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https://github.com/UOX3DevTeam/UOX3
synced 2026-08-13 12:27:04 -04:00
Develop (#91)
* updated STARTLOCATIONDATA to use std::string, removed typedef * removed __STARTLOCATIONDATA_ from typedef * cleanup * Update Prerequisites.h * cleanup, no functional code change * Update cdice.h * Pull2 (#89) (#1) * updated STARTLOCATIONDATA to use std::string, removed typedef * removed __STARTLOCATIONDATA_ from typedef * cleanup * Update Prerequisites.h * cleanup, no functional code change * Update cdice.h * Modernized iterator usage for Network connection iteration. Should result in a speed increase (measurable or not)
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96e92ea581
commit
d03f72f1b3
14 changed files with 242 additions and 389 deletions
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@ -141,22 +141,21 @@ void cHTMLTemplate::Process( void )
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// Get all Network Connections
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{
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//std::scoped_lock lock(Network->internallock);
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Network->pushConn();
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for( tSock = Network->FirstSocket(); !Network->FinishedSockets(); tSock = Network->NextSocket() )
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{
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for (auto &tSock : Network->connClients) {
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tChar = tSock->CurrcharObj();
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if( !ValidateObject( tChar ) )
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continue;
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if( tChar->IsGM() )
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++gm;
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else if( tChar->IsCounselor() )
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++cns;
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else
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++ccount;
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if( ValidateObject( tChar ) ){
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if( tChar->IsGM() ){
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++gm;
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}
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else if( tChar->IsCounselor() ){
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++cns;
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}
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else{
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++ccount;
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}
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}
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}
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Network->popConn();
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}
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// GMs
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@ -296,18 +295,12 @@ void cHTMLTemplate::Process( void )
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std::string myInline = ParsedContent.substr( Pos, SecondPos - Pos + 12 );
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std::string PlayerList;
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{
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//std::scoped_lock lock(Network->internallock);
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Network->pushConn();
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for( tSock = Network->FirstSocket(); !Network->FinishedSockets(); tSock = Network->NextSocket() )
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{
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for (auto &tSock : Network->connClients){
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try
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{
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if( tSock != nullptr )
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{
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CChar *tChar = tSock->CurrcharObj();
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if( ValidateObject( tChar ) )
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{
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if( tSock ) {
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auto tChar = tSock->CurrcharObj();
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if( ValidateObject( tChar ) ){
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std::string parsedInline = myInline;
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parsedInline.replace( 0, 12, "" );
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parsedInline.replace( parsedInline.length()-12, 12, "" );
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@ -325,24 +318,21 @@ void cHTMLTemplate::Process( void )
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// PlayerName
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size_t sPos = parsedInline.find( "%playername" );
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while( sPos != std::string::npos )
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{
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while( sPos != std::string::npos ){
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 11, tChar->GetName() ):parsedInline.replace( sPos, 11, "" );
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sPos = parsedInline.find( "%playername" );
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}
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// PlayerTitle
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sPos = parsedInline.find( "%playertitle" );
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while( sPos != std::string::npos )
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{
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while( sPos != std::string::npos ){
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 12, tChar->GetTitle() ):parsedInline.replace( sPos, 12, "" );
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sPos = parsedInline.find( "%playertitle" );
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}
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// PlayerIP
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sPos = parsedInline.find( "%playerip" );
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while( sPos != std::string::npos )
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{
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while( sPos != std::string::npos ){
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CSocket *mySock = tChar->GetSocket();
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auto ClientIP = oldstrutil::format("%i.%i.%i.%i", mySock->ClientIP4(), mySock->ClientIP3(), mySock->ClientIP3(), mySock->ClientIP1() );
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@ -352,8 +342,7 @@ void cHTMLTemplate::Process( void )
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// PlayerAccount
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sPos = parsedInline.find( "%playeraccount" );
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while( sPos != std::string::npos )
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{
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while( sPos != std::string::npos ){
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CAccountBlock& toScan = tChar->GetAccount();
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if( toScan.wAccountIndex != AB_INVALID_ID )
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 14, toScan.sUsername):parsedInline.replace( sPos, 14, "" );
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@ -362,8 +351,7 @@ void cHTMLTemplate::Process( void )
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// PlayerX
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sPos = parsedInline.find( "%playerx" );
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while( sPos != std::string::npos )
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{
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while( sPos != std::string::npos ){
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std::string myX = oldstrutil::number( tChar->GetX() );
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myX ):parsedInline.replace( sPos, 8, "" );
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sPos = parsedInline.find( "%playerx" );
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@ -371,8 +359,7 @@ void cHTMLTemplate::Process( void )
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// PlayerY
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sPos = parsedInline.find( "%playery" );
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while( sPos != std::string::npos )
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{
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while( sPos != std::string::npos ) {
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std::string myY = oldstrutil::number( tChar->GetY() );
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myY ):parsedInline.replace( sPos, 8, "" );
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sPos = parsedInline.find( "%playery" );
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@ -380,8 +367,7 @@ void cHTMLTemplate::Process( void )
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// PlayerZ
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sPos = parsedInline.find( "%playerz" );
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while( sPos != std::string::npos )
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{
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while( sPos != std::string::npos ){
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std::string myZ = oldstrutil::number( tChar->GetZ() );
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myZ ):parsedInline.replace( sPos, 8, "" );
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sPos = parsedInline.find( "%playerz" );
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@ -389,8 +375,7 @@ void cHTMLTemplate::Process( void )
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// PlayerRace -- needs testing
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sPos = parsedInline.find( "%playerrace" );
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while( sPos != std::string::npos )
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{
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while( sPos != std::string::npos ){
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RACEID myRace = tChar->GetRace();
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const std::string rName = Races->Name( myRace );
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size_t raceLenName = rName.length();
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@ -402,8 +387,7 @@ void cHTMLTemplate::Process( void )
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// PlayerRegion
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sPos = parsedInline.find( "%playerregion" );
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while( sPos != std::string::npos )
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{
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while( sPos != std::string::npos ){
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 13, tChar->GetRegion()->GetName() ):parsedInline.replace( sPos, 13, "");
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sPos = parsedInline.find( "%playerregion" );
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}
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@ -417,7 +401,6 @@ void cHTMLTemplate::Process( void )
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Console << "| EXCEPTION: Invalid character/socket pointer found. Ignored." << myendl;
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}
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}
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Network->popConn();
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}
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, myInline.length(), PlayerList ):ParsedContent.replace( Pos, myInline.length(), "");
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