uox3/source/cHTMLSystem.cpp
Xoduz 3e8006c648 Code cleanup
Embraced the usage of R32, R64, SI16, UI16, SI32, UI32, SI64 and UI64 typedef aliases as replacement for built-in types throughout the sourcecode:
	typedef float				R32;
	typedef double				R64;
	typedef signed char			SI08;
	typedef unsigned char		UI08;
	typedef signed short int	SI16;
	typedef unsigned short int	UI16;
	typedef signed int			SI32;
	typedef unsigned int		UI32;
	typedef signed long long	SI64;
	typedef unsigned long long	UI64;
As part of this process, UI32 was redefined from unsigned long int to unsigned int, and SI32 from signed long int to signed int to ensure the size of variables using these remain the same (32bit) across both Windows, Linux and MacOS for both 32bit and 64bit platforms
Replaced instances of toLong() with toInt(), and toULong() to toUInt()
Replaced instances of "long" and "int" with SI32 where possible
Replaced instances of "unsigned long" and "unsigned int" with UI32 where possible
Replaced instances of "float" with R32 where possible
2020-08-12 23:46:33 +08:00

874 lines
29 KiB
C++

// HTML Template
// Code added to update when shutting down -avtotar (16/09/02)
// Slight modification on avotars fix (19/09/02)
#include "uox3.h"
#include "cHTMLSystem.h"
#include "cVersionClass.h"
#include "cGuild.h"
#include "townregion.h"
#include "cRaces.h"
#include "cServerDefinitions.h"
#include "ssection.h"
#include "gump.h"
#include "scriptc.h"
#include "CPacketSend.h"
#include "ObjectFactory.h"
namespace UOX
{
cHTMLTemplates *HTMLTemplates;
cHTMLTemplate::cHTMLTemplate() : UpdateTimer( 60 ), Loaded( false ), Type( ETT_INVALIDTEMPLATE ), ScheduledUpdate( 0 )
{
Name = "";
Content = "";
OutputFile.reserve( MAX_PATH );
InputFile.reserve( MAX_PATH );
}
cHTMLTemplate::~cHTMLTemplate()
{
}
UString GetUptime( void )
{
UI32 total = (cwmWorldState->GetUICurrentTime() - cwmWorldState->GetStartTime() ) / 1000;
UI32 ho = total / 3600;
total -= ho * 3600;
UI32 mi = total / 60;
total -= mi * 60;
UI32 se = total;
total = 0;
UString builtString = "";
if( ho < 10 )
builtString += "0";
builtString += UString::number( ho ) + ":";
if( mi < 10 )
builtString += "0";
builtString += UString::number( mi ) + ":";
if( se < 10 )
builtString += "0";
builtString += UString::number( se );
return builtString;
}
bool CountNPCFunctor( CBaseObject *a, UI32 &b, void *extraData )
{
bool retVal = true;
if( ValidateObject( a ) )
{
CChar *j = static_cast< CChar * >(a);
if( j->IsNpc() )
++b;
}
return retVal;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void cHTMLTemplate::Process( void )
//| Date - 1/18/2003 4:43:17 AM
//| Programmer - DarkStorm / EviLDeD
//| Org/Team - UOX3 DevTeam
//o-----------------------------------------------------------------------------------------------o
//| Purpose -
//|
//| Changes - 08062003 - EviLDeD - For the record this is some of the
//| most fucked up shit I have EVER SEEN!! Written to truely
//| handle multiple Templates.
