OnPaint)
|
|
EVT_ERASE_BACKGROUND(MapCanvas::OnEraseBackground)
|
|
|
|
// Menu events
|
|
EVT_MENU(MAP_POPUP_MENU_CUT, MapCanvas::OnCut)
|
|
EVT_MENU(MAP_POPUP_MENU_COPY, MapCanvas::OnCopy)
|
|
EVT_MENU(MAP_POPUP_MENU_COPY_POSITION, MapCanvas::OnCopyPosition)
|
|
EVT_MENU(MAP_POPUP_MENU_PASTE, MapCanvas::OnPaste)
|
|
EVT_MENU(MAP_POPUP_MENU_DELETE, MapCanvas::OnDelete)
|
|
//----
|
|
EVT_MENU(MAP_POPUP_MENU_COPY_SERVER_ID, MapCanvas::OnCopyServerId)
|
|
EVT_MENU(MAP_POPUP_MENU_COPY_CLIENT_ID, MapCanvas::OnCopyClientId)
|
|
EVT_MENU(MAP_POPUP_MENU_COPY_NAME, MapCanvas::OnCopyName)
|
|
// ----
|
|
EVT_MENU(MAP_POPUP_MENU_ROTATE, MapCanvas::OnRotateItem)
|
|
EVT_MENU(MAP_POPUP_MENU_GOTO, MapCanvas::OnGotoDestination)
|
|
EVT_MENU(MAP_POPUP_MENU_SWITCH_DOOR, MapCanvas::OnSwitchDoor)
|
|
// ----
|
|
EVT_MENU(MAP_POPUP_MENU_SELECT_RAW_BRUSH, MapCanvas::OnSelectRAWBrush)
|
|
EVT_MENU(MAP_POPUP_MENU_SELECT_GROUND_BRUSH, MapCanvas::OnSelectGroundBrush)
|
|
EVT_MENU(MAP_POPUP_MENU_SELECT_DOODAD_BRUSH, MapCanvas::OnSelectDoodadBrush)
|
|
EVT_MENU(MAP_POPUP_MENU_SELECT_DOOR_BRUSH, MapCanvas::OnSelectDoorBrush)
|
|
EVT_MENU(MAP_POPUP_MENU_SELECT_WALL_BRUSH, MapCanvas::OnSelectWallBrush)
|
|
EVT_MENU(MAP_POPUP_MENU_SELECT_CARPET_BRUSH, MapCanvas::OnSelectCarpetBrush)
|
|
EVT_MENU(MAP_POPUP_MENU_SELECT_TABLE_BRUSH, MapCanvas::OnSelectTableBrush)
|
|
EVT_MENU(MAP_POPUP_MENU_SELECT_MONSTER_BRUSH, MapCanvas::OnSelectMonsterBrush)
|
|
EVT_MENU(MAP_POPUP_MENU_SELECT_SPAWN_BRUSH, MapCanvas::OnSelectSpawnBrush)
|
|
EVT_MENU(MAP_POPUP_MENU_SELECT_NPC_BRUSH, MapCanvas::OnSelectNpcBrush)
|
|
EVT_MENU(MAP_POPUP_MENU_SELECT_SPAWN_NPC_BRUSH, MapCanvas::OnSelectSpawnNpcBrush)
|
|
EVT_MENU(MAP_POPUP_MENU_SELECT_HOUSE_BRUSH, MapCanvas::OnSelectHouseBrush)
|
|
// ----
|
|
EVT_MENU(MAP_POPUP_MENU_PROPERTIES, MapCanvas::OnProperties)
|
|
// ----
|
|
EVT_MENU(MAP_POPUP_MENU_BROWSE_TILE, MapCanvas::OnBrowseTile)
|
|
END_EVENT_TABLE()
|
|
|
|
bool MapCanvas::processed[] = {0};
|
|
|
|
MapCanvas::MapCanvas(MapWindow* parent, Editor& editor, int* attriblist) :
|
|
wxGLCanvas(parent, wxID_ANY, nullptr, wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS),
|
|
editor(editor),
|
|
floor(GROUND_LAYER),
|
|
zoom(1.0),
|
|
cursor_x(-1),
|
|
cursor_y(-1),
|
|
dragging(false),
|
|
boundbox_selection(false),
|
|
screendragging(false),
|
|
drawing(false),
|
|
dragging_draw(false),
|
|
replace_dragging(false),
|
|
|
|
screenshot_buffer(nullptr),
|
|
|
|
drag_start_x(-1),
|
|
drag_start_y(-1),
|
|
drag_start_z(-1),
|
|
|
|
last_cursor_map_x(-1),
|
|
last_cursor_map_y(-1),
|
|
last_cursor_map_z(-1),
|
|
|
|
last_click_map_x(-1),
|
|
last_click_map_y(-1),
|
|
last_click_map_z(-1),
|
|
last_click_abs_x(-1),
|
|
last_click_abs_y(-1),
|
|
last_click_x(-1),
|
|
last_click_y(-1),
|
|
|
|
last_mmb_click_x(-1),
|
|
last_mmb_click_y(-1)
|
|
{
|
|
popup_menu = newd MapPopupMenu(editor);
|
|
animation_timer = newd AnimationTimer(this);
|
|
drawer = new MapDrawer(this);
|
|
keyCode = WXK_NONE;
|
|
}
|
|
|
|
MapCanvas::~MapCanvas()
|
|
{
|
|
delete popup_menu;
|
|
delete animation_timer;
|
|
delete drawer;
|
|
free(screenshot_buffer);
|
|
}
|
|
|
|
void MapCanvas::Refresh()
|
|
{
|
|
if(refresh_watch.Time() > g_settings.getInteger(Config::HARD_REFRESH_RATE)) {
|
|
refresh_watch.Start();
|
|
wxGLCanvas::Update();
|
|
}
|
|
wxGLCanvas::Refresh();
|
|
}
|
|
|
|
void MapCanvas::SetZoom(double value)
|
|
{
|
|
if(value < 0.125)
|
|
value = 0.125;
|
|
|
|
if(value > 25.00)
|
|
value = 25.0;
|
|
|
|
if(zoom != value) {
|
|
int center_x, center_y;
|
|
GetScreenCenter(¢er_x, ¢er_y);
|
|
|
|
zoom = value;
|
|
static_cast<MapWindow*>(GetParent())->SetScreenCenterPosition(Position(center_x, center_y, floor));
|
|
|
|
UpdatePositionStatus();
|
|
UpdateZoomStatus();
|
|
Refresh();
|
|
}
|
|
}
|
|
|
|
void MapCanvas::GetViewBox(int* view_scroll_x, int* view_scroll_y, int* screensize_x, int* screensize_y) const
|
|
{
|
|
static_cast<MapWindow*>(GetParent())->GetViewSize(screensize_x, screensize_y);
|
|
static_cast<MapWindow*>(GetParent())->GetViewStart(view_scroll_x, view_scroll_y);
|
|
}
|
|
|
|
void MapCanvas::OnPaint(wxPaintEvent& event)
|
|
{
|
|
SetCurrent(*g_gui.GetGLContext(this));
|
|
|
|
if(g_gui.IsRenderingEnabled()) {
|
|
DrawingOptions& options = drawer->getOptions();
|
|
if(screenshot_buffer) {
|
|
options.SetIngame();
|
|
} else {
|
|
options.transparent_floors = g_settings.getBoolean(Config::TRANSPARENT_FLOORS);
|
|
options.transparent_items = g_settings.getBoolean(Config::TRANSPARENT_ITEMS);
|
|
options.show_ingame_box = g_settings.getBoolean(Config::SHOW_INGAME_BOX);
|
|
options.show_grid = g_settings.getInteger(Config::SHOW_GRID);
|
|
options.ingame = !g_settings.getBoolean(Config::SHOW_EXTRA);
|
|
options.show_all_floors = g_settings.getBoolean(Config::SHOW_ALL_FLOORS);
|
|
options.show_monsters = g_settings.getBoolean(Config::SHOW_MONSTERS);
|
|
options.show_spawns_monster = g_settings.getBoolean(Config::SHOW_SPAWNS_MONSTER);
|
|
options.show_npcs = g_settings.getBoolean(Config::SHOW_NPCS);
|
|
options.show_spawns_npc = g_settings.getBoolean(Config::SHOW_SPAWNS_NPC);
|
|
options.show_houses = g_settings.getBoolean(Config::SHOW_HOUSES);
|
|
options.show_shade = g_settings.getBoolean(Config::SHOW_SHADE);
|
|
options.show_special_tiles = g_settings.getBoolean(Config::SHOW_SPECIAL_TILES);
|
|
options.show_items = g_settings.getBoolean(Config::SHOW_ITEMS);
|
|
options.highlight_items = g_settings.getBoolean(Config::HIGHLIGHT_ITEMS);
|
|
options.show_blocking = g_settings.getBoolean(Config::SHOW_BLOCKING);
|
|
options.show_tooltips = g_settings.getBoolean(Config::SHOW_TOOLTIPS);
|
|
options.show_as_minimap = g_settings.getBoolean(Config::SHOW_AS_MINIMAP);
|
|
options.show_only_colors = g_settings.getBoolean(Config::SHOW_ONLY_TILEFLAGS);
|
|
options.show_only_modified = g_settings.getBoolean(Config::SHOW_ONLY_MODIFIED_TILES);
|
|
options.show_preview = g_settings.getBoolean(Config::SHOW_PREVIEW);
|
|
options.show_hooks = g_settings.getBoolean(Config::SHOW_WALL_HOOKS);
|
|
options.hide_items_when_zoomed = g_settings.getBoolean(Config::HIDE_ITEMS_WHEN_ZOOMED);
|
|
}
|
|
|
|
options.dragging = boundbox_selection;
|
|
|
|
if(options.show_preview)
|
|
animation_timer->Start();
|
|
else
|
|
animation_timer->Stop();
|
|
|
|
drawer->SetupVars();
|
|
drawer->SetupGL();
|
|
drawer->Draw();
|
|
|
|
if(screenshot_buffer)
|
|
drawer->TakeScreenshot(screenshot_buffer);
|
|
|
|
drawer->Release();
|
|
}
|
|
|
|
// Clean unused textures
|
|
g_gui.gfx.garbageCollection();
|
|
|
|
// Swap buffer
|
|
SwapBuffers();
|
|
|
|
// Send newd node requests
|
|
editor.SendNodeRequests();
|
|
}
|
|
|
|
void MapCanvas::TakeScreenshot(wxFileName path, wxString format)
|
|
{
|
|
int screensize_x, screensize_y;
|
|
GetViewBox(&view_scroll_x, &view_scroll_y, &screensize_x, &screensize_y);
|
|
|
|
delete[] screenshot_buffer;
|
|
screenshot_buffer = newd uint8_t[3 * screensize_x * screensize_y];
|
|
|
|
// Draw the window
|
|
Refresh();
|
|
wxGLCanvas::Update(); // Forces immediate redraws the window.
