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https://github.com/UOX3DevTeam/UOX3
synced 2026-08-13 12:27:04 -04:00
Instance-support and misc code cleanup
Misc code and documentation cleanup: Updated and standardized function comment blocks throughout entire codebase Grouped getters and setters together in pairs and documented them as one Removed empty and/or non-useful information from comment blocks Removed unused function from cItem.cpp/h - IncID() - formerly used to change IDs for doors Added new feature - Instances Objects (characters, items, multis, spawnregions) can now make use of a 5th parameter to determine their location in the game world. In addition to the traditional X, Y, Z and WORLDNUMBER parameters, a new one has been added - INSTANCEID - that allows objects to exist at the same coordinates in the same world, but in different "dimensions". Code has been updated in multiple places to support this, and a default instanceID of 0 is assumed if nothing else is specified. Added support for new DFN tag in town regions, spawn regions and locations - INSTANCEID (defaults to 0 if not present) Added support for another start location parameter after worldNum in UOX.INI representing instanceID (defaults to 0 if not present) Updated TWEAK menu to include WorldNumber and instanceID Fixed BaseWeight option in TWEAK menu Updated CBase_Teleport - now takes an optional 5th parameter instanceID Updated SE_SpawnNPC now takes an optional 5th parameter - instanceID Updated SE_FindMulti now takes an optional 5th parameter - instanceID Updated SE_GetItem now takes an optional 5th parameter - instanceID Updated SE_FindItem now takes an optional 6th parameter - instanceID Added new JS property for Items, Characters, Regions: .instanceID Added JS property for Regions: .members - returns comma-separated list of town member serials Updated JS scripts making use of the above-mentioned JS Methods/Functions Updated dictionaries with new tweak menu entry texts Exposed SpawnRegions to JS engine, and updated JS docs with details: SpawnRegion JS Functions IterateOverSpawnRegions() GetSpawnRegion( spawnRegNum ) GetSpawnRegionCount() SpawnRegion JS Properties name regionNum itemList npcList item npc maxItems maxNpcs itemCount npcCount onlyOutside prefZ x1 y1 x2 y2 world instanceID minTime maxTime call
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127 changed files with 22671 additions and 14776 deletions
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@ -67,21 +67,18 @@ bool CountNPCFunctor( CBaseObject *a, UI32 &b, void *extraData )
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return retVal;
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}
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//o--------------------------------------------------------------------------o
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//| Function - void cHTMLTemplate::Process( void )
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//| Date - 1/18/2003 4:43:17 AM
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//| Developers - DarkStorm / EviLDeD
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//| Organization - UOX3 DevTeam
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//| Status - Currently under development
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//o--------------------------------------------------------------------------o
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//| Description -
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//o-----------------------------------------------------------------------------------------------o
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//| Function - void cHTMLTemplate::Process( void )
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//| Date - 1/18/2003 4:43:17 AM
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//| Programmer - DarkStorm / EviLDeD
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//| Org/Team - UOX3 DevTeam
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose -
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//|
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//| Modification - 08062003 - EviLDeD - For the record this is some of the
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//| most fucked up shit I have EVER SEEN!! Written to truely
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//| Changes - 08062003 - EviLDeD - For the record this is some of the
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//| most fucked up shit I have EVER SEEN!! Written to truely
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//| handle multiple Templates.
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//o--------------------------------------------------------------------------o
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//| Modifications -
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//o--------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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void cHTMLTemplate::Process( void )
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{
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// Need to check to see if the server is actually running, of so we do not want to process the offline template.
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@ -467,9 +464,9 @@ void cHTMLTemplate::Process( void )
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//NPCCount
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UI32 npccount = 0;
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UI32 b = 0;
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ObjectFactory::getSingleton().IterateOver( OT_CHAR, b, NULL, &CountNPCFunctor );
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npccount = b;
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UI32 b = 0;
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ObjectFactory::getSingleton().IterateOver( OT_CHAR, b, NULL, &CountNPCFunctor );
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npccount = b;
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UString npcs = UString::number( npccount );
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Pos = ParsedContent.find( "%npcs" );
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@ -567,12 +564,12 @@ void cHTMLTemplate::Process( void )
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Console.Error( " Couldn't open the template file %s for writing", OutputFile.c_str() );
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplate::Poll
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//o-----------------------------------------------------------------------------------------------o
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//| Function - void Poll( void )
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//| Programmer - Dark-Storm
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Updates the page if needed
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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void cHTMLTemplate::Poll( void )
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{
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if( ScheduledUpdate < cwmWorldState->GetUICurrentTime() || !cwmWorldState->GetKeepRun() )
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@ -582,15 +579,15 @@ void cHTMLTemplate::Poll( void )
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}
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplate::LoadTemplate
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//o-----------------------------------------------------------------------------------------------o
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//| Function - void LoadTemplate( void )
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//| Programmer - Dark-Storm
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//|
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//| Modification - 08062003 - Updated this member function to actually handle
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//| loading the different templates for use later.
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Loads the Template into memory
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//o---------------------------------------------------------------------------o
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//|
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//| Changes - 08062003 - Updated this member function to actually handle
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//| loading the different templates for use later.
