mirror of
https://github.com/brazilofmux/tinymux
synced 2026-08-13 00:23:11 -04:00
- net.cpp: clamp height/width to 1..512, encoding to 0..255 from restart file; introduce DESC::NVT_TABLE_SIZE replacing magic 256. - interface.h: NVT arrays use static constexpr NVT_TABLE_SIZE. - docker/: sync Dockerfiles to current 2.13.0.11 multi-stage build from ~/g/tinymux; AnonymousMUX base image tag updated to match. - debian/control: add Build-Depends (g++, ragel, pkg-config, libpcre2-dev, libssl-dev); bump Standards-Version to 4.6.2. - db/Makefile: fix stale paths to mux/include and mux/modules/engine. - muxsvc: use unnamed events to avoid multi-instance collisions; check CreateEvent return values before WaitForMultipleObjects. - Update ISSUES.md trackers; close SIZE_HACK as false alarm. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
23 lines
967 B
Text
23 lines
967 B
Text
Source: tinymux
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Section: games
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Priority: optional
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Maintainer: Stephen Dennis <brazilofmux@gmail.com>
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Build-Depends: debhelper (>= 10.7.2), g++, ragel, pkg-config, libpcre2-dev, libssl-dev
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Standards-Version: 4.6.2
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Vcs-Git: https://github.com/brazilofmux/tinymux.git
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Vcs-Browser: https://github.com/brazilofmux/tinymux
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Homepage: http://www.tinymux.org/
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Package: tinymux
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Architecture: any
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Depends: ${shlibs:Depends}, ${misc:Depends}
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Description: text-based multi-user virtual world server
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This is the TinyMUX flavor of mud servers of the MUSH branch. It
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provides a number of robust features to enable players to extend
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the virtual world. This is done by building new rooms and objects,
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and utilizing its internal programming language, MUSHcode.
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.
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TinyMUX does not provide a superset of all the features available in
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other MUSH flavors, but those it does implement provide a stable and
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robust environment that performs as well or better than that of its
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peers.
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