|
|
|
|
// screenshot_buffer should now contain the screenbuffer
|
|
if(screenshot_buffer == nullptr) {
|
|
g_gui.PopupDialog("Capture failed", "Image capture failed. Old Video Driver?", wxOK);
|
|
} else {
|
|
// We got the shit
|
|
int screensize_x, screensize_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewSize(&screensize_x, &screensize_y);
|
|
wxImage screenshot(screensize_x, screensize_y, screenshot_buffer);
|
|
|
|
time_t t = time(nullptr);
|
|
struct tm* current_time = localtime(&t);
|
|
ASSERT(current_time);
|
|
|
|
wxString date;
|
|
date << "screenshot_" << (1900 + current_time->tm_year);
|
|
if(current_time->tm_mon < 9)
|
|
date << "-" << "0" << current_time->tm_mon+1;
|
|
else
|
|
date << "-" << current_time->tm_mon+1;
|
|
date << "-" << current_time->tm_mday;
|
|
date << "-" << current_time->tm_hour;
|
|
date << "-" << current_time->tm_min;
|
|
date << "-" << current_time->tm_sec;
|
|
|
|
int type = 0;
|
|
path.SetName(date);
|
|
if(format == "bmp") {
|
|
path.SetExt(format);
|
|
type = wxBITMAP_TYPE_BMP;
|
|
} else if(format == "png") {
|
|
path.SetExt(format);
|
|
type = wxBITMAP_TYPE_PNG;
|
|
} else if(format == "jpg" || format == "jpeg") {
|
|
path.SetExt(format);
|
|
type = wxBITMAP_TYPE_JPEG;
|
|
} else if(format == "tga") {
|
|
path.SetExt(format);
|
|
type = wxBITMAP_TYPE_TGA;
|
|
} else {
|
|
g_gui.SetStatusText("Unknown screenshot format \'" + format + "\", switching to default (png)");
|
|
path.SetExt("png");;
|
|
type = wxBITMAP_TYPE_PNG;
|
|
}
|
|
|
|
path.Mkdir(0755, wxPATH_MKDIR_FULL);
|
|
wxFileOutputStream of(path.GetFullPath());
|
|
if(of.IsOk()) {
|
|
if(screenshot.SaveFile(of, static_cast<wxBitmapType>(type)))
|
|
g_gui.SetStatusText("Took screenshot and saved as " + path.GetFullName());
|
|
else
|
|
g_gui.PopupDialog("File error", "Couldn't save image file correctly.", wxOK);
|
|
} else {
|
|
g_gui.PopupDialog("File error", "Couldn't open file " + path.GetFullPath() + " for writing.", wxOK);
|
|
}
|
|
|
|
}
|
|
|
|
Refresh();
|
|
|
|
screenshot_buffer = nullptr;
|
|
}
|
|
|
|
void MapCanvas::ScreenToMap(int screen_x, int screen_y, int* map_x, int* map_y)
|
|
{
|
|
int start_x, start_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewStart(&start_x, &start_y);
|
|
|
|
screen_x *= GetContentScaleFactor();
|
|
screen_y *= GetContentScaleFactor();
|
|
|
|
if(screen_x < 0) {
|
|
*map_x = (start_x + screen_x) / TILE_SIZE;
|
|
} else {
|
|
*map_x = int(start_x + (screen_x * zoom)) / TILE_SIZE;
|
|
}
|
|
|
|
if(screen_y < 0) {
|
|
*map_y = (start_y + screen_y) / TILE_SIZE;
|
|
} else {
|
|
*map_y = int(start_y + (screen_y * zoom)) / TILE_SIZE;
|
|
}
|
|
|
|
if(floor <= GROUND_LAYER) {
|
|
*map_x += GROUND_LAYER - floor;
|
|
*map_y += GROUND_LAYER - floor;
|
|
}/* else {
|
|
*map_x += MAP_MAX_LAYER - floor;
|
|
*map_y += MAP_MAX_LAYER - floor;
|
|
}*/
|
|
}
|
|
|
|
void MapCanvas::GetScreenCenter(int* map_x, int* map_y)
|
|
{
|
|
int width, height;
|
|
static_cast<MapWindow*>(GetParent())->GetViewSize(&width, &height);
|
|
return ScreenToMap(width/2, height/2, map_x, map_y);
|
|
}
|
|
|
|
Position MapCanvas::GetCursorPosition() const
|
|
{
|
|
return Position(last_cursor_map_x, last_cursor_map_y, floor);
|
|
}
|
|
|
|
void MapCanvas::UpdatePositionStatus(int x, int y)
|
|
{
|
|
if(x == -1) x = cursor_x;
|
|
if(y == -1) y = cursor_y;
|
|
|
|
int map_x, map_y;
|
|
ScreenToMap(x, y, &map_x, &map_y);
|
|
|
|
wxString ss;
|
|
ss << "x: " << map_x << " y:" << map_y << " z:" << floor;
|
|
g_gui.root->SetStatusText(ss,2);
|
|
|
|
ss = "";
|
|
Tile* tile = editor.map.getTile(map_x, map_y, floor);
|
|
if(tile) {
|
|
if(tile->spawnMonster && g_settings.getInteger(Config::SHOW_SPAWNS_MONSTER)) {
|
|
ss << "Monster spawn radius: " << tile->spawnMonster->getSize();
|
|
} else if(tile->monster && g_settings.getInteger(Config::SHOW_MONSTERS)) {
|
|
ss << ("Monster");
|
|
ss << " \"" << wxstr(tile->monster->getName()) << "\" spawntime: " << tile->monster->getSpawnMonsterTime();
|
|
} else if(tile->spawnNpc && g_settings.getInteger(Config::SHOW_SPAWNS_NPC)) {
|
|
ss << "Npc spawn radius: " << tile->spawnNpc->getSize();
|
|
} else if(tile->npc && g_settings.getInteger(Config::SHOW_NPCS)) {
|
|
ss << ("NPC");
|
|
ss << " \"" << wxstr(tile->npc->getName()) << "\" spawntime: " << tile->npc->getSpawnNpcTime();
|
|
} else if(Item* item = tile->getTopItem()) {
|
|
ss << "Item \"" << wxstr(item->getName()) << "\"";
|
|
ss << " id:" << item->getID();
|
|
ss << " cid:" << item->getClientID();
|
|
if(item->getUniqueID()) ss << " uid:" << item->getUniqueID();
|
|
if(item->getActionID()) ss << " aid:" << item->getActionID();
|
|
if(item->hasWeight()) {
|
|
wxString s;
|
|
s.Printf("%.2f", item->getWeight());
|
|
ss << " weight: " << s;
|
|
}
|
|
} else {
|
|
ss << "Nothing";
|
|
}
|
|
} else {
|
|
ss << "Nothing";
|
|
}
|
|
|
|
if(editor.IsLive()) {
|
|
editor.GetLive().updateCursor(Position(map_x, map_y, floor));
|
|
}
|
|
|
|
g_gui.root->SetStatusText(ss, 1);
|
|
}
|
|
|
|
void MapCanvas::UpdateZoomStatus()
|
|
{
|
|
int percentage = (int)((1.0 / zoom) * 100);
|
|
wxString ss;
|
|
ss << "zoom: " << percentage << "%";
|
|
g_gui.root->SetStatusText(ss, 3);
|
|
}
|
|
|
|
void MapCanvas::OnMouseMove(wxMouseEvent& event)
|
|
{
|
|
if(screendragging) {
|
|
static_cast<MapWindow*>(GetParent())->ScrollRelative(int(g_settings.getFloat(Config::SCROLL_SPEED) * zoom*(event.GetX() - cursor_x)), int(g_settings.getFloat(Config::SCROLL_SPEED) * zoom*(event.GetY() - cursor_y)));
|
|
Refresh();
|
|
}
|
|
|
|
cursor_x = event.GetX();
|
|
cursor_y = event.GetY();
|
|
|
|
int mouse_map_x, mouse_map_y;
|
|
MouseToMap(&mouse_map_x,&mouse_map_y);
|
|
|
|
bool map_update = false;
|
|
if(last_cursor_map_x != mouse_map_x || last_cursor_map_y != mouse_map_y || last_cursor_map_z != floor) {
|
|
map_update = true;
|
|
}
|
|
last_cursor_map_x = mouse_map_x;
|
|
last_cursor_map_y = mouse_map_y;
|
|
last_cursor_map_z = floor;
|
|
|
|
if(map_update) {
|
|
UpdatePositionStatus(cursor_x, cursor_y);
|
|
UpdateZoomStatus();
|
|
}
|
|
|
|
if(g_gui.IsSelectionMode()) {
|
|
if(map_update && isPasting()) {
|
|
Refresh();
|
|
} else if(map_update && dragging) {
|
|
wxString ss;
|
|
|
|
int move_x = drag_start_x - mouse_map_x;
|
|
int move_y = drag_start_y - mouse_map_y;
|
|
int move_z = drag_start_z - floor;
|
|
ss << "Dragging " << -move_x << "," << -move_y << "," << -move_z;
|
|
g_gui.SetStatusText(ss);
|
|
|
|
Refresh();
|
|
} else if(boundbox_selection) {
|
|
if(map_update) {
|
|
wxString ss;
|
|
|
|
int move_x = std::abs(last_click_map_x - mouse_map_x);
|
|
int move_y = std::abs(last_click_map_y - mouse_map_y);
|
|
ss << "Selection " << move_x+1 << ":" << move_y+1;
|
|
g_gui.SetStatusText(ss);
|
|
}
|
|
|
|
Refresh();
|
|
}
|
|
} else { // Drawing mode
|
|
Brush* brush = g_gui.GetCurrentBrush();
|
|
if(map_update && drawing && brush) {
|
|
if(brush->isDoodad()) {
|
|
if(event.ControlDown()) {
|
|
PositionVector tilestodraw;
|
|
getTilesToDraw(mouse_map_x, mouse_map_y, floor, &tilestodraw, nullptr);
|
|
editor.undraw(tilestodraw, event.ShiftDown() || event.AltDown());
|
|
} else {
|
|
editor.draw(Position(mouse_map_x, mouse_map_y, floor), event.ShiftDown() || event.AltDown());
|
|
}
|
|
} else if(brush->isDoor()) {
|
|
if(!brush->canDraw(&editor.map, Position(mouse_map_x, mouse_map_y, floor))) {
|
|
// We don't have to waste an action in this case...
|
|
} else {
|
|
PositionVector tilestodraw;
|
|
PositionVector tilestoborder;
|
|
|
|
tilestodraw.push_back(Position(mouse_map_x, mouse_map_y, floor));
|
|
|
|
tilestoborder.push_back(Position(mouse_map_x , mouse_map_y - 1, floor));
|
|
tilestoborder.push_back(Position(mouse_map_x - 1, mouse_map_y , floor));
|
|
tilestoborder.push_back(Position(mouse_map_x , mouse_map_y + 1, floor));
|
|
tilestoborder.push_back(Position(mouse_map_x + 1, mouse_map_y , floor));
|
|
|
|
if(event.ControlDown()) {
|
|
editor.undraw(tilestodraw, tilestoborder, event.AltDown());
|
|
} else {
|
|
editor.draw(tilestodraw, tilestoborder, event.AltDown());
|
|
}
|
|
}
|
|
} else if(brush->needBorders()) {
|
|
PositionVector tilestodraw, tilestoborder;
|
|
|
|
getTilesToDraw(mouse_map_x, mouse_map_y, floor, &tilestodraw, &tilestoborder);
|
|
|
|
if(event.ControlDown()) {
|
|
editor.undraw(tilestodraw, tilestoborder, event.AltDown());
|
|
} else {
|
|
editor.draw(tilestodraw, tilestoborder, event.AltDown());
|
|
}
|
|
} else if(brush->oneSizeFitsAll()) {
|
|
drawing = true;
|
|
PositionVector tilestodraw;
|
|
tilestodraw.push_back(Position(mouse_map_x,mouse_map_y, floor));
|
|
|
|
if(event.ControlDown()) {
|
|
editor.undraw(tilestodraw, event.AltDown());
|
|
} else {
|
|
editor.draw(tilestodraw, event.AltDown());
|
|
}
|
|
} else { // No borders
|
|
PositionVector tilestodraw;
|
|
|
|
for(int y = -g_gui.GetBrushSize(); y <= g_gui.GetBrushSize(); y++) {
|
|
for(int x = -g_gui.GetBrushSize(); x <= g_gui.GetBrushSize(); x++) {
|
|
if(g_gui.GetBrushShape() == BRUSHSHAPE_SQUARE) {
|
|
tilestodraw.push_back(Position(mouse_map_x+x,mouse_map_y+y, floor));
|
|
} else if(g_gui.GetBrushShape() == BRUSHSHAPE_CIRCLE) {
|
|
double distance = sqrt(double(x*x) + double(y*y));
|
|
if(distance < g_gui.GetBrushSize()+0.005) {
|
|
tilestodraw.push_back(Position(mouse_map_x+x,mouse_map_y+y, floor));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(event.ControlDown()) {
|
|
editor.undraw(tilestodraw, event.AltDown());
|
|
} else {
|
|
editor.draw(tilestodraw, event.AltDown());
|
|
}
|
|
}
|
|
|
|
// Create newd doodad layout (does nothing if a non-doodad brush is selected)
|
|
g_gui.FillDoodadPreviewBuffer();
|
|
|
|
g_gui.RefreshView();
|
|
} else if(dragging_draw) {
|
|
g_gui.RefreshView();
|
|
} else if (map_update && brush) {
|
|
Refresh();
|
|
}
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnMouseLeftRelease(wxMouseEvent& event)
|
|
{
|
|
OnMouseActionRelease(event);
|
|
}
|
|
|
|
void MapCanvas::OnMouseLeftClick(wxMouseEvent& event)
|
|
{
|
|
OnMouseActionClick(event);
|
|
}
|
|
|
|
void MapCanvas::OnMouseLeftDoubleClick(wxMouseEvent& event)
|
|
{
|
|
if(g_settings.getInteger(Config::DOUBLECLICK_PROPERTIES)) {
|
|
int mouse_map_x, mouse_map_y;
|
|
ScreenToMap(event.GetX(), event.GetY(), &mouse_map_x, &mouse_map_y);
|
|
Tile* tile = editor.map.getTile(mouse_map_x, mouse_map_y, floor);
|
|
|
|
if(tile && tile->size() > 0) {
|
|
Tile* new_tile = tile->deepCopy(editor.map);
|
|
wxDialog* w = nullptr;
|
|
// Show monster spawn
|
|
if(new_tile->spawnMonster && g_settings.getInteger(Config::SHOW_SPAWNS_MONSTER))
|
|
w = newd OldPropertiesWindow(g_gui.root, &editor.map, new_tile, new_tile->spawnMonster);
|
|
// Show monster
|
|
else if(new_tile->monster && g_settings.getInteger(Config::SHOW_MONSTERS))
|
|
w = newd OldPropertiesWindow(g_gui.root, &editor.map, new_tile, new_tile->monster);
|
|
// Show npc
|
|
else if(new_tile->npc && g_settings.getInteger(Config::SHOW_NPCS))
|
|
w = newd OldPropertiesWindow(g_gui.root, &editor.map, new_tile, new_tile->npc);
|
|
// Show npc spawn
|
|
else if(new_tile->spawnNpc && g_settings.getInteger(Config::SHOW_SPAWNS_NPC))
|
|
w = newd OldPropertiesWindow(g_gui.root, &editor.map, new_tile, new_tile->spawnNpc);
|
|
else if(Item* item = new_tile->getTopItem()) {
|
|
if(editor.map.getVersion().otbm >= MAP_OTBM_4)
|
|
w = newd PropertiesWindow(g_gui.root, &editor.map, new_tile, item);
|
|
else
|
|
w = newd OldPropertiesWindow(g_gui.root, &editor.map, new_tile, item);
|
|
} else
|
|
return;
|
|
|
|
int ret = w->ShowModal();
|
|
if(ret != 0) {
|
|
Action* action = editor.actionQueue->createAction(ACTION_CHANGE_PROPERTIES);
|
|
action->addChange(newd Change(new_tile));
|
|
editor.addAction(action);
|
|
} else {
|
|
// Cancel!
