Ledmitz
24f147c328
Rubber Ducky SFX
2024-05-25 17:34:49 -03:00
Ledmitz
4f3d02bc20
Removed SFX from qyest start and continue effects
2024-04-18 04:15:28 -03:00
Ledmitz
b9f70100f6
Added bullet SFX to effects.xml for GM event spells
2024-04-11 08:25:18 -03:00
Ledmitz
57cc9bc2d2
Rainbow hit and crit
2024-04-09 10:17:45 -03:00
Hello=)
413bf518e4
+3 more FX effects meant for boss powerups/actions
2024-04-09 04:26:23 +00:00
Hello=)
893d8b69ca
+2 FX spell channeling effects for boss spells, based on Illia particles
2024-04-09 04:26:23 +00:00
Ledmitz
c6f5980a91
Floyd needed his own style
2024-04-05 01:17:09 -03:00
Ledmitz
6fea6f27f9
Added tiny_bell.ogg for Silver Bell in effects.xml
2024-04-02 08:53:53 -03:00
Thorbjørn Lindeijer
c075b31405
Restore emotes for Mana client
...
This reverts part of the following commits:
* 8b687b477f
* a86e94c1a5
* 044cb648a5
It does not appear to be enough yet, though. Need to debug why emotes are still not showing.
This also adds back the `settings.xml` file, so Mana client can drop its "compatibility fallback".
****
Co-authored-by: Jesusaves <jesusalva@themanaworld.org>
Approved-by: Jesusalva Jesusalva <jesusalva@themanaworld.org>
2024-02-20 01:40:30 +00:00
Led Mitz
da3dae3ea7
Added Rotter and Rot mobs and effects
2023-11-29 03:29:22 +00:00
Ledmitz
7b7464d492
readded zap effect as it was missing and causing errors right before Blanc's 2nd raid
2023-04-29 03:15:06 -03:00
Led Mitz
770889fb1c
Moved spawn_burst.ogg to env and cnaged all references to it (as it once was originally, I think. *ahem*)
2023-02-22 14:37:56 +00:00
Ledmitz
0155732223
Added heal SFX for lum and inma
2023-02-03 09:05:41 -04:00
Jesusaves
9cf0e4851d
Revert the level up SFX and add Ledmitz one as effect ID 56 (edit paths.xml to use)
2022-11-08 21:27:29 -03:00
Jesusalva Jesusalva
e28a3abb54
Merge branch 'github/fork/Ledmitz/level_skill_n_quest_sfx' into 'master'
...
Added quest SFX and changed level/skill up.
See merge request legacy/clientdata!405
2022-10-15 01:10:36 +00:00
Administrator
9f6d126dfe
Full magic SFX set, dart animation for flar/phlex, custom ingrav part…
2022-10-15 01:09:25 +00:00
Administrator
567b6e0574
Added sfx/env/flame.ogg and edited trolls to use it and added relevan…
2022-06-20 18:33:32 +00:00
Jesusaves
c8004167c0
That's all I can do and it won't work
2022-04-30 11:21:53 -03:00
Ledmitz
e1089ed77e
Added sounds for casket-monster which includes casket-open, environment sound. Max volume for startle factor. ( #396 )
2022-04-26 13:21:30 -03:00
Ledmitz
3fb27d4490
Added boom and crit sounds to effects and altered grenadier to use them ( #387 )
...
* Added boom and crit sounds to effects and altered grenadier to use them
* Added attribution to license.md
2022-04-26 13:20:58 -03:00
Ledmitz
5f98ad7426
Pumpkin explosion sfx ( #398 ) - Let's give heart attack to players
...
* Added sounds for casket-monster which includes casket-open, environment sound. Max volume for startle factor.
* Added pumpkin-explosion.ogg and edited effects.xml
2022-01-29 10:20:46 +00:00
Jesusaves
e34b688e29
Christmas 2020 part B
...
Co-Authored By: Hocus, Hello=) and Ledmitz.
Attribution not provided.
2020-11-26 11:24:38 -03:00
Jesusaves
c43ba590d0
Bliss Of Oblivion SFX.
...
...Just kidding. This is not used for BoS but by spawn system.
2020-09-30 19:27:02 -03:00
Ledmitz
e2ff030671
Added quest SFX and changed level/skill up.
