mirror of
https://github.com/UOX3DevTeam/UOX3
synced 2026-08-13 12:27:04 -04:00
Increased default timer for worldsaves from 5 to 10 minutes Fixed an issue where the tile command could spawn items with incorrect ID because tempInt2 wasn't reset properly Additional string handling modernization in cAccountClass.cpp, cHTMLSystem.cpp, CResponse.cpp, cServerData.cpp, cServerData.h, cServerDefinitions.cpp, cSocket.cpp, cSpawnRegion.cpp, cSpawnRegion.h, cWeather.cpp, Dictionary.cpp, effect.cpp and uox3.cpp (punt)
885 lines
29 KiB
C++
885 lines
29 KiB
C++
// HTML Template
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#include "uox3.h"
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#include "cHTMLSystem.h"
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#include "cVersionClass.h"
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#include "cGuild.h"
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#include "townregion.h"
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#include "cRaces.h"
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#include "cServerDefinitions.h"
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#include "ssection.h"
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#include "gump.h"
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#include "scriptc.h"
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#include "CPacketSend.h"
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#include "ObjectFactory.h"
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cHTMLTemplates *HTMLTemplates;
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cHTMLTemplate::cHTMLTemplate() : UpdateTimer( 60 ), Loaded( false ), Type( ETT_INVALIDTEMPLATE ), ScheduledUpdate( 0 )
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{
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Name = "";
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Content = "";
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OutputFile.reserve( MAX_PATH );
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InputFile.reserve( MAX_PATH );
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}
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cHTMLTemplate::~cHTMLTemplate()
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{
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}
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std::string GetUptime( void )
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{
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UI32 total = (cwmWorldState->GetUICurrentTime() - cwmWorldState->GetStartTime() ) / 1000;
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UI32 ho = total / 3600;
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total -= ho * 3600;
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UI32 mi = total / 60;
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total -= mi * 60;
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UI32 se = total;
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total = 0;
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std::string builtString = "";
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if( ho < 10 )
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{
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builtString += std::string("0");
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}
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builtString += str_number( ho ) + ":";
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if( mi < 10 )
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{
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builtString += std::string("0");
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}
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builtString += str_number( mi ) + std::string(":");
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if( se < 10 )
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{
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builtString += std::string("0");
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}
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builtString += str_number( se );
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return builtString;
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}
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bool CountNPCFunctor( CBaseObject *a, UI32 &b, void *extraData )
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{
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bool retVal = true;
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if( ValidateObject( a ) )
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{
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CChar *j = static_cast< CChar * >(a);
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if( j->IsNpc() )
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++b;
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}
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return retVal;
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}
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//o-----------------------------------------------------------------------------------------------o
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//| Function - void cHTMLTemplate::Process( void )
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//| Date - 1/18/2003 4:43:17 AM
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose -
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//|
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//| Changes - 08062003 - For the record this is some of the
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//| most fucked up shit I have EVER SEEN!! Written to truely
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//| handle multiple Templates.
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//o-----------------------------------------------------------------------------------------------o
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void cHTMLTemplate::Process( void )
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{
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// Need to check to see if the server is actually running, of so we do not want to process the offline template.
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if(cwmWorldState->GetKeepRun() && this->GetTemplateType() == ETT_OFFLINE )
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return;
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// Only read the Status Page if it's not already loaded
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if( !Loaded )
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LoadTemplate();
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// Parse the Content...