|
|
delete new_tile;
|
|
}
|
|
w->Destroy();
|
|
}
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnMouseCenterClick(wxMouseEvent& event)
|
|
{
|
|
if(g_settings.getInteger(Config::SWITCH_MOUSEBUTTONS)) {
|
|
OnMousePropertiesClick(event);
|
|
} else {
|
|
OnMouseCameraClick(event);
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnMouseCenterRelease(wxMouseEvent& event)
|
|
{
|
|
if(g_settings.getInteger(Config::SWITCH_MOUSEBUTTONS)) {
|
|
OnMousePropertiesRelease(event);
|
|
} else {
|
|
OnMouseCameraRelease(event);
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnMouseRightClick(wxMouseEvent& event)
|
|
{
|
|
if(g_settings.getInteger(Config::SWITCH_MOUSEBUTTONS)) {
|
|
OnMouseCameraClick(event);
|
|
} else {
|
|
OnMousePropertiesClick(event);
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnMouseRightRelease(wxMouseEvent& event)
|
|
{
|
|
if(g_settings.getInteger(Config::SWITCH_MOUSEBUTTONS)) {
|
|
OnMouseCameraRelease(event);
|
|
} else {
|
|
OnMousePropertiesRelease(event);
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnMouseActionClick(wxMouseEvent& event)
|
|
{
|
|
SetFocus();
|
|
|
|
int mouse_map_x, mouse_map_y;
|
|
ScreenToMap(event.GetX(), event.GetY(), &mouse_map_x, &mouse_map_y);
|
|
|
|
if(event.ControlDown() && event.AltDown()) {
|
|
Tile* tile = editor.map.getTile(mouse_map_x, mouse_map_y, floor);
|
|
if(tile && tile->size() > 0) {
|
|
Item* item = tile->getTopItem();
|
|
if(item && item->getRAWBrush())
|
|
g_gui.SelectBrush(item->getRAWBrush(), TILESET_RAW);
|
|
}
|
|
} else if(g_gui.IsSelectionMode()) {
|
|
if(isPasting()) {
|
|
// Set paste to false (no rendering etc.)
|
|
EndPasting();
|
|
|
|
// Paste to the map
|
|
editor.copybuffer.paste(editor, Position(mouse_map_x, mouse_map_y, floor));
|
|
|
|
// Start dragging
|
|
dragging = true;
|
|
drag_start_x = mouse_map_x;
|
|
drag_start_y = mouse_map_y;
|
|
drag_start_z = floor;
|
|
} else do {
|
|
boundbox_selection = false;
|
|
if(event.ShiftDown()) {
|
|
boundbox_selection = true;
|
|
|
|
if(!event.ControlDown()) {
|
|
editor.selection.start(); // Start selection session
|
|
editor.selection.clear(); // Clear out selection
|
|
editor.selection.finish(); // End selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
} else if(event.ControlDown()) {
|
|
Tile* tile = editor.map.getTile(mouse_map_x, mouse_map_y, floor);
|
|
if(tile) {
|
|
// Show monster spawn
|
|
if(tile->spawnMonster && g_settings.getInteger(Config::SHOW_SPAWNS_MONSTER)) {
|
|
editor.selection.start(); // Start selection session
|
|
if(tile->spawnMonster->isSelected()) {
|
|
editor.selection.remove(tile, tile->spawnMonster);
|
|
} else {
|
|
editor.selection.add(tile, tile->spawnMonster);
|
|
}
|
|
editor.selection.finish(); // Finish selection session
|
|
editor.selection.updateSelectionCount();
|
|
// Show monsters
|
|
} else if(tile->monster && g_settings.getInteger(Config::SHOW_MONSTERS)) {
|
|
editor.selection.start(); // Start selection session
|
|
if(tile->monster->isSelected()) {
|
|
editor.selection.remove(tile, tile->monster);
|
|
} else {
|
|
editor.selection.add(tile, tile->monster);
|
|
}
|
|
editor.selection.finish(); // Finish selection session
|
|
editor.selection.updateSelectionCount();
|
|
} else {
|
|
Item* item = tile->getTopItem();
|
|
if(item) {
|
|
editor.selection.start(); // Start selection session
|
|
if(item->isSelected()) {
|
|
editor.selection.remove(tile, item);
|
|
} else {
|
|
editor.selection.add(tile, item);
|
|
}
|
|
editor.selection.finish(); // Finish selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
}
|
|
// Show npcs
|
|
if(tile->spawnNpc && g_settings.getInteger(Config::SHOW_SPAWNS_NPC)) {
|
|
editor.selection.start(); // Start selection session
|
|
if(tile->spawnNpc->isSelected()) {
|
|
editor.selection.remove(tile, tile->spawnNpc);
|
|
} else {
|
|
editor.selection.add(tile, tile->spawnNpc);
|
|
}
|
|
editor.selection.finish(); // Finish selection session
|
|
editor.selection.updateSelectionCount();
|
|
} else if(tile->npc && g_settings.getInteger(Config::SHOW_NPCS)) {
|
|
editor.selection.start(); // Start selection session
|
|
if(tile->npc->isSelected()) {
|
|
editor.selection.remove(tile, tile->npc);
|
|
} else {
|
|
editor.selection.add(tile, tile->npc);
|
|
}
|
|
editor.selection.finish(); // Finish selection session
|
|
editor.selection.updateSelectionCount();
|
|
// Show npc spawn
|
|
} else {
|
|
Item* item = tile->getTopItem();
|
|
if(item) {
|
|
editor.selection.start(); // Start selection session
|
|
if(item->isSelected()) {
|
|
editor.selection.remove(tile, item);
|
|
} else {
|
|
editor.selection.add(tile, item);
|
|
}
|
|
editor.selection.finish(); // Finish selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
Tile* tile = editor.map.getTile(mouse_map_x, mouse_map_y, floor);
|
|
if(!tile) {
|
|
editor.selection.start(); // Start selection session
|
|
editor.selection.clear(); // Clear out selection
|
|
editor.selection.finish(); // End selection session
|
|
editor.selection.updateSelectionCount();
|
|
} else if(tile->isSelected()) {
|
|
dragging = true;
|
|
drag_start_x = mouse_map_x;
|
|
drag_start_y = mouse_map_y;
|
|
drag_start_z = floor;
|
|
} else {
|
|
editor.selection.start(); // Start a selection session
|
|
editor.selection.clear();
|
|
editor.selection.commit();
|
|
// Show monster spawn
|
|
if(tile->spawnMonster && g_settings.getInteger(Config::SHOW_SPAWNS_MONSTER)) {
|
|
editor.selection.add(tile, tile->spawnMonster);
|
|
dragging = true;
|
|
drag_start_x = mouse_map_x;
|
|
drag_start_y = mouse_map_y;
|
|
drag_start_z = floor;
|
|
// Show monsters
|
|
} else if(tile->monster && g_settings.getInteger(Config::SHOW_MONSTERS)) {
|
|
editor.selection.add(tile, tile->monster);
|
|
dragging = true;
|
|
drag_start_x = mouse_map_x;
|
|
drag_start_y = mouse_map_y;
|
|
drag_start_z = floor;
|
|
// Show npc spawns
|
|
} else if(tile->spawnNpc && g_settings.getInteger(Config::SHOW_SPAWNS_NPC)) {
|
|
editor.selection.add(tile, tile->spawnNpc);
|
|
dragging = true;
|
|
drag_start_x = mouse_map_x;
|
|
drag_start_y = mouse_map_y;
|
|
drag_start_z = floor;
|
|
// Show npcs
|
|
} else if(tile->npc && g_settings.getInteger(Config::SHOW_NPCS)) {
|
|
editor.selection.add(tile, tile->npc);
|
|
dragging = true;
|
|
drag_start_x = mouse_map_x;
|
|
drag_start_y = mouse_map_y;
|
|
drag_start_z = floor;
|
|
} else {
|
|
Item* item = tile->getTopItem();
|
|
if(item) {
|
|
editor.selection.add(tile, item);
|
|
dragging = true;
|
|
drag_start_x = mouse_map_x;
|
|
drag_start_y = mouse_map_y;
|
|
drag_start_z = floor;
|
|
}
|
|
}
|
|
editor.selection.finish(); // Finish the selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
}
|
|
} while(false);
|
|
} else if(g_gui.GetCurrentBrush()) { // Drawing mode
|
|
Brush* brush = g_gui.GetCurrentBrush();
|
|
if(event.ShiftDown() && brush->canDrag()) {
|
|
dragging_draw = true;
|
|
} else {
|
|
if(g_gui.GetBrushSize() == 0 && !brush->oneSizeFitsAll()) {
|
|
drawing = true;
|
|
} else {
|
|
drawing = g_gui.GetCurrentBrush()->canSmear();
|
|
}
|
|
if(brush->isWall()) {
|
|
if(event.AltDown() && g_gui.GetBrushSize() == 0) {
|
|
// z0mg, just clicked a tile, shift variaton.
|
|
if(event.ControlDown()) {
|
|
editor.undraw(Position(mouse_map_x, mouse_map_y, floor), event.AltDown());
|
|
} else {
|
|
editor.draw(Position(mouse_map_x, mouse_map_y, floor), event.AltDown());
|
|
}
|
|
} else {
|
|
PositionVector tilestodraw;
|
|
PositionVector tilestoborder;
|
|
|
|
int start_map_x = mouse_map_x - g_gui.GetBrushSize();
|
|
int start_map_y = mouse_map_y - g_gui.GetBrushSize();
|
|
int end_map_x = mouse_map_x + g_gui.GetBrushSize();
|
|
int end_map_y = mouse_map_y + g_gui.GetBrushSize();
|
|
|
|
for(int y = start_map_y -1; y <= end_map_y + 1; ++y) {
|
|
for(int x = start_map_x - 1; x <= end_map_x + 1; ++x) {
|
|
if((x <= start_map_x+1 || x >= end_map_x-1) || (y <= start_map_y+1 || y >= end_map_y-1)) {
|
|
tilestoborder.push_back(Position(x,y,floor));
|
|
}
|
|
if(((x == start_map_x || x == end_map_x) || (y == start_map_y || y == end_map_y)) &&
|
|
((x >= start_map_x && x <= end_map_x) && (y >= start_map_y && y <= end_map_y))) {
|
|
tilestodraw.push_back(Position(x,y,floor));
|
|
}
|
|
}
|
|
}
|
|
if(event.ControlDown()) {
|
|
editor.undraw(tilestodraw, tilestoborder, event.AltDown());
|
|
} else {
|
|
editor.draw(tilestodraw, tilestoborder, event.AltDown());
|
|
}
|
|
}
|
|
} else if(brush->isDoor()) {
|
|
PositionVector tilestodraw;
|
|
PositionVector tilestoborder;
|
|
|
|
tilestodraw.push_back(Position(mouse_map_x, mouse_map_y, floor));
|
|
|
|
tilestoborder.push_back(Position(mouse_map_x , mouse_map_y - 1, floor));
|
|
tilestoborder.push_back(Position(mouse_map_x - 1, mouse_map_y , floor));
|
|
tilestoborder.push_back(Position(mouse_map_x , mouse_map_y + 1, floor));
|
|
tilestoborder.push_back(Position(mouse_map_x + 1, mouse_map_y , floor));
|
|
|
|
if(event.ControlDown()) {
|
|
editor.undraw(tilestodraw, tilestoborder, event.AltDown());
|
|
} else {
|
|
editor.draw(tilestodraw, tilestoborder, event.AltDown());
|
|
}
|
|
} else if(brush->isDoodad() || brush->isSpawnMonster() || brush->isMonster()) {
|
|
if(event.ControlDown()) {
|
|
if(brush->isDoodad()) {
|
|
PositionVector tilestodraw;
|
|
getTilesToDraw(mouse_map_x, mouse_map_y, floor, &tilestodraw, nullptr);
|
|
editor.undraw(tilestodraw, event.AltDown());
|
|
} else {
|
|
editor.undraw(Position(mouse_map_x, mouse_map_y, floor), event.ShiftDown() || event.AltDown());
|
|
}
|
|
} else {
|
|
bool will_show_spawn = false;
|
|
if(brush->isSpawnMonster() || brush->isMonster()) {
|
|
if(!g_settings.getBoolean(Config::SHOW_SPAWNS_MONSTER)) {
|
|
Tile* tile = editor.map.getTile(mouse_map_x, mouse_map_y, floor);
|
|
if(!tile || !tile->spawnMonster) {
|
|
will_show_spawn = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
editor.draw(Position(mouse_map_x, mouse_map_y, floor), event.ShiftDown() || event.AltDown());
|
|
|
|
if(will_show_spawn) {
|
|
Tile* tile = editor.map.getTile(mouse_map_x, mouse_map_y, floor);
|
|
if(tile && tile->spawnMonster) {
|
|
g_settings.setInteger(Config::SHOW_SPAWNS_MONSTER, true);
|
|
g_gui.UpdateMenubar();
|
|
}
|
|
}
|
|
}
|
|
} else if(brush->isDoodad() || brush->isSpawnNpc() || brush->isNpc()) {
|
|
if(event.ControlDown()) {
|
|
if(brush->isDoodad()) {
|
|
PositionVector tilestodraw;
|
|
getTilesToDraw(mouse_map_x, mouse_map_y, floor, &tilestodraw, nullptr);
|
|
editor.undraw(tilestodraw, event.AltDown());
|
|
} else {
|
|
editor.undraw(Position(mouse_map_x, mouse_map_y, floor), event.ShiftDown() || event.AltDown());
|
|
}
|
|
} else {
|
|
bool will_show_spawn_npc = false;
|
|
if(brush->isSpawnNpc() || brush->isNpc()) {
|
|
if(!g_settings.getBoolean(Config::SHOW_SPAWNS_NPC)) {
|
|
Tile* tile = editor.map.getTile(mouse_map_x, mouse_map_y, floor);
|
|
if(!tile || !tile->spawnNpc) {
|
|
will_show_spawn_npc = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
editor.draw(Position(mouse_map_x, mouse_map_y, floor), event.ShiftDown() || event.AltDown());
|
|
|
|
if(will_show_spawn_npc) {
|
|
Tile* tile = editor.map.getTile(mouse_map_x, mouse_map_y, floor);
|
|
if(tile && tile->spawnNpc) {
|
|
g_settings.setInteger(Config::SHOW_SPAWNS_NPC, true);
|
|
g_gui.UpdateMenubar();
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
if(brush->isGround() && event.AltDown()) {
|
|
replace_dragging = true;
|
|
Tile* draw_tile = editor.map.getTile(mouse_map_x, mouse_map_y, floor);
|
|
if(draw_tile) {
|
|
editor.replace_brush = draw_tile->getGroundBrush();
|
|
} else {
|
|
editor.replace_brush = nullptr;
|
|
}
|
|
}
|
|
|
|
if(brush->needBorders()) {
|
|
PositionVector tilestodraw;
|
|
PositionVector tilestoborder;
|
|
|
|
bool fill = keyCode == WXK_CONTROL_D && event.ControlDown() && brush->isGround();
|
|
getTilesToDraw(mouse_map_x, mouse_map_y, floor, &tilestodraw, &tilestoborder, fill);
|
|
|
|
if(!fill && event.ControlDown()) {
|
|
editor.undraw(tilestodraw, tilestoborder, event.AltDown());
|
|
} else {
|
|
editor.draw(tilestodraw, tilestoborder, event.AltDown());
|
|
}
|
|
} else if(brush->oneSizeFitsAll()) {
|
|
if(brush->isHouseExit() || brush->isWaypoint()) {
|
|
editor.draw(Position(mouse_map_x, mouse_map_y, floor), event.AltDown());
|
|
} else {
|
|
PositionVector tilestodraw;
|
|
tilestodraw.push_back(Position(mouse_map_x,mouse_map_y, floor));
|
|
if(event.ControlDown()) {
|
|
editor.undraw(tilestodraw, event.AltDown());
|
|
} else {
|
|
editor.draw(tilestodraw, event.AltDown());
|
|
}
|
|
}
|
|
} else {
|
|
PositionVector tilestodraw;
|
|
|
|
getTilesToDraw(mouse_map_x, mouse_map_y, floor, &tilestodraw, nullptr);
|
|
|
|
if(event.ControlDown()) {
|
|
editor.undraw(tilestodraw, event.AltDown());
|
|
} else {
|
|
editor.draw(tilestodraw, event.AltDown());
|
|
}
|
|
}
|
|
}
|
|
// Change the doodad layout brush
|
|
g_gui.FillDoodadPreviewBuffer();
|
|
}
|
|
}
|
|
last_click_x = int(event.GetX()*zoom);
|
|
last_click_y = int(event.GetY()*zoom);
|
|
|
|
int start_x, start_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewStart(&start_x, &start_y);
|
|
last_click_abs_x = last_click_x + start_x;
|
|
last_click_abs_y = last_click_y + start_y;
|
|
|
|
last_click_map_x = mouse_map_x;
|
|
last_click_map_y = mouse_map_y;
|
|
last_click_map_z = floor;
|
|
g_gui.RefreshView();
|
|
g_gui.UpdateMinimap();
|
|
}
|
|
|
|
void MapCanvas::OnMouseActionRelease(wxMouseEvent& event)
|
|
{
|
|
int mouse_map_x, mouse_map_y;
|
|
ScreenToMap(event.GetX(), event.GetY(), &mouse_map_x, &mouse_map_y);
|
|
|
|
int move_x = last_click_map_x - mouse_map_x;
|
|
int move_y = last_click_map_y - mouse_map_y;
|
|
int move_z = last_click_map_z - floor;
|
|
|
|
if(g_gui.IsSelectionMode()) {
|
|
if(dragging && (move_x != 0 || move_y != 0 || move_z != 0)) {
|
|
editor.moveSelection(Position(move_x, move_y, move_z));
|
|
} else {
|
|
if(boundbox_selection) {
|
|
if(mouse_map_x == last_click_map_x && mouse_map_y == last_click_map_y && event.ControlDown()) {
|
|
// Mouse hasn't moved, do control+shift thingy!