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//o-----------------------------------------------------------------------------------------------o
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void cHTMLTemplate::LoadTemplate( void )
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{
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Content = "";
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@ -615,28 +612,28 @@ void cHTMLTemplate::LoadTemplate( void )
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Loaded = true;
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplate::UnloadTemplate
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//o-----------------------------------------------------------------------------------------------o
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//| Function - void UnloadTemplate( void )
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//| Programmer - Dark-Storm
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Unloads the Template (i.e. for reloading)
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//|
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//| Modification - 08062003 - EviLDeD - Updated to properly unload a template
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//| and to unload the correect template, instead of just the
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//| status template.
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//o---------------------------------------------------------------------------o
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//| Changes - 08062003 - EviLDeD - Updated to properly unload a template
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//| and to unload the correect template, instead of just the
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//| status template.
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//o-----------------------------------------------------------------------------------------------o
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void cHTMLTemplate::UnloadTemplate( void )
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{
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Content="";
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Loaded = false;
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplate::Load
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//o-----------------------------------------------------------------------------------------------o
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//| Function - void Load( ScriptSection *found )
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//| Programmer - Dark-Storm
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Loads the HTML Template from a ScriptSection
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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void cHTMLTemplate::Load( ScriptSection *found )
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{
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UString tag, data, UTag, UData, fullPath;
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@ -690,12 +687,12 @@ cHTMLTemplates::~cHTMLTemplates()
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Unload();
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplates::Load
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//o-----------------------------------------------------------------------------------------------o
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//| Function - void Load( void )
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//| Programmer - Dark-Storm
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Loads the HTML Templates from the scripts
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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void cHTMLTemplates::Load( void )
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{
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for( Script *toCheck = FileLookup->FirstScript( html_def ); !FileLookup->FinishedScripts( html_def ); toCheck = FileLookup->NextScript( html_def ) )
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@ -716,12 +713,12 @@ void cHTMLTemplates::Load( void )
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}
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplates::Unload
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//o-----------------------------------------------------------------------------------------------o
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//| Function - void Unload( void )
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//| Programmer - Dark-Storm
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Unloads all Templates
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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void cHTMLTemplates::Unload( void )
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{
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if( Templates.empty() )
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@ -735,12 +732,12 @@ void cHTMLTemplates::Unload( void )
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Templates.clear();
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplates::Poll
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//o-----------------------------------------------------------------------------------------------o
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//| Function - void Poll( ETemplateType nTemplateID )
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//| Programmer - Dark-Storm
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Polls the templates for updates
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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void cHTMLTemplates::Poll( ETemplateType nTemplateID )
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{
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std::vector< cHTMLTemplate* >::const_iterator tIter;
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@ -755,12 +752,12 @@ void cHTMLTemplates::Poll( ETemplateType nTemplateID )
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}
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplates::TemplateInfoGump
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//o-----------------------------------------------------------------------------------------------o
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//| Function - void TemplateInfoGump( CSocket *mySocket )
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//| Programmer - Dark-Storm
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Shows an information gump about current templates
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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void cHTMLTemplates::TemplateInfoGump( CSocket *mySocket )
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{
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CGump InfoGump = CGump( false, false );
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@ -807,67 +804,67 @@ void cHTMLTemplates::TemplateInfoGump( CSocket *mySocket )
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InfoGump.Send( mySocket );
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplates::GetName
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//o-----------------------------------------------------------------------------------------------o
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//| Function - std::string GetName( void ) const
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//| Programmer - Dark-Storm
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Returns the name of the Template
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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std::string cHTMLTemplate::GetName( void ) const
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{
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return Name;
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplates::GetOutput
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//o-----------------------------------------------------------------------------------------------o
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//| Function - std::string GetOutput( void ) const
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//| Programmer - Dark-Storm
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Gets the Output Filename
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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std::string cHTMLTemplate::GetOutput( void ) const
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{
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return OutputFile;
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplates::GetInput
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//o-----------------------------------------------------------------------------------------------o
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//| Function - std::string GetInput( void ) const
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//| Programmer - Dark-Storm
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Gets the Input Filename
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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std::string cHTMLTemplate::GetInput( void ) const
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{
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return InputFile;
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplates::TemplateInfoGump
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//o-----------------------------------------------------------------------------------------------o
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//| Function - UI32 GetScheduledUpdate( void ) const
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//| Programmer - Dark-Storm
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Gets the next scheduled Update time
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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UI32 cHTMLTemplate::GetScheduledUpdate( void ) const
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{
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return ScheduledUpdate;
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplates::GetUpdateTimer
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//o-----------------------------------------------------------------------------------------------o
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//| Function - UI32 GetUpdateTimer( void ) const
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//| Programmer - Dark-Storm
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Gets the Update timer
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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UI32 cHTMLTemplate::GetUpdateTimer( void ) const
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{
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return UpdateTimer;
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}
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//o---------------------------------------------------------------------------o
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//| Function - cHTMLTemplate::GetTemplateType
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//o-----------------------------------------------------------------------------------------------o
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//| Function - ETemplateType GetTemplateType( void ) const
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//| Programmer - Dark-Storm
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose - Gets the Template Type
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//o---------------------------------------------------------------------------o
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//o-----------------------------------------------------------------------------------------------o
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ETemplateType cHTMLTemplate::GetTemplateType( void ) const
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{
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return Type;
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