mirror of
https://github.com/UOX3DevTeam/UOX3
synced 2026-08-13 12:27:04 -04:00
Undid dictionary rename from ENG to ENU and FRE to FRA; these are not actual language codes, but groups of language codes - ENU covers all English language codes, FRA covers all French ones. Refined build notes Updated Debug Information Format for Debug x64 platform in VS project properties to Program Database for Edit and Continue Minor fix for a half-broken system (automatic adding of items to add-menu) that needs to be revamped or removed Commented out some thread-locking code that was causing UOX3 to crash under certain circumstances Fixed a few cases of threads sleeping for microseconds instead of milliseconds Replaced all calls to UOXSleep with direct call to std::this_thread::sleep_for(), and removed UOXSleep function from funcdecl.h Fixed an issue with "Gold" ore/ingot type, which was mislabelled as "Golden" in the ORE_LIST section of skills.dfn Fixed an issue where crafting skills might consume the wrong resource if additional resources of the same ID but different color were present in player's backpack Improved AmbientFootsteps feature so footstep sounds are played more in tune with character movement AmbientFootsteps now also play for NPC movement Changed how code handles randomizing between MINTIME and MAXTIME values from region spawners; now multiplies values by 60 (to get seconds) before randomizing, instead of after, to make use of full range of seconds between the values (which are in minutes) Adjusted default global NPC movement speeds in [speedup} section of uox.ini to use less extreme values Added a DEBUGMOVEMULTIPLIER define in cChar.cpp used to multiply NPC movement delays by the specified value (1.75 by default) when running UOX3 in debug mode, due to reduced server performance in debug mode Documentation updates: Added section on DFN tags for Character, Item, Region, SpawnRegion and Weather DFNs. Added Feature documentation for Mining and customizable ores Added More details in feature documentation for Spawn Regions Updated feature documentation for Dictionaries Added more details in UOX3 history section
867 lines
28 KiB
C++
867 lines
28 KiB
C++
// HTML Template
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#include "uox3.h"
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#include "cHTMLSystem.h"
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#include "cVersionClass.h"
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#include "cGuild.h"
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#include "townregion.h"
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#include "cRaces.h"
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#include "cServerDefinitions.h"
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#include "ssection.h"
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#include "gump.h"
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#include "scriptc.h"
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#include "CPacketSend.h"
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#include "ObjectFactory.h"
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cHTMLTemplates *HTMLTemplates;
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cHTMLTemplate::cHTMLTemplate() : UpdateTimer( 60 ), Loaded( false ), Type( ETT_INVALIDTEMPLATE ), ScheduledUpdate( 0 )
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{
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Name = "";
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Content = "";
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OutputFile.reserve( MAX_PATH );
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InputFile.reserve( MAX_PATH );
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}
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cHTMLTemplate::~cHTMLTemplate()
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{
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}
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UString GetUptime( void )
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{
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UI32 total = (cwmWorldState->GetUICurrentTime() - cwmWorldState->GetStartTime() ) / 1000;
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UI32 ho = total / 3600;
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total -= ho * 3600;
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UI32 mi = total / 60;
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total -= mi * 60;
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UI32 se = total;
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total = 0;
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UString builtString = "";
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if( ho < 10 )
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builtString += std::string("0");
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builtString += str_number( ho ) + ":";
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if( mi < 10 )
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builtString += std::string("0");
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builtString += str_number( mi ) + std::string(":");
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if( se < 10 )
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builtString += std::string("0");
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builtString += str_number( se );
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return builtString;
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}
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bool CountNPCFunctor( CBaseObject *a, UI32 &b, void *extraData )
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{
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bool retVal = true;
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if( ValidateObject( a ) )
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{
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CChar *j = static_cast< CChar * >(a);
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if( j->IsNpc() )
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++b;
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}
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return retVal;
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}
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//o-----------------------------------------------------------------------------------------------o
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//| Function - void cHTMLTemplate::Process( void )
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//| Date - 1/18/2003 4:43:17 AM
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//o-----------------------------------------------------------------------------------------------o
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//| Purpose -
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//|
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//| Changes - 08062003 - For the record this is some of the
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//| most fucked up shit I have EVER SEEN!! Written to truely
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//| handle multiple Templates.