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplate::Process( void )
{
// Need to check to see if the server is actually running, of so we do not want to process the offline template.
if(cwmWorldState->GetKeepRun() && this->GetTemplateType() == ETT_OFFLINE )
return;
// Only read the Status Page if it's not already loaded
if( !Loaded )
LoadTemplate();
// Parse the Content...
std::string ParsedContent = Content;
// Replacing Placeholders
// Account-Count
UString AccountCount = UString::number( (SI32)(Accounts->size()) );
size_t Pos = ParsedContent.find( "%accounts" );
while( Pos != std::string::npos )
{
ParsedContent.replace( Pos, 9, AccountCount );
Pos = ParsedContent.find( "%accounts" );
}
// Version
std::string Version = CVersionClass::GetVersion();
Version += ".";
Version += CVersionClass::GetBuild();
Version += " [";
Version += OS_STR;
Version += "]";
Pos = ParsedContent.find( "%version" );
while( Pos != std::string::npos )
{
ParsedContent.replace( Pos, 8, Version );
Pos = ParsedContent.find( "%version" );
}
// Character Count
UString CharacterCount = UString::number( (SI32)ObjectFactory::getSingleton().CountOfObjects( OT_CHAR ) );
Pos = ParsedContent.find( "%charcount" );
while( Pos != std::string::npos )
{
ParsedContent.replace( Pos, 10, CharacterCount );
Pos = ParsedContent.find( "%charcount" );
}
// Item Count
UString ItemCount = UString::number( (SI32)ObjectFactory::getSingleton().CountOfObjects( OT_ITEM ) );
Pos = ParsedContent.find( "%itemcount" );
while( Pos != std::string::npos )
{
ParsedContent.replace( Pos, 10, ItemCount );
Pos = ParsedContent.find( "%itemcount" );
}
// Connection Count (GMs, Counselors, Player)
UI32 gm = 0, cns = 0, ccount = 0;
// Get all Network Connections
Network->PushConn();
CSocket *tSock = NULL;
CChar *tChar = NULL;
for( tSock = Network->FirstSocket(); !Network->FinishedSockets(); tSock = Network->NextSocket() )
{
tChar = tSock->CurrcharObj();
if( !ValidateObject( tChar ) )
continue;
if( tChar->IsGM() )
++gm;
else if( tChar->IsCounselor() )
++cns;
else
++ccount;
}
Network->PopConn();
// GMs
UString GMCount = UString::number( gm );
Pos = ParsedContent.find( "%online_gms" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, GMCount ):ParsedContent.replace( Pos, 11, "0" );
Pos = ParsedContent.find( "%online_gms" );
}
// Counselor
UString CounsiCount = UString::number( cns );
Pos = ParsedContent.find( "%online_couns" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 13, CounsiCount ):ParsedContent.replace( Pos, 13, "0");
Pos = ParsedContent.find( "%online_couns" );
}
// Player
UString PlayerCount = UString::number( ccount );
Pos = ParsedContent.find( "%online_player" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 14, PlayerCount ):ParsedContent.replace( Pos, 14, "0" );
Pos = ParsedContent.find( "%online_player" );
}
// Total
UString AllCount = UString::number( (ccount + gm + cns) );
Pos = ParsedContent.find( "%online_all" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, AllCount ):ParsedContent.replace( Pos, 11, "0" );
Pos = ParsedContent.find( "%online_all" );
}
// Time
char time_str[80];
RealTime( time_str );
Pos = ParsedContent.find( "%time" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 5, time_str ):ParsedContent.replace( Pos, 5, "Down" );
Pos = ParsedContent.find( "%time" );
}
// 24Time
RealTime24( time_str );
Pos = ParsedContent.find( "%24time" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 7, time_str ):ParsedContent.replace( Pos, 7, "Down" );
Pos = ParsedContent.find( "%24time" );
}
// Timestamp
time_t currTime;
time( &currTime );
currTime = mktime( gmtime( &currTime ) );
UString timestamp = UString::number( (SI32)currTime );
Pos = ParsedContent.find( "%tstamp" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 7, timestamp ):ParsedContent.replace( Pos, 7, "Down" );
Pos = ParsedContent.find( "%tstamp" );
}
// IP(s) + PORT(s)
UI16 ServerCount = cwmWorldState->ServerData()->ServerCount();
if( ServerCount > 0 )
{
for( UI16 i = 0; i < ServerCount; ++i )
{
physicalServer *mServ = cwmWorldState->ServerData()->ServerEntry( i );
char ipToken[8]; // i think we'll never get higher than 2 digits, anyway...
