mirror of
https://github.com/UOX3DevTeam/UOX3
synced 2026-08-13 12:27:04 -04:00
1570 lines
56 KiB
C++
1570 lines
56 KiB
C++
//
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// This code is an attempt to clean up the messy "if/then/else" routines
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// currently in use for GM commands, as well as adding more functionality
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// and more potential for functionality.
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//
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// Current features:
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// - Actual table of commands to execute, what perms are required, dialog
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// messages for target commands, etc handled by a central system
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//
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//
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#include "uox3.h"
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#include "commands.h"
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#include "msgboard.h"
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#include "townregion.h"
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#include "cWeather.hpp"
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#include "cServerDefinitions.h"
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#include "wholist.h"
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#include "cSpawnRegion.h"
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#include "PageVector.h"
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#include "speech.h"
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#include "cHTMLSystem.h"
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#include "gump.h"
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#include "cEffects.h"
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#include "classes.h"
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#include "regions.h"
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#include "CPacketSend.h"
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#include "teffect.h"
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#include "magic.h"
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#include "ObjectFactory.h"
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#include "cRaces.h"
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#include "StringUtility.hpp"
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#include "strutil.hpp"
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#include "Dictionary.h"
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void CollectGarbage( void );
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void EndMessage( SI32 x );
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void HandleGumpCommand( CSocket *s, std::string cmd, std::string data );
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void Restock( bool stockAll );
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void SysBroadcast( const std::string& txt );
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void HandleHowTo( CSocket *sock, SI32 cmdNumber );
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//o------------------------------------------------------------------------------------------------o
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//| Function - CloseCall()
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//o------------------------------------------------------------------------------------------------o
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//| Purpose - Closes an open call in the Que
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//o------------------------------------------------------------------------------------------------o
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void CloseCall( CSocket *s, bool isGM )
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{
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CChar *mChar = s->CurrcharObj();
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if( mChar->GetCallNum() != 0 )
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{
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UI16 sysMessage = 1285; // Call removed from the GM queue.
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PageVector *tmpVector = nullptr;
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if( isGM )
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{
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tmpVector = GMQueue;
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}
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else
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{
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tmpVector = CounselorQueue;
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++sysMessage;
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}
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if( tmpVector->GotoPos( tmpVector->FindCallNum( mChar->GetCallNum() )))
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{
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tmpVector->Remove();
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mChar->SetCallNum( 0 );
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s->SysMessage( sysMessage );
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}
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}
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else
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{
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s->SysMessage( 1287 ); // You are currently not on a call.
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}
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}
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//o------------------------------------------------------------------------------------------------o
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//| Function - CurrentCall()
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//o------------------------------------------------------------------------------------------------o
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//| Purpose - Send GM/Counselor to the current call in the queue
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//o------------------------------------------------------------------------------------------------o
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void CurrentCall( CSocket *s, bool isGM )
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{
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CChar *mChar = s->CurrcharObj();
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if( mChar->GetCallNum() != 0 )
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{
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PageVector *tmpVector = nullptr;
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if( isGM )
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{
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tmpVector = GMQueue;
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}
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else
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{
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tmpVector = CounselorQueue;
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}
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if( tmpVector->GotoPos( tmpVector->FindCallNum( mChar->GetCallNum() )))
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{
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CHelpRequest *currentPage = tmpVector->Current();
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CChar *i = CalcCharObjFromSer( currentPage->WhoPaging() );
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if( ValidateObject( i ))
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{
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s->SysMessage( 73 ); // Transporting to your current call.
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mChar->SetLocation( i );
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}
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currentPage->IsHandled( true );
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}
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else
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{
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s->SysMessage( 75 ); // No such call exists
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}
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}
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else
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{
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s->SysMessage( 72 ); // You are not currently on a call.
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}
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}
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//o------------------------------------------------------------------------------------------------o
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//| Function - NextCall()
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//o------------------------------------------------------------------------------------------------o
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//| Purpose - Send GM/Counsellor to next call in the que
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//o------------------------------------------------------------------------------------------------o
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void NextCall( CSocket *s, bool isGM )
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{
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CChar *mChar = s->CurrcharObj();
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if( mChar->GetCallNum() != 0 )
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{
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CloseCall( s, isGM );
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}
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if( isGM )
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{
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if( !GMQueue->AnswerNextCall( s, mChar ))
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{
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s->SysMessage( 347 ); // The GM queue is currently empty.
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}
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}
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else //Player is a counselor
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{
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if( !CounselorQueue->AnswerNextCall( s, mChar ))
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{
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s->SysMessage( 348 ); // The Counselor queue is currently empty.
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}
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}
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}
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//o------------------------------------------------------------------------------------------------o
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//| Function - FixSpawnFunctor()
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//o------------------------------------------------------------------------------------------------o
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//| Purpose - Replaces legacy spawner objects that have incorrect item type
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//o------------------------------------------------------------------------------------------------o
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bool FixSpawnFunctor( CBaseObject *a, [[maybe_unused]] UI32 &b, [[maybe_unused]] void *extraData )
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{
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bool retVal = true;
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if( ValidateObject( a ))
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{
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CItem *i = static_cast<CItem *>( a );
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ItemTypes iType = i->GetType();
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if( iType == IT_ITEMSPAWNER || iType == IT_NPCSPAWNER || iType == IT_SPAWNCONT ||
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iType == IT_LOCKEDSPAWNCONT || iType == IT_UNLOCKABLESPAWNCONT ||
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iType == IT_AREASPAWNER || iType == IT_ESCORTNPCSPAWNER )
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{
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if( i->GetObjType() != OT_SPAWNER )
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{
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CSpawnItem *spawnItem = static_cast<CSpawnItem *>(i->Dupe( OT_SPAWNER ));
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if( ValidateObject( spawnItem ))
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{
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spawnItem->SetInterval( 0, static_cast<UI08>( i->GetTempVar( CITV_MOREY )));
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spawnItem->SetInterval( 1, static_cast<UI08>( i->GetTempVar( CITV_MOREX )));
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spawnItem->SetSpawnSection( i->GetDesc() );
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spawnItem->IsSectionAList( i->IsSpawnerList() );
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}
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i->Delete();
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}
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}
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}
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return retVal;
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}
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void command_fixspawn( void )
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{
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UI32 b = 0;
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ObjectFactory::GetSingleton().IterateOver( OT_ITEM, b, nullptr, &FixSpawnFunctor );
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}
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//o------------------------------------------------------------------------------------------------o
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//| Function - Command_AddAccount()
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//o------------------------------------------------------------------------------------------------o
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//| Purpose - GM command for adding new user accounts while in-game
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//o------------------------------------------------------------------------------------------------o
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void Command_AddAccount( CSocket *s)
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{
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VALIDATESOCKET( s );
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if( Commands->NumArguments() > 1 )
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{
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std::string newUsername = Commands->CommandString( 2, 2 );
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std::string newPassword = Commands->CommandString( 3, 3 );
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UI16 newFlags = 0x0000;
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if( Commands->NumArguments() > 2 )
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{
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newFlags = util::ston<UI16>( Commands->CommandString( 4, 4 ));
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}
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if( newUsername == "" || newPassword == "" )
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{
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s->SysMessage( 9018 ); // Unable to add account, insufficient data provided (syntax: [username] [password] [flags])
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return;
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}
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// ok we need to add the account now. We will rely in the internalaccountscreation system for this
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CAccountBlock_st &actbTemp = Accounts->GetAccountByName( newUsername );
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if( actbTemp.wAccountIndex == AB_INVALID_ID )
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{
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Accounts->AddAccount( newUsername, newPassword, "NA", newFlags );
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Console << "o Account added ingame: " << newUsername << ":" << newPassword << ":" << newFlags << myendl;
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s->SysMessage( 9019, newUsername.c_str(), newPassword.c_str(), newFlags ); // Account Added: %s:%s:%i
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}
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else
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{
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Console << "o Account was not added, an account with that username already exists!" << myendl;
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s->SysMessage( 9020 ); // Account not added, an account with that username already exists!