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std::string ParsedContent = Content;
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// Replacing Placeholders
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// Account-Count
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std::string AccountCount = str_number( (Accounts->size()) );
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size_t Pos = ParsedContent.find( "%accounts" );
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while( Pos != std::string::npos )
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{
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ParsedContent.replace( Pos, 9, AccountCount );
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Pos = ParsedContent.find( "%accounts" );
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}
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// Version
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std::string Version = CVersionClass::GetVersion();
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Version += ".";
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Version += CVersionClass::GetBuild();
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Version += " [";
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Version += OS_STR;
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Version += "]";
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Pos = ParsedContent.find( "%version" );
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while( Pos != std::string::npos )
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{
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ParsedContent.replace( Pos, 8, Version );
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Pos = ParsedContent.find( "%version" );
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}
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// Character Count
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std::string CharacterCount = str_number( ObjectFactory::getSingleton().CountOfObjects( OT_CHAR ) );
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Pos = ParsedContent.find( "%charcount" );
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while( Pos != std::string::npos )
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{
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ParsedContent.replace( Pos, 10, CharacterCount );
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Pos = ParsedContent.find( "%charcount" );
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}
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// Item Count
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std::string ItemCount = str_number( ObjectFactory::getSingleton().CountOfObjects( OT_ITEM ) );
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Pos = ParsedContent.find( "%itemcount" );
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while( Pos != std::string::npos )
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{
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ParsedContent.replace( Pos, 10, ItemCount );
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Pos = ParsedContent.find( "%itemcount" );
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}
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// Connection Count (GMs, Counselors, Player)
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UI32 gm = 0, cns = 0, ccount = 0;
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CSocket *tSock = NULL;
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CChar *tChar = NULL;
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// Get all Network Connections
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{
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//std::scoped_lock lock(Network->internallock);
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Network->pushConn();
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for( tSock = Network->FirstSocket(); !Network->FinishedSockets(); tSock = Network->NextSocket() )
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{
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tChar = tSock->CurrcharObj();
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if( !ValidateObject( tChar ) )
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continue;
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if( tChar->IsGM() )
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++gm;
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else if( tChar->IsCounselor() )
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++cns;
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else
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++ccount;
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}
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Network->popConn();
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}
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// GMs
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std::string GMCount = str_number( gm );
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Pos = ParsedContent.find( "%online_gms" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, GMCount ):ParsedContent.replace( Pos, 11, "0" );
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Pos = ParsedContent.find( "%online_gms" );
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}
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// Counselor
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std::string CounsiCount = str_number( cns );
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Pos = ParsedContent.find( "%online_couns" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 13, CounsiCount ):ParsedContent.replace( Pos, 13, "0");
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Pos = ParsedContent.find( "%online_couns" );
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}
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// Player
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std::string PlayerCount = str_number( ccount );
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Pos = ParsedContent.find( "%online_player" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 14, PlayerCount ):ParsedContent.replace( Pos, 14, "0" );
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Pos = ParsedContent.find( "%online_player" );
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}
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// Total
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std::string AllCount = str_number( (ccount + gm + cns) );
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Pos = ParsedContent.find( "%online_all" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, AllCount ):ParsedContent.replace( Pos, 11, "0" );
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Pos = ParsedContent.find( "%online_all" );
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}
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// Time
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char time_str[80];
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RealTime( time_str );
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Pos = ParsedContent.find( "%time" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 5, time_str ):ParsedContent.replace( Pos, 5, "Down" );
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Pos = ParsedContent.find( "%time" );
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}
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// 24Time
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RealTime24( time_str );
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Pos = ParsedContent.find( "%24time" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 7, time_str ):ParsedContent.replace( Pos, 7, "Down" );
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Pos = ParsedContent.find( "%24time" );
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}
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// Timestamp
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time_t currTime;
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time( &currTime );
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currTime = mktime( gmtime( &currTime ) );
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std::string timestamp = str_number( currTime );
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Pos = ParsedContent.find( "%tstamp" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 7, timestamp ):ParsedContent.replace( Pos, 7, "Down" );
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Pos = ParsedContent.find( "%tstamp" );
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}
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// IP(s) + PORT(s)
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UI16 ServerCount = cwmWorldState->ServerData()->ServerCount();
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if( ServerCount > 0 )
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{
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for( UI16 i = 0; i < ServerCount; ++i )
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{
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physicalServer *mServ = cwmWorldState->ServerData()->ServerEntry( i );
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auto ipToken = format( "%%ip%i", i+1 );
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if( mServ != NULL )
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{
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Pos = ParsedContent.find( ipToken );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, ipToken.size(), mServ->getIP().c_str()):ParsedContent.replace( Pos, ipToken.size(), "Down" );
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Pos = ParsedContent.find( ipToken );
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}
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}
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// i think we'll never get higher than 2 digits, anyway...
