mirror of
https://github.com/UOX3DevTeam/UOX3
synced 2026-08-13 12:27:04 -04:00
274 lines
12 KiB
C++
274 lines
12 KiB
C++
//o-----------------------------------------------------------------------------------------------o
|
|
//| File - funcdecl.h
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - This header file contains all of our globally declared functions
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Notes - Version History
|
|
//| 2.0 10/16/2003
|
|
//| Many functions removed, overall reorganization and updated to match
|
|
//| the rest of UOX3.
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
#ifndef __FUNCDECLS_H__
|
|
#define __FUNCDECLS_H__
|
|
#include <iostream>
|
|
#include <chrono>
|
|
#include <thread>
|
|
#include <random>
|
|
#include "uoxstruct.h"
|
|
#include "StringUtility.hpp"
|
|
#include <iostream>
|
|
#include <type_traits>
|
|
#include <algorithm>
|
|
#include <sstream>
|
|
|
|
#include "cBaseObject.h"
|
|
#include "cConsole.h"
|
|
#include "worldmain.h"
|
|
#include "osunique.hpp"
|
|
|
|
extern CConsole Console;
|
|
extern CWorldMain *cwmWorldState;
|
|
extern std::mt19937 generator;
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Range check functions
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
bool objInRange( CSocket *mSock, CBaseObject *obj, UI16 distance );
|
|
bool objInRange( CBaseObject *a, CBaseObject *b, UI16 distance );
|
|
bool objInRangeSquare( CBaseObject *a, CBaseObject *b, UI16 distance );
|
|
bool objInOldRange( CBaseObject *a, CBaseObject *b, UI16 distance );
|
|
bool objInOldRangeSquare( CBaseObject *a, CBaseObject *b, UI16 distance );
|
|
bool charInRange( CChar *a, CChar *b );
|
|
UI16 getDist( CBaseObject *a, CBaseObject *b );
|
|
UI16 getDist( point3 a, point3 b );
|
|
UI16 getOldDist( CBaseObject *a, CBaseObject *b );
|
|
UI16 getDist3D( CBaseObject *a, CBaseObject *b );
|
|
UI16 getDist3D( point3 a, point3 b );
|
|
auto FindPlayersInVisrange( CBaseObject *myObj ) -> std::vector< CSocket * >;
|
|
auto FindPlayersInOldVisrange( CBaseObject *myObj ) ->std::vector< CSocket * >;
|
|
auto FindNearbyPlayers( SI16 x, SI16 y, SI08 z, UI16 distance ) ->std::vector< CSocket * >;
|
|
auto FindNearbyPlayers( CBaseObject *myObj, UI16 distance ) -> std::vector< CSocket * >;
|
|
auto FindNearbyPlayers( CBaseObject *myObj )->std::vector< CSocket * >;
|
|
auto FindNearbyPlayers( CChar *mChar )->std::vector< CSocket * >;
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Multi functions
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
CMultiObj * findMulti( SI16 x, SI16 y, SI08 z, UI08 worldNumber, UI16 instanceID );
|
|
CMultiObj * findMulti( CBaseObject *i );
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Item functions
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
CItem *GetItemAtXYZ( SI16 x, SI16 y, SI08 z, UI08 worldNumber, UI16 instanceID );
|
|
CItem *FindItemNearXYZ( SI16 x, SI16 y, SI08 z, UI08 worldNumber, UI16 id, UI16 instanceID );
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Calculation functions (socket, char, item and so forth)
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
CItem * calcItemObjFromSer( SERIAL targSerial );
|
|
CChar * calcCharObjFromSer( SERIAL targSerial );
|
|
CMultiObj * calcMultiFromSer( SERIAL targSerial );
|
|
inline UI32 calcserial( UI08 a1, UI08 a2, UI08 a3, UI08 a4 )
|
|
{
|
|
return ( (a1<<24) + (a2<<16) + (a3<<8) + a4 );
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Socket stuff
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
auto SendVecsAsGump( CSocket *sock, std::vector< std::string >& one, std::vector< std::string >& two, UI32 type, SERIAL serial ) ->void;
|
|
void SendMapChange( UI08 worldNumber, CSocket *sock, bool initialLogin = false );
