uox3/source/cMultiObj.cpp
Xoduz 0c71b79da8 Server crash fix on worldfile load and timer fixes
- [FIX] Fixed a crash during loading of worldfiles caused by an issue with how certain timers (summon/peacemake) were saved and loaded
- [FIX] Fixed an issue where murder decay rate was not loaded properly for characters
- [FIX] Fixed an issue where summoned creatures with "scared animal" AI would try to escape from their summoner
2025-07-30 06:05:51 +08:00

1675 lines
60 KiB
C++

//o------------------------------------------------------------------------------------------------o
//| File - cMultiObj.cpp
//| Date - 28th July, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Version History
//|
//| 1.0 28th July, 2000
//| Very basically fleshed out
//| Owner, ban list and object inside support included
//| Note that lockdown stuff is NOT persistent yet, needs support later on
//| Best place would be world loading, any locked down objects flagged at time added to multi
//|
//| 1.1 28th August, 2000
//| Function declaration headers
//| Addition of SetMaxLockDowns
//|
//| 1.2 30th November, 2000
//| Changed lock downs to a vector, and full vector support added
//| Save needs modification
//|
//| 1.3 25th September 2003
//| Added CBoatObj as a derived class of CMultiObj to simplify some processes in the cBoat class
//o------------------------------------------------------------------------------------------------o
#include "uox3.h"
#include "mapstuff.h"
#include "osunique.hpp"
const UI16 DEFMULTI_MAXLOCKDOWNS = 256;
const UI16 DEFMULTI_MAXSECURECONTAINERS = 4;
const UI16 DEFMULTI_MAXFRIENDS = 50;
const UI16 DEFMULTI_MAXGUESTS = 50;
const UI16 DEFMULTI_MAXOWNERS = 8;
const UI16 DEFMULTI_MAXBANS = 50;
const UI16 DEFMULTI_MAXVENDORS = 10;
const UI16 DEFMULTI_MAXTRASHCONTAINERS = 1;
const UI16 DEFMULTI_BANX = 0;
const UI16 DEFMULTI_BANY = 0;
const time_t DEFMULTI_TRADETIMESTAMP = static_cast<time_t>( -1 );
const UI08 HOUSEPRIV_OWNER = 0;
const UI08 HOUSEPRIV_BANNED = 1;
const UI08 HOUSEPRIV_FRIEND = 2;
const UI08 HOUSEPRIV_GUEST = 3;
CMultiObj::CMultiObj() : CItem(), deed( "" ), maxLockdowns( DEFMULTI_MAXLOCKDOWNS ), maxSecureContainers( DEFMULTI_MAXSECURECONTAINERS ),
maxFriends( DEFMULTI_MAXFRIENDS ), maxGuests( DEFMULTI_MAXGUESTS ), maxOwners( DEFMULTI_MAXOWNERS ), maxBans( DEFMULTI_MAXBANS ), maxVendors( DEFMULTI_MAXVENDORS ),
maxTrashContainers( DEFMULTI_MAXTRASHCONTAINERS ), banX( DEFMULTI_BANX ), banY( DEFMULTI_BANY ), isPublic( false ), tradeTimestamp( DEFMULTI_TRADETIMESTAMP )
{
objType = OT_MULTI;
housePrivList.clear();
}
CMultiObj::~CMultiObj()
{
housePrivList.clear();
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::AddToBanList()
//| Date - 28th July, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Adds a character to the ban list
//o------------------------------------------------------------------------------------------------o
void CMultiObj::AddToBanList( CChar *toBan )
{
// Restrictions handled through JS
housePrivList[toBan] = HOUSEPRIV_BANNED;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::RemoveFromBanList()
//| Date - 28th July, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Removes a character from a ban list
//o------------------------------------------------------------------------------------------------o
void CMultiObj::RemoveFromBanList( CChar *toRemove )
{
std::map<CChar *, UI08>::iterator rIter = housePrivList.find( toRemove );
if( rIter != housePrivList.end() )
{
if( rIter->second == HOUSEPRIV_BANNED )
{
housePrivList.erase( rIter );
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::ClearBanList()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Clears ban list
//o------------------------------------------------------------------------------------------------o
void CMultiObj::ClearBanList( void )
{
for( auto it = housePrivList.cbegin(), next_it = it; it != housePrivList.cend(); it = next_it )
{
++next_it;
if( it->second == HOUSEPRIV_BANNED )
{
housePrivList.erase( it );
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::AddAsOwner()
//| Date - 28th July, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Adds a player as an owner
//o------------------------------------------------------------------------------------------------o
void CMultiObj::AddAsOwner( CChar *newOwner )
{
housePrivList[newOwner] = HOUSEPRIV_OWNER;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::RemoveAsOwner()
//| Date - 28th July, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Removes a character from the owner's list
//o------------------------------------------------------------------------------------------------o
void CMultiObj::RemoveAsOwner( CChar *toRemove )
{
std::map<CChar *, UI08>::iterator rIter = housePrivList.find( toRemove );
if( rIter != housePrivList.end() )
{
if( rIter->second == HOUSEPRIV_OWNER )
{
housePrivList.erase( rIter );
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::ClearOwnerList()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Clears co-owner list
//o------------------------------------------------------------------------------------------------o
void CMultiObj::ClearOwnerList( void )
{
for( auto it = housePrivList.cbegin(), next_it = it; it != housePrivList.cend(); it = next_it )
{
++next_it;
if( it->second == HOUSEPRIV_OWNER )
{
if( owner != it->first->GetSerial() ) // Don't clear primary house owner from list!