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//o-----------------------------------------------------------------------------------------------o
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void cHTMLTemplate::Process( void )
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{
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// Need to check to see if the server is actually running, of so we do not want to process the offline template.
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if(cwmWorldState->GetKeepRun() && this->GetTemplateType() == ETT_OFFLINE )
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return;
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// Only read the Status Page if it's not already loaded
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if( !Loaded )
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LoadTemplate();
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// Parse the Content...
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std::string ParsedContent = Content;
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// Replacing Placeholders
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// Account-Count
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UString AccountCount = str_number( (Accounts->size()) );
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size_t Pos = ParsedContent.find( "%accounts" );
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while( Pos != std::string::npos )
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{
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ParsedContent.replace( Pos, 9, AccountCount );
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Pos = ParsedContent.find( "%accounts" );
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}
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// Version
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std::string Version = CVersionClass::GetVersion();
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Version += ".";
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Version += CVersionClass::GetBuild();
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Version += " [";
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Version += OS_STR;
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Version += "]";
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Pos = ParsedContent.find( "%version" );
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while( Pos != std::string::npos )
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{
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ParsedContent.replace( Pos, 8, Version );
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Pos = ParsedContent.find( "%version" );
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}
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// Character Count
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UString CharacterCount = str_number( ObjectFactory::getSingleton().CountOfObjects( OT_CHAR ) );
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Pos = ParsedContent.find( "%charcount" );
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while( Pos != std::string::npos )
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{
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ParsedContent.replace( Pos, 10, CharacterCount );
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Pos = ParsedContent.find( "%charcount" );
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}
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// Item Count
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UString ItemCount = str_number( ObjectFactory::getSingleton().CountOfObjects( OT_ITEM ) );
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Pos = ParsedContent.find( "%itemcount" );
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while( Pos != std::string::npos )
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{
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ParsedContent.replace( Pos, 10, ItemCount );
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Pos = ParsedContent.find( "%itemcount" );
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}
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// Connection Count (GMs, Counselors, Player)
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UI32 gm = 0, cns = 0, ccount = 0;
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CSocket *tSock = NULL;
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CChar *tChar = NULL;
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// Get all Network Connections
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{
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//std::scoped_lock lock(Network->internallock);
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Network->pushConn();
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for( tSock = Network->FirstSocket(); !Network->FinishedSockets(); tSock = Network->NextSocket() )
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{
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tChar = tSock->CurrcharObj();
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if( !ValidateObject( tChar ) )
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continue;
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if( tChar->IsGM() )
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++gm;
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else if( tChar->IsCounselor() )
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++cns;
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else
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++ccount;
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}
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Network->popConn();
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}
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// GMs
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UString GMCount = str_number( gm );
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Pos = ParsedContent.find( "%online_gms" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, GMCount ):ParsedContent.replace( Pos, 11, "0" );
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Pos = ParsedContent.find( "%online_gms" );
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}
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// Counselor
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UString CounsiCount = str_number( cns );
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Pos = ParsedContent.find( "%online_couns" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 13, CounsiCount ):ParsedContent.replace( Pos, 13, "0");
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Pos = ParsedContent.find( "%online_couns" );
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}
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// Player
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UString PlayerCount = str_number( ccount );
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Pos = ParsedContent.find( "%online_player" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 14, PlayerCount ):ParsedContent.replace( Pos, 14, "0" );
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Pos = ParsedContent.find( "%online_player" );
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}
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// Total
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UString AllCount = str_number( (ccount + gm + cns) );
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Pos = ParsedContent.find( "%online_all" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, AllCount ):ParsedContent.replace( Pos, 11, "0" );
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Pos = ParsedContent.find( "%online_all" );
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}
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// Time
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char time_str[80];
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RealTime( time_str );
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Pos = ParsedContent.find( "%time" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 5, time_str ):ParsedContent.replace( Pos, 5, "Down" );
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Pos = ParsedContent.find( "%time" );
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}
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// 24Time
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RealTime24( time_str );
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Pos = ParsedContent.find( "%24time" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 7, time_str ):ParsedContent.replace( Pos, 7, "Down" );
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Pos = ParsedContent.find( "%24time" );
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}
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// Timestamp
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time_t currTime;
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time( &currTime );
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currTime = mktime( gmtime( &currTime ) );
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UString timestamp = str_number( currTime );
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Pos = ParsedContent.find( "%tstamp" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 7, timestamp ):ParsedContent.replace( Pos, 7, "Down" );
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Pos = ParsedContent.find( "%tstamp" );
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}
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// IP(s) + PORT(s)
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UI16 ServerCount = cwmWorldState->ServerData()->ServerCount();
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if( ServerCount > 0 )
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{
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for( UI16 i = 0; i < ServerCount; ++i )
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{
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physicalServer *mServ = cwmWorldState->ServerData()->ServerEntry( i );
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auto ipToken = format( "%%ip%i", i+1 );
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if( mServ != NULL )
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{
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Pos = ParsedContent.find( ipToken );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, ipToken.size(), mServ->getIP().c_str()):ParsedContent.replace( Pos, ipToken.size(), "Down" );
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Pos = ParsedContent.find( ipToken );
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}
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}
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// i think we'll never get higher than 2 digits, anyway...