|
|
bool isOnline( CChar& mChar );
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Light related functions
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void doLight( CSocket *s, UI08 level );
|
|
void doLight( CChar *mChar, UI08 level );
|
|
void doLight( CItem *mItem, UI08 level );
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Poison related functions
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
TIMERVAL getPoisonDuration( UI08 poisonStrength );
|
|
TIMERVAL getPoisonTickTime( UI08 poisonStrength );
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Amount related
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
UI32 GetItemAmount( CChar *s, UI16 realID, UI16 realColour = 0x0000, UI32 realMoreVal = 0x0, bool colorCheck = false );
|
|
UI32 GetTotalItemCount( CItem *objCont );
|
|
UI32 DeleteItemAmount( CChar *s, UI32 amount, UI16 realID, UI16 realColour = 0x0000, UI32 realMoreVal = 0x0 );
|
|
UI32 DeleteSubItemAmount( CItem *p, UI32 amount, UI16 realID, UI16 realColour = 0x0000, UI32 realMoreVal = 0x0 );
|
|
UI32 GetBankCount( CChar *p, UI16 itemID, UI16 realColour = 0x0000, UI32 realMoreVal = 0x0 );
|
|
UI32 DeleteBankItem( CChar *p, UI32 amt, UI16 itemID, UI16 realColour = 0x0000, UI32 realMoreVal = 0x0 );
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Region related
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
CTownRegion *calcRegionFromXY( SI16 x, SI16 y, UI08 worldNumber, UI16 instanceID, CBaseObject *mObj = nullptr );
|
|
void CheckCharInsideBuilding( CChar *c, CSocket *mSock, bool doWeatherStuff );
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Find functions
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
CChar * FindItemOwner( CItem *p );
|
|
CBaseObject * FindItemOwner( CItem *i, ObjectType &objType );
|
|
CItem * FindRootContainer( CItem *i );
|
|
CItem * FindItemOfType( CChar *toFind, ItemTypes type );
|
|
CItem * FindItem( CChar *toFind, UI16 itemID );
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Reputation Stuff
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void Karma( CChar *nCharID, CChar *nKilledID, const SI16 nKarma );
|
|
void Fame( CChar *nCharID, const SI16 nFame );
|
|
void UpdateFlag( CChar *mChar );
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Combat Stuff
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void criminal( CChar *c );
|
|
bool WillResultInCriminal( CChar *mChar, CChar *targ );
|
|
void callGuards( CChar *mChar, CChar *targChar );
|
|
void callGuards( CChar *mChar );
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Time Functions
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
inline TIMERVAL BuildTimeValue( R32 timeFromNow )
|
|
{
|
|
return static_cast<TIMERVAL>( cwmWorldState->GetUICurrentTime() + ( static_cast<R32>(1000) * timeFromNow ) );
|
|
}
|
|
|
|
UI32 getclock( void );
|
|
inline char * RealTime( char *time_str )
|
|
{
|
|
auto timet = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
|
|
struct tm curtime;
|
|
lcltime(timet,curtime);
|
|
strftime( time_str, 256, "%B %d %I:%M:%S %p", &curtime );
|
|
return time_str;
|
|
}
|
|
inline char * RealTime24( char *time_str )
|
|
{
|
|
auto timet = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
|
|
struct tm curtime;
|
|
lcltime(timet, curtime);
|
|
strftime( time_str, 256, "%B %d %H:%M:%S", &curtime );
|
|
return time_str;
|
|
}
|
|
inline char * RealTimeDate( char *time_str )
|
|
{
|
|
auto timet = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
|
|
struct tm curtime;
|
|
lcltime(timet, curtime);
|
|
strftime( time_str, 256, "%B %d", &curtime );
|
|
return time_str;
|
|
}
|
|
|
|
#if P_TIMESTAMP
|
|
inline std::string TimeStamp( void )