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auto portToken = format( "%%port%i", i+1 );
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if( mServ != NULL )
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{
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Pos = ParsedContent.find( portToken );
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while( Pos != std::string::npos )
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{
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auto myPort = std::to_string(mServ->getPort());
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if (cwmWorldState->GetKeepRun()){
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ParsedContent.replace(Pos, portToken.size(), myPort);
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}
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else {
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ParsedContent.replace(Pos, portToken.size(), myPort);
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}
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Pos = ParsedContent.find( portToken );
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}
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}
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auto serverToken= format( "%%server%i", i+1 );
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if( mServ != NULL )
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{
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Pos = ParsedContent.find( serverToken );
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while( Pos != std::string::npos )
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{
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if (cwmWorldState->GetKeepRun()) {
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ParsedContent.replace(Pos, serverToken.size(), mServ->getName());
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}
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else {
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ParsedContent.replace(Pos, serverToken.size(), "Down");
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}
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Pos = ParsedContent.find( serverToken );
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}
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}
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}
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}
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// PLAYERLIST
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Pos = ParsedContent.find( "%playerlist%" );
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while( Pos != std::string::npos )
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{
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size_t SecondPos = ParsedContent.find( "%playerlist%", Pos+1 );
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if( SecondPos == std::string::npos ) // there's no closing part!
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break;
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std::string myInline = ParsedContent.substr( Pos, SecondPos - Pos + 12 );
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std::string PlayerList;
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{
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//std::scoped_lock lock(Network->internallock);
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Network->pushConn();
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for( tSock = Network->FirstSocket(); !Network->FinishedSockets(); tSock = Network->NextSocket() )
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{
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try
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{
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if( tSock != NULL )
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{
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CChar *tChar = tSock->CurrcharObj();
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if( ValidateObject( tChar ) )
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{
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std::string parsedInline = myInline;
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parsedInline.replace( 0, 12, "" );
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parsedInline.replace( parsedInline.length()-12, 12, "" );
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// Tokens for the PlayerList
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// %playername
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// %playertitle
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// %playerip
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// %playeraccount
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// %playerx
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// %playery
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// %playerz
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// %playerrace
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// %playerregion
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// PlayerName
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size_t sPos = parsedInline.find( "%playername" );
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while( sPos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 11, tChar->GetName() ):parsedInline.replace( sPos, 11, "" );
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sPos = parsedInline.find( "%playername" );
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}
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// PlayerTitle
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sPos = parsedInline.find( "%playertitle" );
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while( sPos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 12, tChar->GetTitle() ):parsedInline.replace( sPos, 12, "" );
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sPos = parsedInline.find( "%playertitle" );
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}
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// PlayerIP
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sPos = parsedInline.find( "%playerip" );
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while( sPos != std::string::npos )
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{
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CSocket *mySock = tChar->GetSocket();
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auto ClientIP = format("%i.%i.%i.%i", mySock->ClientIP4(), mySock->ClientIP3(), mySock->ClientIP3(), mySock->ClientIP1() );
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 9, ClientIP ):parsedInline.replace( sPos, 9, "" );
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sPos = parsedInline.find( "%playerip" );
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}