|
|
Tile* tile = editor.map.getTile(mouse_map_x, mouse_map_y, floor);
|
|
if(tile) {
|
|
editor.selection.start(); // Start a selection session
|
|
if(tile->isSelected()) {
|
|
editor.selection.remove(tile);
|
|
} else {
|
|
editor.selection.add(tile);
|
|
}
|
|
editor.selection.finish(); // Finish the selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
} else {
|
|
// The cursor has moved, do some boundboxing!
|
|
if(last_click_map_x > mouse_map_x) {
|
|
int tmp = mouse_map_x;
|
|
mouse_map_x = last_click_map_x;
|
|
last_click_map_x = tmp;
|
|
}
|
|
if(last_click_map_y > mouse_map_y) {
|
|
int tmp = mouse_map_y;
|
|
mouse_map_y = last_click_map_y;
|
|
last_click_map_y = tmp;
|
|
}
|
|
|
|
int numtiles = 0;
|
|
int threadcount = std::max(g_settings.getInteger(Config::WORKER_THREADS), 1);
|
|
|
|
int start_x = 0, start_y = 0, start_z = 0;
|
|
int end_x = 0, end_y = 0, end_z = 0;
|
|
|
|
switch(g_settings.getInteger(Config::SELECTION_TYPE)) {
|
|
case SELECT_CURRENT_FLOOR: {
|
|
start_z = end_z = floor;
|
|
start_x = last_click_map_x;
|
|
start_y = last_click_map_y;
|
|
end_x = mouse_map_x;
|
|
end_y = mouse_map_y;
|
|
break;
|
|
}
|
|
case SELECT_ALL_FLOORS: {
|
|
start_x = last_click_map_x;
|
|
start_y = last_click_map_y;
|
|
start_z = MAP_MAX_LAYER;
|
|
end_x = mouse_map_x;
|
|
end_y = mouse_map_y;
|
|
end_z = floor;
|
|
|
|
if(g_settings.getInteger(Config::COMPENSATED_SELECT)) {
|
|
start_x -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
start_y -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
|
|
end_x -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
end_y -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
}
|
|
|
|
numtiles = (start_z - end_z) * (end_x - start_x) * (end_y - start_y);
|
|
break;
|
|
}
|
|
case SELECT_VISIBLE_FLOORS: {
|
|
start_x = last_click_map_x;
|
|
start_y = last_click_map_y;
|
|
if(floor < 8) {
|
|
start_z = GROUND_LAYER;
|
|
} else {
|
|
start_z = std::min(MAP_MAX_LAYER, floor + 2);
|
|
}
|
|
end_x = mouse_map_x;
|
|
end_y = mouse_map_y;
|
|
end_z = floor;
|
|
|
|
if(g_settings.getInteger(Config::COMPENSATED_SELECT)) {
|
|
start_x -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
start_y -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
|
|
end_x -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
end_y -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(numtiles < 500) {
|
|
// No point in threading for such a small set.
|
|
threadcount = 1;
|
|
}
|
|
// Subdivide the selection area
|
|
// We know it's a square, just split it into several areas
|
|
int width = end_x - start_x;
|
|
if(width < threadcount) {
|
|
threadcount = min(1, width);
|
|
}
|
|
// Let's divide!
|
|
int remainder = width;
|
|
int cleared = 0;
|
|
std::vector<SelectionThread*> threads;
|
|
if(width == 0) {
|
|
threads.push_back(newd SelectionThread(editor, Position(start_x, start_y, start_z), Position(start_x, end_y, end_z)));
|
|
} else {
|
|
for(int i = 0; i < threadcount; ++i) {
|
|
int chunksize = width / threadcount;
|
|
// The last threads takes all the remainder
|
|
if(i == threadcount - 1) {
|
|
chunksize = remainder;
|
|
}
|
|
threads.push_back(newd SelectionThread(editor, Position(start_x + cleared, start_y, start_z), Position(start_x + cleared + chunksize, end_y, end_z)));
|
|
cleared += chunksize;
|
|
remainder -= chunksize;
|
|
}
|
|
}
|
|
ASSERT(cleared == width);
|
|
ASSERT(remainder == 0);
|
|
|
|
editor.selection.start(); // Start a selection session
|
|
for(std::vector<SelectionThread*>::iterator iter = threads.begin(); iter != threads.end(); ++iter) {
|
|
(*iter)->Execute();
|
|
}
|
|
for(std::vector<SelectionThread*>::iterator iter = threads.begin(); iter != threads.end(); ++iter) {
|
|
editor.selection.join(*iter);
|
|
}
|
|
editor.selection.finish(); // Finish the selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
} else if(event.ControlDown()) {
|
|
////
|
|
} else {
|
|
// User hasn't moved anything, meaning selection/deselection
|
|
Tile* tile = editor.map.getTile(mouse_map_x, mouse_map_y, floor);
|
|
if(tile) {
|
|
if(tile->spawnMonster && g_settings.getInteger(Config::SHOW_SPAWNS_MONSTER)) {
|
|
if(!tile->spawnMonster->isSelected()) {
|
|
editor.selection.start(); // Start a selection session
|
|
editor.selection.add(tile, tile->spawnMonster);
|
|
editor.selection.finish(); // Finish the selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
} else if(tile->monster && g_settings.getInteger(Config::SHOW_MONSTERS)) {
|
|
if(!tile->monster->isSelected()) {
|
|
editor.selection.start(); // Start a selection session
|
|
editor.selection.add(tile, tile->monster);
|
|
editor.selection.finish(); // Finish the selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
} else if(tile->spawnNpc && g_settings.getInteger(Config::SHOW_SPAWNS_NPC)) {
|
|
if(!tile->spawnNpc->isSelected()) {
|
|
editor.selection.start(); // Start a selection session
|
|
editor.selection.add(tile, tile->spawnNpc);
|
|
editor.selection.finish(); // Finish the selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
} else if(tile->npc && g_settings.getInteger(Config::SHOW_NPCS)) {
|
|
if(!tile->npc->isSelected()) {
|
|
editor.selection.start(); // Start a selection session
|
|
editor.selection.add(tile, tile->monster);
|
|
editor.selection.finish(); // Finish the selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
} else {
|
|
Item* item = tile->getTopItem();
|
|
if(item && !item->isSelected()) {
|
|
editor.selection.start(); // Start a selection session
|
|
editor.selection.add(tile, item);
|
|
editor.selection.finish(); // Finish the selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
editor.actionQueue->resetTimer();
|
|
dragging = false;
|
|
boundbox_selection = false;
|
|
} else if(g_gui.GetCurrentBrush()){ // Drawing mode
|
|
Brush* brush = g_gui.GetCurrentBrush();
|
|
if(dragging_draw) {
|
|
if(brush->isSpawnMonster()) {
|
|
int start_map_x = std::min(last_click_map_x, mouse_map_x);
|
|
int start_map_y = std::min(last_click_map_y, mouse_map_y);
|
|
int end_map_x = std::max(last_click_map_x, mouse_map_x);
|
|
int end_map_y = std::max(last_click_map_y, mouse_map_y);
|
|
|
|
int map_x = start_map_x + (end_map_x - start_map_x)/2;
|
|
int map_y = start_map_y + (end_map_y - start_map_y)/2;
|
|
|
|
int width = min(g_settings.getInteger(Config::MAX_SPAWN_MONSTER_RADIUS), ((end_map_x - start_map_x)/2 + (end_map_y - start_map_y)/2)/2);
|
|
int old = g_gui.GetBrushSize();
|
|
g_gui.SetBrushSize(width);
|
|
editor.draw(Position(map_x, map_y, floor), event.AltDown());
|
|
g_gui.SetBrushSize(old);
|
|
} else if(brush->isSpawnNpc()) {
|
|
int start_map_x = std::min(last_click_map_x, mouse_map_x);
|
|
int start_map_y = std::min(last_click_map_y, mouse_map_y);
|
|
int end_map_x = std::max(last_click_map_x, mouse_map_x);
|
|
int end_map_y = std::max(last_click_map_y, mouse_map_y);
|
|
|
|
int map_x = start_map_x + (end_map_x - start_map_x)/2;
|
|
int map_y = start_map_y + (end_map_y - start_map_y)/2;
|
|
|
|
int width = min(g_settings.getInteger(Config::MAX_SPAWN_NPC_RADIUS), ((end_map_x - start_map_x)/2 + (end_map_y - start_map_y)/2)/2);
|
|
int old = g_gui.GetBrushSize();
|
|
g_gui.SetBrushSize(width);
|
|
editor.draw(Position(map_x, map_y, floor), event.AltDown());
|
|
g_gui.SetBrushSize(old);
|
|
} else {
|
|
PositionVector tilestodraw;
|
|
PositionVector tilestoborder;
|
|
if(brush->isWall()) {
|
|
int start_map_x = std::min(last_click_map_x, mouse_map_x);
|
|
int start_map_y = std::min(last_click_map_y, mouse_map_y);
|
|
int end_map_x = std::max(last_click_map_x, mouse_map_x);
|
|
int end_map_y = std::max(last_click_map_y, mouse_map_y);
|
|
|
|
for(int y = start_map_y-1; y <= end_map_y+1; y ++) {
|
|
for(int x = start_map_x-1; x <= end_map_x+1; x++) {
|
|
if((x <= start_map_x+1 || x >= end_map_x-1) || (y <= start_map_y+1 || y >= end_map_y-1)) {
|
|
tilestoborder.push_back(Position(x,y,floor));
|
|
}
|
|
if(((x == start_map_x || x == end_map_x) || (y == start_map_y || y == end_map_y)) &&
|
|
((x >= start_map_x && x <= end_map_x) && (y >= start_map_y && y <= end_map_y))) {
|
|
tilestodraw.push_back(Position(x,y,floor));
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
if(g_gui.GetBrushShape() == BRUSHSHAPE_SQUARE) {
|
|
if(last_click_map_x > mouse_map_x) {
|
|
int tmp = mouse_map_x; mouse_map_x = last_click_map_x; last_click_map_x = tmp;
|
|
}
|
|
if(last_click_map_y > mouse_map_y) {
|
|
int tmp = mouse_map_y; mouse_map_y = last_click_map_y; last_click_map_y = tmp;
|
|
}
|
|
|
|
for(int x = last_click_map_x-1; x <= mouse_map_x+1; x++) {
|
|
for(int y = last_click_map_y-1; y <= mouse_map_y+1; y ++) {
|
|
if((x <= last_click_map_x || x >= mouse_map_x) || (y <= last_click_map_y || y >= mouse_map_y)) {
|
|
tilestoborder.push_back(Position(x,y,floor));
|
|
}
|
|
if((x >= last_click_map_x && x <= mouse_map_x) && (y >= last_click_map_y && y <= mouse_map_y)) {
|
|
tilestodraw.push_back(Position(x,y,floor));
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
int start_x, end_x;
|
|
int start_y, end_y;
|
|
int width = std::max(
|
|
std::abs(
|
|
std::max(mouse_map_y, last_click_map_y) -
|
|
std::min(mouse_map_y, last_click_map_y)
|
|
),
|
|
std::abs(
|
|
std::max(mouse_map_x, last_click_map_x) -
|
|
std::min(mouse_map_x, last_click_map_x)
|
|
)
|
|
);
|
|
if(mouse_map_x < last_click_map_x) {
|
|
start_x = last_click_map_x - width;
|
|
end_x = last_click_map_x;
|
|
} else {
|
|
start_x = last_click_map_x;
|
|
end_x = last_click_map_x + width;
|
|
}
|
|
if(mouse_map_y < last_click_map_y) {
|
|
start_y = last_click_map_y - width;
|
|
end_y = last_click_map_y;
|
|
} else {
|
|
start_y = last_click_map_y;
|
|
end_y = last_click_map_y + width;
|
|
}
|
|
|
|
int center_x = start_x + (end_x - start_x) / 2;
|
|
int center_y = start_y + (end_y - start_y) / 2;
|
|
float radii = width / 2.0f + 0.005f;
|
|
|
|
for(int y = start_y-1; y <= end_y+1; y++) {
|
|
float dy = center_y - y;
|
|
for(int x = start_x-1; x <= end_x+1; x++) {
|
|
float dx = center_x - x;
|
|
//printf("%f;%f\n", dx, dy);
|
|
float distance = sqrt(dx*dx + dy*dy);
|
|
if(distance < radii) {
|
|
tilestodraw.push_back(Position(x,y,floor));
|
|
}
|
|
if(std::abs(distance - radii) < 1.5) {
|
|
tilestoborder.push_back(Position(x,y,floor));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(event.ControlDown()) {
|
|
editor.undraw(tilestodraw, tilestoborder, event.AltDown());
|
|
} else {
|
|
editor.draw(tilestodraw, tilestoborder, event.AltDown());
|
|
}
|
|
}
|
|
}
|
|
editor.actionQueue->resetTimer();
|
|
drawing = false;
|
|
dragging_draw = false;
|
|
replace_dragging = false;
|
|
editor.replace_brush = nullptr;
|
|
}
|
|
g_gui.RefreshView();
|
|
g_gui.UpdateMinimap();
|
|
}
|
|
|
|
void MapCanvas::OnMouseCameraClick(wxMouseEvent& event)
|
|
{
|
|
SetFocus();
|
|
|
|
last_mmb_click_x = event.GetX();
|
|
last_mmb_click_y = event.GetY();
|
|
if(event.ControlDown()) {
|
|
int screensize_x, screensize_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewSize(&screensize_x, &screensize_y);
|
|
|
|
static_cast<MapWindow*>(GetParent())->ScrollRelative(
|
|
int(-screensize_x * (1.0 - zoom) * (std::max(cursor_x, 1) / double(screensize_x))),
|
|
int(-screensize_y * (1.0 - zoom) * (std::max(cursor_y, 1) / double(screensize_y)))
|
|
);
|
|
zoom = 1.0;
|
|
Refresh();
|
|
} else {
|
|
screendragging = true;
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnMouseCameraRelease(wxMouseEvent& event)
|
|
{
|
|
SetFocus();
|
|
screendragging = false;
|
|
if(event.ControlDown()) {
|
|
// ...