{
housePrivList.erase( it );
}
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::AddAsFriend()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Adds a player as a friend
//o------------------------------------------------------------------------------------------------o
void CMultiObj::AddAsFriend( CChar *newFriend )
{
housePrivList[newFriend] = HOUSEPRIV_FRIEND;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::RemoveAsFriend()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Removes a character from the friend list
//o------------------------------------------------------------------------------------------------o
void CMultiObj::RemoveAsFriend( CChar *toRemove )
{
std::map<CChar *, UI08>::iterator rIter = housePrivList.find( toRemove );
if( rIter != housePrivList.end() )
{
if( rIter->second == HOUSEPRIV_FRIEND )
{
housePrivList.erase( rIter );
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::ClearFriendList()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Clears friend list
//o------------------------------------------------------------------------------------------------o
void CMultiObj::ClearFriendList( void )
{
for( auto it = housePrivList.cbegin(), next_it = it; it != housePrivList.cend(); it = next_it )
{
++next_it;
if( it->second == HOUSEPRIV_FRIEND )
{
housePrivList.erase( it );
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::AddAsGuest()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Adds a player as a guest
//o------------------------------------------------------------------------------------------------o
void CMultiObj::AddAsGuest( CChar *newGuest )
{
housePrivList[newGuest] = HOUSEPRIV_GUEST;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::RemoveAsGuest()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Removes a character from the guest list
//o------------------------------------------------------------------------------------------------o
void CMultiObj::RemoveAsGuest( CChar *toRemove )
{
std::map<CChar *, UI08>::iterator rIter = housePrivList.find( toRemove );
if( rIter != housePrivList.end() )
{
if( rIter->second == HOUSEPRIV_GUEST )
{
housePrivList.erase( rIter );
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::ClearGuestList()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Clears guest list
//o------------------------------------------------------------------------------------------------o
void CMultiObj::ClearGuestList( void )
{
for( auto it = housePrivList.cbegin(), next_it = it; it != housePrivList.cend(); it = next_it )
{
++next_it;
if( it->second == HOUSEPRIV_GUEST )
{
housePrivList.erase( it );
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::IsOnBanList()
//| Date - 28th July, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns true if a character is on the ban list
//o------------------------------------------------------------------------------------------------o
bool CMultiObj::IsOnBanList( CChar *toBan ) const
{
std::map<CChar *, UI08>::const_iterator bIter = housePrivList.find( toBan );
if( bIter != housePrivList.end() )
{
if( bIter->second == HOUSEPRIV_BANNED )
return true;
}
return false;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::IsOnFriendList()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns true if a character is on the friend list
//o------------------------------------------------------------------------------------------------o
bool CMultiObj::IsOnFriendList( CChar *toCheck ) const
{
std::map<CChar *, UI08>::const_iterator bIter = housePrivList.find( toCheck );
if( bIter != housePrivList.end() )
{
if( bIter->second == HOUSEPRIV_FRIEND )
return true;
}
return false;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::IsOnGuestList()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns true if a character is on the guest list
//o------------------------------------------------------------------------------------------------o
bool CMultiObj::IsOnGuestList( CChar *toCheck ) const
{
std::map<CChar *, UI08>::const_iterator bIter = housePrivList.find( toCheck );
if( bIter != housePrivList.end() )
{
if( bIter->second == HOUSEPRIV_GUEST )
return true;
}
return false;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::IsOnOwnerList()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns true if the character is the owner or a co-owner
//o------------------------------------------------------------------------------------------------o
bool CMultiObj::IsOnOwnerList( CChar *toFind ) const
{
std::map<CChar *, UI08>::const_iterator oIter = housePrivList.find( toFind );
if( oIter != housePrivList.end() )
{
if( oIter->second == HOUSEPRIV_OWNER )
return true;
}
return false;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::CheckForAccountCoOwnership()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns true if the player has another character on same account that co-owns house
//o------------------------------------------------------------------------------------------------o
bool CMultiObj::CheckForAccountCoOwnership( CChar *mChar ) const
{
UI16 accountNum = mChar->GetAccountNum();
std::map<CChar *, UI08>::const_iterator oIter;
for( oIter = housePrivList.begin(); oIter != housePrivList.end(); ++oIter )
{
if( ValidateObject( oIter->first ))
{
// Check if account number of character in list matches our player's account number, and
// that the character is stored in the list with owner privilege
if( oIter->first->GetAccountNum() == accountNum && oIter->second == HOUSEPRIV_OWNER )
{
// Make sure it's not the actual owner of the house, though
if( !IsOwner( oIter->first ))
return true;
}
}
}
return false;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::IsOwner()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns true if the character is the actual owner of the house, and not a co-owner
//o------------------------------------------------------------------------------------------------o
bool CMultiObj::IsOwner( CChar *toFind ) const
{
return ( owner == toFind->GetSerial() );
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::AddToMulti()
//| Date - 28th July, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Adds an item or character to the multi
//o------------------------------------------------------------------------------------------------o
void CMultiObj::AddToMulti( CBaseObject *toAdd )
{
if( toAdd->GetObjType() == OT_CHAR )
{
charInMulti.Add( static_cast<CChar *>( toAdd ));
}
else
{
itemInMulti.Add( static_cast<CItem *>( toAdd ));
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::RemoveFromMulti()
//| Date - 28th July, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Removes an item or character from the multi, if possible
//o------------------------------------------------------------------------------------------------o
void CMultiObj::RemoveFromMulti( CBaseObject *toRemove )
{
if( toRemove->GetObjType() == OT_CHAR )
{
charInMulti.Remove( static_cast<CChar *>( toRemove ));
if( CanBeObjType( OT_BOAT ) && charInMulti.Num() == 0 )
{
if(( static_cast<CBoatObj *>( this ))->GetMoveType() != -1 )
{
( static_cast<CBoatObj *>( this ))->SetMoveType( 0 );
}
}
}
else
{
if( static_cast<CItem *>( toRemove )->GetTempVar( CITV_MORE ) != serial ) // Prevent doors and signs from being accidentally removed from house!