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}
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}
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}
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//o------------------------------------------------------------------------------------------------o
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//| Function - Command_GetLight()
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//o------------------------------------------------------------------------------------------------o
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//| Purpose - Displays current in-game light level as a system message
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//o------------------------------------------------------------------------------------------------o
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//| Notes - Needs redoing to support new (weather-based) lighting system
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//o------------------------------------------------------------------------------------------------o
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void Command_GetLight( CSocket *s )
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{
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VALIDATESOCKET( s );
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CChar *mChar = s->CurrcharObj();
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if( !ValidateObject( mChar ))
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return;
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CTownRegion *tRegion = mChar->GetRegion();
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UI16 weatherId = tRegion->GetWeather();
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CWeather *sys = Weather->Weather( weatherId );
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if( sys != nullptr )
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{
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const R32 lightMin = sys->LightMin();
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const R32 lightMax = sys->LightMax();
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if( lightMin < 300 && lightMax < 300 )
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{
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R32 i = sys->CurrentLight();
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if( Races->VisLevel( mChar->GetRace() ) > i )
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{
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s->SysMessage( 1632, 0 ); // Current light level is %i
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}
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else
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{
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s->SysMessage( 1632, static_cast<LIGHTLEVEL>(RoundNumber( i - Races->VisLevel( mChar->GetRace() )))); // Current light level is %i
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}
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}
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else
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{
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s->SysMessage( 1632, cwmWorldState->ServerData()->WorldLightCurrentLevel() ); // Current light level is %i
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}
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}
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else
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{
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s->SysMessage( 1632, cwmWorldState->ServerData()->WorldLightCurrentLevel() ); // Current light level is %i
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}
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}
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//o------------------------------------------------------------------------------------------------o
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//| Function - Command_SetPost()
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//o------------------------------------------------------------------------------------------------o
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//| Purpose - Sets bulletin board posting mode for user
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//o------------------------------------------------------------------------------------------------o
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void Command_SetPost( CSocket *s )
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{
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VALIDATESOCKET( s );
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CChar *mChar = s->CurrcharObj();
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if( !ValidateObject( mChar ))
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return;
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PostTypes type = PT_LOCAL;
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std::string upperCommand = util::upper( Commands->CommandString( 2, 2 ));
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if( upperCommand == "GLOBAL" ) // user's next post appears in ALL bulletin boards
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{
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type = PT_GLOBAL;
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}
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else if( upperCommand == "REGIONAL" ) // user's next post appears in all bulletin boards in current region
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{
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type = PT_REGIONAL;
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}
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else if( upperCommand == "LOCAL" ) // user's next post appears only locally in the next bulletin board used
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{
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type = PT_LOCAL;
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}
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mChar->SetPostType( static_cast<UI08>( type ));
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switch ( type )
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{
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case PT_LOCAL: s->SysMessage( 726 ); break; // Post type set to LOCAL.
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case PT_REGIONAL: s->SysMessage( 727 ); break; // Post type set to REGION
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case PT_GLOBAL: s->SysMessage( 728 ); break; // Post type set to GLOBAL.
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default: s->SysMessage( 725 ); break; // Invalid post type.
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}
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}
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//o------------------------------------------------------------------------------------------------o
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//| Function - Command_GetPost()
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//o------------------------------------------------------------------------------------------------o
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//| Purpose - Returns current bulletin board posting mode for user
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//o------------------------------------------------------------------------------------------------o
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void Command_GetPost( CSocket *s )
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{
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VALIDATESOCKET( s );
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CChar *mChar = s->CurrcharObj();
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if( !ValidateObject( mChar ))
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return;
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switch( mChar->GetPostType() )
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{
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case PT_LOCAL: s->SysMessage( 722 ); break; // Currently posting LOCAL messages.
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case PT_REGIONAL: s->SysMessage( 723 ); break; // Currently posting REGIONAL messages.
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case PT_GLOBAL: s->SysMessage( 724 ); break; // Currently posting GLOBAL messages.
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default: s->SysMessage( 725 ); break; // Invalid post type.
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}
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}
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//o------------------------------------------------------------------------------------------------o
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//| Function - Command_ShowIds()
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//o------------------------------------------------------------------------------------------------o
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//| Purpose - Display the serial number of every item on user's screen
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//o------------------------------------------------------------------------------------------------o
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auto Command_ShowIds( CSocket *s ) -> void
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{
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VALIDATESOCKET( s );
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CChar *mChar = s->CurrcharObj();
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CMapRegion *Cell = MapRegion->GetMapRegion( mChar );
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if( Cell )
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{
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auto regChars = Cell->GetCharList();
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for( auto &toShow : regChars->collection() )
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{
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if( ValidateObject( toShow ))
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{
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if( CharInRange( mChar, toShow ))
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{
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s->ShowCharName( toShow, true );
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}
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}
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}
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}
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}
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//o------------------------------------------------------------------------------------------------o
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//| Function - Command_Tile()
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//o------------------------------------------------------------------------------------------------o
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//| Purpose - (h) Tiles the item specified over a square area.
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//o------------------------------------------------------------------------------------------------o
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//| Notes - To find the hexidecimal ID code for an item to tile,
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//| either create the item with /add or find it in the
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//| world, and get /ISTATS on the object to get its ID code.
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//o------------------------------------------------------------------------------------------------o
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void Command_Tile( CSocket *s )
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{
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VALIDATESOCKET( s );
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if( Commands->NumArguments() == 0 )
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return;
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UI16 targId = 0;
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if( util::upper( Commands->CommandString( 2, 2 )) == "STATIC" )
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{
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targId = static_cast<UI16>( Commands->Argument( 2 ));
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}
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else
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{
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targId = static_cast<UI16>( Commands->Argument( 1 ));
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}
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// Reset tempint2 on socket
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s->TempInt2( 0 );
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if( Commands->NumArguments() == 7 || Commands->NumArguments() == 8 )
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{
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// tile itemId x1 y1 x2 y2 z rndVal
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SI32 rndVal = 0;
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UI16 rndId = 0;
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if( Commands->NumArguments() == 8 )
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{
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rndVal = static_cast<SI32>( Commands->Argument( 7 ));
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}
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// tile itemId x1 y1 x2 y2 z
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SI16 x1 = static_cast<SI16>( Commands->Argument( 2 ));
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SI16 x2 = static_cast<SI16>( Commands->Argument( 3 ));
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SI16 y1 = static_cast<SI16>( Commands->Argument( 4 ));
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SI16 y2 = static_cast<SI16>( Commands->Argument( 5 ));
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SI08 z = static_cast<SI08>( Commands->Argument( 6 ));
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for( SI16 x = x1; x <= x2; ++x )
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{
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for( SI16 y = y1; y <= y2; ++y )
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{
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rndId = targId + RandomNum( static_cast<UI16>( 0 ), static_cast<UI16>( rndVal ));
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CItem *a = Items->CreateItem( nullptr, s->CurrcharObj(), rndId, 1, 0, OT_ITEM );
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if( ValidateObject( a )) // crash prevention
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{
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a->SetLocation( x, y, z );
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a->SetDecayable( false );
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}
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}
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}
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}
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else if( Commands->NumArguments() == 4 )
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{
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// tile static itemId rndVal
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s->ClickX( -1 );
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s->ClickY( -1 );
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s->TempInt2( static_cast<SI32>( Commands->Argument( 3 )));
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s->AddId1( static_cast<UI08>( targId >> 8 ));
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s->AddId2( static_cast<UI08>( targId % 256 ));
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s->SendTargetCursor( 0, TARGET_TILING, 0, 24 );
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}
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else if( Commands->NumArguments() == 3 )
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{
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// tile itemId rndVal
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// tile static itemId
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s->ClickX( -1 );
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s->ClickY( -1 );
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if( util::upper( Commands->CommandString( 2, 2 )) != "STATIC" )
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{
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s->TempInt2( static_cast<SI32>( Commands->Argument( 2 )));
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}
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s->AddId1( static_cast<UI08>( targId >> 8 ));
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s->AddId2( static_cast<UI08>( targId % 256 ));
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s->SendTargetCursor( 0, TARGET_TILING, 0, 24 );
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}
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else if( Commands->NumArguments() == 2 )
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{
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// tile itemId
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s->ClickX( -1 );
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s->ClickY( -1 );
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s->AddId1( static_cast<UI08>( targId >> 8 ));
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s->AddId2( static_cast<UI08>( targId % 256 ));
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s->SendTargetCursor( 0, TARGET_TILING, 0, 24 );
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}
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}
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//o------------------------------------------------------------------------------------------------o
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//| Function - Command_Save()
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//o------------------------------------------------------------------------------------------------o
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//| Purpose - Saves the current world data into .WSC files
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//o------------------------------------------------------------------------------------------------o
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void Command_Save( void )
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{
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if( cwmWorldState->GetWorldSaveProgress() != SS_SAVING )
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{
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cwmWorldState->SaveNewWorld( true );
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}
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}
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//o------------------------------------------------------------------------------------------------o
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//| Function - Command_Dye()
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//o------------------------------------------------------------------------------------------------o
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//| Purpose - (h h/nothing) Dyes an item a specific color, or brings up
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//| a dyeing menu if no color is specified.
