tinymux/debian/control
Stephen Dennis 2301a15a0d Fix Tier 1 issues: restart validation, packaging, Docker, muxsvc
- net.cpp: clamp height/width to 1..512, encoding to 0..255 from
  restart file; introduce DESC::NVT_TABLE_SIZE replacing magic 256.
- interface.h: NVT arrays use static constexpr NVT_TABLE_SIZE.
- docker/: sync Dockerfiles to current 2.13.0.11 multi-stage build
  from ~/g/tinymux; AnonymousMUX base image tag updated to match.
- debian/control: add Build-Depends (g++, ragel, pkg-config,
  libpcre2-dev, libssl-dev); bump Standards-Version to 4.6.2.
- db/Makefile: fix stale paths to mux/include and mux/modules/engine.
- muxsvc: use unnamed events to avoid multi-instance collisions;
  check CreateEvent return values before WaitForMultipleObjects.
- Update ISSUES.md trackers; close SIZE_HACK as false alarm.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 16:36:54 -06:00

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Source: tinymux
Section: games
Priority: optional
Maintainer: Stephen Dennis <brazilofmux@gmail.com>
Build-Depends: debhelper (>= 10.7.2), g++, ragel, pkg-config, libpcre2-dev, libssl-dev
Standards-Version: 4.6.2
Vcs-Git: https://github.com/brazilofmux/tinymux.git
Vcs-Browser: https://github.com/brazilofmux/tinymux
Homepage: http://www.tinymux.org/
Package: tinymux
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Description: text-based multi-user virtual world server
This is the TinyMUX flavor of mud servers of the MUSH branch. It
provides a number of robust features to enable players to extend
the virtual world. This is done by building new rooms and objects,
and utilizing its internal programming language, MUSHcode.
.
TinyMUX does not provide a superset of all the features available in
other MUSH flavors, but those it does implement provide a stable and
robust environment that performs as well or better than that of its
peers.