{
itemInMulti.Remove( static_cast<CItem *>( toRemove ));
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetLockdownCount()
//| Date - 28th July, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns a count of the locked down items
//o------------------------------------------------------------------------------------------------o
size_t CMultiObj::GetLockdownCount( void ) const
{
return lockedList.size();
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetMaxLockdowns()
//| Date - 28th July, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns the maximum number of possible lockdowns
//o------------------------------------------------------------------------------------------------o
UI16 CMultiObj::GetMaxLockdowns( void ) const
{
return maxLockdowns;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetTrashContainerCount()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns a count of the locked down items
//o------------------------------------------------------------------------------------------------o
size_t CMultiObj::GetTrashContainerCount( void ) const
{
return trashContainerList.size();
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetMaxTrashContainers()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns the maximum number of possible trash containers
//o------------------------------------------------------------------------------------------------o
UI16 CMultiObj::GetMaxTrashContainers( void ) const
{
return maxTrashContainers;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetVendorCount()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns a count of the player vendors in the multi
//o------------------------------------------------------------------------------------------------o
size_t CMultiObj::GetVendorCount( void ) const
{
return vendorList.size();
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetMaxVendors()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Removes a player vendor from the multi
//o------------------------------------------------------------------------------------------------o
UI16 CMultiObj::GetMaxVendors( void ) const
{
return maxVendors;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetFriendCount()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns a count of the amount of friends of multi
//o------------------------------------------------------------------------------------------------o
UI16 CMultiObj::GetFriendCount( void )
{
UI16 friendCount = 0;
for( std::map<CChar *, UI08>::iterator rIter = housePrivList.begin(); rIter != housePrivList.end(); ++rIter )
{
if( rIter->second == HOUSEPRIV_FRIEND )
{
friendCount++;
}
}
return friendCount;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetMaxFriends()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns the maximum number of friends multi can have
//o------------------------------------------------------------------------------------------------o
UI16 CMultiObj::GetMaxFriends( void ) const
{
return maxFriends;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetGuestCount()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns a count of the amount of guests of multi
//o------------------------------------------------------------------------------------------------o
UI16 CMultiObj::GetGuestCount( void )
{
UI16 guestCount = 0;
for( std::map<CChar *, UI08>::iterator rIter = housePrivList.begin(); rIter != housePrivList.end(); ++rIter )
{
if( rIter->second == HOUSEPRIV_GUEST )
{
guestCount++;
}
}
return guestCount;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetMaxGuests( void )
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns the maximum number of guests multi can have
//o------------------------------------------------------------------------------------------------o
UI16 CMultiObj::GetMaxGuests( void ) const
{
return maxGuests;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetBanCount()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns a count of the amount of banned players of multi
//o------------------------------------------------------------------------------------------------o
UI16 CMultiObj::GetBanCount( void )
{
UI16 banCount = 0;
for( std::map<CChar *, UI08>::iterator rIter = housePrivList.begin(); rIter != housePrivList.end(); ++rIter )
{
if( rIter->second == HOUSEPRIV_BANNED )
{
banCount++;
}
}
return banCount;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetMaxBans()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns the maximum number of banned players multi can have
//o------------------------------------------------------------------------------------------------o
UI16 CMultiObj::GetMaxBans( void ) const
{
return maxBans;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetOwnerCount()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns a count of the amount of co-owners of multi
//o------------------------------------------------------------------------------------------------o
UI16 CMultiObj::GetOwnerCount( void )
{
UI16 ownerCount = 0;
for( std::map<CChar *, UI08>::iterator rIter = housePrivList.begin(); rIter != housePrivList.end(); ++rIter )
{
if( rIter->second == HOUSEPRIV_OWNER )
{
// Don't count primary house owner as co-owner
if( rIter->first->GetSerial() != owner )
{
ownerCount++;
}
}
}
return ownerCount;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetMaxOwners()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns the maximum number of co-owners multi can have
//o------------------------------------------------------------------------------------------------o
UI16 CMultiObj::GetMaxOwners( void ) const
{
return maxOwners;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::LockDownItem()
//| Date - 28th July, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Locks down an item toLock
//o------------------------------------------------------------------------------------------------o
auto CMultiObj::LockDownItem( CItem *toLock ) -> void
{
if( lockedList.size() < maxLockdowns )
{
auto iter = std::find_if( lockedList.begin(), lockedList.end(), [toLock]( CItem *entry )
{
return entry == toLock;
});
if( iter == lockedList.end() )
{
toLock->LockDown( this );
toLock->Dirty( UT_UPDATE );
lockedList.push_back( toLock );
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::ReleaseItem()
//| Date - 28th July, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Unlocks a locked down item
//o------------------------------------------------------------------------------------------------o
auto CMultiObj::ReleaseItem( CItem *toRemove ) -> void
{
auto iter = std::find_if( lockedList.begin(), lockedList.end(), [toRemove]( const CItem *entry )
{
return toRemove == entry;
});
if( iter != lockedList.end() )
{
toRemove->Dirty( UT_UPDATE );
lockedList.erase( iter );
toRemove->SetMovable( 1 ); // Default to "always movable" for released items
toRemove->SetDecayTime( cwmWorldState->ServerData()->BuildSystemTimeValue( tSERVER_DECAYINHOUSE ));
