Commit graph

43 commits

Author SHA1 Message Date
Jesusaves
e34b688e29
Christmas 2020 part B
Co-Authored By: Hocus, Hello=) and Ledmitz.
Attribution not provided.
2020-11-26 11:24:38 -03:00
Jesusaves
c43ba590d0
Bliss Of Oblivion SFX.
...Just kidding. This is not used for BoS but by spawn system.
2020-09-30 19:27:02 -03:00
Jesusaves
ee4aae7fd3
Doomsday Act 5 - Keshlam's Adventurer Guild Utils (#378)
Maps, monsters, effects, also includes the katzei ears with edits.

Additional (bonus) content:
* PvP Coin ("Murderer Coin")
* Golden PVP Cap
2020-08-17 21:24:08 +00:00
Jesusaves
42eea256cd
Add Kaflosh rain sound (might be improveable later) 2020-04-20 21:49:21 -03:00
Jesusaves
56b375ecf7
Doomsday Support Patch (Act 4/5) (#371)
Contains Act 5 maps (by kytty), and Act 4 monsters, items, music, and cutscenes.
2020-04-20 09:05:04 +00:00
Jesusaves
f2049ca3cc
I wanted to burn a certain @jak1 but the effect code was missing,
so I had to stomp them. This adds effect 50 HELLBLAZE.
2020-02-21 00:06:56 -03:00
Freeyorp
fc5ffeabf4 Make effects.xml schema conformant for travis
This broke in 1c8e796.
2019-04-04 22:09:07 +13:00
gumi
1c8e7960ee
give unique ids to magic spell effects 2018-11-11 22:35:44 -05:00
gumi
2e318d528c
add The Foot of Cupid 2018-02-12 14:14:32 -05:00
Andrei Karas
5af1a2ff08
fix sfx paths in being-effects 2017-11-19 18:18:07 -05:00
wushin
e68b0d7689 Add effect for hug 2015-09-16 13:42:26 -05:00
Nick Ashley
99d10e0b66 remove quest audio 2015-05-04 01:56:58 -04:00
wushin
1351143686 Example quest with all the quest log effects 2015-04-28 22:38:44 -05:00
mekolat
4d6f65a845 add bat squeak 2014-10-22 01:05:51 -04:00
mekolat
045d685a46 make the ferry less spammy 2014-08-23 00:24:53 -04:00
Andrei Karas
a86e94c1a5 Remove files and tags related to unsupported clients. 2014-07-01 16:30:00 +03:00
wushin
28d13c2bb9 Heatwave spell particle effect 2013-10-15 10:05:12 -05:00
tux9th
91a9e97889 Adding Dark Magic:
* Added in ea_skills.xml.
	* Added in skills.xml.
	* Added Dark Magic image, done by wushin, enchilado and Alige.
	* Edited license.txt.
	* Added particle effect for Dark Magic.
2013-09-03 19:19:54 +02:00
Vincent Petithory
0f0a2c0962 Add a particle effect that can be used when the player receives some object. 2013-03-24 17:00:53 +01:00
Vincent Petithory
4751e25a4f Add Illia quest particle effects 2012-12-17 18:41:46 +01:00
Vincent Petithory
5d84684be6 Add pumpkin explosion particle 2012-11-07 19:19:05 +01:00
Jessica Tölke
b683a8cfeb Format xml files.
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
2012-06-11 20:42:33 +02:00
alige Ali-G
a07dd88689 Added a new set of emotes. Most of them were taken from manaplus.
Changed the emotes location from graphics/particles/emotes/ to graphics/emotes/.
2012-05-23 13:09:25 +02:00
Yohann Ferreira
26dd2412ab Cleaned up the effects.xml file a bit and added a proper header.
If everyone is okay with the header styling, I'll then add
headers to every configuration file for a start.

Note also that i don't know whether that (wrongly done) comment
is actually useful, so I've let it there:
-> Add the data needed for the electricity boss battle.x
2012-01-31 14:32:28 +01:00
Yohann Ferreira
58f286b90d Fixed custom attack with particle effects on the 0.6.0 client.
Note that a client fix was also needed after all.

Thanks to Ali-G for spotting that one.
2012-01-31 14:32:25 +01:00
Chuck Miller
191b68a3f4 Add the data need for the electricity boss battle 2011-06-10 04:09:58 -04:00
Yohann Ferreira
699af6cc4a Fixed a comment ending on effects.xml 2011-05-01 02:54:49 +02:00
Yohann Ferreira
a44de3d945 Fixed the effects.xml backward compatibility.
Based on 4144's good advice, xml files should not have more
than one root node, and as we don't know whether the clients
will handle that (depending on the platform and the libxml version).

I'm removing the future definition.
2011-05-01 02:30:48 +02:00
Yohann Ferreira
ee3fdd915a Fixed a small mistake on effects.xml
My changes are fully backward compatible, so don't worry ;)
2011-04-29 00:56:25 +02:00
Yohann Ferreira
040ab5afc8 Added the <effects> section in effects.xml.
This new part will slowly be adapted to follow new effects specs.

Stay tuned! :)
2011-04-29 00:50:51 +02:00
nmaligec
1a5932fd7f synch with new test repo. 2011-01-03 20:42:14 -05:00
nmaligec
105ad9f62e Updates I made since ta-client-testing repo was closed: minor fix to Hurnsald map entrances, plus additions for the crypt quest. 2011-01-03 14:51:53 -05:00
Chuck Miller
7e1f80f39e Update emotes to be used by the particle system
Reviewed-by: Bertram
2010-11-04 20:07:44 -04:00
Freeyorp
8b1b0466f5 Easter 2010 2010-04-11 13:59:30 +12:00
Philipp Sehmisch
ab3f96a207 Emotion particle effects for TMWServ emotion special support. 2009-09-27 18:06:54 +02:00
Bertram
8dbd920af9 Rearranged the sfx files to handle the long term contributions more nicely... 2009-08-03 21:17:05 +02:00
Philipp Sehmisch
d235e3e7d0 Added crit effect to effects.xml 2009-02-11 22:02:30 +01:00
Jared Adams
77f8c1168b Add missing XML declarations 2009-01-06 14:33:12 +00:00
Fate
31e6fd7006 Added arrow hail effect and fine-tuned rain effect 2008-11-29 17:56:01 -07:00
Fate
563abb8171 Added new magic effect structure 2008-11-20 18:17:46 -07:00
Jared Adams
28d6989a6a Some attack angle changes by Kage Jittai 2008-10-30 16:03:52 +00:00
Jared Adams
33866bcf0c Commit magic patch and bilevel cave tileset 2008-10-11 04:24:18 +00:00
Bjørn Lindeijer
ea03da6966 Added the being effects from Fate's magic patch. 2008-08-28 18:45:21 +00:00