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// PlayerAccount
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sPos = parsedInline.find( "%playeraccount" );
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while( sPos != std::string::npos )
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{
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CAccountBlock& toScan = tChar->GetAccount();
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if( toScan.wAccountIndex != AB_INVALID_ID )
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 14, toScan.sUsername):parsedInline.replace( sPos, 14, "" );
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sPos = parsedInline.find( "%playeraccount" );
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}
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// PlayerX
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sPos = parsedInline.find( "%playerx" );
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while( sPos != std::string::npos )
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{
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std::string myX = str_number( tChar->GetX() );
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myX ):parsedInline.replace( sPos, 8, "" );
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sPos = parsedInline.find( "%playerx" );
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}
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// PlayerY
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sPos = parsedInline.find( "%playery" );
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while( sPos != std::string::npos )
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{
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std::string myY = str_number( tChar->GetY() );
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myY ):parsedInline.replace( sPos, 8, "" );
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sPos = parsedInline.find( "%playery" );
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}
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// PlayerZ
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sPos = parsedInline.find( "%playerz" );
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while( sPos != std::string::npos )
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{
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std::string myZ = str_number( tChar->GetZ() );
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myZ ):parsedInline.replace( sPos, 8, "" );
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sPos = parsedInline.find( "%playerz" );
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}
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// PlayerRace -- needs testing
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sPos = parsedInline.find( "%playerrace" );
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while( sPos != std::string::npos )
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{
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RACEID myRace = tChar->GetRace();
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const std::string rName = Races->Name( myRace );
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size_t raceLenName = rName.length();
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if( raceLenName > 0 )
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 11, rName ):parsedInline.replace( sPos, 11, "");
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sPos = parsedInline.find( "%playerrace" );
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}
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// PlayerRegion
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sPos = parsedInline.find( "%playerregion" );
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while( sPos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 13, tChar->GetRegion()->GetName() ):parsedInline.replace( sPos, 13, "");
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sPos = parsedInline.find( "%playerregion" );
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}
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PlayerList += parsedInline;
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}
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}
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}
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catch( ... )
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{
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Console << "| EXCEPTION: Invalid character/socket pointer found. Ignored." << myendl;
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}
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}
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Network->popConn();
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}
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, myInline.length(), PlayerList ):ParsedContent.replace( Pos, myInline.length(), "");
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Pos = ParsedContent.find( "%playerlist%" );
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}
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// GuildCount
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std::string GuildCount = str_number( (SI32)GuildSys->NumGuilds() );
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Pos = ParsedContent.find( "%guildcount" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, GuildCount ):ParsedContent.replace( Pos, 11, "" );
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Pos = ParsedContent.find( "%guildcount" );
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}
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// GUILDLIST
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Pos = ParsedContent.find( "%guildlist%" );
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while( Pos != std::string::npos )
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{
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size_t SecondPos = ParsedContent.find( "%guildlist%", Pos+1 );
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if( SecondPos == std::string::npos ) // can't find closing
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break;
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std::string myInline = ParsedContent.substr( Pos, SecondPos - Pos + 11 );
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std::string GuildList;
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for( SI16 i = 0; i < (SI16)GuildSys->NumGuilds(); ++i )
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{
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std::string parsedInline = myInline;
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parsedInline.replace( 0, 11, "" );
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parsedInline.replace( parsedInline.length()-11, 11, "" );