sprintf( ipToken, "%%ip%i", i+1 );
if( mServ != NULL )
{
Pos = ParsedContent.find( ipToken );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, strlen(ipToken), mServ->getIP().c_str()):ParsedContent.replace( Pos, strlen(ipToken), "Down" );
Pos = ParsedContent.find( ipToken );
}
}
char portToken[10]; // i think we'll never get higher than 2 digits, anyway...
sprintf( portToken, "%%port%i", i+1 );
if( mServ != NULL )
{
Pos = ParsedContent.find( portToken );
while( Pos != std::string::npos )
{
UString myPort = UString::number( mServ->getPort() );
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, strlen( portToken ), myPort ):ParsedContent.replace( Pos, strlen( portToken ), "NA" );
Pos = ParsedContent.find( portToken );
}
}
char serverToken[10]; // i think we'll never get higher than 2 digits, anyway...
sprintf( serverToken, "%%server%i", i+1 );
if( mServ != NULL )
{
Pos = ParsedContent.find( serverToken );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, strlen( serverToken ), mServ->getName().c_str() ):ParsedContent.replace( Pos, strlen( serverToken ), "Down" );
Pos = ParsedContent.find( serverToken );
}
}
}
}
// PLAYERLIST
Pos = ParsedContent.find( "%playerlist%" );
while( Pos != std::string::npos )
{
size_t SecondPos = ParsedContent.find( "%playerlist%", Pos+1 );
if( SecondPos == std::string::npos ) // there's no closing part!
break;
std::string myInline = ParsedContent.substr( Pos, SecondPos - Pos + 12 );
std::string PlayerList;
Network->PushConn();
for( tSock = Network->FirstSocket(); !Network->FinishedSockets(); tSock = Network->NextSocket() )
{
try
{
if( tSock != NULL )
{
CChar *tChar = tSock->CurrcharObj();
if( ValidateObject( tChar ) )
{
std::string parsedInline = myInline;
parsedInline.replace( 0, 12, "" );
parsedInline.replace( parsedInline.length()-12, 12, "" );
// Tokens for the PlayerList
// %playername
// %playertitle
// %playerip
// %playeraccount
// %playerx
// %playery
// %playerz
// %playerrace
// %playerregion
// PlayerName
size_t sPos = parsedInline.find( "%playername" );
while( sPos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 11, tChar->GetName() ):parsedInline.replace( sPos, 11, "" );
sPos = parsedInline.find( "%playername" );
}
// PlayerTitle
sPos = parsedInline.find( "%playertitle" );
while( sPos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 12, tChar->GetTitle() ):parsedInline.replace( sPos, 12, "" );
sPos = parsedInline.find( "%playertitle" );
}
// PlayerIP
sPos = parsedInline.find( "%playerip" );
while( sPos != std::string::npos )
{
CSocket *mySock = tChar->GetSocket();
char ClientIP[32];
sprintf( ClientIP, "%i.%i.%i.%i", mySock->ClientIP4(), mySock->ClientIP3(), mySock->ClientIP3(), mySock->ClientIP1() );
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 9, ClientIP ):parsedInline.replace( sPos, 9, "" );
sPos = parsedInline.find( "%playerip" );
}
// PlayerAccount
sPos = parsedInline.find( "%playeraccount" );
while( sPos != std::string::npos )
{
CAccountBlock& toScan = tChar->GetAccount();
if( toScan.wAccountIndex != AB_INVALID_ID )
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 14, toScan.sUsername):parsedInline.replace( sPos, 14, "" );
sPos = parsedInline.find( "%playeraccount" );
}
// PlayerX
sPos = parsedInline.find( "%playerx" );
while( sPos != std::string::npos )
{
UString myX = UString::number( tChar->GetX() );
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myX ):parsedInline.replace( sPos, 8, "" );
sPos = parsedInline.find( "%playerx" );
}
// PlayerY
sPos = parsedInline.find( "%playery" );
while( sPos != std::string::npos )
{
UString myY = UString::number( tChar->GetY() );
