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revert-94f
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865591b77b |
5 changed files with 2 additions and 202 deletions
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Before Width: | Height: | Size: 624 KiB |
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@ -1,5 +0,0 @@
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<?xml version="1.0"?>
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<sprite>
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<imageset name="mob" src="graphics/sprites/monsters/spider-queen-crystal.png" width="96" height="96" offsetY="28"/>
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<include file="monsters/spider-queen.xml"/>
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</sprite>
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Authors: Micksha
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Copyright (C) 2011-2019 Evol Online -->
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<sprite>
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<imageset name="mob"
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src="graphics/sprites/monsters/spider-queen.png"
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width="96"
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height="96"
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offsetY="28"/>
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<action name="spawn" imageset="mob">
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<animation direction="default">
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<sequence start="144" end="149" delay="100"/>
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</animation>
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</action>
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<action name="stand" imageset="mob">
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<animation direction="down">
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<frame index="0"/>
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</animation>
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<animation direction="downleft">
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<frame index="126"/>
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</animation>
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<animation direction="left">
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<frame index="108"/>
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</animation>
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<animation direction="upleft">
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<frame index="90"/>
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</animation>
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<animation direction="up">
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<frame index="72"/>
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</animation>
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<animation direction="upright">
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<frame index="54"/>
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</animation>
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<animation direction="right">
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<frame index="36"/>
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</animation>
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<animation direction="downright">
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<frame index="18"/>
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</animation>
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</action>
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<action name="walk" imageset="mob">
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<animation direction="down">
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<sequence start="0" end="8" delay="70"/>
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</animation>
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<animation direction="downleft">
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<sequence start="126" end="134" delay="70"/>
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</animation>
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<animation direction="left">
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<sequence start="108" end="116" delay="70"/>
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</animation>
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<animation direction="upleft">
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<sequence start="90" end="98" delay="70"/>
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</animation>
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<animation direction="up">
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<sequence start="72" end="80" delay="70"/>
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</animation>
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<animation direction="upright">
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<sequence start="54" end="62" delay="70"/>
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</animation>
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<animation direction="right">
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<sequence start="36" end="44" delay="70"/>
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</animation>
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<animation direction="downright">
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<sequence start="18" end="26" delay="70"/>
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</animation>
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</action>
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<action name="attack" imageset="mob">
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<animation direction="down">
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<sequence start="9" end="17" delay="40"/>
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<end />
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</animation>
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<animation direction="downleft">
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<sequence start="135" end="143" delay="40"/>
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<end />
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</animation>
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<animation direction="left">
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<sequence start="117" end="125" delay="40"/>
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<end />
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</animation>
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<animation direction="upleft">
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<sequence start="99" end="107" delay="40"/>
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<end />
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</animation>
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<animation direction="up">
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<sequence start="81" end="89" delay="40"/>
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<end />
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</animation>
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<animation direction="upright">
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<sequence start="63" end="71" delay="40"/>
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<end />
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</animation>
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<animation direction="right">
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<sequence start="45" end="53" delay="40"/>
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<end />
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</animation>
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<animation direction="downright">
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<sequence start="27" end="35" delay="40"/>
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<end />
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</animation>
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</action>
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<action name="dead" imageset="mob">
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<animation direction="down">
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<sequence start="150" end="153" delay="80"/>
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<frame index="154" />
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<end />
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</animation>
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<animation direction="downleft">
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<sequence start="276" end="279" delay="80"/>
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<frame index="280" />
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<end />
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</animation>
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<animation direction="left">
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<sequence start="258" end="261" delay="80"/>
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<frame index="262" />
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<end />
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</animation>
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<animation direction="upleft">
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<sequence start="240" end="243" delay="80"/>
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<frame index="244" />
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<end />
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</animation>
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<animation direction="up">
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<sequence start="222" end="225" delay="80"/>
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<frame index="226" />
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<end />
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</animation>
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<animation direction="upright">
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<sequence start="204" end="207" delay="80"/>
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<frame index="208" />
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<end />
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</animation>
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<animation direction="right">
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<sequence start="186" end="189" delay="80"/>
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<frame index="190" />
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<end />
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</animation>
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<animation direction="downright">
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<sequence start="168" end="171" delay="80"/>
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<frame index="172" />
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<end />
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</animation>
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</action>
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</sprite>
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22
monsters.xml
22
monsters.xml
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@ -1607,7 +1607,7 @@
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<sprite>monsters/accessories/generic-shadow-medium-circle.xml</sprite>
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<particlefx>graphics/particles/manadust.particle.xml</particlefx>
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</monster>
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<monster id="1176" name="Rotter">
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<sprite>monsters/rotter.xml</sprite>
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<particlefx>graphics/particles/monster-rotter-trail.xml</particlefx>
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@ -1624,31 +1624,13 @@
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<sound event="move">monsters/rotter/move3.ogg</sound>
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<attack id="1" critical-hit-effect-id="71" hit-effect-id="70" missile-particle="graphics/particles/monster-rotter-vomit.xml" action="attack"/>
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</monster>
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<monster id="1177" name="Rot">
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<sprite>monsters/rot.xml</sprite>
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<sound event="die">monsters/slime/slime-die1.ogg</sound>
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<attack id="1" critical-hit-effect-id="71" hit-effect-id="70" action="attack"/>
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</monster>
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<monster id="1178" name="Spider Queen" walkType="walk" targetCursor="large">
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<sprite>monsters/spider-queen.xml</sprite>
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<sound event="hit">monsters/scorpion/scorpionhit1.ogg</sound>
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<sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
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<sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
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<sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
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<sound event="miss">monsters/scorpion/scorpionmiss1.ogg</sound>
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</monster>
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<monster id="1179" name="Crystal Spider Queen" walkType="walk" targetCursor="large">
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<sprite>monsters/spider-queen-crystal.xml</sprite>
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<sound event="hit">monsters/scorpion/scorpionhit1.ogg</sound>
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<sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
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<sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
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<sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
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<sound event="miss">monsters/scorpion/scorpionmiss1.ogg</sound>
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</monster>
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<!-- Mods should use the following code -->
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<include name="mods/monsters.xml" />
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</monsters>
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