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// Tokens for the GuildList
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// %guildid
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// %guildname
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// GuildID
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size_t sPos;
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CGuild *myGuild = GuildSys->Guild( i );
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std::string GuildID = str_number( i );
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sPos = parsedInline.find( "%guildid" );
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while( sPos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, GuildID ):parsedInline.replace( sPos, 8, "" );
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sPos = parsedInline.find( "%guildid" );
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}
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// GuildName
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sPos = parsedInline.find( "%guildname" );
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while( sPos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 10, myGuild->Name() ):parsedInline.replace( sPos, 10, "" );
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sPos = parsedInline.find( "%guildname" );
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}
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GuildList += parsedInline;
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}
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, myInline.length(), GuildList ):ParsedContent.replace( Pos, myInline.length(), "" );
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Pos = ParsedContent.find( "%guildlist%" );
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}
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//NPCCount
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UI32 npccount = 0;
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UI32 b = 0;
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ObjectFactory::getSingleton().IterateOver( OT_CHAR, b, NULL, &CountNPCFunctor );
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npccount = b;
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std::string npcs = str_number( npccount );
|
|
Pos = ParsedContent.find( "%npcs" );
|
|
while( Pos != std::string::npos )
|
|
{
|
|
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 5, npcs ):ParsedContent.replace( Pos, 5, "0" );
|
|
Pos = ParsedContent.find( "%npcs" );
|
|
}
|
|
|
|
// Performance Dump
|
|
R64 eps = 0.00000000001;
|
|
Pos = ParsedContent.find( "%performance" );
|
|
while( Pos != std::string::npos )
|
|
{
|
|
std::string performance;
|
|
std::ostringstream myStream( performance );
|
|
if( cwmWorldState->GetKeepRun() )
|
|
{
|
|
UI32 networkTimeCount = cwmWorldState->ServerProfile()->NetworkTimeCount();
|
|
UI32 timerTimeCount = cwmWorldState->ServerProfile()->TimerTimeCount();
|
|
UI32 autoTimeCount = cwmWorldState->ServerProfile()->AutoTimeCount();
|
|
UI32 loopTimeCount = cwmWorldState->ServerProfile()->LoopTimeCount();
|
|
myStream << "Network code: " << (R32)((R32)cwmWorldState->ServerProfile()->NetworkTime()/(R32)networkTimeCount) << "msec [" << networkTimeCount << " samples] <BR>";
|
|
myStream << "Timer code: " << (R32)((R32)cwmWorldState->ServerProfile()->TimerTime()/(R32)timerTimeCount) << "msec [" << timerTimeCount << " samples] <BR>";
|
|
myStream << "Auto code: " << (R32)((R32)cwmWorldState->ServerProfile()->AutoTime()/(R32)autoTimeCount) << "msec [" << autoTimeCount << " samples] <BR>";
|
|
myStream << "Loop Time: " << (R32)((R32)cwmWorldState->ServerProfile()->LoopTime()/(R32)loopTimeCount) << "msec [" << loopTimeCount << " samples] <BR>";
|
|
if( !( cwmWorldState->ServerProfile()->LoopTime() < eps || loopTimeCount < eps ) )
|
|
myStream << "Simulation Cycles: " << (1000.0*(1.0/(R32)((R32)cwmWorldState->ServerProfile()->LoopTime()/(R32)loopTimeCount))) << " per sec <BR>";
|
|
else
|
|
myStream << "Simulation Cycles: Greater than 10000 <BR> ";
|
|
}
|
|
else
|
|
{
|
|
myStream << "Network code: 0" << "<BR>";
|
|
myStream << "Timer code: 0" << "<BR>";
|
|
myStream << "Auto code: 0" << "<BR>";
|
|
myStream << "Loop Time: 0" << "<BR>";
|
|
myStream << "Simulation Cycles: 0<BR>";
|
|
}
|
|
ParsedContent.replace( Pos, 12, myStream.str() );
|
|
Pos = ParsedContent.find( "%performance" );
|
|
}
|
|
|
|
// Uptime
|
|
Pos = ParsedContent.find( "%uptime" );
|
|
while( Pos != std::string::npos )
|
|
{
|
|
std::string builtString = GetUptime();
|
|
ParsedContent.replace( Pos, 7, builtString );
|
|
Pos = ParsedContent.find( "%uptime" );
|
|
}
|
|
|
|
// Simulation Cycles (whatever that may be...)
|
|
Pos = ParsedContent.find( "%simcycles" );
|
|
while( Pos != std::string::npos )
|
|
{
|
|
std::string simcycles;
|
|
std::ostringstream myStream( simcycles );
|
|
|
|
if( cwmWorldState->GetKeepRun() )
|
|
{
|
|
if( !( cwmWorldState->ServerProfile()->LoopTime() < eps || cwmWorldState->ServerProfile()->LoopTimeCount() < eps ) )
|
|
myStream << "Simulation Cycles: " << (1000.0*(1.0/(R32)((R32)cwmWorldState->ServerProfile()->LoopTime()/(R32)cwmWorldState->ServerProfile()->LoopTimeCount()))) << " per sec <BR>";
|
|
else
|
|
myStream << "Simulation Cycles: Greater than 10000 <BR> ";
|
|
}
|
|
else
|
|
{
|
|
myStream << "Simulation Cycles: 0<BR> ";
|
|
}
|
|
ParsedContent.replace( Pos, 10, myStream.str() );
|
|
Pos = ParsedContent.find( "%simcycles" );
|
|
}
|
|
|
|
// Update Time in SECONDS
|
|
Pos = ParsedContent.find( "%updatetime" );
|
|
while( Pos != std::string::npos )
|
|
{
|
|
std::string strUpdateTimer = str_number( UpdateTimer );
|
|
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, strUpdateTimer ):ParsedContent.replace( Pos, 11, "0" );
|
|
Pos = ParsedContent.find( "%updatetime" );
|
|
}
|
|
|
|
// End Replacing Placeholders
|
|
|
|
// Print the Content out to the new file...
|
|
std::ofstream Output;
|
|
Output.open( OutputFile.c_str(), std::ios::out );
|
|
if( Output.is_open() )
|
|
{
|
|
Output << ParsedContent;
|
|
Output.close();
|
|
}
|
|
else
|
|
Console.error( format(" Couldn't open the template file %s for writing", OutputFile.c_str()) );
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void Poll( void )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Updates the page if needed
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplate::Poll( void )
|
|
{
|
|
if( ScheduledUpdate < cwmWorldState->GetUICurrentTime() || !cwmWorldState->GetKeepRun() )
|
|
{
|
|
Process();
|
|
ScheduledUpdate = BuildTimeValue( (R32)UpdateTimer );
|
|
}
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void LoadTemplate( void )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Loads the Template into memory
|
|
//|
|
|
//| Changes - 08062003 - Updated this member function to actually handle
|
|
//| loading the different templates for use later.