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myY ):parsedInline.replace( sPos, 8, "" );
sPos = parsedInline.find( "%playery" );
}
// PlayerZ
sPos = parsedInline.find( "%playerz" );
while( sPos != std::string::npos )
{
UString myZ = UString::number( tChar->GetZ() );
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myZ ):parsedInline.replace( sPos, 8, "" );
sPos = parsedInline.find( "%playerz" );
}
// PlayerRace -- needs testing
sPos = parsedInline.find( "%playerrace" );
while( sPos != std::string::npos )
{
RACEID myRace = tChar->GetRace();
const std::string rName = Races->Name( myRace );
size_t raceLenName = rName.length();
if( raceLenName > 0 )
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 11, rName ):parsedInline.replace( sPos, 11, "");
sPos = parsedInline.find( "%playerrace" );
}
// PlayerRegion
sPos = parsedInline.find( "%playerregion" );
while( sPos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 13, tChar->GetRegion()->GetName() ):parsedInline.replace( sPos, 13, "");
sPos = parsedInline.find( "%playerregion" );
}
PlayerList += parsedInline;
}
}
}
catch( ... )
{
Console << "| EXCEPTION: Invalid character/socket pointer found. Ignored." << myendl;
}
}
Network->PopConn();
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, myInline.length(), PlayerList ):ParsedContent.replace( Pos, myInline.length(), "");
Pos = ParsedContent.find( "%playerlist%" );
}
// GuildCount
UString GuildCount = UString::number( (SI32)GuildSys->NumGuilds() );
Pos = ParsedContent.find( "%guildcount" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, GuildCount ):ParsedContent.replace( Pos, 11, "" );
Pos = ParsedContent.find( "%guildcount" );
}
// GUILDLIST
Pos = ParsedContent.find( "%guildlist%" );
while( Pos != std::string::npos )
{
size_t SecondPos = ParsedContent.find( "%guildlist%", Pos+1 );
if( SecondPos == std::string::npos ) // can't find closing
break;
std::string myInline = ParsedContent.substr( Pos, SecondPos - Pos + 11 );
std::string GuildList;
for( SI16 i = 0; i < (SI16)GuildSys->NumGuilds(); ++i )
{
std::string parsedInline = myInline;
parsedInline.replace( 0, 11, "" );
parsedInline.replace( parsedInline.length()-11, 11, "" );
// Tokens for the GuildList
// %guildid
// %guildname
// GuildID
size_t sPos;
CGuild *myGuild = GuildSys->Guild( i );
UString GuildID = UString::number( i );
sPos = parsedInline.find( "%guildid" );
while( sPos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, GuildID ):parsedInline.replace( sPos, 8, "" );
sPos = parsedInline.find( "%guildid" );
}
// GuildName
sPos = parsedInline.find( "%guildname" );
while( sPos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 10, myGuild->Name() ):parsedInline.replace( sPos, 10, "" );
sPos = parsedInline.find( "%guildname" );
}
GuildList += parsedInline;
}
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, myInline.length(), GuildList ):ParsedContent.replace( Pos, myInline.length(), "" );
Pos = ParsedContent.find( "%guildlist%" );
}
//NPCCount
UI32 npccount = 0;
UI32 b = 0;
ObjectFactory::getSingleton().IterateOver( OT_CHAR, b, NULL, &CountNPCFunctor );
npccount = b;
UString npcs = UString::number( npccount );
Pos = ParsedContent.find( "%npcs" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 5, npcs ):ParsedContent.replace( Pos, 5, "0" );
Pos = ParsedContent.find( "%npcs" );
}
// Performance Dump
R64 eps = 0.00000000001;
Pos = ParsedContent.find( "%performance" );
while( Pos != std::string::npos )
{
std::string performance;
std::ostringstream myStream( performance );
if( cwmWorldState->GetKeepRun() )
{
UI32 networkTimeCount = cwmWorldState->ServerProfile()->NetworkTimeCount();