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::AddTrashContainer()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Adds a trash container to the multi's trash container list
//o------------------------------------------------------------------------------------------------o
void CMultiObj::AddTrashContainer( CItem *toAdd )
{
if( trashContainerList.size() < maxTrashContainers )
{
auto iter = std::find_if( trashContainerList.begin(), trashContainerList.end(), [toAdd]( CItem *entry )
{
return entry == toAdd;
});
if( iter == trashContainerList.end() )
{
trashContainerList.push_back( toAdd );
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::RemoveTrashContainer()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Unlocks a locked down item
//o------------------------------------------------------------------------------------------------o
auto CMultiObj::RemoveTrashContainer( CItem *toRemove ) -> void
{
auto iter = std::find_if( trashContainerList.begin(), trashContainerList.end(), [toRemove]( CItem *entry )
{
return toRemove == entry;
});
if( iter != trashContainerList.end() )
{
trashContainerList.erase( iter );
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::AddVendor()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Adds a player vendor to the multi
//o------------------------------------------------------------------------------------------------o
void CMultiObj::AddVendor( CChar *toAdd )
{
if( vendorList.size() < maxVendors )
{
auto iter = std::find_if( vendorList.begin(), vendorList.end(), [toAdd]( CChar *entry )
{
return entry == toAdd;
});
if( iter == vendorList.end() ) // Wasnt found, add it
{
toAdd->Dirty( UT_UPDATE );
vendorList.push_back( toAdd );
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::RemoveVendor()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Removes a player vendor from the multi
//o------------------------------------------------------------------------------------------------o
void CMultiObj::RemoveVendor( CChar *toRemove )
{
auto iter = std::find_if( vendorList.begin(), vendorList.end(), [toRemove]( CChar *entry )
{
return toRemove == entry;
});
if( iter != vendorList.end() )
{
toRemove->Dirty( UT_UPDATE );
vendorList.erase(iter);
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetPublicStatus()
//| Function - CMultiObj::SetPublicStatus()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Gets/Sets the public status of the multi - either true (public) or false (private)
//o------------------------------------------------------------------------------------------------o
bool CMultiObj::GetPublicStatus( void ) const
{
return isPublic;
}
void CMultiObj::SetPublicStatus( bool newBool )
{
isPublic = newBool;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetBuildTimestamp()
//| Function - CMultiObj::SetBuildTimestamp()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Gets/Sets the timestamp for when the multi was built
//o------------------------------------------------------------------------------------------------o
std::string CMultiObj::GetBuildTimestamp( void ) const
{
if( buildTimestamp > 0 )
{
char tempTimestamp[100];
struct tm curtime;
lcltime( buildTimestamp, curtime );
strftime( tempTimestamp, 50, "%F at %T", &curtime );
return tempTimestamp;
}
else
return "Unknown";
}
void CMultiObj::SetBuildTimestamp( time_t newTime )
{
if( newTime && newTime > 0 )
{
buildTimestamp = newTime;
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetTradeTimestamp()
//| Function - CMultiObj::SetTradeTimestamp()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Gets/Sets the timestamp for when the multi was last traded between players
//o------------------------------------------------------------------------------------------------o
std::string CMultiObj::GetTradeTimestamp( void ) const
{
if( tradeTimestamp > 0 )
{
char tempTimestamp[100];
struct tm curtime;
lcltime( tradeTimestamp, curtime );
strftime( tempTimestamp, 50, "%F at %T", &curtime );
return tempTimestamp;
}
else
return "Never";
}
void CMultiObj::SetTradeTimestamp( time_t newTime )
{
tradeTimestamp = newTime;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetSecureContainerCount()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns a count of the amount of secure containers in the multi
//o------------------------------------------------------------------------------------------------o
size_t CMultiObj::GetSecureContainerCount( void ) const
{
return secureContainerList.size();
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetMaxSecureContainers()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Returns the maximum number of possible secure containers for a house
//o------------------------------------------------------------------------------------------------o
UI16 CMultiObj::GetMaxSecureContainers( void ) const
{
return maxSecureContainers;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::IsSecureContainer()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Checks if item is a secure container
//o------------------------------------------------------------------------------------------------o
auto CMultiObj::IsSecureContainer( CItem *toCheck ) -> bool
{
auto rValue = false;
auto iter = std::find_if( secureContainerList.begin(), secureContainerList.end(), [toCheck]( CItem *entry )
{
return toCheck == entry;
});
if( iter != secureContainerList.end() )
{
rValue = true;
}
return rValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::SecureContainer()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Secures specified container
//o------------------------------------------------------------------------------------------------o
void CMultiObj::SecureContainer( CItem *toSecure )
{
if( secureContainerList.size() < maxSecureContainers )
{
auto iter = std::find_if( secureContainerList.begin(), secureContainerList.end(), [toSecure]( CItem *entry )
{
return entry == toSecure;
});
if( iter == secureContainerList.end() )
{
secureContainerList.push_back( toSecure );
if( toSecure->GetType() != 87 ) // Don't lock down trash containers
{
toSecure->LockDown();
}
toSecure->Dirty( UT_UPDATE );
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::UnsecureContainer()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Unsecures a secured container
//o------------------------------------------------------------------------------------------------o
auto CMultiObj::UnsecureContainer( CItem *toUnsecure ) -> void
{
auto iter = std::find_if( secureContainerList.begin(), secureContainerList.end(), [toUnsecure]( CItem *entry )
{
return toUnsecure == entry;
});
if( iter != secureContainerList.end() )
{
toUnsecure->Dirty( UT_UPDATE );
secureContainerList.erase( iter );
if( toUnsecure->GetType() != 87 ) // Trash container
{
toUnsecure->SetMovable( 1 );
toUnsecure->SetDecayTime( cwmWorldState->ServerData()->BuildSystemTimeValue( tSERVER_DECAYINHOUSE ));
}
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::Save()
//| Date - 28th July, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Saves a multi out to disk. outStream is the file to write to