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//o------------------------------------------------------------------------------------------------o
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void Command_Dye( CSocket *s )
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{
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VALIDATESOCKET( s );
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s->DyeAll( 1 );
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if( Commands->NumArguments() == 2 )
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{
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UI16 tNum = static_cast<SI16>( Commands->Argument( 1 ));
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s->AddId1( static_cast<UI08>( tNum >> 8 ));
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s->AddId2( static_cast<UI08>( tNum % 256 ));
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}
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else if( Commands->NumArguments() == 3 )
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{
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s->AddId1( static_cast<UI08>( Commands->Argument( 1 )));
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s->AddId2( static_cast<UI08>( Commands->Argument( 2 )));
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}
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else
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{
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s->AddId1( 0xFF );
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s->AddId2( 0xFF );
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}
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s->SendTargetCursor( 0, TARGET_DYE, 0, 31 );
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}
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|
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//o------------------------------------------------------------------------------------------------o
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//| Function - Command_SetTime()
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//o------------------------------------------------------------------------------------------------o
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//| Purpose - (d d) Sets the current UO time in hours and minutes.
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//o------------------------------------------------------------------------------------------------o
|
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void Command_SetTime( void )
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{
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if( Commands->NumArguments() == 3 )
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{
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UI08 newhours = static_cast<UI08>( Commands->Argument( 1 ));
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UI08 newminutes = static_cast<UI08>( Commands->Argument( 2 ));
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if(( newhours < 25 ) && ( newhours > 0 ) && ( newminutes < 60 ))
|
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{
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cwmWorldState->ServerData()->ServerTimeAMPM(( newhours > 12 ));
|
|
if( newhours > 12 )
|
|
{
|
|
cwmWorldState->ServerData()->ServerTimeHours( static_cast<UI08>( newhours - 12 ));
|
|
}
|
|
else
|
|
{
|
|
cwmWorldState->ServerData()->ServerTimeHours( newhours );
|
|
}
|
|
cwmWorldState->ServerData()->ServerTimeMinutes( newminutes );
|
|
}
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_Shutdown()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - (d) Shuts down the server. Argument is how many minutes
|
|
//| until shutdown.
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_Shutdown( void )
|
|
{
|
|
if( Commands->NumArguments() == 2 )
|
|
{
|
|
cwmWorldState->SetEndTime( BuildTimeValue( static_cast<R32>( Commands->Argument( 1 ))));
|
|
if( Commands->Argument( 1 ) == 0 )
|
|
{
|
|
cwmWorldState->SetEndTime( 0 );
|
|
SysBroadcast( Dictionary->GetEntry( 36 ));
|
|
}
|
|
else
|
|
{
|
|
EndMessage( 0 );
|
|
}
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_Tell()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - (d text) Sends an anonymous message to the user logged in under the specified slot.
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_Tell( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
if( Commands->NumArguments() > 2 )
|
|
{
|
|
CSocket *i = Network->GetSockPtr( Commands->Argument( 1 ));
|
|
std::string txt = Commands->CommandString( 3 );
|
|
if( i == nullptr || txt.empty() )
|
|
return;
|
|
|
|
CChar *mChar = i->CurrcharObj();
|
|
CChar *tChar = s->CurrcharObj();
|
|
std::string temp = mChar->GetNameRequest( tChar ) + " tells " + tChar->GetNameRequest( mChar ) + ": " + txt;
|
|
|
|
if( cwmWorldState->ServerData()->UseUnicodeMessages() )
|
|
{
|
|
CPUnicodeMessage unicodeMessage;
|
|
unicodeMessage.Message( temp );
|
|
unicodeMessage.Font( static_cast<FontType>( mChar->GetFontType() ));
|
|
if( mChar->GetSayColour() == 0x1700 )
|
|
{
|
|
unicodeMessage.Colour( 0x5A );
|
|
}
|
|
else if( mChar->GetSayColour() == 0x0 )
|
|
{
|
|
unicodeMessage.Colour( 0x5A );
|
|
}
|
|
else
|
|
{
|
|
unicodeMessage.Colour( mChar->GetSayColour() );
|
|
}
|
|
unicodeMessage.Type( TALK );
|
|
unicodeMessage.Language( "ENG" );
|
|
unicodeMessage.Name( mChar->GetNameRequest( tChar ));
|
|
unicodeMessage.ID( INVALIDID );
|
|
unicodeMessage.Serial( mChar->GetSerial() );
|
|
s->Send( &unicodeMessage );
|
|
}
|
|
else
|
|
{
|
|
CSpeechEntry& toAdd = SpeechSys->Add();
|
|
toAdd.Font( static_cast<FontType>( mChar->GetFontType() ));
|
|
toAdd.Speech( temp );
|
|
toAdd.Speaker( mChar->GetSerial() );
|
|
toAdd.SpokenTo( tChar->GetSerial() );
|
|
toAdd.Type( TALK );
|
|
toAdd.At( cwmWorldState->GetUICurrentTime() );
|
|
toAdd.TargType( SPTRG_INDIVIDUAL );
|
|
if( mChar->GetSayColour() == 0x1700 )
|
|
{
|
|
toAdd.Colour( 0x5A );
|
|
}
|
|
else if( mChar->GetSayColour() == 0x0 )
|
|
{
|
|
toAdd.Colour( 0x5A );
|
|
}
|
|
else
|
|
{
|
|
toAdd.Colour( mChar->GetSayColour() );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_GmMenu()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - (d) Opens the specified GM Menu from dfndata/menus.dfn
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_GmMenu( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
if( Commands->NumArguments() == 2 )
|
|
{
|
|
CPIHelpRequest toHandle( s, static_cast<UI16>( Commands->Argument( 1 )));
|
|
toHandle.Handle();
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_Command()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Executes a trigger scripting command.
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_Command( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
if( Commands->NumArguments() > 1 )
|
|
{
|
|
HandleGumpCommand( s, util::upper( Commands->CommandString( 2, 2 )), util::upper( Commands->CommandString( 3 )));
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_MemStats()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Display some information about cache and memory usage.