|
|
// Haven't moved much, it's a click!
|
|
} else if(last_mmb_click_x > event.GetX() - 3 && last_mmb_click_x < event.GetX() + 3 &&
|
|
last_mmb_click_y > event.GetY() - 3 && last_mmb_click_y < event.GetY() + 3) {
|
|
int screensize_x, screensize_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewSize(&screensize_x, &screensize_y);
|
|
static_cast<MapWindow*>(GetParent())->ScrollRelative(
|
|
int(zoom * (2*cursor_x - screensize_x)),
|
|
int(zoom * (2*cursor_y - screensize_y))
|
|
);
|
|
Refresh();
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnMousePropertiesClick(wxMouseEvent& event)
|
|
{
|
|
SetFocus();
|
|
|
|
int mouse_map_x, mouse_map_y;
|
|
ScreenToMap(event.GetX(), event.GetY(), &mouse_map_x, &mouse_map_y);
|
|
Tile* tile = editor.map.getTile(mouse_map_x, mouse_map_y, floor);
|
|
|
|
if(g_gui.IsDrawingMode()) {
|
|
g_gui.SetSelectionMode();
|
|
}
|
|
|
|
EndPasting();
|
|
|
|
boundbox_selection = false;
|
|
if(event.ShiftDown()) {
|
|
boundbox_selection = true;
|
|
|
|
if(!event.ControlDown()) {
|
|
editor.selection.start(); // Start selection session
|
|
editor.selection.clear(); // Clear out selection
|
|
editor.selection.finish(); // End selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
} else if(!tile) {
|
|
editor.selection.start(); // Start selection session
|
|
editor.selection.clear(); // Clear out selection
|
|
editor.selection.finish(); // End selection session
|
|
editor.selection.updateSelectionCount();
|
|
} else if(tile->isSelected()) {
|
|
// Do nothing!
|
|
} else {
|
|
editor.selection.start(); // Start a selection session
|
|
editor.selection.clear();
|
|
editor.selection.commit();
|
|
if(tile->spawnMonster && g_settings.getInteger(Config::SHOW_SPAWNS_MONSTER)) {
|
|
editor.selection.add(tile, tile->spawnMonster);
|
|
} else if(tile->monster && g_settings.getInteger(Config::SHOW_MONSTERS)) {
|
|
editor.selection.add(tile, tile->monster);
|
|
} else if(tile->npc && g_settings.getInteger(Config::SHOW_NPCS)) {
|
|
editor.selection.add(tile, tile->npc);
|
|
} else if(tile->spawnNpc && g_settings.getInteger(Config::SHOW_SPAWNS_NPC)) {
|
|
editor.selection.add(tile, tile->spawnNpc);
|
|
} else {
|
|
Item* item = tile->getTopItem();
|
|
if(item) {
|
|
editor.selection.add(tile, item);
|
|
}
|
|
}
|
|
editor.selection.finish(); // Finish the selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
|
|
last_click_x = int(event.GetX()*zoom);
|
|
last_click_y = int(event.GetY()*zoom);
|
|
|
|
int start_x, start_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewStart(&start_x, &start_y);
|
|
last_click_abs_x = last_click_x + start_x;
|
|
last_click_abs_y = last_click_y + start_y;
|
|
|
|
last_click_map_x = mouse_map_x;
|
|
last_click_map_y = mouse_map_y;
|
|
g_gui.RefreshView();
|
|
}
|
|
|
|
void MapCanvas::OnMousePropertiesRelease(wxMouseEvent& event)
|
|
{
|
|
int mouse_map_x, mouse_map_y;
|
|
ScreenToMap(event.GetX(), event.GetY(), &mouse_map_x, &mouse_map_y);
|
|
|
|
if(g_gui.IsDrawingMode()) {
|
|
g_gui.SetSelectionMode();
|
|
}
|
|
|
|
if(boundbox_selection) {
|
|
if(mouse_map_x == last_click_map_x && mouse_map_y == last_click_map_y && event.ControlDown()) {
|
|
// Mouse hasn't move, do control+shift thingy!
|
|
Tile* tile = editor.map.getTile(mouse_map_x, mouse_map_y, floor);
|
|
if(tile) {
|
|
editor.selection.start(); // Start a selection session
|
|
if(tile->isSelected()) {
|
|
editor.selection.remove(tile);
|
|
} else {
|
|
editor.selection.add(tile);
|
|
}
|
|
editor.selection.finish(); // Finish the selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
} else {
|
|
// The cursor has moved, do some boundboxing!
|
|
if(last_click_map_x > mouse_map_x) {
|
|
int tmp = mouse_map_x; mouse_map_x = last_click_map_x; last_click_map_x = tmp;
|
|
}
|
|
if(last_click_map_y > mouse_map_y) {
|
|
int tmp = mouse_map_y; mouse_map_y = last_click_map_y; last_click_map_y = tmp;
|
|
}
|
|
|
|
editor.selection.start(); // Start a selection session
|
|
switch(g_settings.getInteger(Config::SELECTION_TYPE)) {
|
|
case SELECT_CURRENT_FLOOR: {
|
|
for(int x = last_click_map_x; x <= mouse_map_x; x++) {
|
|
for(int y = last_click_map_y; y <= mouse_map_y; y ++) {
|
|
Tile* tile = editor.map.getTile(x, y, floor);
|
|
if(!tile) continue;
|
|
editor.selection.add(tile);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case SELECT_ALL_FLOORS: {
|
|
int start_x, start_y, start_z;
|
|
int end_x, end_y, end_z;
|
|
|
|
start_x = last_click_map_x;
|
|
start_y = last_click_map_y;
|
|
start_z = MAP_MAX_LAYER;
|
|
end_x = mouse_map_x;
|
|
end_y = mouse_map_y;
|
|
end_z = floor;
|
|
|
|
if(g_settings.getInteger(Config::COMPENSATED_SELECT)) {
|
|
start_x -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
start_y -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
|
|
end_x -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
end_y -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
}
|
|
|
|
for(int z = start_z; z >= end_z; z--) {
|
|
for(int x = start_x; x <= end_x; x++) {
|
|
for(int y = start_y; y <= end_y; y++) {
|
|
Tile* tile = editor.map.getTile(x, y, z);
|
|
if(!tile) continue;
|
|
editor.selection.add(tile);
|
|
}
|
|
}
|
|
if(z <= GROUND_LAYER && g_settings.getInteger(Config::COMPENSATED_SELECT)) {
|
|
start_x++; start_y++;
|
|
end_x++; end_y++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case SELECT_VISIBLE_FLOORS: {
|
|
int start_x, start_y, start_z;
|
|
int end_x, end_y, end_z;
|
|
|
|
start_x = last_click_map_x;
|
|
start_y = last_click_map_y;
|
|
if(floor < 8) {
|
|
start_z = GROUND_LAYER;
|
|
} else {
|
|
start_z = std::min(MAP_MAX_LAYER, floor + 2);
|
|
}
|
|
end_x = mouse_map_x;
|
|
end_y = mouse_map_y;
|
|
end_z = floor;
|
|
|
|
if(g_settings.getInteger(Config::COMPENSATED_SELECT)) {
|
|
start_x -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
start_y -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
|
|
end_x -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
end_y -= (floor < GROUND_LAYER ? GROUND_LAYER - floor : 0);
|
|
}
|
|
|
|
for(int z = start_z; z >= end_z; z--) {
|
|
for(int x = start_x; x <= end_x; x++) {
|
|
for(int y = start_y; y <= end_y; y++) {
|
|
Tile* tile = editor.map.getTile(x, y, z);
|
|
if(!tile) continue;
|
|
editor.selection.add(tile);
|
|
}
|
|
}
|
|
if(z <= GROUND_LAYER && g_settings.getInteger(Config::COMPENSATED_SELECT)) {
|
|
start_x++; start_y++;
|
|
end_x++; end_y++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
editor.selection.finish(); // Finish the selection session
|
|
editor.selection.updateSelectionCount();
|
|
}
|
|
} else if(event.ControlDown()) {
|
|
// Nothing
|
|
}
|
|
|
|
popup_menu->Update();
|
|
PopupMenu(popup_menu);
|
|
|
|
editor.actionQueue->resetTimer();
|
|
dragging = false;
|
|
boundbox_selection = false;
|
|
|
|
last_cursor_map_x = mouse_map_x;
|
|
last_cursor_map_y = mouse_map_y;
|
|
last_cursor_map_z = floor;
|
|
|
|
g_gui.RefreshView();
|
|
}
|
|
|
|
void MapCanvas::OnWheel(wxMouseEvent& event)
|
|
{
|
|
if(event.ControlDown()) {
|
|
static double diff = 0.0;
|
|
diff += event.GetWheelRotation();
|
|
if(diff <= 1.0 || diff >= 1.0) {
|
|
if(diff < 0.0) {
|
|
g_gui.ChangeFloor(floor - 1);
|
|
} else {
|
|
g_gui.ChangeFloor(floor + 1);
|
|
}
|
|
diff = 0.0;
|
|
}
|
|
UpdatePositionStatus();
|
|
} else if(event.AltDown()) {
|
|
static double diff = 0.0;
|
|
diff += event.GetWheelRotation();
|
|
if(diff <= 1.0 || diff >= 1.0) {
|
|
if(diff < 0.0) {
|
|
g_gui.IncreaseBrushSize();
|
|
} else {
|
|
g_gui.DecreaseBrushSize();
|
|
}
|
|
diff = 0.0;
|
|
}
|
|
} else {
|
|
double diff = -event.GetWheelRotation() * g_settings.getFloat(Config::ZOOM_SPEED) / 640.0;
|
|
double oldzoom = zoom;
|
|
zoom += diff;
|
|
|
|
if(zoom < 0.125) {
|
|
diff = 0.125 - oldzoom;
|
|
zoom = 0.125;
|
|
}
|
|
if(zoom > 25.00) {
|
|
diff = 25.00 - oldzoom;
|
|
zoom = 25.0;
|
|
}
|
|
|
|
UpdateZoomStatus();
|
|
|
|
int screensize_x, screensize_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewSize(&screensize_x, &screensize_y);
|
|
|
|
// This took a day to figure out!
