Jesusaves
e34b688e29
Christmas 2020 part B
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Co-Authored By: Hocus, Hello=) and Ledmitz.
Attribution not provided.
2020-11-26 11:24:38 -03:00
Jesusaves
c43ba590d0
Bliss Of Oblivion SFX.
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...Just kidding. This is not used for BoS but by spawn system.
2020-09-30 19:27:02 -03:00
Jesusaves
ee4aae7fd3
Doomsday Act 5 - Keshlam's Adventurer Guild Utils ( #378 )
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Maps, monsters, effects, also includes the katzei ears with edits.
Additional (bonus) content:
* PvP Coin ("Murderer Coin")
* Golden PVP Cap
2020-08-17 21:24:08 +00:00
Jesusaves
42eea256cd
Add Kaflosh rain sound (might be improveable later)
2020-04-20 21:49:21 -03:00
Jesusaves
56b375ecf7
Doomsday Support Patch (Act 4/5) ( #371 )
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Contains Act 5 maps (by kytty), and Act 4 monsters, items, music, and cutscenes.
2020-04-20 09:05:04 +00:00
Jesusaves
f2049ca3cc
I wanted to burn a certain @jak1 but the effect code was missing,
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so I had to stomp them. This adds effect 50 HELLBLAZE.
2020-02-21 00:06:56 -03:00
Freeyorp
fc5ffeabf4
Make effects.xml schema conformant for travis
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This broke in 1c8e796 .
2019-04-04 22:09:07 +13:00
gumi
1c8e7960ee
give unique ids to magic spell effects
2018-11-11 22:35:44 -05:00
gumi
2e318d528c
add The Foot of Cupid
2018-02-12 14:14:32 -05:00
Andrei Karas
5af1a2ff08
fix sfx paths in being-effects
2017-11-19 18:18:07 -05:00
wushin
e68b0d7689
Add effect for hug
2015-09-16 13:42:26 -05:00
Nick Ashley
99d10e0b66
remove quest audio
2015-05-04 01:56:58 -04:00
wushin
1351143686
Example quest with all the quest log effects
2015-04-28 22:38:44 -05:00
mekolat
4d6f65a845
add bat squeak
2014-10-22 01:05:51 -04:00
mekolat
045d685a46
make the ferry less spammy
2014-08-23 00:24:53 -04:00
Andrei Karas
a86e94c1a5
Remove files and tags related to unsupported clients.
2014-07-01 16:30:00 +03:00
wushin
28d13c2bb9
Heatwave spell particle effect
2013-10-15 10:05:12 -05:00
tux9th
91a9e97889
Adding Dark Magic:
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* Added in ea_skills.xml.
* Added in skills.xml.
* Added Dark Magic image, done by wushin, enchilado and Alige.
* Edited license.txt.
* Added particle effect for Dark Magic.
2013-09-03 19:19:54 +02:00
Vincent Petithory
0f0a2c0962
Add a particle effect that can be used when the player receives some object.
2013-03-24 17:00:53 +01:00
Vincent Petithory
4751e25a4f
Add Illia quest particle effects
2012-12-17 18:41:46 +01:00
Vincent Petithory
5d84684be6
Add pumpkin explosion particle
2012-11-07 19:19:05 +01:00
Jessica Tölke
b683a8cfeb
Format xml files.
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Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
2012-06-11 20:42:33 +02:00
alige Ali-G
a07dd88689
Added a new set of emotes. Most of them were taken from manaplus.
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Changed the emotes location from graphics/particles/emotes/ to graphics/emotes/.
2012-05-23 13:09:25 +02:00
Yohann Ferreira
26dd2412ab
Cleaned up the effects.xml file a bit and added a proper header.
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If everyone is okay with the header styling, I'll then add
headers to every configuration file for a start.
Note also that i don't know whether that (wrongly done) comment
is actually useful, so I've let it there:
-> Add the data needed for the electricity boss battle.x
2012-01-31 14:32:28 +01:00
Yohann Ferreira
58f286b90d
Fixed custom attack with particle effects on the 0.6.0 client.
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Note that a client fix was also needed after all.
Thanks to Ali-G for spotting that one.
2012-01-31 14:32:25 +01:00
Chuck Miller
191b68a3f4
Add the data need for the electricity boss battle
2011-06-10 04:09:58 -04:00
Yohann Ferreira
699af6cc4a
Fixed a comment ending on effects.xml
2011-05-01 02:54:49 +02:00
Yohann Ferreira
a44de3d945
Fixed the effects.xml backward compatibility.
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Based on 4144's good advice, xml files should not have more
than one root node, and as we don't know whether the clients
will handle that (depending on the platform and the libxml version).
I'm removing the future definition.
2011-05-01 02:30:48 +02:00
Yohann Ferreira
ee3fdd915a
Fixed a small mistake on effects.xml
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My changes are fully backward compatible, so don't worry ;)
2011-04-29 00:56:25 +02:00
Yohann Ferreira
040ab5afc8
Added the <effects> section in effects.xml.
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This new part will slowly be adapted to follow new effects specs.
Stay tuned! :)
2011-04-29 00:50:51 +02:00
nmaligec
1a5932fd7f
synch with new test repo.
2011-01-03 20:42:14 -05:00
nmaligec
105ad9f62e
Updates I made since ta-client-testing repo was closed: minor fix to Hurnsald map entrances, plus additions for the crypt quest.
2011-01-03 14:51:53 -05:00
Chuck Miller
7e1f80f39e
Update emotes to be used by the particle system
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Reviewed-by: Bertram
2010-11-04 20:07:44 -04:00
Freeyorp
8b1b0466f5
Easter 2010
2010-04-11 13:59:30 +12:00
Philipp Sehmisch
ab3f96a207
Emotion particle effects for TMWServ emotion special support.
2009-09-27 18:06:54 +02:00
Bertram
8dbd920af9
Rearranged the sfx files to handle the long term contributions more nicely...
2009-08-03 21:17:05 +02:00
Philipp Sehmisch
d235e3e7d0
Added crit effect to effects.xml
2009-02-11 22:02:30 +01:00
Jared Adams
77f8c1168b
Add missing XML declarations
2009-01-06 14:33:12 +00:00
Fate
31e6fd7006
Added arrow hail effect and fine-tuned rain effect
2008-11-29 17:56:01 -07:00
Fate
563abb8171
Added new magic effect structure
2008-11-20 18:17:46 -07:00
Jared Adams
28d6989a6a
Some attack angle changes by Kage Jittai
2008-10-30 16:03:52 +00:00
Jared Adams
33866bcf0c
Commit magic patch and bilevel cave tileset
2008-10-11 04:24:18 +00:00
Bjørn Lindeijer
ea03da6966
Added the being effects from Fate's magic patch.
2008-08-28 18:45:21 +00:00