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_MemStats( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
size_t charsSize = ObjectFactory::GetSingleton().SizeOfObjects( OT_CHAR );
|
|
size_t itemsSize = ObjectFactory::GetSingleton().SizeOfObjects( OT_ITEM );
|
|
size_t spellsSize = 69 * sizeof( CSpellInfo );
|
|
size_t teffectsSize = sizeof( CTEffect ) * cwmWorldState->tempEffects.Num();
|
|
size_t regionsSize = sizeof( CTownRegion ) * cwmWorldState->townRegions.size();
|
|
size_t spawnregionsSize = sizeof( CSpawnRegion ) * cwmWorldState->spawnRegions.size();
|
|
size_t total = charsSize + itemsSize + spellsSize + regionsSize + spawnregionsSize + teffectsSize;
|
|
CGumpDisplay cacheStats( s, 350, 345 );
|
|
cacheStats.SetTitle( "UOX Memory Information (sizes in bytes)" );
|
|
cacheStats.AddData( "Total Memory Usage: ", static_cast<UI32>( total ));
|
|
cacheStats.AddData( " Characters: ", ObjectFactory::GetSingleton().CountOfObjects( OT_CHAR ));
|
|
cacheStats.AddData( " Allocated Memory: ", static_cast<UI32>( charsSize ));
|
|
cacheStats.AddData( " CChar: ", sizeof( CChar ));
|
|
cacheStats.AddData( " Items: ", ObjectFactory::GetSingleton().CountOfObjects( OT_ITEM ));
|
|
cacheStats.AddData( " Allocated Memory: ", static_cast<UI32>( itemsSize ));
|
|
cacheStats.AddData( " CItem: ", sizeof( CItem ));
|
|
cacheStats.AddData( " Spells Size: ", static_cast<UI32>( spellsSize ));
|
|
cacheStats.AddData( " TEffects: ", static_cast<UI32>( cwmWorldState->tempEffects.Num() ));
|
|
cacheStats.AddData( " Allocated Memory: ", static_cast<UI32>( teffectsSize ));
|
|
cacheStats.AddData( " TEffect: ", sizeof( CTEffect ));
|
|
cacheStats.AddData( " Regions Size: ", static_cast<UI32>( cwmWorldState->townRegions.size() ));
|
|
cacheStats.AddData( " Allocated Memory: ", static_cast<UI32>( regionsSize ));
|
|
cacheStats.AddData( " CTownRegion: ", sizeof( CTownRegion ));
|
|
cacheStats.AddData( " SpawnRegions ", static_cast<UI32>( cwmWorldState->spawnRegions.size() ));
|
|
cacheStats.AddData( " Allocated Memory: ", static_cast<UI32>( spawnregionsSize ));
|
|
cacheStats.AddData( " CSpawnRegion: ", sizeof( CSpawnRegion ));
|
|
cacheStats.Send( 0, false, INVALIDSERIAL );
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_Restock()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - (nothing / s) Forces a manual vendor restock
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_Restock( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
if( util::upper( Commands->CommandString( 2, 2 )) == "ALL" )
|
|
{
|
|
Restock( true );
|
|
s->SysMessage( 55 ); // Restocking all shops to their maximums
|
|
}
|
|
else
|
|
{
|
|
Restock( false );
|
|
s->SysMessage( 54 ); // Manual shop restock has occurred.
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_SetShopRestockRate()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - (d) Sets the universe's shop restock rate
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_SetShopRestockRate( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
if( Commands->NumArguments() == 2 )
|
|
{
|
|
cwmWorldState->ServerData()->SystemTimer( tSERVER_SHOPSPAWN, static_cast<UI16>( Commands->Argument( 1 )));
|
|
s->SysMessage( 56 ); // NPC shop restock rate changed.
|
|
}
|
|
else
|
|
s->SysMessage( 57 ); // Invalid number of parameters.
|
|
}
|
|
|
|
bool RespawnFunctor( CBaseObject *a, [[maybe_unused]] UI32 &b, [[maybe_unused]] void *extraData )
|
|
{
|
|
bool retVal = true;
|
|
if( ValidateObject( a ))
|
|
{
|
|
CItem *i = static_cast<CItem *>( a );
|
|
ItemTypes iType = i->GetType();
|
|
if( iType == IT_ITEMSPAWNER || iType == IT_NPCSPAWNER || iType == IT_SPAWNCONT ||
|
|
iType == IT_LOCKEDSPAWNCONT || iType == IT_UNLOCKABLESPAWNCONT ||
|
|
iType == IT_AREASPAWNER || iType == IT_ESCORTNPCSPAWNER )
|
|
{
|
|
if( i->GetObjType() == OT_SPAWNER )
|
|
{
|
|
CSpawnItem *spawnItem = static_cast<CSpawnItem *>( i );
|
|
if( !spawnItem->DoRespawn() )
|
|
{
|
|
spawnItem->SetTempTimer( BuildTimeValue( static_cast<R32>( RandomNum( spawnItem->GetInterval( 0 ) * 60, spawnItem->GetInterval( 1 ) * 60 ))));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
i->SetType( IT_NOTYPE );
|
|
}
|
|
}
|
|
}
|
|
return retVal;
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_Respawn()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Forces a respawn of all spawn regions
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_Respawn( void )
|
|
{
|
|
UI32 spawnedItems = 0;
|
|
UI32 spawnedNpcs = 0;
|
|
std::for_each( cwmWorldState->spawnRegions.begin(), cwmWorldState->spawnRegions.end(), [&spawnedItems, &spawnedNpcs]( std::pair<UI16, CSpawnRegion *> entry )
|
|
{
|
|
if( entry.second )
|
|
{
|
|
entry.second->DoRegionSpawn( spawnedItems, spawnedNpcs );
|
|
}
|
|
});
|
|
|
|
UI32 b = 0;
|
|
ObjectFactory::GetSingleton().IterateOver( OT_ITEM, b, nullptr, &RespawnFunctor );
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_RegSpawn()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - (s/d) Forces a region spawn, First argument is region number or "ALL"
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_RegSpawn( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
|
|
if( Commands->NumArguments() == 2 )
|
|
{
|
|
UI32 itemsSpawned = 0;
|
|
UI32 npcsSpawned = 0;
|
|
|
|
if( util::upper( Commands->CommandString( 2, 2 )) == "ALL" )
|
|
{
|
|
std::for_each( cwmWorldState->spawnRegions.begin(), cwmWorldState->spawnRegions.end(), [&itemsSpawned, &npcsSpawned]( std::pair<UI16, CSpawnRegion *> entry )
|
|
{
|
|
if( entry.second )
|
|
{
|
|
entry.second->DoRegionSpawn( itemsSpawned, npcsSpawned );
|
|
}
|
|
});
|
|
if( itemsSpawned || npcsSpawned )
|
|
{
|
|
s->SysMessage( 9021, itemsSpawned, npcsSpawned, cwmWorldState->spawnRegions.size() ); // Spawned %u items and %u npcs in %u SpawnRegions
|
|
}
|
|
else
|
|
{
|
|
s->SysMessage( 9022, cwmWorldState->spawnRegions.size() ); // Failed to spawn any new items or npcs in %u SpawnRegions
|
|
}
|
|
}
|
|
else
|
|
{
|
|
UI16 spawnRegNum = static_cast<UI16>( Commands->Argument( 1 ));
|
|
if( cwmWorldState->spawnRegions.find( spawnRegNum ) != cwmWorldState->spawnRegions.end() )
|
|
{
|
|
CSpawnRegion *spawnReg = cwmWorldState->spawnRegions[spawnRegNum];
|
|
if( spawnReg != nullptr )
|
|
{
|
|
spawnReg->DoRegionSpawn( itemsSpawned, npcsSpawned );
|
|
if( itemsSpawned || npcsSpawned )
|
|
{
|
|
s->SysMessage( 9023, spawnReg->GetName().c_str(), spawnRegNum, itemsSpawned, npcsSpawned ); // Region: '%s'(%u) spawned %u items and %u npcs
|
|
}
|
|
else
|
|
{
|
|
s->SysMessage( 9024, spawnReg->GetName().c_str(), spawnRegNum ); // Region: '%s'(%u) failed to spawn any new items or npcs
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
s->SysMessage( 9025, spawnRegNum ); // Invalid SpawnRegion %u
|
|
}
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_LoadDefaults()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Loads the hardcoded server defaults for various settings in uox.ini
