mirror of
https://github.com/brazilofmux/tinymux
synced 2026-08-13 00:23:11 -04:00
The README merged in #2216 claimed browsers cannot reach netmux and that both transports require Hydra. Wrong on the central point: netmux serves WebSocket natively on its ordinary game ports (mux/src/websocket.cpp, RFC 6455) with first-byte protocol detection sharing each port between telnet and WebSocket (#1074/#2193, proto_detect_window), and the handshake accepts both /wsclient and / — which is exactly the path js/connection.js dials. The minimal browser deployment is netmux plus static files, no extra process; Hydra is the OPTIONAL layer for session resume, multi-game links, stored credentials, and gRPC-Web. The error came from concluding absence out of a truncated grep: the file listing was piped through head and mux/proxy's matches filled the window before mux/src/websocket.cpp appeared. A truncated listing is not a complete listing. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| android | ||
| console | ||
| ios | ||
| shared | ||
| tf | ||
| web | ||
| win32gui | ||
| design-atlantis-features.md | ||