|
|
int scroll_x = int(screensize_x * diff * (std::max(cursor_x, 1) / double(screensize_x))) * GetContentScaleFactor();
|
|
int scroll_y = int(screensize_y * diff * (std::max(cursor_y, 1) / double(screensize_y))) * GetContentScaleFactor();
|
|
|
|
static_cast<MapWindow*>(GetParent())->ScrollRelative(-scroll_x, -scroll_y);
|
|
}
|
|
|
|
Refresh();
|
|
}
|
|
|
|
void MapCanvas::OnLoseMouse(wxMouseEvent& event)
|
|
{
|
|
Refresh();
|
|
}
|
|
|
|
void MapCanvas::OnGainMouse(wxMouseEvent& event)
|
|
{
|
|
if(!event.LeftIsDown()) {
|
|
dragging = false;
|
|
boundbox_selection = false;
|
|
drawing = false;
|
|
}
|
|
if(!event.MiddleIsDown()) {
|
|
screendragging = false;
|
|
}
|
|
|
|
Refresh();
|
|
}
|
|
|
|
void MapCanvas::OnKeyDown(wxKeyEvent& event)
|
|
{
|
|
//char keycode = event.GetKeyCode();
|
|
// std::cout << "Keycode " << keycode << std::endl;
|
|
switch(event.GetKeyCode()) {
|
|
case WXK_NUMPAD_ADD:
|
|
case WXK_PAGEUP: {
|
|
g_gui.ChangeFloor(floor - 1);
|
|
break;
|
|
}
|
|
case WXK_NUMPAD_SUBTRACT:
|
|
case WXK_PAGEDOWN: {
|
|
g_gui.ChangeFloor(floor + 1);
|
|
break;
|
|
}
|
|
case WXK_NUMPAD_MULTIPLY: {
|
|
double diff = -0.3;
|
|
|
|
double oldzoom = zoom;
|
|
zoom += diff;
|
|
|
|
if(zoom < 0.125) {
|
|
diff = 0.125 - oldzoom; zoom = 0.125;
|
|
}
|
|
|
|
int screensize_x, screensize_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewSize(&screensize_x, &screensize_y);
|
|
|
|
// This took a day to figure out!
|
|
int scroll_x = int(screensize_x * diff * (std::max(cursor_x, 1) / double(screensize_x)));
|
|
int scroll_y = int(screensize_y * diff * (std::max(cursor_y, 1) / double(screensize_y)));
|
|
|
|
static_cast<MapWindow*>(GetParent())->ScrollRelative(-scroll_x, -scroll_y);
|
|
|
|
UpdatePositionStatus();
|
|
UpdateZoomStatus();
|
|
Refresh();
|
|
break;
|
|
}
|
|
case WXK_NUMPAD_DIVIDE: {
|
|
double diff = 0.3;
|
|
double oldzoom = zoom;
|
|
zoom += diff;
|
|
|
|
if(zoom > 25.00) {
|
|
diff = 25.00 - oldzoom; zoom = 25.0;
|
|
}
|
|
|
|
int screensize_x, screensize_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewSize(&screensize_x, &screensize_y);
|
|
|
|
// This took a day to figure out!
|
|
int scroll_x = int(screensize_x * diff * (std::max(cursor_x, 1) / double(screensize_x)));
|
|
int scroll_y = int(screensize_y * diff * (std::max(cursor_y, 1) / double(screensize_y)));
|
|
|
|
static_cast<MapWindow*>(GetParent())->ScrollRelative(-scroll_x, -scroll_y);
|
|
|
|
UpdatePositionStatus();
|
|
UpdateZoomStatus();
|
|
Refresh();
|
|
break;
|
|
}
|
|
// This will work like crap with non-us layouts, well, sucks for them until there is another solution.
|
|
case '[':
|
|
case '+': {
|
|
g_gui.IncreaseBrushSize();
|
|
Refresh();
|
|
break;
|
|
}
|
|
case ']':
|
|
case '-': {
|
|
g_gui.DecreaseBrushSize();
|
|
Refresh();
|
|
break;
|
|
}
|
|
case WXK_NUMPAD_UP:
|
|
case WXK_UP: {
|
|
int start_x, start_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewStart(&start_x, &start_y);
|
|
|
|
int tiles = 3;
|
|
if(event.ControlDown())
|
|
tiles = 10;
|
|
else if(zoom == 1.0)
|
|
tiles = 1;
|
|
|
|
static_cast<MapWindow*>(GetParent())->Scroll(start_x, int(start_y - TILE_SIZE * tiles * zoom));
|
|
UpdatePositionStatus();
|
|
Refresh();
|
|
break;
|
|
}
|
|
case WXK_NUMPAD_DOWN:
|
|
case WXK_DOWN: {
|
|
int start_x, start_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewStart(&start_x, &start_y);
|
|
|
|
int tiles = 3;
|
|
if(event.ControlDown())
|
|
tiles = 10;
|
|
else if(zoom == 1.0)
|
|
tiles = 1;
|
|
|
|
static_cast<MapWindow*>(GetParent())->Scroll(start_x, int(start_y + TILE_SIZE * tiles * zoom));
|
|
UpdatePositionStatus();
|
|
Refresh();
|
|
break;
|
|
}
|
|
case WXK_NUMPAD_LEFT:
|
|
case WXK_LEFT: {
|
|
int start_x, start_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewStart(&start_x, &start_y);
|
|
|
|
int tiles = 3;
|
|
if(event.ControlDown())
|
|
tiles = 10;
|
|
else if(zoom == 1.0)
|
|
tiles = 1;
|
|
|
|
static_cast<MapWindow*>(GetParent())->Scroll(int(start_x - TILE_SIZE * tiles * zoom), start_y);
|
|
UpdatePositionStatus();
|
|
Refresh();
|
|
break;
|
|
}
|
|
case WXK_NUMPAD_RIGHT:
|
|
case WXK_RIGHT: {
|
|
int start_x, start_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewStart(&start_x, &start_y);
|
|
|
|
int tiles = 3;
|
|
if(event.ControlDown())
|
|
tiles = 10;
|
|
else if(zoom == 1.0)
|
|
tiles = 1;
|
|
|
|
static_cast<MapWindow*>(GetParent())->Scroll(int(start_x + TILE_SIZE * tiles * zoom), start_y);
|
|
UpdatePositionStatus();
|
|
Refresh();
|
|
break;
|
|
}
|
|
case WXK_SPACE: { // Utility keys
|
|
if(event.ControlDown()) {
|
|
g_gui.FillDoodadPreviewBuffer();
|
|
g_gui.RefreshView();
|
|
} else {
|
|
g_gui.SwitchMode();
|
|
}
|
|
break;
|
|
}
|
|
case WXK_TAB: { // Tab switch
|
|
if(event.ShiftDown()) {
|
|
g_gui.CycleTab(false);
|
|
} else {
|
|
g_gui.CycleTab(true);
|
|
}
|
|
break;
|
|
}
|
|
case WXK_DELETE: { // Delete
|
|
editor.destroySelection();
|
|
g_gui.RefreshView();
|
|
break;
|
|
}
|
|
case 'z':
|
|
case 'Z': { // Rotate counterclockwise (actually shift variaton, but whatever... :P)
|
|
int nv = g_gui.GetBrushVariation();
|
|
--nv;
|
|
if(nv < 0) {
|
|
nv = max(0, (g_gui.GetCurrentBrush()? g_gui.GetCurrentBrush()->getMaxVariation() - 1 : 0));
|
|
}
|
|
g_gui.SetBrushVariation(nv);
|
|
g_gui.RefreshView();
|
|
break;
|
|
}
|
|
case 'x':
|
|
case 'X': { // Rotate clockwise (actually shift variaton, but whatever... :P)
|
|
int nv = g_gui.GetBrushVariation();
|
|
++nv;
|
|
if(nv >= (g_gui.GetCurrentBrush()? g_gui.GetCurrentBrush()->getMaxVariation() : 0)) {
|
|
nv = 0;
|
|
}
|
|
g_gui.SetBrushVariation(nv);
|
|
g_gui.RefreshView();
|
|
break;
|
|
}
|
|
case 'q':
|
|
case 'Q': { // Select previous brush
|
|
g_gui.SelectPreviousBrush();
|
|
break;
|
|
}
|
|
// Hotkeys
|
|
case '0': case '1': case '2': case '3': case '4':
|
|
case '5': case '6': case '7': case '8': case '9': {
|
|
int index = event.GetKeyCode() - '0';
|
|
if(event.ControlDown()) {
|
|
Hotkey hk;
|
|
if(g_gui.IsSelectionMode()) {
|
|
int view_start_x, view_start_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewStart(&view_start_x, &view_start_y);
|
|
int view_start_map_x = view_start_x / TILE_SIZE, view_start_map_y = view_start_y / TILE_SIZE;
|
|
|
|
int view_screensize_x, view_screensize_y;
|
|
static_cast<MapWindow*>(GetParent())->GetViewSize(&view_screensize_x, &view_screensize_y);
|
|
|
|
int map_x = int(view_start_map_x + (view_screensize_x * zoom) / TILE_SIZE / 2);
|
|
int map_y = int(view_start_map_y + (view_screensize_y * zoom) / TILE_SIZE / 2);
|
|
|
|
hk = Hotkey(Position(map_x, map_y, floor));
|
|
} else if(g_gui.GetCurrentBrush()) {
|
|
// Drawing mode
|
|
hk = Hotkey(g_gui.GetCurrentBrush());
|
|
} else {
|
|
break;
|
|
}
|
|
g_gui.SetHotkey(index, hk);
|
|
} else {
|
|
// Click hotkey
|
|
Hotkey hk = g_gui.GetHotkey(index);
|
|
if(hk.IsPosition()) {
|
|
g_gui.SetSelectionMode();
|
|
|
|
int map_x = hk.GetPosition().x;
|
|
int map_y = hk.GetPosition().y;
|
|
int map_z = hk.GetPosition().z;
|
|
|
|
static_cast<MapWindow*>(GetParent())->Scroll(TILE_SIZE * map_x, TILE_SIZE * map_y, true);
|
|
floor = map_z;
|
|
|
|
g_gui.SetStatusText("Used hotkey " + i2ws(index));
|
|
g_gui.RefreshView();
|
|
} else if(hk.IsBrush()) {
|
|
g_gui.SetDrawingMode();
|
|
|
|
std::string name = hk.GetBrushname();
|
|
Brush* brush = g_brushes.getBrush(name);
|
|
if(brush == nullptr) {
|
|
g_gui.SetStatusText("Brush \"" + wxstr(name) + "\" not found");
|
|
return;
|
|
}
|
|
|
|
if(!g_gui.SelectBrush(brush)) {
|
|
g_gui.SetStatusText("Brush \"" + wxstr(name) + "\" is not in any palette");
|
|
return;
|
|
}
|
|
|
|
g_gui.SetStatusText("Used hotkey " + i2ws(index));
|
|
g_gui.RefreshView();
|
|
} else {
|
|
g_gui.SetStatusText("Unassigned hotkey " + i2ws(index));
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 'd':
|
|
case 'D': {
|
|
keyCode = WXK_CONTROL_D;
|
|
break;
|
|
}
|
|
default:{
|
|
event.Skip();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnKeyUp(wxKeyEvent& event)
|
|
{
|
|
keyCode = WXK_NONE;
|
|
}
|
|
|
|
void MapCanvas::OnCopy(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
if(g_gui.IsSelectionMode())
|
|
editor.copybuffer.copy(editor, GetFloor());
|
|
}
|
|
|
|
void MapCanvas::OnCut(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
if(g_gui.IsSelectionMode())
|
|
editor.copybuffer.cut(editor, GetFloor());
|
|
g_gui.RefreshView();
|
|
}
|
|
|
|
void MapCanvas::OnPaste(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
g_gui.DoPaste();
|
|
g_gui.RefreshView();
|
|
}
|
|
|
|
void MapCanvas::OnDelete(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
editor.destroySelection();
|
|
g_gui.RefreshView();
|
|
}
|
|
|
|
void MapCanvas::OnCopyPosition(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
if(editor.selection.size() == 0)
|
|
return;
|
|
|
|
Position minPos = editor.selection.minPosition();
|
|
Position maxPos = editor.selection.maxPosition();
|
|
|
|
std::ostringstream clip;
|
|
if(minPos != maxPos) {
|
|
clip << "{";
|
|
clip << "fromx = " << minPos.x << ", ";
|
|
clip << "tox = " << maxPos.x << ", ";
|
|
clip << "fromy = " << minPos.y << ", ";
|
|
clip << "toy = " << maxPos.y << ", ";
|
|
if(minPos.z != maxPos.z) {
|
|
clip << "fromz = " << minPos.z << ", ";
|
|
clip << "toz = " << maxPos.z;
|
|
}
|
|
else
|
|
clip << "z = " << minPos.z;
|
|
clip << "}";
|
|
} else {
|
|
switch (g_settings.getInteger(Config::COPY_POSITION_FORMAT)) {
|
|
case 0:
|
|
clip << "{x = " << minPos.x << ", y = " << minPos.y << ", z = " << minPos.z << "}";
|
|
break;
|
|
case 1:
|
|
clip << "{\"x\":" << minPos.x << ",\"y\":" << minPos.y << ",\"z\":" << minPos.z << "}";
|
|
break;
|
|
case 2:
|
|
clip << minPos.x << ", " << minPos.y << ", " << minPos.z;
|
|
break;
|
|
case 3:
|
|
clip << "(" << minPos.x << ", " << minPos.y << ", " << minPos.z << ")";
|
|
break;
|
|
case 4:
|
|
clip << "Position(" << minPos.x << ", " << minPos.y << ", " << minPos.z << ")";
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(wxTheClipboard->Open()) {
|
|
wxTextDataObject* obj = new wxTextDataObject();
|
|
obj->SetText(wxstr(clip.str()));
|
|
wxTheClipboard->SetData(obj);
|
|
|
|
wxTheClipboard->Close();
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnCopyServerId(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ASSERT(editor.selection.size() == 1);
|
|
|
|
if(wxTheClipboard->Open()) {
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
ItemVector selected_items = tile->getSelectedItems();
|
|
ASSERT(selected_items.size() == 1);
|
|
|
|
const Item* item = selected_items.front();
|
|
|
|
wxTextDataObject* obj = new wxTextDataObject();