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_LoadDefaults( void )
|
|
{
|
|
cwmWorldState->ServerData()->ResetDefaults();
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_CQ()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Display the Counselor queue when used with no arguments
|
|
//| Can trigger other queue-related commands when arguments are provided
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_CQ( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
if( Commands->NumArguments() == 2 )
|
|
{
|
|
std::string upperCommand = util::upper( Commands->CommandString( 2, 2 ));
|
|
if( upperCommand == "NEXT" ) // Go to next call in Counselor queue
|
|
{
|
|
NextCall( s, false );
|
|
}
|
|
else if( upperCommand == "CLEAR" ) // Close and clear current call as resolved
|
|
{
|
|
CloseCall( s, false );
|
|
}
|
|
else if( upperCommand == "CURR" ) // Take Counselor to current call they are on
|
|
{
|
|
CurrentCall( s, false );
|
|
}
|
|
else if( upperCommand == "TRANSFER" ) // Transfer call from Counselor queue to GM queue
|
|
{
|
|
CChar *mChar = s->CurrcharObj();
|
|
if( mChar->GetCallNum() != 0 )
|
|
{
|
|
if( CounselorQueue->GotoPos( CounselorQueue->FindCallNum( mChar->GetCallNum() )))
|
|
{
|
|
CHelpRequest pageToAdd;
|
|
CHelpRequest *currentPage = nullptr;
|
|
currentPage = CounselorQueue->Current();
|
|
pageToAdd.Reason( currentPage->Reason() );
|
|
pageToAdd.WhoPaging( currentPage->WhoPaging() );
|
|
pageToAdd.IsHandled( false );
|
|
pageToAdd.TimeOfPage( time( nullptr ));
|
|
GMQueue->Add( &pageToAdd );
|
|
s->SysMessage( 74 ); // Call successfully transferred to the GM queue.
|
|
CloseCall( s, false );
|
|
}
|
|
else
|
|
{
|
|
s->SysMessage( 75 ); // No such call exists
|
|
}
|
|
}
|
|
else
|
|
{
|
|
s->SysMessage( 72 ); // You are not currently on a call.
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CounselorQueue->SendAsGump( s ); // Show the Counselor queue, not GM queue
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_GQ()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Display the GM queue when used with no arguments
|
|
//| Can trigger other queue-related commands when arguments are provided
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_GQ( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
if( Commands->NumArguments() == 2 )
|
|
{
|
|
std::string upperCommand = util::upper( Commands->CommandString( 2, 2 ));
|
|
if( upperCommand == "NEXT" ) // Go to next call in GM queue
|
|
{
|
|
NextCall( s, true );
|
|
}
|
|
else if( upperCommand == "CLEAR" ) // Close and clear current call as resolved
|
|
{
|
|
CloseCall( s, true );
|
|
}
|
|
else if( upperCommand == "CURR" ) // Take GM to current call they are on
|
|
{
|
|
CurrentCall( s, true );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
GMQueue->SendAsGump( s );
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_MineCheck()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - (d) Set the server mine check status to determine where mining will work
|
|
//| 0 - allow mining everywhere
|
|
//| 1 - mountainsides and cave floors
|
|
//| 2 - mining regions only
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_MineCheck( void )
|
|
{
|
|
if( Commands->NumArguments() == 2 )
|
|
{
|
|
cwmWorldState->ServerData()->MineCheck( static_cast<UI08>( Commands->Argument( 1 )));
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_Guards()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Enables (ON) or disables (OFF) town guards globally
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_Guards( void )
|
|
{
|
|
if( util::upper( Commands->CommandString( 2, 2 )) == "ON" )
|
|
{
|
|
cwmWorldState->ServerData()->GuardStatus( true );
|
|
SysBroadcast( Dictionary->GetEntry( 61 )); // Guards have been reactivated.
|
|
}
|
|
else if( util::upper( Commands->CommandString( 2, 2 )) == "OFF" )
|
|
{
|
|
cwmWorldState->ServerData()->GuardStatus( false );
|
|
SysBroadcast( Dictionary->GetEntry( 62 )); // Warning: Guards have been deactivated globally.
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_Announce()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Enables (ON) or disables (OFF) announcement of world saves
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_Announce( void )
|
|
{
|
|
if( util::upper( Commands->CommandString( 2, 2 )) == "ON" )
|
|
{
|
|
cwmWorldState->ServerData()->ServerAnnounceSaves( true );
|
|
SysBroadcast( Dictionary->GetEntry( 63 )); // WorldStat Saves will be displayed.
|
|
}
|
|
else if( util::upper( Commands->CommandString( 2, 2 )) == "OFF" )
|
|
{
|
|
cwmWorldState->ServerData()->ServerAnnounceSaves( false );
|
|
SysBroadcast( Dictionary->GetEntry( 64 )); // WorldStat Saves will not be displayed.
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_PDump()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Display some performance information
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_PDump( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
UI32 networkTimeCount = cwmWorldState->ServerProfile()->NetworkTimeCount();
|
|
UI32 timerTimeCount = cwmWorldState->ServerProfile()->TimerTimeCount();
|
|
UI32 autoTimeCount = cwmWorldState->ServerProfile()->AutoTimeCount();
|
|
UI32 loopTimeCount = cwmWorldState->ServerProfile()->LoopTimeCount();
|
|
|
|
s->SysMessage( "Performance Dump:" );
|
|
s->SysMessage( "Network code: %fmsec [%i]", static_cast<R32>( static_cast<R32>( cwmWorldState->ServerProfile()->NetworkTime() ) / static_cast<R32>( networkTimeCount )), networkTimeCount );
|
|
s->SysMessage( "Timer code: %fmsec [%i]", static_cast<R32>( static_cast<R32>( cwmWorldState->ServerProfile()->TimerTime() ) / static_cast<R32>( timerTimeCount )), timerTimeCount );
|
|
s->SysMessage( "Auto code: %fmsec [%i]", static_cast<R32>( static_cast<R32>( cwmWorldState->ServerProfile()->AutoTime() ) / static_cast<R32>( autoTimeCount )), autoTimeCount );
|
|
s->SysMessage( "Loop Time: %fmsec [%i]", static_cast<R32>( static_cast<R32>( cwmWorldState->ServerProfile()->LoopTime() ) / static_cast<R32>( loopTimeCount )), loopTimeCount );
|
|
s->SysMessage( "Simulation Cycles/Sec: %f", ( 1000.0 * ( 1.0 / static_cast<R32>( static_cast<R32>( cwmWorldState->ServerProfile()->LoopTime() ) / static_cast<R32>( loopTimeCount )))));
|
|
}
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_SpawnKill()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - (d) Kills spawns from the specified spawn region in SPAWN.DFN
|
|
//o------------------------------------------------------------------------------------------------o
|
|
auto Command_SpawnKill( CSocket *s ) -> void
|
|
{
|
|
VALIDATESOCKET( s );
|
|
if( Commands->NumArguments() == 2 )
|
|
{
|
|
UI16 regNum = static_cast<UI16>( Commands->Argument( 1 ));
|
|
if( cwmWorldState->spawnRegions.find( regNum ) != cwmWorldState->spawnRegions.end() )
|
|
{
|
|
auto spawnReg = cwmWorldState->spawnRegions[regNum];
|
|
if( spawnReg )
|
|
{
|
|
SI32 killed = 0;
|
|
|
|
s->SysMessage( 349 ); // Killing spawn, this may cause lag...