//o------------------------------------------------------------------------------------------------o
bool CMultiObj::Save( std::ostream &outStream )
{
bool rValue = false;
if( !IsFree() )
{
rValue = true;
auto [mapWidth, mapHeight] = Map->SizeOfMap( worldNumber );
if( GetCont() != nullptr || ( GetX() > 0 && GetX() < mapWidth && GetY() < mapHeight ))
{
DumpHeader( outStream );
DumpBody( outStream );
DumpFooter( outStream );
}
}
return rValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::LoadRemnants()
//| Date - 20th January, 2002
//o------------------------------------------------------------------------------------------------o
//| Purpose - After handling data specific load, other parts go here
//o------------------------------------------------------------------------------------------------o
bool CMultiObj::LoadRemnants( void )
{
bool rValue = CItem::LoadRemnants();
// Add item weight if item doesn't have it yet
if( GetWeight() <= 0 )
{
SetWeight( 0 );
}
return rValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::SetMaxLockdowns()
//| Date - 28th August, 2000
//o------------------------------------------------------------------------------------------------o
//| Purpose - Sets the maximum number of lockdowns possible
//o------------------------------------------------------------------------------------------------o
void CMultiObj::SetMaxLockdowns( UI16 newValue )
{
maxLockdowns = newValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::SetMaxTrashContainers()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Sets the maximum number of trash containers possible
//o------------------------------------------------------------------------------------------------o
void CMultiObj::SetMaxTrashContainers( UI16 newValue )
{
maxTrashContainers = newValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::SetMaxVendors()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Sets the maximum number of player vendors possible
//o------------------------------------------------------------------------------------------------o
void CMultiObj::SetMaxVendors( UI16 newValue )
{
maxVendors = newValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::SetMaxSecureContainers()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Sets the maximum number of secure containers possible
//o------------------------------------------------------------------------------------------------o
void CMultiObj::SetMaxSecureContainers( UI16 newValue )
{
maxSecureContainers = newValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::SetMaxBans()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Sets the maximum number of banned players possible
//o------------------------------------------------------------------------------------------------o
void CMultiObj::SetMaxBans( UI16 newValue )
{
maxBans = newValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::SetMaxFriends()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Sets the maximum number of friends possible
//o------------------------------------------------------------------------------------------------o
void CMultiObj::SetMaxFriends( UI16 newValue )
{
maxFriends = newValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::SetMaxGuests()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Sets the maximum number of guests possible
//o------------------------------------------------------------------------------------------------o
void CMultiObj::SetMaxGuests( UI16 newValue )
{
maxGuests = newValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::SetMaxOwners()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Sets the maximum number of co-owners possible
//o------------------------------------------------------------------------------------------------o
void CMultiObj::SetMaxOwners( UI16 newValue )
{
maxOwners = newValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::DumpHeader()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Dumps out the header for the CMultiObj
//o------------------------------------------------------------------------------------------------o
bool CMultiObj::DumpHeader( std::ostream &outStream ) const
{
outStream << "[HOUSE]" << '\n';
return true;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::DumpBody()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Writes out all CMultiObj specific information to a world
//| file. Also prints out the Item and BaseObject portions
//o------------------------------------------------------------------------------------------------o
bool CMultiObj::DumpBody( std::ostream &outStream ) const
{
CItem::DumpBody( outStream );
const char newLine = '\n';
// Hexadecimal Values
outStream << std::hex;
// Decimal / String Values
outStream << std::dec;
std::map<CChar *, UI08>::const_iterator oIter;
for( oIter = housePrivList.begin(); oIter != housePrivList.end(); ++oIter )
{
if( ValidateObject( oIter->first ))
{
if( oIter->second == HOUSEPRIV_OWNER )
{
outStream << "Owner=";
}
else if( oIter->second == HOUSEPRIV_BANNED )
{
outStream << "Banned=";
}
else if( oIter->second == HOUSEPRIV_FRIEND )
{
outStream << "Friend=";
}
else if( oIter->second == HOUSEPRIV_GUEST )
{
outStream << "Guest=";
}
else
{
continue;
}
outStream << std::to_string( oIter->first->GetSerial() ) + newLine;
}
}
outStream << "IsPublic=" + std::to_string(( isPublic ? 1 : 0 )) + newLine;
outStream << "MaxBans=" + std::to_string( maxBans ) + newLine;
outStream << "MaxFriends=" + std::to_string( maxFriends ) + newLine;
outStream << "MaxGuests=" + std::to_string( maxGuests ) + newLine;
#if _MSC_VER
std::for_each( lockedList.begin(), lockedList.end(), [&outStream, newLine]( CItem *entry )
#else
std::for_each( lockedList.begin(), lockedList.end(), [&outStream]( CItem *entry )
#endif
{
if( ValidateObject( entry ))
{
outStream << "LockedItem=" + std::to_string( entry->GetSerial() ) + newLine;
}
});
#if _MSC_VER
std::for_each( secureContainerList.begin(), secureContainerList.end(), [&outStream, newLine]( CItem *entry )
#else
std::for_each( secureContainerList.begin(), secureContainerList.end(), [&outStream]( CItem *entry )
#endif
{
if( ValidateObject( entry ))
{
outStream << "SecureContainer=" + std::to_string( entry->GetSerial() ) + newLine;
}
});
outStream << "MaxLockdowns=" + std::to_string( maxLockdowns ) + newLine;
outStream << "MaxSecureContainers=" + std::to_string( maxSecureContainers ) + newLine;
for( auto &vendor:vendorList )
{
if( ValidateObject( vendor ))
{
outStream << "Vendor=" + std::to_string( vendor->GetSerial() ) + newLine;
}
}
outStream << "MaxVendors=" + std::to_string( maxVendors ) + newLine;
// Add deedname= to the save :) We need a way to preserve the name of the item
outStream << "DeedName=" + deed + newLine;
outStream << "BuildTime=" + std::to_string( buildTimestamp ) + newLine;
outStream << "TradeTime=" + std::to_string( tradeTimestamp ) + newLine;
return true;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::HandleLine()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Processes a tag/data pair if it can. If it can, returns
//| true. Otherwise, returns false.