UI32 timerTimeCount = cwmWorldState->ServerProfile()->TimerTimeCount();
UI32 autoTimeCount = cwmWorldState->ServerProfile()->AutoTimeCount();
UI32 loopTimeCount = cwmWorldState->ServerProfile()->LoopTimeCount();
myStream << "Network code: " << (R32)((R32)cwmWorldState->ServerProfile()->NetworkTime()/(R32)networkTimeCount) << "msec [" << networkTimeCount << " samples] <BR>";
myStream << "Timer code: " << (R32)((R32)cwmWorldState->ServerProfile()->TimerTime()/(R32)timerTimeCount) << "msec [" << timerTimeCount << " samples] <BR>";
myStream << "Auto code: " << (R32)((R32)cwmWorldState->ServerProfile()->AutoTime()/(R32)autoTimeCount) << "msec [" << autoTimeCount << " samples] <BR>";
myStream << "Loop Time: " << (R32)((R32)cwmWorldState->ServerProfile()->LoopTime()/(R32)loopTimeCount) << "msec [" << loopTimeCount << " samples] <BR>";
if( !( cwmWorldState->ServerProfile()->LoopTime() < eps || loopTimeCount < eps ) )
myStream << "Simulation Cycles: " << (1000.0*(1.0/(R32)((R32)cwmWorldState->ServerProfile()->LoopTime()/(R32)loopTimeCount))) << " per sec <BR>";
else
myStream << "Simulation Cycles: Greater than 10000 <BR> ";
}
else
{
myStream << "Network code: 0" << "<BR>";
myStream << "Timer code: 0" << "<BR>";
myStream << "Auto code: 0" << "<BR>";
myStream << "Loop Time: 0" << "<BR>";
myStream << "Simulation Cycles: 0<BR>";
}
ParsedContent.replace( Pos, 12, myStream.str() );
Pos = ParsedContent.find( "%performance" );
}
// Uptime
Pos = ParsedContent.find( "%uptime" );
while( Pos != std::string::npos )
{
UString builtString = GetUptime();
ParsedContent.replace( Pos, 7, builtString );
Pos = ParsedContent.find( "%uptime" );
}
// Simulation Cycles (whatever that may be...)
Pos = ParsedContent.find( "%simcycles" );
while( Pos != std::string::npos )
{
std::string simcycles;
std::ostringstream myStream( simcycles );
if( cwmWorldState->GetKeepRun() )
{
if( !( cwmWorldState->ServerProfile()->LoopTime() < eps || cwmWorldState->ServerProfile()->LoopTimeCount() < eps ) )
myStream << "Simulation Cycles: " << (1000.0*(1.0/(R32)((R32)cwmWorldState->ServerProfile()->LoopTime()/(R32)cwmWorldState->ServerProfile()->LoopTimeCount()))) << " per sec <BR>";
else
myStream << "Simulation Cycles: Greater than 10000 <BR> ";
}
else
{
myStream << "Simulation Cycles: 0<BR> ";
}
ParsedContent.replace( Pos, 10, myStream.str() );
Pos = ParsedContent.find( "%simcycles" );
}
// Update Time in SECONDS
Pos = ParsedContent.find( "%updatetime" );
while( Pos != std::string::npos )
{
UString strUpdateTimer = UString::number( UpdateTimer );
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, strUpdateTimer ):ParsedContent.replace( Pos, 11, "0" );
Pos = ParsedContent.find( "%updatetime" );
}
// End Replacing Placeholders
// Print the Content out to the new file...
std::ofstream Output;
Output.open( OutputFile.c_str(), std::ios::out );
if( Output.is_open() )
{
Output << ParsedContent;
Output.close();
}
else
Console.Error( " Couldn't open the template file %s for writing", OutputFile.c_str() );
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void Poll( void )
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Updates the page if needed
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplate::Poll( void )
{
if( ScheduledUpdate < cwmWorldState->GetUICurrentTime() || !cwmWorldState->GetKeepRun() )
{
Process();
ScheduledUpdate = BuildTimeValue( (R32)UpdateTimer );
}
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void LoadTemplate( void )
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Loads the Template into memory
//|
//| Changes - 08062003 - Updated this member function to actually handle
//| loading the different templates for use later.