|
|
std::vector<CChar *> spCharsToDelete;
|
|
auto spCharList = spawnReg->GetSpawnedCharsList();
|
|
for( auto &spChar : spCharList->collection() )
|
|
{
|
|
if( ValidateObject( spChar ))
|
|
{
|
|
if( spChar->IsSpawned() )
|
|
{
|
|
// Store reference to character we want to delete
|
|
spCharsToDelete.push_back( spChar );
|
|
}
|
|
}
|
|
}
|
|
|
|
// Loop through the characters we want to delete from spawn region
|
|
std::for_each( spCharsToDelete.begin(), spCharsToDelete.end(), [&killed]( CChar *charToDelete )
|
|
{
|
|
Effects->Bolteffect( charToDelete );
|
|
Effects->PlaySound( charToDelete, 0x0029 );
|
|
charToDelete->Delete();
|
|
++killed;
|
|
});
|
|
|
|
s->SysMessage( 84 ); // Done.
|
|
s->SysMessage( 350, killed, regNum ); // %i of Spawn %i have been killed.
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - BuildWhoGump()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Build and send a gump with a list of players based on provided criteria
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void BuildWhoGump( CSocket *s, UI08 commandLevel, std::string title )
|
|
{
|
|
UI16 j = 0;
|
|
|
|
CGumpDisplay Who( s, 400, 300 );
|
|
Who.SetTitle( title );
|
|
{
|
|
for( auto &iSock : Network->connClients )
|
|
{
|
|
CChar *iChar = iSock->CurrcharObj();
|
|
if( iChar->GetCommandLevel() >= commandLevel )
|
|
{
|
|
auto temp = util::format( "%i) %s", j, iChar->GetName().c_str() );
|
|
Who.AddData( temp, iChar->GetSerial(), 3 );
|
|
}
|
|
++j;
|
|
}
|
|
}
|
|
Who.Send( 4, false, INVALIDSERIAL );
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_Who()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Displays a list of users currently online
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_Who( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
BuildWhoGump( s, 0, "Who's Online" );
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - void Command_GMs( CSocket *s )
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Displays a list of server staff currently online
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_GMs( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
BuildWhoGump( s, CL_CNS, Dictionary->GetEntry( 77, s->Language() )); // Current Staff online
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_ReportBug()
|
|
//| Date - 9th February, 2000
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Writes out a bug reported by player to the bug file
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_ReportBug( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
CChar *mChar = s->CurrcharObj();
|
|
if( !ValidateObject( mChar ))
|
|
return;
|
|
|
|
std::string logName = cwmWorldState->ServerData()->Directory( CSDDP_LOGS ) + "bugs.log";
|
|
std::ofstream logDestination;
|
|
logDestination.open( logName.c_str(), std::ios::out | std::ios::app );
|
|
if( !logDestination.is_open() )
|
|
{
|
|
Console.Error( util::format( "Unable to open bugs log file %s!", logName.c_str() ));
|
|
return;
|
|
}
|
|
char dateTime[1024];
|
|
RealTime( dateTime );
|
|
|
|
logDestination << "[" << dateTime << "] ";
|
|
logDestination << "<" << mChar->GetName() << "> ";
|
|
logDestination << "Reports: " << Commands->CommandString( 2 ) << std::endl;
|
|
logDestination.close();
|
|
|
|
s->SysMessage( 87 ); // Thank you for your continuing support, your feedback is important to us
|
|
bool x = false;
|
|
{
|
|
for( auto &iSock : Network->connClients )
|
|
{
|
|
CChar *iChar = iSock->CurrcharObj();
|
|
if( ValidateObject( iChar ))
|
|
{
|
|
if( iChar->IsGMPageable() )
|
|
{
|
|
x = true;
|
|
iSock->SysMessage( 277, mChar->GetName().c_str(), Commands->CommandString( 2 ).c_str() ); // User %s reported a bug (%s)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if( x )
|
|
{
|
|
s->SysMessage( 88 ); // Available Game Masters have been notified of your bug submission.
|
|
}
|
|
else
|
|
{
|
|
s->SysMessage( 89 ); // There was no Game Master available to note your bug report.
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_ForceWho()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Brings up an interactive listing of online users.
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_ForceWho( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
WhoList->ZeroWho();
|
|
WhoList->SendSocket( s );
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_ValidCmd()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Displays all valid commands for the user's character
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_ValidCmd( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
CChar *mChar = s->CurrcharObj();
|
|
UI08 targetCommand = mChar->GetCommandLevel();
|
|
CGumpDisplay targetCmds( s, 300, 300 );
|
|
targetCmds.SetTitle( "Valid Commands" );
|
|
|
|
for( COMMANDMAP_ITERATOR myCounter = CommandMap.begin(); myCounter != CommandMap.end(); ++myCounter )
|
|
{
|
|
if( myCounter->second.cmdLevelReq <= targetCommand )
|
|
{
|
|
targetCmds.AddData( myCounter->first, myCounter->second.cmdLevelReq );
|
|
}
|
|
}
|
|
for( TARGETMAP_ITERATOR targCounter = TargetMap.begin(); targCounter != TargetMap.end(); ++targCounter )
|
|
{
|
|
if( targCounter->second.cmdLevelReq <= targetCommand )
|
|
{
|
|
targetCmds.AddData( targCounter->first, targCounter->second.cmdLevelReq );
|
|
}
|
|
}
|
|
for( JSCOMMANDMAP_ITERATOR jsCounter = JSCommandMap.begin(); jsCounter != JSCommandMap.end(); ++jsCounter )
|
|
{
|
|
if( jsCounter->second.cmdLevelReq <= targetCommand )
|
|
{
|
|
targetCmds.AddData( jsCounter->first, jsCounter->second.cmdLevelReq );
|
|
}
|
|
}
|
|
|
|
targetCmds.Send( 4, false, INVALIDSERIAL );
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_HowTo()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Opens a list of commands, with explanations of how to use each specific command
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_HowTo( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
std::string commandStart = util::upper( Commands->CommandString( 2 ));
|
|
if( commandStart.empty() )
|
|
{
|
|
CChar *mChar = s->CurrcharObj();
|
|
if( !ValidateObject( mChar ))
|
|
return;
|
|
|
|
SI32 iCmd = 2;
|
|
SI32 numAdded = 0;
|
|
UI08 pagenum = 1;
|
|
UI16 position = 40;
|
|
UI16 linenum = 1;
|
|
|
|
CPSendGumpMenu toSend;
