uox3/spidermonkey/methodjit/StubCompiler.h
2025-03-19 21:25:58 +10:00

148 lines
4.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=4 sw=4 et tw=99:
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla SpiderMonkey JavaScript 1.9 code, released
* May 28, 2008.
*
* The Initial Developer of the Original Code is
* Brendan Eich <brendan@mozilla.org>
*
* Contributor(s):
* David Anderson <danderson@mozilla.com>
* David Mandelin <dmandelin@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#if !defined(jsstub_compiler_h__) && defined(JS_METHODJIT)
#define jsstub_compiler_h__
#include "jscntxt.h"
#include "jstl.h"
#include "MethodJIT.h"
#include "methodjit/FrameState.h"
#include "CodeGenIncludes.h"
namespace js {
namespace mjit {
class Compiler;
class StubCompiler
{
typedef JSC::MacroAssembler::Call Call;
typedef JSC::MacroAssembler::Jump Jump;
typedef JSC::MacroAssembler::Label Label;
struct CrossPatch {
CrossPatch(Jump from, Label to)
: from(from), to(to)
{ }
Jump from;
Label to;
};
struct CrossJumpInScript {
CrossJumpInScript(Jump from, jsbytecode *pc)
: from(from), pc(pc)
{ }
Jump from;
jsbytecode *pc;
};
JSContext *cx;
Compiler &cc;
FrameState &frame;
JSScript *script;
public:
Assembler masm;
private:
uint32 generation;
uint32 lastGeneration;
Vector<CrossPatch, 64, mjit::CompilerAllocPolicy> exits;
Vector<CrossPatch, 64, mjit::CompilerAllocPolicy> joins;
Vector<CrossJumpInScript, 64, mjit::CompilerAllocPolicy> scriptJoins;
Vector<Jump, 8, SystemAllocPolicy> jumpList;
public:
StubCompiler(JSContext *cx, mjit::Compiler &cc, FrameState &frame, JSScript *script);
size_t size() {
return masm.size();
}
uint8 *buffer() {
return masm.buffer();
}
/*
* Force a frame sync and return a label before the syncing code.
* A Jump may bind to the label with leaveExitDirect().
*/
JSC::MacroAssembler::Label syncExit(Uses uses);
/*
* Sync the exit, and state that code will be immediately outputted
* to the out-of-line buffer.
*/
JSC::MacroAssembler::Label syncExitAndJump(Uses uses);
/* Exits from the fast path into the slow path. */
JSC::MacroAssembler::Label linkExit(Jump j, Uses uses);
void linkExitForBranch(Jump j);
void linkExitDirect(Jump j, Label L);
void leave();
void leaveWithDepth(uint32 depth);
/*
* Rejoins slow-path code back to the fast-path. The invalidation param
* specifies how many stack slots below sp must not be reloaded from
* registers.
*/
void rejoin(Changes changes);
void linkRejoin(Jump j);
/* Finish all native code patching. */
void fixCrossJumps(uint8 *ncode, size_t offset, size_t total);
bool jumpInScript(Jump j, jsbytecode *target);
void crossJump(Jump j, Label l);
Call emitStubCall(void *ptr, uint32 id);
Call emitStubCall(void *ptr, int32 slots, uint32 id);
};
} /* namepsace mjit */
} /* namespace js */
#endif /* jsstub_compiler_h__ */