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplate::LoadTemplate( void )
{
Content = "";
std::ifstream InputFile1( InputFile.c_str() );
if( !InputFile1.is_open() )
{
Console.Error( "Couldn't open HTML Template File %s", InputFile.c_str() );
return;
}
while( !InputFile1.eof() && !InputFile1.fail() )
{
std::string Line;
std::getline( InputFile1, Line );
Content += Line;
}
InputFile1.close();
Loaded = true;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void UnloadTemplate( void )
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Unloads the Template (i.e. for reloading)
//|
//| Changes - 08062003 - EviLDeD - Updated to properly unload a template
//| and to unload the correect template, instead of just the
//| status template.
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplate::UnloadTemplate( void )
{
Content="";
Loaded = false;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void Load( ScriptSection *found )
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Loads the HTML Template from a ScriptSection
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplate::Load( ScriptSection *found )
{
UString tag, data, UTag, UData, fullPath;
for( tag = found->First(); !found->AtEnd(); tag = found->Next() )
{
data = found->GrabData();
UTag = tag.upper();
if( UTag == "UPDATE" )
UpdateTimer = data.toUInt();
else if( UTag == "TYPE" )
{
UData = data.upper();
if( UData == "STATUS" )
Type = ETT_ONLINE;
else if( UData == "OFFLINE" )
Type = ETT_OFFLINE;
else if( UData == "PLAYER" )
Type = ETT_PLAYER;
else if( UData == "GUILD" )
Type = ETT_GUILD;
else if( UData == "GMSTATUS" )
Type = ETT_GMSTATUS;
}
else if( UTag == "INPUT" )
{
fullPath = cwmWorldState->ServerData()->Directory( CSDDP_DEFS ) + "html/" + data;
InputFile = fullPath.stripWhiteSpace().substr( 0, MAX_PATH - 1 );
}
else if( UTag == "OUTPUT" )
{
fullPath = cwmWorldState->ServerData()->Directory( CSDDP_HTML ) + data;
OutputFile = fullPath.stripWhiteSpace().substr( 0, MAX_PATH - 1 );
}
else if( UTag == "NAME" )
Name = data;
}
ScheduledUpdate = 0;
Loaded = false;
}
cHTMLTemplates::cHTMLTemplates()
{
Templates.resize( 0 );
}
cHTMLTemplates::~cHTMLTemplates()
{
Unload();
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void Load( void )
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Loads the HTML Templates from the scripts
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplates::Load( void )
{
for( Script *toCheck = FileLookup->FirstScript( html_def ); !FileLookup->FinishedScripts( html_def ); toCheck = FileLookup->NextScript( html_def ) )
{
if( toCheck != NULL )
{
size_t NumEntries = toCheck->NumEntries();
if( NumEntries == 0 )
continue;
for( ScriptSection *found = toCheck->FirstEntry(); found != NULL; found = toCheck->NextEntry() )
{
cHTMLTemplate *Template = new cHTMLTemplate();
Template->Load( found );
Templates.push_back( Template );
}
}
}
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void Unload( void )
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Unloads all Templates
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplates::Unload( void )
{
if( Templates.empty() )
return;
for( size_t i = 0; i < Templates.size(); ++i )
{
delete Templates[ i ];
Templates[i] = NULL;
}
Templates.clear();
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void Poll( ETemplateType nTemplateID )
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Polls the templates for updates
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplates::Poll( ETemplateType nTemplateID )
{
std::vector< cHTMLTemplate* >::const_iterator tIter;
for( tIter = Templates.begin(); tIter != Templates.end(); ++tIter )
{
cHTMLTemplate *toPoll = (*tIter);
if( toPoll != NULL )
{
if( nTemplateID == -1 || toPoll->GetTemplateType() == nTemplateID )
toPoll->Poll();
}
}
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void TemplateInfoGump( CSocket *mySocket )