//o------------------------------------------------------------------------------------------------o
bool CMultiObj::HandleLine( std::string &UTag, std::string &data )
{
bool rValue = CItem::HandleLine( UTag, data );
auto csecs = oldstrutil::sections( data, "," );
if( !rValue )
{
switch(( UTag.data()[0] ))
{
case 'B':
if( UTag == "BANNED" )
{
CChar *bList = CalcCharObjFromSer( static_cast<UI32>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 )));
if( ValidateObject( bList ))
{
AddToBanList( bList );
}
rValue = true;
}
else if( UTag == "BUILDTIME" )
{
time_t buildTime = static_cast<time_t>( std::stoll( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 ));
if( buildTime > 0 )
{
SetBuildTimestamp( buildTime );
}
rValue = true;
}
break;
case 'C':
if( UTag == "COOWNER" ) // Legacy tag for loading older data
{
CChar *cList = CalcCharObjFromSer( static_cast<UI32>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 )));
if( ValidateObject( cList ))
{
AddAsOwner( cList );
}
rValue = true;
}
break;
case 'D':
if( UTag == "DEEDNAME" )
{
SetDeed( data );
rValue = true;
}
break;
case 'F':
if( UTag == "FRIEND" )
{
CChar *cList = CalcCharObjFromSer( static_cast<UI32>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 )));
if( ValidateObject( cList ))
{
AddAsFriend( cList );
}
rValue = true;
}
break;
case 'G':
if( UTag == "GUEST" )
{
CChar *cList = CalcCharObjFromSer( static_cast<UI32>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 )));
if( ValidateObject( cList ))
{
AddAsGuest( cList );
}
rValue = true;
}
break;
case 'I':
if( UTag == "ISPUBLIC" )
{
SetPublicStatus( static_cast<UI16>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 )) == 1 );
rValue = true;
}
break;
case 'L':
if( UTag == "LOCKEDITEM" )
{
CItem *iList = CalcItemObjFromSer( static_cast<UI32>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 )));
if( ValidateObject( iList ))
{
LockDownItem( iList );
}
rValue = true;
}
break;
case 'M':
if( UTag == "MAXBANS" )
{
maxBans = static_cast<UI16>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 ));
rValue = true;
}
else if( UTag == "MAXFRIENDS" )
{
maxFriends = static_cast<UI16>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 ));
rValue = true;
}
else if( UTag == "MAXGUESTS" )
{
maxGuests = static_cast<UI16>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 ));
rValue = true;
}
else if( UTag == "MAXLOCKDOWNS" || UTag == "MAXLOCKEDDOWN" )
{
maxLockdowns = static_cast<UI16>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 ));
rValue = true;
}
else if( UTag == "MAXOWNERS" )
{
maxOwners = static_cast<UI16>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 ));
rValue = true;
}
else if( UTag == "MAXSECURECONTAINERS" )
{
maxSecureContainers = static_cast<UI16>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 ));
rValue = true;
}
else if( UTag == "MAXVENDORS" )
{
maxVendors = static_cast<UI16>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 ));
rValue = true;
}
break;
case 'O':
if( UTag == "OWNER" )
{
CChar *cList = CalcCharObjFromSer( static_cast<UI32>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 )));
if( ValidateObject( cList ))
{
AddAsOwner( cList );
}
rValue = true;
}
break;
case 'S':
if( UTag == "SECURECONTAINER" )
{
CItem *iList = CalcItemObjFromSer( static_cast<UI32>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 )));
if( ValidateObject( iList ))
{
SecureContainer( iList );
}
rValue = true;
}
break;
case 'T':
if( UTag == "TRADETIME" )
{
time_t tradeTime = static_cast<time_t>( std::stoll( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 ));
if( tradeTime > 0 )
{
SetTradeTimestamp( tradeTime );
}
rValue = true;
}
break;
case 'V':
if( UTag == "VENDOR" )
{
CChar *cList = CalcCharObjFromSer( static_cast<UI32>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 )));
if( ValidateObject( cList ))
{
AddVendor( cList );
}
rValue = true;
}
break;
}
}
return rValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::SetOwner()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Ensures that newOwner is also on the house ownership list.