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auto portToken = format( "%%port%i", i+1 );
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if( mServ != NULL )
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{
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Pos = ParsedContent.find( portToken );
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while( Pos != std::string::npos )
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{
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auto myPort = std::to_string(mServ->getPort());
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if (cwmWorldState->GetKeepRun()){
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ParsedContent.replace(Pos, portToken.size(), myPort);
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}
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else {
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ParsedContent.replace(Pos, portToken.size(), myPort);
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}
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Pos = ParsedContent.find( portToken );
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}
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}
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auto serverToken= format( "%%server%i", i+1 );
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if( mServ != NULL )
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{
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Pos = ParsedContent.find( serverToken );
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while( Pos != std::string::npos )
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{
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if (cwmWorldState->GetKeepRun()) {
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ParsedContent.replace(Pos, serverToken.size(), mServ->getName());
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}
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else {
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ParsedContent.replace(Pos, serverToken.size(), "Down");
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}
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Pos = ParsedContent.find( serverToken );
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}
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}
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}
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}
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// PLAYERLIST
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Pos = ParsedContent.find( "%playerlist%" );
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while( Pos != std::string::npos )
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{
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size_t SecondPos = ParsedContent.find( "%playerlist%", Pos+1 );
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if( SecondPos == std::string::npos ) // there's no closing part!
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break;
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std::string myInline = ParsedContent.substr( Pos, SecondPos - Pos + 12 );
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std::string PlayerList;
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{
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//std::scoped_lock lock(Network->internallock);
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Network->pushConn();
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for( tSock = Network->FirstSocket(); !Network->FinishedSockets(); tSock = Network->NextSocket() )
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{
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try
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{
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if( tSock != NULL )
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{
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CChar *tChar = tSock->CurrcharObj();
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if( ValidateObject( tChar ) )
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{
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std::string parsedInline = myInline;
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parsedInline.replace( 0, 12, "" );
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parsedInline.replace( parsedInline.length()-12, 12, "" );
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// Tokens for the PlayerList
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// %playername
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// %playertitle
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// %playerip
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// %playeraccount
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// %playerx
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// %playery
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// %playerz
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// %playerrace
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// %playerregion
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// PlayerName
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size_t sPos = parsedInline.find( "%playername" );
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while( sPos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 11, tChar->GetName() ):parsedInline.replace( sPos, 11, "" );
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sPos = parsedInline.find( "%playername" );
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}
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// PlayerTitle
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sPos = parsedInline.find( "%playertitle" );
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while( sPos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 12, tChar->GetTitle() ):parsedInline.replace( sPos, 12, "" );
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sPos = parsedInline.find( "%playertitle" );
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}