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Shows an information gump about current templates
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplates::TemplateInfoGump( CSocket *mySocket )
{
CGump InfoGump = CGump( false, false );
InfoGump.SetSerial( 1 ); // Serial for the HTML Status Callback
InfoGump.StartPage();
// Add an exit button
InfoGump.AddButton( 40, 300, cwmWorldState->ServerData()->ButtonCancel(), static_cast<UI16>( cwmWorldState->ServerData()->ButtonCancel() + 1 ), 1, 0, 0 );
InfoGump.AddBackground( 0, 0, cwmWorldState->ServerData()->BackgroundPic(), 350, 350 );
// 10 Max Templates per page
UI32 Entries = 0; // Entries per page
UI16 CurrentPage = 0; // Page
for( UI32 i = 0; i < Templates.size(); ++i )
{
if( Entries == 0 )
{
// We should add a next button if we're not starting the first page
if( CurrentPage != 0 )
InfoGump.AddButton( 300, 250, cwmWorldState->ServerData()->ButtonRight(), static_cast<UI16>( cwmWorldState->ServerData()->ButtonRight() + 1 ), 0, static_cast<UI16>( CurrentPage + 1 ), 0 );
CurrentPage = InfoGump.StartPage();
}
// If we're not on the first page add the "back" button
if( CurrentPage > 1 )
InfoGump.AddButton( 30, 250, cwmWorldState->ServerData()->ButtonLeft(), static_cast<UI16>( cwmWorldState->ServerData()->ButtonLeft() + 1 ), 0, static_cast<UI16>( CurrentPage - 1 ), 0 );
++Entries;
// ~25 pixel per entry
char tmpName[256];
sprintf( tmpName, "%s (%i)", Templates[ i ]->GetName().c_str(), i );
InfoGump.AddText( 40, static_cast<UI16>( 40 + (Entries-1)*25 ), cwmWorldState->ServerData()->LeftTextColour(), tmpName );
if( Entries == 5 )
Entries = 0;
}
InfoGump.Send( mySocket );
}
//o-----------------------------------------------------------------------------------------------o
//| Function - std::string GetName( void ) const
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Returns the name of the Template
//o-----------------------------------------------------------------------------------------------o
std::string cHTMLTemplate::GetName( void ) const
{
return Name;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - std::string GetOutput( void ) const
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Gets the Output Filename
//o-----------------------------------------------------------------------------------------------o
std::string cHTMLTemplate::GetOutput( void ) const
{
return OutputFile;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - std::string GetInput( void ) const
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Gets the Input Filename
//o-----------------------------------------------------------------------------------------------o
std::string cHTMLTemplate::GetInput( void ) const
{
return InputFile;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - UI32 GetScheduledUpdate( void ) const
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Gets the next scheduled Update time
//o-----------------------------------------------------------------------------------------------o
UI32 cHTMLTemplate::GetScheduledUpdate( void ) const
{
return ScheduledUpdate;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - UI32 GetUpdateTimer( void ) const
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Gets the Update timer
//o-----------------------------------------------------------------------------------------------o
UI32 cHTMLTemplate::GetUpdateTimer( void ) const
{
return UpdateTimer;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - ETemplateType GetTemplateType( void ) const
//| Programmer - Dark-Storm
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Gets the Template Type
//o-----------------------------------------------------------------------------------------------o
ETemplateType cHTMLTemplate::GetTemplateType( void ) const
{
return Type;
}
}