tmw-clientdata/rules/example_icecave.tmx
Stefan Beller e0fe80bcf5 Automapper: fixing caves vertical walls
This fixes the rules needed to be applied at corners, which have one
direction with over layer.

(Also all cave rules have been opened, visibility of all layers
was activated, and saved again. Not really needed, just make all
rules look smart. Also the maps are saved now with the latest map
format.)
2011-07-07 15:12:19 +02:00

21 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="32" height="32" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="set_icecave" tilewidth="32" tileheight="32">
<image source="../graphics/tiles/set_icecave.png" width="128" height="128"/>
</tileset>
<tileset firstgid="17" name="collision" tilewidth="32" tileheight="32">
<image source="../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="19" name="icecave" tilewidth="32" tileheight="32">
<image source="../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<tileset firstgid="147" name="set_rules" tilewidth="32" tileheight="32">
<image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
</tileset>
<layer name="set" width="32" height="32" opacity="0.73">
<data encoding="base64" compression="gzip">
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</data>
</layer>
</map>