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// PlayerIP
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sPos = parsedInline.find( "%playerip" );
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while( sPos != std::string::npos )
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{
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CSocket *mySock = tChar->GetSocket();
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auto ClientIP = format("%i.%i.%i.%i", mySock->ClientIP4(), mySock->ClientIP3(), mySock->ClientIP3(), mySock->ClientIP1() );
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 9, ClientIP ):parsedInline.replace( sPos, 9, "" );
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sPos = parsedInline.find( "%playerip" );
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}
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// PlayerAccount
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sPos = parsedInline.find( "%playeraccount" );
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while( sPos != std::string::npos )
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{
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CAccountBlock& toScan = tChar->GetAccount();
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if( toScan.wAccountIndex != AB_INVALID_ID )
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 14, toScan.sUsername):parsedInline.replace( sPos, 14, "" );
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sPos = parsedInline.find( "%playeraccount" );
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}
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// PlayerX
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sPos = parsedInline.find( "%playerx" );
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while( sPos != std::string::npos )
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{
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UString myX = str_number( tChar->GetX() );
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myX ):parsedInline.replace( sPos, 8, "" );
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sPos = parsedInline.find( "%playerx" );
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}
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// PlayerY
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sPos = parsedInline.find( "%playery" );
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while( sPos != std::string::npos )
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{
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UString myY = str_number( tChar->GetY() );
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myY ):parsedInline.replace( sPos, 8, "" );
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sPos = parsedInline.find( "%playery" );
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}
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// PlayerZ
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sPos = parsedInline.find( "%playerz" );
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while( sPos != std::string::npos )
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{
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UString myZ = str_number( tChar->GetZ() );
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myZ ):parsedInline.replace( sPos, 8, "" );
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sPos = parsedInline.find( "%playerz" );
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}
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// PlayerRace -- needs testing
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sPos = parsedInline.find( "%playerrace" );
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while( sPos != std::string::npos )
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{
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RACEID myRace = tChar->GetRace();
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const std::string rName = Races->Name( myRace );
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size_t raceLenName = rName.length();
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if( raceLenName > 0 )
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 11, rName ):parsedInline.replace( sPos, 11, "");
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sPos = parsedInline.find( "%playerrace" );
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}
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// PlayerRegion
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sPos = parsedInline.find( "%playerregion" );
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while( sPos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 13, tChar->GetRegion()->GetName() ):parsedInline.replace( sPos, 13, "");
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sPos = parsedInline.find( "%playerregion" );
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}
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PlayerList += parsedInline;
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}
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}
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}
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catch( ... )
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{
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Console << "| EXCEPTION: Invalid character/socket pointer found. Ignored." << myendl;
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}
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}
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Network->popConn();
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}
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, myInline.length(), PlayerList ):ParsedContent.replace( Pos, myInline.length(), "");
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Pos = ParsedContent.find( "%playerlist%" );
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}
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// GuildCount
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UString GuildCount = str_number( (SI32)GuildSys->NumGuilds() );
