tmw-clientdata/status-effects.xml
Thorbjørn Lindeijer 92b617ec0c Add quest start and continue status effects
So far the effects referenced by quest XML have been regular effects,
but due to their persistence and on/off nature, using status effects
seems more fitting. Hence, the Mana client will interpret the "effect"
attribute of the "var/effect" elements as a status effect ID instead.
Fortunately the IDs used (45 and 46) were also still available as status
effect IDs.

Also, the quest indicators were implemented using sprites, but the Mana
client does not currently support adding sprites as a result of an
effect. Since this feature appears to be only used for the quest
markers, they have been implemented using a particle effect instead.

Part of mana/mana#62
2025-06-23 15:43:07 +02:00

37 lines
3.6 KiB
XML

<?xml version="1.0"?>
<status-effects>
<status-effect name="item-healing" id="70" opt2="256" icon="icons/healing.xml" persistent-particle-effect="yes" particle="graphics/particles/circle.particle.xml"/>
<status-effect name="speed" id="37" opt2="32" icon="icons/haste-potion.xml|#da69e5,ffdaff" persistent-particle-effect="yes" particle="graphics/particles/pink-violent-glow.particle.xml"/>
<status-effect name="strength" id="185" opt2="128" icon="icons/iron-potion.xml|#c05000,f0a000,f0f09f" persistent-particle-effect="yes" particle="graphics/particles/orange-violent-glow.particle.xml"/>
<status-effect name="matk" id="186" icon="icons/matk-potion.xml|#0000ee,000088,8888ff" persistent-particle-effect="yes" particle="graphics/particles/blue-violent-glow.particle.xml"/>
<status-effect name="invisibility" id="4096" option="4096" icon="icons/invisible.xml" start-message="You are now invisible." end-message="You are no longer invisible." persistent-particle-effect="yes" particle="graphics/particles/sphere-white.particle.xml"/>
<status-effect name="poison" id="132" opt2="1" icon="icons/poison.xml" persistent-particle-effect="yes" particle="graphics/particles/green-bubbles.particle.xml"/>
<status-effect name="slow-poison" id="14" opt2="512" icon="icons/slow-poison.xml" persistent-particle-effect="yes" particle="graphics/particles/small-green-bubbles.particle.xml"/>
<status-effect name="weight 50%" id="35" icon="icons/weight-small.xml"/>
<status-effect name="weight 90%" id="36" icon="icons/weight-big.xml"/>
<status-effect name="phys-shield-item" id="193" icon="icons/red-rotating-hex.xml|#00ff00"/>
<status-effect name="hide" id="194" option="64" icon="icons/hidden.xml"/>
<status-effect name="halt-regenerate" id="195"/>
<status-effect name="flying-backpack" id="196" icon="icons/feather.xml"/>
<status-effect name="barrier" id="197" icon="icons/green-barrier.xml"/>
<status-effect name="haste" id="198"/>
<status-effect name="phys-shield" id="199" icon="icons/red-rotating-hex.xml|#ff0000"/>
<status-effect name="spell-attack-generic" id="2000" icon="icons/spell-attack-generic.xml"/>
<status-effect name="spell-shearing" id="2001" icon="icons/spell-shearing.xml"/>
<status-effect name="spell-protection-generic" id="2002" icon="icons/spell-protection-generic.xml"/>
<status-effect name="spell-haste" id="2003" icon="icons/spell-haste.xml"/>
<status-effect name="spell-cooldown" id="71" icon="icons/spell-cooldown.xml"/>
<status-effect name="spell-cooldown-mg" id="72" icon="icons/spell-cooldown-mg.xml"/>
<status-effect name="spell-cooldown-mt" id="73" icon="icons/spell-cooldown-mt.xml"/>
<status-effect name="spell-cooldown-r" id="74" icon="icons/spell-cooldown-r.xml"/>
<status-effect name="spell-cooldown-ar" id="75" icon="icons/spell-cooldown-ar.xml"/>
<status-effect name="spell-cooldown-ench" id="76" icon="icons/spell-cooldown-ench.xml"/>
<status-effect name="spell-cooldown-koy" id="77" icon="icons/spell-cooldown-koy.xml"/>
<status-effect name="spell-cooldown-upmarmu" id="78" icon="icons/spell-cooldown-upmarmu.xml"/>
<status-effect name="spell-cooldown-sg" id="79" icon="icons/spell-cooldown-sg.xml"/>
<status-effect name="spell-cooldown-cg" id="80" icon="icons/spell-cooldown-cg.xml"/>
<status-effect name="slow-move" id="133" icon="icons/slow-move.xml"/>
<status-effect name="cant-move" id="134" icon="icons/cant-move.xml"/>
<status-effect name="quest-start" id="45" persistent-particle-effect="yes" particle="graphics/particles/quest-start.particle.xml"/>
<status-effect name="quest-continue" id="46" persistent-particle-effect="yes" particle="graphics/particles/quest-continue.particle.xml"/>
</status-effects>