//o------------------------------------------------------------------------------------------------o
void CMultiObj::SetOwner( CChar *newOwner )
{
RemoveSelfFromOwner(); // Remove multi from previous owner's list of owned items
if( ValidateObject( newOwner ))
{
owner = newOwner->GetSerial();
AddAsOwner( newOwner );
AddSelfToOwner(); // Add multi to owner's list of owned items
}
else
{
owner = INVALIDSERIAL;
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::Cleanup()
//| Date - 26th September, 2001
//o------------------------------------------------------------------------------------------------o
//| Purpose - Makes sure that any items and chars inside the multi are removed
//o------------------------------------------------------------------------------------------------o
void CMultiObj::Cleanup( void )
{
for( CItem *iRemove = itemInMulti.First(); !itemInMulti.Finished(); iRemove = itemInMulti.Next() )
{
if( ValidateObject( iRemove ))
{
ItemTypes iType = iRemove->GetType();
if( iType == IT_DOOR || iType == IT_LOCKEDDOOR || iType == IT_HOUSESIGN )
{
iRemove->Delete();
}
else
{
if( iRemove->IsLockedDown() )
{
iRemove->SetMovable( 1 );
}
iRemove->SetMulti( INVALIDSERIAL, false );
iRemove->SetZ( GetZ() );
}
}
}
for( CChar *cRemove = charInMulti.First(); !charInMulti.Finished(); cRemove = charInMulti.Next() )
{
if( ValidateObject( cRemove ))
{
cRemove->SetMulti( INVALIDSERIAL, false );
cRemove->SetZ( GetZ() );
}
}
CItem::Cleanup();
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetDeed()
//| void SetDeed( const std::string &newDeed )
//o------------------------------------------------------------------------------------------------o
//| Purpose - Gets/Sets item ID of multi's deed item, for converting multi to/from deed
//o------------------------------------------------------------------------------------------------o
std::string CMultiObj::GetDeed( void ) const
{
return deed;
}
void CMultiObj::SetDeed( const std::string &newDeed )
{
deed = newDeed;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::CanBeObjType()
//| Date - 24 June, 2004
//o------------------------------------------------------------------------------------------------o
//| Purpose - Indicates whether an object can behave as a particular type
//o------------------------------------------------------------------------------------------------o
bool CMultiObj::CanBeObjType( ObjectType toCompare ) const
{
bool rValue = CItem::CanBeObjType( toCompare );
if( !rValue )
{
if( toCompare == OT_MULTI )
{
rValue = true;
}
}
return rValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetBanX()
//| CMultiObj::SetBanX()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Gets/Sets the X offset for multi's ban location
//o------------------------------------------------------------------------------------------------o
SI16 CMultiObj::GetBanX( void ) const
{
return banX;
}
void CMultiObj::SetBanX( SI16 newValue )
{
banX = newValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CMultiObj::GetBanY()
//| CMultiObj::SetBanY()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Gets/Sets the Y offset for multi's ban location
//o------------------------------------------------------------------------------------------------o
SI16 CMultiObj::GetBanY( void ) const
{
return banY;
}
void CMultiObj::SetBanY( SI16 newValue )
{
banY = newValue;
}
GenericList<CChar *> * CMultiObj::GetOwnersOfMultiList( bool clearList )
{
if( clearList )
{
ownersOfMulti.Clear();
for( auto it = housePrivList.cbegin(), next_it = it; it != housePrivList.cend(); it = next_it )
{
++next_it;
if( it->second == HOUSEPRIV_OWNER )
{
ownersOfMulti.Add( static_cast<CChar *>( it->first ));
}
}
}
return &ownersOfMulti;
}
GenericList<CChar *> * CMultiObj::GetFriendsOfMultiList( bool clearList )
{
if( clearList )
{
friendsOfMulti.Clear();
}
for( auto it = housePrivList.cbegin(), next_it = it; it != housePrivList.cend(); it = next_it )
{
++next_it;
if( it->second == HOUSEPRIV_FRIEND )
{
friendsOfMulti.Add( static_cast<CChar *>( it->first ));
}
}
return &friendsOfMulti;
}
GenericList<CChar *> * CMultiObj::GetGuestsOfMultiList( bool clearList )
{
if( clearList )
{
guestsOfMulti.Clear();
}
for( auto it = housePrivList.cbegin(), next_it = it; it != housePrivList.cend(); it = next_it )
{
++next_it;
if( it->second == HOUSEPRIV_GUEST )
{
guestsOfMulti.Add( static_cast<CChar *>( it->first ));
}
}
return &guestsOfMulti;
}
GenericList<CChar *> * CMultiObj::GetBannedFromMultiList( bool clearList )
{
if( clearList )
{
bannedFromMulti.Clear();
}
for( auto it = housePrivList.cbegin(), next_it = it; it != housePrivList.cend(); it = next_it )
{
++next_it;
if( it->second == HOUSEPRIV_BANNED )
{
bannedFromMulti.Add( static_cast<CChar *>( it->first ));
}
}
return &bannedFromMulti;
}
GenericList<CChar *> * CMultiObj::GetCharsInMultiList( void )
{
return &charInMulti;
}
GenericList<CItem *> * CMultiObj::GetItemsInMultiList( void )
{
return &itemInMulti;
}
//o------------------------------------------------------------------------------------------------o
//| Class - CBoatObj
//| Date - 25th September, 2003
//o------------------------------------------------------------------------------------------------o
//| Purpose - Version History
//|
//| 1.0 25th September, 2003
//| Very basic, currently
//| Simplifies some processes in cBoat class, eventually should allow
//| easy removal of some generic containers in CItem class
//|
//| 1.1 28th October, 2003
//| Added MoveType() to remove the need for CItem::Type2()
//| Added MoveTime() instead of using CItem::GateTime()
//| Changed Plank1() and Plank2() to Plank() using an array
//o------------------------------------------------------------------------------------------------o
const SERIAL DEFBOAT_TILLER = INVALIDSERIAL;
const SERIAL DEFBOAT_HOLD = INVALIDSERIAL;
const SI08 DEFBOAT_MOVETYPE = 0;
const TIMERVAL DEFBOAT_MOVETIME = 0;
CBoatObj::CBoatObj() : CMultiObj(), tiller( DEFBOAT_TILLER ), hold( DEFBOAT_HOLD ),
moveType( DEFBOAT_MOVETYPE ), nextMoveTime( DEFBOAT_MOVETIME )
{
planks[0] = planks[1] = INVALIDSERIAL;
objType = OT_BOAT;
}
CBoatObj::~CBoatObj()
{
}
//o------------------------------------------------------------------------------------------------o
//| Function - CBoatObj::DumpHeader()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Dumps out the header for the CMultiObj
//o------------------------------------------------------------------------------------------------o
bool CBoatObj::DumpHeader( std::ostream &outStream ) const
{
outStream << "[BOAT]" << '\n';
return true;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CBoatObj::DumpBody()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Writes out all CMultiObj specific information to a world
//| file. Also prints out the Item and BaseObject portions
//o------------------------------------------------------------------------------------------------o
bool CBoatObj::DumpBody( std::ostream &outStream ) const
{
CMultiObj::DumpBody( outStream );
// Hexadecimal Values
outStream << std::hex;
outStream << "Hold=" << "0x" << hold << '\n';
outStream << "Planks=" << "0x" << planks[0] << ",0x" << planks[1] << '\n';
outStream << "Tiller=" << "0x" << tiller << std::dec << '\n';
// Decimal / String Values
outStream << std::dec;
return true;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CBoatObj::HandleLine()
//o------------------------------------------------------------------------------------------------o
//| Purpose - Processes a tag/data pair if it can. If it can, returns
//| true. Otherwise, returns false.