|
|
obj->SetText(i2ws(item->getID()));
|
|
wxTheClipboard->SetData(obj);
|
|
|
|
wxTheClipboard->Close();
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnCopyClientId(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ASSERT(editor.selection.size() == 1);
|
|
|
|
if(wxTheClipboard->Open()) {
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
ItemVector selected_items = tile->getSelectedItems();
|
|
ASSERT(selected_items.size() == 1);
|
|
|
|
const Item* item = selected_items.front();
|
|
|
|
wxTextDataObject* obj = new wxTextDataObject();
|
|
obj->SetText(i2ws(item->getClientID()));
|
|
wxTheClipboard->SetData(obj);
|
|
|
|
wxTheClipboard->Close();
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnCopyName(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ASSERT(editor.selection.size() == 1);
|
|
|
|
if(wxTheClipboard->Open()) {
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
ItemVector selected_items = tile->getSelectedItems();
|
|
ASSERT(selected_items.size() == 1);
|
|
|
|
const Item* item = selected_items.front();
|
|
|
|
wxTextDataObject* obj = new wxTextDataObject();
|
|
obj->SetText(wxstr(item->getName()));
|
|
wxTheClipboard->SetData(obj);
|
|
|
|
wxTheClipboard->Close();
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnBrowseTile(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
if(editor.selection.size() != 1)
|
|
return;
|
|
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
if(!tile) return;
|
|
ASSERT(tile->isSelected());
|
|
Tile* new_tile = tile->deepCopy(editor.map);
|
|
|
|
wxDialog* w = new BrowseTileWindow(g_gui.root, new_tile, wxPoint(cursor_x, cursor_y));
|
|
|
|
int ret = w->ShowModal();
|
|
if(ret != 0) {
|
|
Action* action = editor.actionQueue->createAction(ACTION_DELETE_TILES);
|
|
action->addChange(newd Change(new_tile));
|
|
editor.addAction(action);
|
|
} else {
|
|
// Cancel
|
|
delete new_tile;
|
|
}
|
|
|
|
w->Destroy();
|
|
}
|
|
|
|
void MapCanvas::OnRotateItem(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
|
|
Action* action = editor.actionQueue->createAction(ACTION_ROTATE_ITEM);
|
|
|
|
Tile* new_tile = tile->deepCopy(editor.map);
|
|
|
|
ItemVector selected_items = new_tile->getSelectedItems();
|
|
ASSERT(selected_items.size() > 0);
|
|
|
|
selected_items.front()->doRotate();
|
|
|
|
action->addChange(newd Change(new_tile));
|
|
|
|
editor.actionQueue->addAction(action);
|
|
g_gui.RefreshView();
|
|
}
|
|
|
|
void MapCanvas::OnGotoDestination(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
ItemVector selected_items = tile->getSelectedItems();
|
|
ASSERT(selected_items.size() > 0);
|
|
Teleport* teleport = dynamic_cast<Teleport*>(selected_items.front());
|
|
if(teleport) {
|
|
Position pos = teleport->getDestination();
|
|
g_gui.SetScreenCenterPosition(pos);
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnSwitchDoor(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
|
|
Action* action = editor.actionQueue->createAction(ACTION_SWITCHDOOR);
|
|
|
|
Tile* new_tile = tile->deepCopy(editor.map);
|
|
|
|
ItemVector selected_items = new_tile->getSelectedItems();
|
|
ASSERT(selected_items.size() > 0);
|
|
|
|
DoorBrush::switchDoor(selected_items.front());
|
|
|
|
action->addChange(newd Change(new_tile));
|
|
|
|
editor.actionQueue->addAction(action);
|
|
g_gui.RefreshView();
|
|
}
|
|
|
|
void MapCanvas::OnSelectRAWBrush(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
if(editor.selection.size() != 1) return;
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
if(!tile) return;
|
|
Item* item = tile->getTopSelectedItem();
|
|
|
|
if(item && item->getRAWBrush())
|
|
g_gui.SelectBrush(item->getRAWBrush(), TILESET_RAW);
|
|
}
|
|
|
|
void MapCanvas::OnSelectGroundBrush(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
if(editor.selection.size() != 1) return;
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
if(!tile) return;
|
|
GroundBrush* bb = tile->getGroundBrush();
|
|
|
|
if(bb)
|
|
g_gui.SelectBrush(bb, TILESET_TERRAIN);
|
|
}
|
|
|
|
void MapCanvas::OnSelectDoodadBrush(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
if(editor.selection.size() != 1) return;
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
if(!tile) return;
|
|
Item* item = tile->getTopSelectedItem();
|
|
|
|
if(item)
|
|
g_gui.SelectBrush(item->getDoodadBrush(), TILESET_DOODAD);
|
|
}
|
|
|
|
void MapCanvas::OnSelectDoorBrush(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
if(editor.selection.size() != 1) return;
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
if(!tile) return;
|
|
Item* item = tile->getTopSelectedItem();
|
|
|
|
if(item)
|
|
g_gui.SelectBrush(item->getDoorBrush(), TILESET_TERRAIN);
|
|
}
|
|
|
|
void MapCanvas::OnSelectWallBrush(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
if(editor.selection.size() != 1) return;
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
if(!tile) return;
|
|
Item* wall = tile->getWall();
|
|
WallBrush* wb = wall->getWallBrush();
|
|
|
|
if(wb)
|
|
g_gui.SelectBrush(wb, TILESET_TERRAIN);
|
|
}
|
|
|
|
void MapCanvas::OnSelectCarpetBrush(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
if(editor.selection.size() != 1) return;
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
if(!tile) return;
|
|
Item* wall = tile->getCarpet();
|
|
CarpetBrush* cb = wall->getCarpetBrush();
|
|
|
|
if(cb)
|
|
g_gui.SelectBrush(cb);
|
|
}
|
|
|
|
void MapCanvas::OnSelectTableBrush(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
if(editor.selection.size() != 1) return;
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
if(!tile) return;
|
|
Item* wall = tile->getTable();
|
|
TableBrush* tb = wall->getTableBrush();
|
|
|
|
if(tb)
|
|
g_gui.SelectBrush(tb);
|
|
}
|
|
|
|
void MapCanvas::OnSelectHouseBrush(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
if(!tile)
|
|
return;
|
|
|
|
if(tile->isHouseTile()) {
|
|
House* house = editor.map.houses.getHouse(tile->getHouseID());
|
|
if(house) {
|
|
g_gui.house_brush->setHouse(house);
|
|
g_gui.SelectBrush(g_gui.house_brush, TILESET_HOUSE);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MapCanvas::OnSelectMonsterBrush(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
if(!tile)
|
|
return;
|
|
|
|
if(tile->monster)
|
|
g_gui.SelectBrush(tile->monster->getBrush(), TILESET_MONSTER);
|
|
}
|
|
|
|
void MapCanvas::OnSelectSpawnBrush(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
g_gui.SelectBrush(g_gui.spawn_brush, TILESET_MONSTER);
|
|
}
|
|
|
|
void MapCanvas::OnSelectNpcBrush(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
if(!tile)
|
|
return;
|
|
|
|
if(tile->npc)
|
|
g_gui.SelectBrush(tile->npc->getBrush(), TILESET_NPC);
|
|
}
|
|
|
|
void MapCanvas::OnSelectSpawnNpcBrush(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
g_gui.SelectBrush(g_gui.spawn_npc_brush, TILESET_NPC);
|
|
}
|
|
|
|
void MapCanvas::OnProperties(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
if(editor.selection.size() != 1)
|
|
return;
|
|
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
if(!tile) return;
|
|
ASSERT(tile->isSelected());
|
|
Tile* new_tile = tile->deepCopy(editor.map);
|
|
|
|
wxDialog* w = nullptr;
|
|
|
|
if(new_tile->spawnMonster && g_settings.getInteger(Config::SHOW_SPAWNS_MONSTER))
|
|
w = newd OldPropertiesWindow(g_gui.root, &editor.map, new_tile, new_tile->spawnMonster);
|
|
else if(new_tile->monster && g_settings.getInteger(Config::SHOW_MONSTERS))
|
|
w = newd OldPropertiesWindow(g_gui.root, &editor.map, new_tile, new_tile->monster);
|
|
else if(new_tile->npc && g_settings.getInteger(Config::SHOW_NPCS))
|
|
w = newd OldPropertiesWindow(g_gui.root, &editor.map, new_tile, new_tile->npc);
|
|
else if(new_tile->spawnNpc && g_settings.getInteger(Config::SHOW_SPAWNS_NPC))
|
|
w = newd OldPropertiesWindow(g_gui.root, &editor.map, new_tile, new_tile->spawnNpc);
|
|
else {
|
|
ItemVector selected_items = new_tile->getSelectedItems();
|
|
|
|
Item* item = nullptr;
|
|
int count = 0;
|
|
for(ItemVector::iterator it = selected_items.begin(); it != selected_items.end(); ++it) {
|
|
++count;
|
|
if((*it)->isSelected()) {
|
|
item = *it;
|
|
}
|
|
}
|
|
|
|
if(item) {
|
|
if(editor.map.getVersion().otbm >= MAP_OTBM_4)
|
|
w = newd PropertiesWindow(g_gui.root, &editor.map, new_tile, item);
|
|
else
|
|
w = newd OldPropertiesWindow(g_gui.root, &editor.map, new_tile, item);
|
|
}
|
|
else
|
|
return;
|
|
}
|
|
|
|
int ret = w->ShowModal();
|
|
if(ret != 0) {
|
|
Action* action = editor.actionQueue->createAction(ACTION_CHANGE_PROPERTIES);
|
|
action->addChange(newd Change(new_tile));
|
|
editor.addAction(action);
|
|
} else {
|
|
// Cancel!
|
|
delete new_tile;
|
|
}
|
|
w->Destroy();
|
|
}
|
|
|
|
void MapCanvas::ChangeFloor(int new_floor)
|
|
{
|
|
ASSERT(new_floor >= 0 || new_floor <= MAP_MAX_LAYER);
|
|
int old_floor = floor;
|
|
floor = new_floor;
|
|
if(old_floor != new_floor) {
|
|
UpdatePositionStatus();
|
|
g_gui.root->UpdateFloorMenu();
|
|
g_gui.UpdateMinimap(true);
|
|
}
|
|
Refresh();
|
|
}
|
|
|
|
void MapCanvas::EnterDrawingMode()
|
|
{
|
|
dragging = false;
|
|
boundbox_selection = false;
|
|
EndPasting();
|
|
Refresh();
|
|
}
|
|
|
|
void MapCanvas::EnterSelectionMode()
|
|
{
|
|
drawing = false;
|
|
dragging_draw = false;
|
|
replace_dragging = false;
|
|
editor.replace_brush = nullptr;
|
|
Refresh();
|
|
}
|
|
|
|
bool MapCanvas::isPasting() const
|
|
{
|
|
return g_gui.IsPasting();
|
|
}
|
|
|
|
void MapCanvas::StartPasting()
|
|
{
|
|
g_gui.StartPasting();
|
|
}
|
|
|
|
void MapCanvas::EndPasting()
|
|
{
|
|
g_gui.EndPasting();
|
|
}
|
|
|
|
void MapCanvas::Reset()
|
|
{
|
|
cursor_x = 0;
|
|
cursor_y = 0;
|
|
|
|
zoom = 1.0;
|
|
floor = GROUND_LAYER;
|
|
|
|
dragging = false;
|
|
boundbox_selection = false;
|
|
screendragging = false;
|
|
drawing = false;
|
|
dragging_draw = false;
|
|
|
|
replace_dragging = false;
|
|
editor.replace_brush = nullptr;
|
|
|
|
drag_start_x = -1;
|
|
drag_start_y = -1;
|
|
drag_start_z = -1;
|
|
|
|
last_click_map_x = -1;
|
|
last_click_map_y = -1;
|
|
last_click_map_z = -1;
|
|
|
|
last_mmb_click_x = -1;
|
|
last_mmb_click_y = -1;
|
|
|
|
editor.selection.clear();
|
|
editor.actionQueue->clear();
|
|
}
|
|
|
|
MapPopupMenu::MapPopupMenu(Editor& editor) : wxMenu(""), editor(editor)
|
|
{
|
|
////
|
|
}
|
|
|
|
MapPopupMenu::~MapPopupMenu()
|
|
{
|
|
////
|
|
}
|
|
|
|
void MapPopupMenu::Update()
|
|
{
|
|
// Clear the menu of all items
|
|
while(GetMenuItemCount() != 0) {
|
|
wxMenuItem* m_item = FindItemByPosition(0);
|
|
// If you add a submenu, this won't delete it.