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplate::LoadTemplate( void )
|
|
{
|
|
Content = "";
|
|
|
|
std::ifstream InputFile1( InputFile.c_str() );
|
|
|
|
if( !InputFile1.is_open() )
|
|
{
|
|
Console.error( format("Couldn't open HTML Template File %s", InputFile.c_str()) );
|
|
return;
|
|
}
|
|
|
|
while( !InputFile1.eof() && !InputFile1.fail() )
|
|
{
|
|
std::string Line;
|
|
std::getline( InputFile1, Line );
|
|
Content += Line;
|
|
}
|
|
|
|
InputFile1.close();
|
|
|
|
Loaded = true;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void UnloadTemplate( void )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Unloads the Template (i.e. for reloading)
|
|
//|
|
|
//| Changes - 08062003 - Updated to properly unload a template
|
|
//| and to unload the correect template, instead of just the
|
|
//| status template.
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplate::UnloadTemplate( void )
|
|
{
|
|
Content="";
|
|
Loaded = false;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void Load( ScriptSection *found )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Loads the HTML Template from a ScriptSection
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplate::Load( ScriptSection *found )
|
|
{
|
|
std::string tag, data, UTag, UData, fullPath;
|
|
|
|
for( tag = found->First(); !found->AtEnd(); tag = found->Next() )
|
|
{
|
|
data = found->GrabData();
|
|
UTag = str_toupper( tag );
|
|
|
|
if( UTag == "UPDATE" )
|
|
{
|
|
UpdateTimer = static_cast<UI32>(std::stoul(data, nullptr, 0));
|
|
}
|
|
else if( UTag == "TYPE" )
|
|
{
|
|
UData = str_toupper( data );
|
|
if( UData == "STATUS" )
|
|
{
|
|
Type = ETT_ONLINE;
|
|
}
|
|
else if( UData == "OFFLINE" )
|
|
{
|
|
Type = ETT_OFFLINE;
|
|
}
|
|
else if( UData == "PLAYER" )
|
|
{
|
|
Type = ETT_PLAYER;
|
|
}
|
|
else if( UData == "GUILD" )
|
|
{
|
|
Type = ETT_GUILD;
|
|
}
|
|
else if( UData == "GMSTATUS" )
|
|
{
|
|
Type = ETT_GMSTATUS;
|
|
}
|
|
}
|
|
else if( UTag == "INPUT" )
|
|
{
|
|
fullPath = cwmWorldState->ServerData()->Directory( CSDDP_DEFS ) + "html/" + data;
|
|
//LOOKATME
|
|
InputFile = trim(fullPath).substr( 0, MAX_PATH - 1 );
|
|
}
|
|
else if( UTag == "OUTPUT" )
|
|
{
|
|
fullPath = cwmWorldState->ServerData()->Directory( CSDDP_HTML ) + data;
|
|
//LOOKATME
|
|
OutputFile = trim(fullPath).substr( 0, MAX_PATH - 1 );
|
|
}
|
|
else if( UTag == "NAME" )
|
|
Name = data;
|
|
}
|
|
|
|
ScheduledUpdate = 0;
|
|
Loaded = false;
|
|
}
|
|
|
|
cHTMLTemplates::cHTMLTemplates()
|
|
{
|
|
Templates.resize( 0 );
|
|
}
|
|
|
|
cHTMLTemplates::~cHTMLTemplates()
|
|
{
|
|
Unload();
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void Load( void )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Loads the HTML Templates from the scripts
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplates::Load( void )
|
|
{
|
|
for( Script *toCheck = FileLookup->FirstScript( html_def ); !FileLookup->FinishedScripts( html_def ); toCheck = FileLookup->NextScript( html_def ) )
|
|
{
|
|
if( toCheck != NULL )
|
|
{
|
|
size_t NumEntries = toCheck->NumEntries();
|
|
if( NumEntries == 0 )
|
|
continue;
|
|
|
|
for( ScriptSection *found = toCheck->FirstEntry(); found != NULL; found = toCheck->NextEntry() )
|
|
{
|
|
cHTMLTemplate *Template = new cHTMLTemplate();
|
|
Template->Load( found );
|
|
Templates.push_back( Template );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void Unload( void )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Unloads all Templates
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplates::Unload( void )
|
|
{
|
|
if( Templates.empty() )
|
|
return;
|
|
|
|
for( size_t i = 0; i < Templates.size(); ++i )
|
|
{
|
|
delete Templates[ i ];
|
|
Templates[i] = NULL;
|
|
}
|
|
Templates.clear();
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void Poll( ETemplateType nTemplateID )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Polls the templates for updates
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplates::Poll( ETemplateType nTemplateID )