|
|
{
|
|
auto stamp = []() {
|
|
auto milli = std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::system_clock::now().time_since_epoch() ).count();
|
|
auto hours = ( ( ( milli / 1000 ) / 60 ) / 60 );
|
|
milli = milli - ( hours * 60 * 60 * 1000 );
|
|
auto minutes = ( ( milli / 1000 ) / 60 );
|
|
milli = milli - ( minutes * 1000 * 60 );
|
|
auto seconds = milli / 1000;
|
|
milli = milli - ( seconds * 1000 );
|
|
std::stringstream value;
|
|
char timeStamp[512];
|
|
RealTime( timeStamp );
|
|
value << " [" << timeStamp << "][" << milli << "]";
|
|
return value.str();
|
|
};
|
|
|
|
return stamp();
|
|
}
|
|
#else
|
|
inline std::string TimeStamp( void )
|
|
{
|
|
return "";
|
|
}
|
|
#endif
|
|
inline void StartMilliTimer( std::uint32_t &Seconds, std::uint32_t &Milliseconds )
|
|
{
|
|
auto timenow = std::chrono::system_clock::now().time_since_epoch() ;
|
|
auto sec = std::chrono::duration_cast<std::chrono::seconds>(timenow).count() ;
|
|
auto milli = std::chrono::duration_cast<std::chrono::milliseconds>(timenow).count() - (1000*sec);
|
|
Seconds = static_cast<std::uint32_t>(sec) ;
|
|
Milliseconds = static_cast<std::uint32_t>(milli);
|
|
}
|
|
inline std::uint32_t CheckMilliTimer( std::uint32_t &Seconds, std::uint32_t &Milliseconds )
|
|
{
|
|
auto timenow = std::chrono::system_clock::now().time_since_epoch() ;
|
|
auto sec = std::chrono::duration_cast<std::chrono::seconds>(timenow).count() ;
|
|
auto milli = std::chrono::duration_cast<std::chrono::milliseconds>(timenow).count() - (1000*sec);
|
|
return static_cast<std::uint32_t>((1000 *(sec - Seconds)) + (milli - Milliseconds));
|
|
}
|
|
|
|
inline std::uint32_t GetMinutesSinceEpoch()
|
|
{
|
|
return static_cast<std::uint32_t>(std::chrono::duration_cast<std::chrono::minutes>(std::chrono::system_clock::now().time_since_epoch()).count());
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
// Misc Functions
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
R32 roundNumber( R32 toRound);
|
|
bool isNumber( const std::string& str );
|
|
bool FileExists( const std::string& filepath );
|
|
void DismountCreature( CChar *s );
|
|
size_t getTileName( CItem& mItem, std::string& itemname );
|
|
std::string getNpcDictName( CChar *mChar, CSocket *tSock = nullptr );
|
|
std::string getNpcDictTitle( CChar *mChar, CSocket *tSock = nullptr );
|
|
bool LineOfSight( CSocket *s, CChar *mChar, SI16 x2, SI16 y2, SI08 z2, UI08 checkfor, bool useSurfaceZ, SI08 z2Top = 0, bool checkDistance = true );
|
|
bool checkItemLineOfSight( CChar *mChar, CItem *i );
|
|
void Shutdown( SI32 retCode );
|
|
void HandleDeath( CChar *mChar, CChar *attacker );
|
|
void NpcResurrectTarget( CChar *s );
|
|
|
|
inline bool ValidateObject( const CBaseObject *toValidate )
|
|
{
|
|
bool rvalue = true;
|
|
try
|
|
{
|
|
if( toValidate == nullptr )
|
|
rvalue = false;
|
|
else if( toValidate->isDeleted() )
|
|
rvalue = false;
|
|
}
|
|
catch( ... )
|
|
{
|
|
rvalue = false;
|
|
Console.error( oldstrutil::format("Invalid Object found: 0x%X", (UI64)toValidate) );
|
|
}
|
|
return rvalue;
|
|
}
|
|
|
|
template< class T >
|
|
inline T RandomNum( T nLowNum, T nHighNum )
|
|
{
|
|
auto high = std::max<T>(nLowNum,nHighNum);
|
|
auto low = std::min<T>(nLowNum,nHighNum);
|
|
if (std::is_floating_point<T>::value){
|
|
auto distribution = std::uniform_real_distribution<double>(low, high);
|
|
return distribution(generator);
|
|
|
|
}
|
|
auto distribution = std::uniform_int_distribution<T>(low, high);
|
|
return distribution(generator);
|
|
}
|
|
|
|
|
|
template< class T >
|
|
inline T HalfRandomNum( T HighRange )
|
|
{
|
|
T halfSize = static_cast< T >(HighRange / 2);
|
|
return RandomNum( halfSize, HighRange );
|
|
}
|
|
|
|
#endif
|
|
|