|
|
Delete(m_item);
|
|
}
|
|
|
|
bool anything_selected = editor.selection.size() != 0;
|
|
|
|
wxMenuItem* cutItem = Append( MAP_POPUP_MENU_CUT, "&Cut\tCTRL+X", "Cut out all selected items");
|
|
cutItem->Enable(anything_selected);
|
|
|
|
wxMenuItem* copyItem = Append( MAP_POPUP_MENU_COPY, "&Copy\tCTRL+C", "Copy all selected items");
|
|
copyItem->Enable(anything_selected);
|
|
|
|
wxMenuItem* copyPositionItem = Append( MAP_POPUP_MENU_COPY_POSITION, "&Copy Position", "Copy the position as a lua table");
|
|
copyPositionItem->Enable(anything_selected);
|
|
|
|
wxMenuItem* pasteItem = Append( MAP_POPUP_MENU_PASTE, "&Paste\tCTRL+V", "Paste items in the copybuffer here");
|
|
pasteItem->Enable(editor.copybuffer.canPaste());
|
|
|
|
wxMenuItem* deleteItem = Append( MAP_POPUP_MENU_DELETE, "&Delete\tDEL", "Removes all seleceted items");
|
|
deleteItem->Enable(anything_selected);
|
|
|
|
if(anything_selected) {
|
|
if(editor.selection.size() == 1) {
|
|
Tile* tile = editor.selection.getSelectedTile();
|
|
ItemVector selected_items = tile->getSelectedItems();
|
|
|
|
bool hasWall = false;
|
|
bool hasCarpet = false;
|
|
bool hasTable = false;
|
|
Item* topItem = nullptr;
|
|
Item* topSelectedItem = (selected_items.size() == 1 ? selected_items.back() : nullptr);
|
|
Monster* topMonster = tile->monster;
|
|
SpawnMonster* topSpawnMonster = tile->spawnMonster;
|
|
Npc* topNpc = tile->npc;
|
|
SpawnNpc* topSpawnNpc = tile->spawnNpc;
|
|
|
|
for (auto *item : tile->items) {
|
|
if(item->isWall()) {
|
|
Brush* wb = item->getWallBrush();
|
|
if(wb && wb->visibleInPalette()) hasWall = true;
|
|
}
|
|
if(item->isTable()) {
|
|
Brush* tb = item->getTableBrush();
|
|
if(tb && tb->visibleInPalette()) hasTable = true;
|
|
}
|
|
if(item->isCarpet()) {
|
|
Brush* cb = item->getCarpetBrush();
|
|
if(cb && cb->visibleInPalette()) hasCarpet = true;
|
|
}
|
|
if(item->isSelected()) {
|
|
topItem = item;
|
|
}
|
|
}
|
|
if(!topItem) {
|
|
topItem = tile->ground;
|
|
}
|
|
|
|
AppendSeparator();
|
|
|
|
if(topSelectedItem) {
|
|
Append(MAP_POPUP_MENU_COPY_SERVER_ID, "Copy Item Server Id", "Copy the server id of this item");
|
|
Append(MAP_POPUP_MENU_COPY_CLIENT_ID, "Copy Item Client Id", "Copy the client id of this item");
|
|
Append(MAP_POPUP_MENU_COPY_NAME, "Copy Item Name", "Copy the name of this item");
|
|
AppendSeparator();
|
|
}
|
|
|
|
if(topSelectedItem || topMonster || topNpc || topItem) {
|
|
Teleport* teleport = dynamic_cast<Teleport*>(topSelectedItem);
|
|
if(topSelectedItem && (topSelectedItem->isBrushDoor() || topSelectedItem->isRoteable() || teleport)) {
|
|
|
|
if(topSelectedItem->isRoteable())
|
|
Append(MAP_POPUP_MENU_ROTATE, "&Rotate item", "Rotate this item");
|
|
|
|
if(teleport && teleport->hasDestination())
|
|
Append(MAP_POPUP_MENU_GOTO, "&Go To Destination", "Go to the destination of this teleport");
|
|
|
|
if(topSelectedItem->isDoor())
|
|
{
|
|
if (topSelectedItem->isOpen()) {
|
|
Append(MAP_POPUP_MENU_SWITCH_DOOR, "&Close door", "Close this door");
|
|
} else {
|
|
Append(MAP_POPUP_MENU_SWITCH_DOOR, "&Open door", "Open this door");
|
|
}
|
|
AppendSeparator();
|
|
}
|
|
}
|
|
|
|
if(topMonster)
|
|
Append( MAP_POPUP_MENU_SELECT_MONSTER_BRUSH, "Select Monster", "Uses the current monster as a monster brush");
|
|
|
|
if(topSpawnMonster)
|
|
Append( MAP_POPUP_MENU_SELECT_SPAWN_BRUSH, "Select Npc", "Select the npc brush");
|
|
|
|
if(topNpc)
|
|
Append( MAP_POPUP_MENU_SELECT_NPC_BRUSH, "Select Npc", "Uses the current npc as a npc brush");
|
|
|
|
if(topSpawnNpc)
|
|
Append( MAP_POPUP_MENU_SELECT_SPAWN_NPC_BRUSH, "Select Npc", "Select the npc brush");
|
|
|
|
Append( MAP_POPUP_MENU_SELECT_RAW_BRUSH, "Select RAW", "Uses the top item as a RAW brush");
|
|
|
|
if(hasWall)
|
|
Append( MAP_POPUP_MENU_SELECT_WALL_BRUSH, "Select Wallbrush", "Uses the current item as a wallbrush");
|
|
|
|
if(hasCarpet)
|
|
Append( MAP_POPUP_MENU_SELECT_CARPET_BRUSH, "Select Carpetbrush", "Uses the current item as a carpetbrush");
|
|
|
|
if(hasTable)
|
|
Append( MAP_POPUP_MENU_SELECT_TABLE_BRUSH, "Select Tablebrush", "Uses the current item as a tablebrush");
|
|
|
|
if(topSelectedItem && topSelectedItem->getDoodadBrush() && topSelectedItem->getDoodadBrush()->visibleInPalette())
|
|
Append( MAP_POPUP_MENU_SELECT_DOODAD_BRUSH, "Select Doodadbrush", "Use this doodad brush");
|
|
|
|
if(topSelectedItem && topSelectedItem->isBrushDoor() && topSelectedItem->getDoorBrush())
|
|
Append( MAP_POPUP_MENU_SELECT_DOOR_BRUSH, "Select Doorbrush", "Use this door brush");
|
|
|
|
if(tile->hasGround() && tile->getGroundBrush() && tile->getGroundBrush()->visibleInPalette())
|
|
Append( MAP_POPUP_MENU_SELECT_GROUND_BRUSH, "Select Groundbrush", "Uses the current item as a groundbrush");
|
|
|
|
if(tile->isHouseTile())
|
|
Append(MAP_POPUP_MENU_SELECT_HOUSE_BRUSH, "Select House", "Draw with the house on this tile.");
|
|
|
|
AppendSeparator();
|
|
Append( MAP_POPUP_MENU_PROPERTIES, "&Properties", "Properties for the current object");
|
|
} else {
|
|
|
|
if(topMonster)
|
|
Append( MAP_POPUP_MENU_SELECT_MONSTER_BRUSH, "Select Monster", "Uses the current monster as a monster brush");
|
|
|
|
if(topSpawnMonster)
|
|
Append( MAP_POPUP_MENU_SELECT_SPAWN_BRUSH, "Select Monster", "Select the monster brush");
|
|
|
|
if(topNpc)
|
|
Append( MAP_POPUP_MENU_SELECT_NPC_BRUSH, "Select Npc", "Uses the current npc as a npc brush");
|
|
|
|
if(topSpawnNpc)
|
|
Append( MAP_POPUP_MENU_SELECT_SPAWN_NPC_BRUSH, "Select Npc", "Select the npc brush");
|
|
|
|
Append( MAP_POPUP_MENU_SELECT_RAW_BRUSH, "Select RAW", "Uses the top item as a RAW brush");
|
|
if(hasWall) {
|
|
Append( MAP_POPUP_MENU_SELECT_WALL_BRUSH, "Select Wallbrush", "Uses the current item as a wallbrush");
|
|
}
|
|
if(tile->hasGround() && tile->getGroundBrush() && tile->getGroundBrush()->visibleInPalette()) {
|
|
Append( MAP_POPUP_MENU_SELECT_GROUND_BRUSH, "Select Groundbrush", "Uses the current tile as a groundbrush");
|
|
}
|
|
|
|
if(tile->isHouseTile()) {
|
|
Append(MAP_POPUP_MENU_SELECT_HOUSE_BRUSH, "Select House", "Draw with the house on this tile.");
|
|
}
|
|
|
|
if(tile->hasGround() || topMonster || topSpawnMonster || topNpc|| topSpawnNpc) {
|
|
AppendSeparator();
|
|
Append( MAP_POPUP_MENU_PROPERTIES, "&Properties", "Properties for the current object");
|
|
}
|
|
}
|
|
|
|
AppendSeparator();
|
|
|
|
wxMenuItem* browseTile = Append(MAP_POPUP_MENU_BROWSE_TILE, "Browse Field", "Navigate from tile items");
|
|
browseTile->Enable(anything_selected);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MapCanvas::getTilesToDraw(int mouse_map_x, int mouse_map_y, int floor, PositionVector* tilestodraw, PositionVector* tilestoborder, bool fill /*= false*/)
|
|
{
|
|
if(fill) {
|
|
Brush* brush = g_gui.GetCurrentBrush();
|
|
if(!brush || !brush->isGround()) {
|
|
return;
|
|
}
|
|
|
|
GroundBrush* newBrush = brush->asGround();
|
|
Position position(mouse_map_x, mouse_map_y, floor);
|
|
|
|
Tile* tile = editor.map.getTile(position);
|
|
GroundBrush* oldBrush = nullptr;
|
|
if(tile) {
|
|
oldBrush = tile->getGroundBrush();
|
|
}
|
|
|
|
if(oldBrush && oldBrush->getID() == newBrush->getID()) {
|
|
return;
|
|
}
|
|
|
|
if((tile && tile->ground && !oldBrush) || (!tile && oldBrush)) {
|
|
return;
|
|
}
|
|
|
|
if(tile && oldBrush) {
|
|
GroundBrush* groundBrush = tile->getGroundBrush();
|
|
if(!groundBrush || groundBrush->getID() != oldBrush->getID()) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
std::fill(std::begin(processed), std::end(processed), false);
|
|
floodFill(&editor.map, position, BLOCK_SIZE/2, BLOCK_SIZE/2, oldBrush, tilestodraw);
|
|
|
|
} else {
|
|
for(int y = -g_gui.GetBrushSize() - 1; y <= g_gui.GetBrushSize() + 1; y++) {
|
|
for(int x = -g_gui.GetBrushSize() - 1; x <= g_gui.GetBrushSize() + 1; x++) {
|
|
if(g_gui.GetBrushShape() == BRUSHSHAPE_SQUARE) {
|
|
if(x >= -g_gui.GetBrushSize() && x <= g_gui.GetBrushSize() && y >= -g_gui.GetBrushSize() && y <= g_gui.GetBrushSize()) {
|
|
if(tilestodraw)
|
|
tilestodraw->push_back(Position(mouse_map_x + x, mouse_map_y + y, floor));
|
|
}
|
|
if(std::abs(x) - g_gui.GetBrushSize() < 2 && std::abs(y) - g_gui.GetBrushSize() < 2) {
|
|
if(tilestoborder)
|
|
tilestoborder->push_back(Position(mouse_map_x + x, mouse_map_y + y, floor));
|
|
}
|
|
} else if(g_gui.GetBrushShape() == BRUSHSHAPE_CIRCLE) {
|
|
double distance = sqrt(double(x*x) + double(y*y));
|
|
if(distance < g_gui.GetBrushSize() + 0.005) {
|
|
if(tilestodraw)
|
|
tilestodraw->push_back(Position(mouse_map_x + x, mouse_map_y + y, floor));
|
|
}
|
|
if(std::abs(distance - g_gui.GetBrushSize()) < 1.5) {
|
|
if(tilestoborder)
|
|
tilestoborder->push_back(Position(mouse_map_x + x, mouse_map_y + y, floor));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool MapCanvas::floodFill(Map *map, const Position& center, int x, int y, GroundBrush* brush, PositionVector* positions)
|
|
{
|
|
countMaxFills++;
|
|
if (countMaxFills > (BLOCK_SIZE * 4 * 4)) {
|
|
countMaxFills = 0;
|
|
return true;
|
|
}
|
|
|
|
if(x <= 0 || y <= 0 || x >= BLOCK_SIZE || y >= BLOCK_SIZE) {
|
|
return false;
|
|
}
|
|
|
|
processed[getFillIndex(x, y)] = true;
|
|
|
|
int px = (center.x + x) - (BLOCK_SIZE/2);
|
|
int py = (center.y + y) - (BLOCK_SIZE/2);
|
|
if(px <= 0 || py <= 0 || px >= map->getWidth() || py >= map->getHeight()) {
|
|
return false;
|
|
}
|
|
|
|
Tile* tile = map->getTile(px, py, center.z);
|
|
if((tile && tile->ground && !brush) || (!tile && brush)) {
|
|
return false;
|
|
}
|
|
|
|
if(tile && brush) {
|
|
GroundBrush* groundBrush = tile->getGroundBrush();
|
|
if(!groundBrush || groundBrush->getID() != brush->getID()) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
positions->push_back(Position(px, py, center.z));
|
|
|
|
bool deny = false;
|
|
if(!processed[getFillIndex(x-1, y)]) {
|
|
deny = floodFill(map, center, x-1, y, brush, positions);
|
|
}
|
|
|
|
if(!deny && !processed[getFillIndex(x, y-1)]) {
|
|
deny = floodFill(map, center, x, y-1, brush, positions);
|
|
}
|
|
|
|
if(!deny && !processed[getFillIndex(x+1, y)]) {
|
|
deny = floodFill(map, center, x+1, y, brush, positions);
|
|
}
|
|
|
|
if(!deny && !processed[getFillIndex(x, y+1)]) {
|
|
deny = floodFill(map, center, x, y+1, brush, positions);
|
|
}
|
|
|
|
return deny;
|
|
}
|
|
|
|
// ============================================================================
|
|
// AnimationTimer
|
|
|
|
AnimationTimer::AnimationTimer(MapCanvas *canvas) : wxTimer(),
|
|
map_canvas(canvas),
|
|
started(false)
|
|
{
|
|
////
|
|
};
|
|
|
|
AnimationTimer::~AnimationTimer()
|
|
{
|
|
////
|
|
};
|
|
|
|
void AnimationTimer::Notify()
|
|
{
|
|
if(map_canvas->GetZoom() <= 2.0)
|
|
map_canvas->Refresh();
|
|
};
|
|
|
|
void AnimationTimer::Start()
|
|
{
|
|
if(!started) {
|
|
started = true;
|
|
wxTimer::Start(100);
|
|
}
|
|
};
|
|
|
|
void AnimationTimer::Stop()
|
|
{
|
|
if(started) {
|
|
started = false;
|
|
wxTimer::Stop();
|
|
}
|
|
};
|