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https://github.com/UOX3DevTeam/UOX3
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Extended GetSpawnRegion JS Function to fetch spawn region reference based on a set of coordinates. Supported syntax are now: GetSpawnRegion( spawnRegionID ) GetSpawnRegion( x, y, worldNum, instanceID ) Added new DFN tags for Items and NPC: SECTIONID // Override which [sectionID] is stored for an object ORIGIN // Store reference to which expansion/era of UO an item/NPC originated in Added new Item/Character JS property: .origin // Get reference to expansion/era of UO an item/NPC originated in Fixed an issue with IsInBuilding JS Function which could only handled a limited subset of instance ID values Corrected name of tag used to attach scripts to ore types - from SCRIPTID to SCRIPT |
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| .. | ||
| archived_docs/chm | ||
| assets | ||
| gpl-license.txt | ||
| index.html | ||
| jsdocs.html | ||
| logo.gif | ||
| styleguide.html | ||
| UOX3_Changelog.txt | ||
| UOX3DFNTags.html | ||
| UOX3DFNTags.ods | ||
| UOX3DFNTags.xls | ||