|
|
{
|
|
std::vector< cHTMLTemplate* >::const_iterator tIter;
|
|
for( tIter = Templates.begin(); tIter != Templates.end(); ++tIter )
|
|
{
|
|
cHTMLTemplate *toPoll = (*tIter);
|
|
if( toPoll != NULL )
|
|
{
|
|
if( nTemplateID == -1 || toPoll->GetTemplateType() == nTemplateID )
|
|
toPoll->Poll();
|
|
}
|
|
}
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void TemplateInfoGump( CSocket *mySocket )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Shows an information gump about current templates
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplates::TemplateInfoGump( CSocket *mySocket )
|
|
{
|
|
CGump InfoGump = CGump( false, false );
|
|
|
|
InfoGump.SetSerial( 1 ); // Serial for the HTML Status Callback
|
|
|
|
InfoGump.StartPage();
|
|
// Add an exit button
|
|
InfoGump.AddButton( 40, 300, cwmWorldState->ServerData()->ButtonCancel(), static_cast<UI16>( cwmWorldState->ServerData()->ButtonCancel() + 1 ), 1, 0, 0 );
|
|
|
|
InfoGump.AddBackground( 0, 0, cwmWorldState->ServerData()->BackgroundPic(), 350, 350 );
|
|
|
|
// 10 Max Templates per page
|
|
UI32 Entries = 0; // Entries per page
|
|
UI16 CurrentPage = 0; // Page
|
|
|
|
for( UI32 i = 0; i < Templates.size(); ++i )
|
|
{
|
|
if( Entries == 0 )
|
|
{
|
|
// We should add a next button if we're not starting the first page
|
|
if( CurrentPage != 0 )
|
|
InfoGump.AddButton( 300, 250, cwmWorldState->ServerData()->ButtonRight(), static_cast<UI16>( cwmWorldState->ServerData()->ButtonRight() + 1 ), 0, static_cast<UI16>( CurrentPage + 1 ), 0 );
|
|
|
|
CurrentPage = InfoGump.StartPage();
|
|
}
|
|
|
|
// If we're not on the first page add the "back" button
|
|
if( CurrentPage > 1 )
|
|
InfoGump.AddButton( 30, 250, cwmWorldState->ServerData()->ButtonLeft(), static_cast<UI16>( cwmWorldState->ServerData()->ButtonLeft() + 1 ), 0, static_cast<UI16>( CurrentPage - 1 ), 0 );
|
|
|
|
++Entries;
|
|
|
|
// ~25 pixel per entry
|
|
|
|
InfoGump.AddText( 40, static_cast<UI16>( 40 + (Entries-1)*25 ), cwmWorldState->ServerData()->LeftTextColour(), format( "%s (%i)", Templates[ i ]->GetName().c_str(), i ) );
|
|
|
|
if( Entries == 5 )
|
|
Entries = 0;
|
|
}
|
|
|
|
InfoGump.Send( mySocket );
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - std::string GetName( void ) const
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Returns the name of the Template
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
std::string cHTMLTemplate::GetName( void ) const
|
|
{
|
|
return Name;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - std::string GetOutput( void ) const
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Gets the Output Filename
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
std::string cHTMLTemplate::GetOutput( void ) const
|
|
{
|
|
return OutputFile;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - std::string GetInput( void ) const
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Gets the Input Filename
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
std::string cHTMLTemplate::GetInput( void ) const
|
|
{
|
|
return InputFile;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - UI32 GetScheduledUpdate( void ) const
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Gets the next scheduled Update time
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
UI32 cHTMLTemplate::GetScheduledUpdate( void ) const
|
|
{
|
|
return ScheduledUpdate;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - UI32 GetUpdateTimer( void ) const
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Gets the Update timer
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
UI32 cHTMLTemplate::GetUpdateTimer( void ) const
|
|
{
|
|
return UpdateTimer;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - ETemplateType GetTemplateType( void ) const
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Gets the Template Type
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
ETemplateType cHTMLTemplate::GetTemplateType( void ) const
|
|
{
|
|
return Type;
|
|
}
|
|
|