|
|
toSend.UserId( INVALIDSERIAL );
|
|
toSend.GumpId( 13 );
|
|
|
|
toSend.addCommand( util::format( "resizepic 0 0 %u 480 320", cwmWorldState->ServerData()->BackgroundPic() ));
|
|
toSend.addCommand( "page 0" );
|
|
toSend.addCommand( "text 200 20 0 0" );
|
|
toSend.addText( "HOWTO" );
|
|
toSend.addCommand( util::format( "button 440 20 %u %i 1 0 1", cwmWorldState->ServerData()->ButtonCancel(), cwmWorldState->ServerData()->ButtonCancel() + 1 ));
|
|
|
|
UI08 currentLevel = mChar->GetCommandLevel();
|
|
COMMANDMAP_ITERATOR gAdd = CommandMap.begin();
|
|
TARGETMAP_ITERATOR tAdd = TargetMap.begin();
|
|
JSCOMMANDMAP_ITERATOR jAdd = JSCommandMap.begin();
|
|
|
|
toSend.addCommand( "page 1" );
|
|
|
|
bool justDonePageAdd = false;
|
|
while( gAdd != CommandMap.end() )
|
|
{
|
|
if( numAdded > 0 && !(numAdded%10) && !justDonePageAdd )
|
|
{
|
|
position = 40;
|
|
++pagenum;
|
|
toSend.addCommand( util::format( "page %u", pagenum ));
|
|
justDonePageAdd = true;
|
|
}
|
|
if( gAdd->second.cmdLevelReq <= currentLevel )
|
|
{
|
|
justDonePageAdd = false;
|
|
toSend.addCommand( util::format( "text 50 %u %u %u", position, cwmWorldState->ServerData()->LeftTextColour(), linenum ));
|
|
toSend.addCommand( util::format("button 20 %u %u %i %u 0 %i", position, cwmWorldState->ServerData()->ButtonRight(), cwmWorldState->ServerData()->ButtonRight() + 1, pagenum, iCmd ));
|
|
toSend.addText( gAdd->first );
|
|
++numAdded;
|
|
++linenum;
|
|
position += 20;
|
|
}
|
|
++iCmd;
|
|
++gAdd;
|
|
}
|
|
while( tAdd != TargetMap.end() )
|
|
{
|
|
if( numAdded > 0 && !(numAdded%10) && !justDonePageAdd )
|
|
{
|
|
position = 40;
|
|
++pagenum;
|
|
toSend.addCommand( util::format( "page %u", pagenum ));
|
|
justDonePageAdd = true;
|
|
}
|
|
if( tAdd->second.cmdLevelReq <= currentLevel )
|
|
{
|
|
justDonePageAdd = false;
|
|
toSend.addCommand( util::format( "text 50 %u %u %u", position, cwmWorldState->ServerData()->LeftTextColour(), linenum ));
|
|
toSend.addCommand( util::format( "button 20 %u %u %i %u 0 %i", position, cwmWorldState->ServerData()->ButtonRight(), cwmWorldState->ServerData()->ButtonRight() + 1, pagenum, iCmd ));
|
|
toSend.addText( tAdd->first );
|
|
++numAdded;
|
|
++linenum;
|
|
position += 20;
|
|
}
|
|
++iCmd;
|
|
++tAdd;
|
|
}
|
|
while( jAdd != JSCommandMap.end() )
|
|
{
|
|
if( numAdded > 0 && !(numAdded%10) && !justDonePageAdd )
|
|
{
|
|
position = 40;
|
|
++pagenum;
|
|
toSend.addCommand( util::format( "page %u", pagenum ));
|
|
justDonePageAdd = true;
|
|
}
|
|
if( jAdd->second.cmdLevelReq <= currentLevel )
|
|
{
|
|
justDonePageAdd = false;
|
|
toSend.addCommand( util::format( "text 50 %u %u %u", position, cwmWorldState->ServerData()->LeftTextColour(), linenum ));
|
|
toSend.addCommand( util::format( "button 20 %u %u %i %u 0 %i", position, cwmWorldState->ServerData()->ButtonRight(), cwmWorldState->ServerData()->ButtonRight() + 1, pagenum, iCmd ));
|
|
toSend.addText( jAdd->first );
|
|
++numAdded;
|
|
++linenum;
|
|
position += 20;
|
|
}
|
|
++iCmd;
|
|
++jAdd;
|
|
}
|
|
pagenum = 1;
|
|
for( SI32 i = 0; i < numAdded; i += 10 )
|
|
{
|
|
toSend.addCommand( util::format( "page %u", pagenum ));
|
|
if( i >= 10 )
|
|
{
|
|
toSend.addCommand( util::format( "button 30 290 %u %i 0 %i", cwmWorldState->ServerData()->ButtonLeft(), cwmWorldState->ServerData()->ButtonLeft() + 1, pagenum - 1 )); //back button
|
|
}
|
|
if(( numAdded > 10 ) && (( i + 10 ) < numAdded ))
|
|
{
|
|
toSend.addCommand( util::format("button 440 290 %u %i 0 %i", cwmWorldState->ServerData()->ButtonRight(), cwmWorldState->ServerData()->ButtonRight() + 1, pagenum + 1 ));
|
|
}
|
|
++pagenum;
|
|
}
|
|
toSend.Finalize();
|
|
s->Send( &toSend );
|
|
}
|
|
else
|
|
{
|
|
SI32 i = 0;
|
|
COMMANDMAP_ITERATOR toFind;
|
|
for( toFind = CommandMap.begin(); toFind != CommandMap.end(); ++toFind )
|
|
{
|
|
if( commandStart == toFind->first )
|
|
{
|
|
break;
|
|
}
|
|
++i;
|
|
}
|
|
if( toFind == CommandMap.end() )
|
|
{
|
|
TARGETMAP_ITERATOR findTarg;
|
|
for( findTarg = TargetMap.begin(); findTarg != TargetMap.end(); ++findTarg )
|
|
{
|
|
if( commandStart == findTarg->first )
|
|
{
|
|
break;
|
|
}
|
|
++i;
|
|
}
|
|
if( findTarg == TargetMap.end() )
|
|
{
|
|
JSCOMMANDMAP_ITERATOR findJS = JSCommandMap.begin();
|
|
for( findJS = JSCommandMap.begin(); findJS != JSCommandMap.end(); ++findJS )
|
|
{
|
|
if( commandStart == findJS->first )
|
|
{
|
|
break;
|
|
}
|
|
++i;
|
|
}
|
|
if( findJS == JSCommandMap.end() )
|
|
{
|
|
s->SysMessage( 280 ); // Error finding command
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
HandleHowTo( s, i );
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_Temp()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Displays the current temperature in user's current townregion
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_Temp( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
CChar *mChar = s->CurrcharObj();
|
|
if( !ValidateObject( mChar ))
|
|
return;
|
|
|
|
CTownRegion *reg = mChar->GetRegion();
|
|
WEATHID toGrab = reg->GetWeather();
|
|
if( toGrab != 0xFF )
|
|
{
|
|
R32 curTemp = Weather->Temp( toGrab );
|
|
s->SysMessage( 1751, curTemp ); // It is currently %f degrees
|
|
}
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - Command_Status()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Opens the HTML status information gump
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void Command_Status( CSocket *s )
|
|
{
|
|
VALIDATESOCKET( s );
|
|
HTMLTemplates->TemplateInfoGump( s );
|
|
}
|
|
|
|
COMMANDMAP CommandMap;
|
|
TARGETMAP TargetMap;
|
|
JSCOMMANDMAP JSCommandMap;
|
|
|
|
void CCommands::CommandReset()
|
|
{
|
|
// TargetMap[Command Name] = TargetMapEntry_st(Required Command Level, Command Type, Target ID, Dictionary Entry);
|
|
// A
|
|
// B
|
|
// C
|
|
// D
|
|
// E
|
|
// F
|
|
// G
|
|
// H
|
|
// I
|
|
TargetMap["INFO"] = TargetMapEntry_st( CL_GM, CMD_TARGET, TARGET_INFO, 261);
|
|
// J
|
|
// K
|
|
// L
|
|
// M
|
|
TargetMap["MAKE"] = TargetMapEntry_st( CL_ADMIN, CMD_TARGETTXT, TARGET_MAKESTATUS, 279);
|
|
// N
|
|
// O
|
|
// P
|
|
// Q
|
|
// R
|
|
// S
|
|
TargetMap["SHOWSKILLS"] = TargetMapEntry_st( CL_GM, CMD_TARGETINT, TARGET_SHOWSKILLS, 260);
|
|
// T
|
|