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Pos = ParsedContent.find( "%guildcount" );
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while( Pos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, GuildCount ):ParsedContent.replace( Pos, 11, "" );
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Pos = ParsedContent.find( "%guildcount" );
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}
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// GUILDLIST
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Pos = ParsedContent.find( "%guildlist%" );
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while( Pos != std::string::npos )
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{
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size_t SecondPos = ParsedContent.find( "%guildlist%", Pos+1 );
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if( SecondPos == std::string::npos ) // can't find closing
|
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break;
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std::string myInline = ParsedContent.substr( Pos, SecondPos - Pos + 11 );
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std::string GuildList;
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for( SI16 i = 0; i < (SI16)GuildSys->NumGuilds(); ++i )
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{
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std::string parsedInline = myInline;
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parsedInline.replace( 0, 11, "" );
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parsedInline.replace( parsedInline.length()-11, 11, "" );
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// Tokens for the GuildList
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// %guildid
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// %guildname
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// GuildID
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size_t sPos;
|
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CGuild *myGuild = GuildSys->Guild( i );
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|
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UString GuildID = str_number( i );
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sPos = parsedInline.find( "%guildid" );
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while( sPos != std::string::npos )
|
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{
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, GuildID ):parsedInline.replace( sPos, 8, "" );
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sPos = parsedInline.find( "%guildid" );
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}
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// GuildName
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sPos = parsedInline.find( "%guildname" );
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while( sPos != std::string::npos )
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{
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(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 10, myGuild->Name() ):parsedInline.replace( sPos, 10, "" );
|
|
sPos = parsedInline.find( "%guildname" );
|
|
}
|
|
|
|
GuildList += parsedInline;
|
|
}
|
|
|
|
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, myInline.length(), GuildList ):ParsedContent.replace( Pos, myInline.length(), "" );
|
|
Pos = ParsedContent.find( "%guildlist%" );
|
|
}
|
|
|
|
//NPCCount
|
|
UI32 npccount = 0;
|
|
UI32 b = 0;
|
|
ObjectFactory::getSingleton().IterateOver( OT_CHAR, b, NULL, &CountNPCFunctor );
|
|
npccount = b;
|
|
|
|
UString npcs = str_number( npccount );
|
|
Pos = ParsedContent.find( "%npcs" );
|
|
while( Pos != std::string::npos )
|
|
{
|
|
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 5, npcs ):ParsedContent.replace( Pos, 5, "0" );
|
|
Pos = ParsedContent.find( "%npcs" );
|
|
}
|
|
|
|
// Performance Dump
|
|
R64 eps = 0.00000000001;
|
|
Pos = ParsedContent.find( "%performance" );
|
|
while( Pos != std::string::npos )
|
|
{
|
|
std::string performance;
|
|
std::ostringstream myStream( performance );
|
|
if( cwmWorldState->GetKeepRun() )
|
|
{
|
|
UI32 networkTimeCount = cwmWorldState->ServerProfile()->NetworkTimeCount();
|
|
UI32 timerTimeCount = cwmWorldState->ServerProfile()->TimerTimeCount();
|
|
UI32 autoTimeCount = cwmWorldState->ServerProfile()->AutoTimeCount();
|
|
UI32 loopTimeCount = cwmWorldState->ServerProfile()->LoopTimeCount();
|
|
myStream << "Network code: " << (R32)((R32)cwmWorldState->ServerProfile()->NetworkTime()/(R32)networkTimeCount) << "msec [" << networkTimeCount << " samples] <BR>";
|
|
myStream << "Timer code: " << (R32)((R32)cwmWorldState->ServerProfile()->TimerTime()/(R32)timerTimeCount) << "msec [" << timerTimeCount << " samples] <BR>";
|
|
myStream << "Auto code: " << (R32)((R32)cwmWorldState->ServerProfile()->AutoTime()/(R32)autoTimeCount) << "msec [" << autoTimeCount << " samples] <BR>";
|
|
myStream << "Loop Time: " << (R32)((R32)cwmWorldState->ServerProfile()->LoopTime()/(R32)loopTimeCount) << "msec [" << loopTimeCount << " samples] <BR>";
|
|
if( !( cwmWorldState->ServerProfile()->LoopTime() < eps || loopTimeCount < eps ) )
|
|
myStream << "Simulation Cycles: " << (1000.0*(1.0/(R32)((R32)cwmWorldState->ServerProfile()->LoopTime()/(R32)loopTimeCount))) << " per sec <BR>";
|
|
else
|
|
myStream << "Simulation Cycles: Greater than 10000 <BR> ";
|
|
}
|
|
else
|
|
{
|
|
myStream << "Network code: 0" << "<BR>";
|
|
myStream << "Timer code: 0" << "<BR>";
|
|
myStream << "Auto code: 0" << "<BR>";
|
|
myStream << "Loop Time: 0" << "<BR>";
|
|
myStream << "Simulation Cycles: 0<BR>";
|
|
}
|
|
ParsedContent.replace( Pos, 12, myStream.str() );
|
|
Pos = ParsedContent.find( "%performance" );
|
|
}
|
|
|
|
// Uptime
|
|
Pos = ParsedContent.find( "%uptime" );
|
|
while( Pos != std::string::npos )
|
|
{
|
|
UString builtString = GetUptime();
|
|
ParsedContent.replace( Pos, 7, builtString );
|
|
Pos = ParsedContent.find( "%uptime" );
|
|
}
|
|
|
|
// Simulation Cycles (whatever that may be...)