//o------------------------------------------------------------------------------------------------o
bool CBoatObj::HandleLine( std::string &UTag, std::string &data )
{
bool rValue = CMultiObj::HandleLine( UTag, data );
if( !rValue )
{
auto csecs = oldstrutil::sections( data, "," );
switch(( UTag.data()[0] ))
{
case 'M':
if( UTag == "MOVETYPE" )
{
rValue = true;
}
break;
case 'H':
if( UTag == "HOLD" )
{
SetHold( static_cast<UI32>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( data, "//" )), nullptr, 0 )));
rValue = true;
}
break;
case 'P':
if( UTag == "PLANKS" )
{
SetPlank( 0, static_cast<UI32>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( csecs[0], "//" )), nullptr, 0 )));
SetPlank( 1, static_cast<UI32>( std::stoul( oldstrutil::trim( oldstrutil::removeTrailing( csecs[1], "//" )), nullptr, 0 )));
rValue = true;
}
break;
case 'T':
if( UTag == "TILLER" )
{
SetTiller( oldstrutil::value<UI32>( data ));
rValue = true;
}
break;
}
}
return rValue;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CBoatObj::GetTiller()
//| CBoatObj::SetTiller()
//| Date - September 25, 2003
//o------------------------------------------------------------------------------------------------o
//| Purpose - Gets/Sets boat's Tiller item reference
//o------------------------------------------------------------------------------------------------o
SERIAL CBoatObj::GetTiller( void ) const
{
return tiller;
}
void CBoatObj::SetTiller( SERIAL newVal )
{
tiller = newVal;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CBoatObj::GetPlank()
//| CBoatObj::SetPlank()
//| Date - September 25, 2003
//o------------------------------------------------------------------------------------------------o
//| Purpose - Gets/Sets boat's Plank item reference
//o------------------------------------------------------------------------------------------------o
SERIAL CBoatObj::GetPlank( UI08 plankNum ) const
{
SERIAL rValue = INVALIDSERIAL;
if( plankNum < 2 )
{
rValue = planks[plankNum];
}
return rValue;
}
void CBoatObj::SetPlank( UI08 plankNum, SERIAL newVal )
{
if( plankNum < 2 )
{
planks[plankNum] = newVal;
}
}
//o------------------------------------------------------------------------------------------------o
//| Function - CBoatObj::GetHold()
//| CBoatObj::SetHold()
//| Date - September 25, 2003
//o------------------------------------------------------------------------------------------------o
//| Purpose - Gets/Sets boat's Hold item reference
//o------------------------------------------------------------------------------------------------o
SERIAL CBoatObj::GetHold( void ) const
{
return hold;
}
void CBoatObj::SetHold( SERIAL newVal )
{
hold = newVal;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CBoatObj::GetMoveType()
//| CBoatObj::SetMoveType()
//| Date - October 28, 2003
//o------------------------------------------------------------------------------------------------o
//| Purpose - Gets/Sets boat's movement type. See BoatMoveType enum for full list
//o------------------------------------------------------------------------------------------------o
SI08 CBoatObj::GetMoveType( void ) const
{
return moveType;
}
void CBoatObj::SetMoveType( SI08 newVal )
{
moveType = newVal;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CBoatObj::GetMoveTime()
//| CBoatObj::SetMoveTime()
//| Date - October 28, 2003
//o------------------------------------------------------------------------------------------------o
//| Purpose - Gets/Sets time for when boat will move next
//o------------------------------------------------------------------------------------------------o
TIMERVAL CBoatObj::GetMoveTime( void ) const
{
return nextMoveTime;
}
void CBoatObj::SetMoveTime( TIMERVAL newVal )
{
nextMoveTime = newVal;
}
//o------------------------------------------------------------------------------------------------o
//| Function - CBoatObj::CanBeObjType()
//| Date - 24 June, 2004
//o------------------------------------------------------------------------------------------------o
//| Purpose - Indicates whether an object can behave as a particular type
//o------------------------------------------------------------------------------------------------o
bool CBoatObj::CanBeObjType( ObjectType toCompare ) const
{
bool rValue = CMultiObj::CanBeObjType( toCompare );
if( !rValue )
{
if( toCompare == OT_BOAT )
{
rValue = true;
}
}
return rValue;
}