//TargetMap["TWEAK"] = TargetMapEntry_st( CL_GM, CMD_TARGET, TARGET_TWEAK, 229);
|
|
// U
|
|
// V
|
|
// W
|
|
TargetMap["WSTATS"] = TargetMapEntry_st( CL_CNS, CMD_TARGET, TARGET_WSTATS, 183);
|
|
// X
|
|
// Y
|
|
// Z
|
|
|
|
// CommandMap[Command Name] = CommandMapEntry_st(Required Command Level, Command Type, Command Function);
|
|
//A
|
|
CommandMap["ADDACCOUNT"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_AddAccount);
|
|
CommandMap["ANNOUNCE"] = CommandMapEntry_st( CL_GM, CMD_FUNC, (CMD_DEFINE)&Command_Announce);
|
|
//B
|
|
//C
|
|
CommandMap["CQ"] = CommandMapEntry_st( CL_CNS, CMD_SOCKFUNC, (CMD_DEFINE)&Command_CQ);
|
|
CommandMap["COMMAND"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_Command);
|
|
//D
|
|
CommandMap["DYE"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_Dye);
|
|
//E
|
|
//F
|
|
CommandMap["FORCEWHO"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_ForceWho);
|
|
CommandMap["FIXSPAWN"] = CommandMapEntry_st( CL_GM, CMD_FUNC, (CMD_DEFINE)&command_fixspawn);
|
|
//G,
|
|
CommandMap["GETLIGHT"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_GetLight);
|
|
CommandMap["GUARDS"] = CommandMapEntry_st( CL_GM, CMD_FUNC, (CMD_DEFINE)&Command_Guards);
|
|
CommandMap["GMS"] = CommandMapEntry_st( CL_CNS, CMD_SOCKFUNC, (CMD_DEFINE)&Command_GMs);
|
|
CommandMap["GMMENU"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_GmMenu);
|
|
CommandMap["GCOLLECT"] = CommandMapEntry_st( CL_GM, CMD_FUNC, (CMD_DEFINE)&CollectGarbage);
|
|
CommandMap["GQ"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_GQ);
|
|
//H
|
|
CommandMap["HOWTO"] = CommandMapEntry_st( CL_PLAYER, CMD_SOCKFUNC, (CMD_DEFINE)&Command_HowTo );
|
|
//I
|
|
//J
|
|
//K
|
|
//L
|
|
CommandMap["LOADDEFAULTS"] = CommandMapEntry_st( CL_ADMIN, CMD_FUNC, (CMD_DEFINE)&Command_LoadDefaults);
|
|
//M
|
|
CommandMap["MEMSTATS"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_MemStats);
|
|
CommandMap["MINECHECK"] = CommandMapEntry_st( CL_GM, CMD_FUNC, (CMD_DEFINE)&Command_MineCheck);
|
|
//N
|
|
//O
|
|
//P
|
|
CommandMap["PDUMP"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_PDump);
|
|
CommandMap["POST"] = CommandMapEntry_st( CL_CNS, CMD_SOCKFUNC, (CMD_DEFINE)&Command_GetPost);
|
|
//Q
|
|
//R
|
|
CommandMap["RESTOCK"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_Restock);
|
|
CommandMap["RESPAWN"] = CommandMapEntry_st( CL_GM, CMD_FUNC, (CMD_DEFINE)&Command_Respawn);
|
|
CommandMap["REGSPAWN"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_RegSpawn);
|
|
CommandMap["REPORTBUG"] = CommandMapEntry_st( CL_PLAYER, CMD_SOCKFUNC, (CMD_DEFINE)&Command_ReportBug);
|
|
//S
|
|
CommandMap["SETPOST"] = CommandMapEntry_st( CL_CNS, CMD_SOCKFUNC, (CMD_DEFINE)&Command_SetPost);
|
|
CommandMap["SPAWNKILL"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_SpawnKill);
|
|
CommandMap["SETSHOPRESTOCKRATE"]= CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_SetShopRestockRate);
|
|
CommandMap["SETTIME"] = CommandMapEntry_st( CL_GM, CMD_FUNC, (CMD_DEFINE)&Command_SetTime);
|
|
CommandMap["SHUTDOWN"] = CommandMapEntry_st( CL_GM, CMD_FUNC, (CMD_DEFINE)&Command_Shutdown);
|
|
CommandMap["SAVE"] = CommandMapEntry_st( CL_GM, CMD_FUNC, (CMD_DEFINE)&Command_Save);
|
|
CommandMap["STATUS"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_Status);
|
|
CommandMap["SHOWIDS"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_ShowIds);
|
|
//T
|
|
CommandMap["TEMP"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_Temp );
|
|
CommandMap["TELL"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_Tell);
|
|
CommandMap["TILE"] = CommandMapEntry_st( CL_GM, CMD_SOCKFUNC, (CMD_DEFINE)&Command_Tile);
|
|
//U
|
|
//V
|
|
CommandMap["VALIDCMD"] = CommandMapEntry_st( CL_PLAYER, CMD_SOCKFUNC, (CMD_DEFINE)&Command_ValidCmd );
|
|
//W
|
|
CommandMap["WHO"] = CommandMapEntry_st( CL_CNS, CMD_SOCKFUNC, (CMD_DEFINE)&Command_Who);
|
|
//X
|
|
//Y
|
|
//Z
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - CCommands::UnRegister()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Unregisters a command from JS command table
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void CCommands::UnRegister( const std::string &cmdName, [[maybe_unused]] cScript *toRegister )
|
|
{
|
|
#if defined( UOX_DEBUG_MODE )
|
|
Console.Print( util::format( " UnRegistering command %s\n", cmdName.c_str() ));
|
|
#endif
|
|
std::string upper = cmdName;
|
|
upper = util::upper( upper );
|
|
JSCOMMANDMAP_ITERATOR p = JSCommandMap.find( upper );
|
|
if( p != JSCommandMap.end() )
|
|
{
|
|
JSCommandMap.erase( p );
|
|
}
|
|
#if defined( UOX_DEBUG_MODE )
|
|
else
|
|
{
|
|
Console.Print( util::format( " Command \"%s\" was not found.\n", cmdName.c_str() ));
|
|
}
|
|
#endif
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - CCommands::Register()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Resgisters a new command in JS command table
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void CCommands::Register( const std::string &cmdName, UI16 scriptId, UI08 cmdLevel, bool isEnabled )
|
|
{
|
|
#if defined( UOX_DEBUG_MODE )
|
|
Console.Print( " " );
|
|
Console.MoveTo( 15 );
|
|
Console.Print( "Registering " );
|
|
Console.TurnYellow();
|
|
Console.Print( cmdName );
|
|
Console.TurnNormal();
|
|
Console.MoveTo( 50 );
|
|
Console.Print( "@ command level " );
|
|
Console.TurnYellow();
|
|
Console.Print( util::format( "%i\n", cmdLevel ));
|
|
Console.TurnNormal();
|
|
#endif
|
|
std::string upper = cmdName;
|
|
upper = util::upper( upper );
|
|
JSCommandMap[upper] = JSCommandEntry_st( cmdLevel, scriptId, isEnabled );
|
|
}
|
|
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Function - CCommands::SetCommandStatus()
|
|
//o------------------------------------------------------------------------------------------------o
|
|
//| Purpose - Enables or disables a command in JS command table
|
|
//o------------------------------------------------------------------------------------------------o
|
|
void CCommands::SetCommandStatus( const std::string &cmdName, bool isEnabled )
|
|
{
|
|
std::string upper = cmdName;
|
|
upper = util::upper( upper );
|
|
JSCOMMANDMAP_ITERATOR toFind = JSCommandMap.find( upper );
|
|
if( toFind != JSCommandMap.end() )
|
|
{
|
|
toFind->second.isEnabled = isEnabled;
|
|
}
|
|
}
|