mirror of
https://github.com/UOX3DevTeam/UOX3
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157 lines
5.9 KiB
C++
157 lines
5.9 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=4 sw=4 et tw=99:
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla SpiderMonkey JavaScript 1.9 code, released
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* May 28, 2008.
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*
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* The Initial Developer of the Original Code is
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* Brendan Eich <brendan@mozilla.org>
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*
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* Contributor(s):
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* David Anderson <danderson@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#if !defined jsjaeger_inl_frame_asm_h__ && defined JS_METHODJIT && defined JS_MONOIC
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#define jsjaeger_inl_frame_asm_h__
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#include "assembler/assembler/MacroAssembler.h"
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#include "assembler/assembler/CodeLocation.h"
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#include "methodjit/MethodJIT.h"
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#include "CodeGenIncludes.h"
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namespace js {
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namespace mjit {
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struct AdjustedFrame {
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AdjustedFrame(uint32 baseOffset)
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: baseOffset(baseOffset)
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{ }
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uint32 baseOffset;
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JSC::MacroAssembler::Address addrOf(uint32 offset) {
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return JSC::MacroAssembler::Address(JSFrameReg, baseOffset + offset);
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}
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};
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/*
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* This is used for emitting code to inline callee-side frame creation and
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* should jit code equivalent to JSStackFrame::initCallFrameCallerHalf.
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*
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* Once finished, JSFrameReg is advanced to be the new fp.
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*/
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class InlineFrameAssembler {
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typedef JSC::MacroAssembler::RegisterID RegisterID;
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typedef JSC::MacroAssembler::Address Address;
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typedef JSC::MacroAssembler::Imm32 Imm32;
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typedef JSC::MacroAssembler::ImmPtr ImmPtr;
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typedef JSC::MacroAssembler::DataLabelPtr DataLabelPtr;
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Assembler &masm;
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FrameSize frameSize; // size of the caller's frame
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RegisterID funObjReg; // register containing the function object (callee)
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jsbytecode *pc; // bytecode location at the caller call site
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uint32 flags; // frame flags
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public:
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/*
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* Register state, so consumers of this class can restrict which registers
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* can and can't be clobbered.
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*/
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Registers tempRegs;
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InlineFrameAssembler(Assembler &masm, ic::CallICInfo &ic, uint32 flags)
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: masm(masm), pc(ic.pc), flags(flags)
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{
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frameSize = ic.frameSize;
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funObjReg = ic.funObjReg;
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tempRegs.takeReg(ic.funPtrReg);
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tempRegs.takeReg(funObjReg);
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}
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InlineFrameAssembler(Assembler &masm, Compiler::CallGenInfo &gen, uint32 flags)
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: masm(masm), pc(gen.pc), flags(flags)
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{
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frameSize = gen.frameSize;
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funObjReg = gen.funObjReg;
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tempRegs.takeReg(funObjReg);
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}
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DataLabelPtr assemble(void *ncode)
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{
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JS_ASSERT((flags & ~JSFRAME_CONSTRUCTING) == 0);
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/* Generate JSStackFrame::initCallFrameCallerHalf. */
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DataLabelPtr ncodePatch;
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if (frameSize.isStatic()) {
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uint32 frameDepth = frameSize.staticLocalSlots();
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AdjustedFrame newfp(sizeof(JSStackFrame) + frameDepth * sizeof(Value));
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Address flagsAddr = newfp.addrOf(JSStackFrame::offsetOfFlags());
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masm.store32(Imm32(JSFRAME_FUNCTION | flags), flagsAddr);
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Address prevAddr = newfp.addrOf(JSStackFrame::offsetOfPrev());
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masm.storePtr(JSFrameReg, prevAddr);
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Address ncodeAddr = newfp.addrOf(JSStackFrame::offsetOfncode());
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ncodePatch = masm.storePtrWithPatch(ImmPtr(ncode), ncodeAddr);
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masm.addPtr(Imm32(sizeof(JSStackFrame) + frameDepth * sizeof(Value)), JSFrameReg);
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} else {
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/*
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* If the frame size is dynamic, then the fast path generated by
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* generateFullCallStub must be used. Thus, this code is executed
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* after stubs::SplatApplyArgs has been called. SplatApplyArgs
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* stores the dynamic stack pointer (i.e., regs.sp after pushing a
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* dynamic number of arguments) to VMFrame.regs, so we just load it
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* here to get the new frame pointer.
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*/
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RegisterID newfp = tempRegs.takeAnyReg();
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masm.loadPtr(FrameAddress(offsetof(VMFrame, regs.sp)), newfp);
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Address flagsAddr(newfp, JSStackFrame::offsetOfFlags());
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masm.store32(Imm32(JSFRAME_FUNCTION | flags), flagsAddr);
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Address prevAddr(newfp, JSStackFrame::offsetOfPrev());
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masm.storePtr(JSFrameReg, prevAddr);
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Address ncodeAddr(newfp, JSStackFrame::offsetOfncode());
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ncodePatch = masm.storePtrWithPatch(ImmPtr(ncode), ncodeAddr);
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masm.move(newfp, JSFrameReg);
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tempRegs.putReg(newfp);
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}
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return ncodePatch;
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}
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};
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} /* namespace mjit */
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} /* namespace js */
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#endif /* jsjaeger_inl_frame_asm_h__ */
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