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Tooltip entries for Characters/Items now have a sorting order associated with them, defined in code via a "sortOrder" parameter in the ToolTipEntry For custom tooltips in scripts, sort order can be set via the temporary tag. Example: iUsed.SetTempTag( "tooltipSortOrder", 1 ); // sort tooltip after name (sortOrder 0), but before maker's mark (sortOrder 5). This information and a list of the default hard-coded sort order can also be found in the updated UOX3 Documentation, under Features > Object Tooltips |
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