2020-09-28 17:39:46 +00:00
Jesusaves
ee4aae7fd3
Doomsday Act 5 - Keshlam's Adventurer Guild Utils ( #378 )
...
Maps, monsters, effects, also includes the katzei ears with edits.
Additional (bonus) content:
* PvP Coin ("Murderer Coin")
* Golden PVP Cap
2020-08-17 21:24:08 +00:00
Jesusaves
42eea256cd
Add Kaflosh rain sound (might be improveable later)
2020-04-20 21:49:21 -03:00
Jesusaves
56b375ecf7
Doomsday Support Patch (Act 4/5) ( #371 )
...
Contains Act 5 maps (by kytty), and Act 4 monsters, items, music, and cutscenes.
2020-04-20 09:05:04 +00:00
Jesusaves
f2049ca3cc
I wanted to burn a certain @jak1 but the effect code was missing,
...
so I had to stomp them. This adds effect 50 HELLBLAZE.
2020-02-21 00:06:56 -03:00
Freeyorp
fc5ffeabf4
Make effects.xml schema conformant for travis
...
This broke in 1c8e796 .
2019-04-04 22:09:07 +13:00
gumi
1c8e7960ee
give unique ids to magic spell effects
2018-11-11 22:35:44 -05:00
gumi
2e318d528c
add The Foot of Cupid
2018-02-12 14:14:32 -05:00
Andrei Karas
5af1a2ff08
fix sfx paths in being-effects
2017-11-19 18:18:07 -05:00
wushin
e68b0d7689
Add effect for hug
2015-09-16 13:42:26 -05:00
Nick Ashley
99d10e0b66
remove quest audio
2015-05-04 01:56:58 -04:00
wushin
1351143686
Example quest with all the quest log effects
2015-04-28 22:38:44 -05:00
mekolat
4d6f65a845
add bat squeak
2014-10-22 01:05:51 -04:00
mekolat
045d685a46
make the ferry less spammy
2014-08-23 00:24:53 -04:00
Andrei Karas
a86e94c1a5
Remove files and tags related to unsupported clients.
2014-07-01 16:30:00 +03:00
wushin
28d13c2bb9
Heatwave spell particle effect
2013-10-15 10:05:12 -05:00
tux9th
91a9e97889
Adding Dark Magic:
...
* Added in ea_skills.xml.
* Added in skills.xml.
* Added Dark Magic image, done by wushin, enchilado and Alige.
* Edited license.txt.
* Added particle effect for Dark Magic.
2013-09-03 19:19:54 +02:00
Vincent Petithory
0f0a2c0962
Add a particle effect that can be used when the player receives some object.
2013-03-24 17:00:53 +01:00
Vincent Petithory
4751e25a4f
Add Illia quest particle effects
2012-12-17 18:41:46 +01:00
Vincent Petithory
5d84684be6
Add pumpkin explosion particle
2012-11-07 19:19:05 +01:00
Jessica Tölke
b683a8cfeb
Format xml files.
...
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
2012-06-11 20:42:33 +02:00
alige Ali-G
a07dd88689
Added a new set of emotes. Most of them were taken from manaplus.
...
Changed the emotes location from graphics/particles/emotes/ to graphics/emotes/.
2012-05-23 13:09:25 +02:00
Yohann Ferreira
26dd2412ab
Cleaned up the effects.xml file a bit and added a proper header.
...
If everyone is okay with the header styling, I'll then add
headers to every configuration file for a start.
Note also that i don't know whether that (wrongly done) comment
is actually useful, so I've let it there:
-> Add the data needed for the electricity boss battle.x
2012-01-31 14:32:28 +01:00
Yohann Ferreira
58f286b90d
Fixed custom attack with particle effects on the 0.6.0 client.
...
Note that a client fix was also needed after all.
Thanks to Ali-G for spotting that one.
2012-01-31 14:32:25 +01:00
Chuck Miller
191b68a3f4
Add the data need for the electricity boss battle
2011-06-10 04:09:58 -04:00
Yohann Ferreira
699af6cc4a
Fixed a comment ending on effects.xml
2011-05-01 02:54:49 +02:00
Yohann Ferreira
a44de3d945
Fixed the effects.xml backward compatibility.
...
Based on 4144's good advice, xml files should not have more
than one root node, and as we don't know whether the clients
will handle that (depending on the platform and the libxml version).
I'm removing the future definition.
2011-05-01 02:30:48 +02:00