|
|
Pos = ParsedContent.find( "%simcycles" );
|
|
while( Pos != std::string::npos )
|
|
{
|
|
std::string simcycles;
|
|
std::ostringstream myStream( simcycles );
|
|
|
|
if( cwmWorldState->GetKeepRun() )
|
|
{
|
|
if( !( cwmWorldState->ServerProfile()->LoopTime() < eps || cwmWorldState->ServerProfile()->LoopTimeCount() < eps ) )
|
|
myStream << "Simulation Cycles: " << (1000.0*(1.0/(R32)((R32)cwmWorldState->ServerProfile()->LoopTime()/(R32)cwmWorldState->ServerProfile()->LoopTimeCount()))) << " per sec <BR>";
|
|
else
|
|
myStream << "Simulation Cycles: Greater than 10000 <BR> ";
|
|
}
|
|
else
|
|
{
|
|
myStream << "Simulation Cycles: 0<BR> ";
|
|
}
|
|
ParsedContent.replace( Pos, 10, myStream.str() );
|
|
Pos = ParsedContent.find( "%simcycles" );
|
|
}
|
|
|
|
// Update Time in SECONDS
|
|
Pos = ParsedContent.find( "%updatetime" );
|
|
while( Pos != std::string::npos )
|
|
{
|
|
UString strUpdateTimer = str_number( UpdateTimer );
|
|
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, strUpdateTimer ):ParsedContent.replace( Pos, 11, "0" );
|
|
Pos = ParsedContent.find( "%updatetime" );
|
|
}
|
|
|
|
// End Replacing Placeholders
|
|
|
|
// Print the Content out to the new file...
|
|
std::ofstream Output;
|
|
Output.open( OutputFile.c_str(), std::ios::out );
|
|
if( Output.is_open() )
|
|
{
|
|
Output << ParsedContent;
|
|
Output.close();
|
|
}
|
|
else
|
|
Console.error( format(" Couldn't open the template file %s for writing", OutputFile.c_str()) );
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void Poll( void )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Updates the page if needed
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplate::Poll( void )
|
|
{
|
|
if( ScheduledUpdate < cwmWorldState->GetUICurrentTime() || !cwmWorldState->GetKeepRun() )
|
|
{
|
|
Process();
|
|
ScheduledUpdate = BuildTimeValue( (R32)UpdateTimer );
|
|
}
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void LoadTemplate( void )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Loads the Template into memory
|
|
//|
|
|
//| Changes - 08062003 - Updated this member function to actually handle
|
|
//| loading the different templates for use later.
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplate::LoadTemplate( void )
|
|
{
|
|
Content = "";
|
|
|
|
std::ifstream InputFile1( InputFile.c_str() );
|
|
|
|
if( !InputFile1.is_open() )
|
|
{
|
|
Console.error( format("Couldn't open HTML Template File %s", InputFile.c_str()) );
|
|
return;
|
|
}
|
|
|
|
while( !InputFile1.eof() && !InputFile1.fail() )
|
|
{
|
|
std::string Line;
|
|
std::getline( InputFile1, Line );
|
|
Content += Line;
|
|
}
|
|
|
|
InputFile1.close();
|
|
|
|
Loaded = true;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void UnloadTemplate( void )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Unloads the Template (i.e. for reloading)
|
|
//|
|
|
//| Changes - 08062003 - Updated to properly unload a template
|
|
//| and to unload the correect template, instead of just the
|
|
//| status template.
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplate::UnloadTemplate( void )
|
|
{
|
|
Content="";
|
|
Loaded = false;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void Load( ScriptSection *found )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Loads the HTML Template from a ScriptSection
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplate::Load( ScriptSection *found )
|
|
{
|
|
UString tag, data, UTag, UData, fullPath;
|
|
|
|
for( tag = found->First(); !found->AtEnd(); tag = found->Next() )
|
|
{
|
|
data = found->GrabData();
|
|
UTag = tag.upper();
|
|
|
|
if( UTag == "UPDATE" )
|
|
UpdateTimer = data.toUInt();
|
|
else if( UTag == "TYPE" )
|
|
{
|
|
UData = data.upper();
|
|
if( UData == "STATUS" )
|
|
Type = ETT_ONLINE;
|
|
else if( UData == "OFFLINE" )
|
|
Type = ETT_OFFLINE;
|
|
else if( UData == "PLAYER" )
|
|
Type = ETT_PLAYER;
|
|
else if( UData == "GUILD" )
|
|
Type = ETT_GUILD;
|
|
else if( UData == "GMSTATUS" )
|
|
Type = ETT_GMSTATUS;
|
|
}
|
|
else if( UTag == "INPUT" )
|
|
{
|
|
fullPath = cwmWorldState->ServerData()->Directory( CSDDP_DEFS ) + "html/" + data;
|
|
//LOOKATME
|
|
InputFile = trim(fullPath).substr( 0, MAX_PATH - 1 );
|
|
}
|
|
else if( UTag == "OUTPUT" )
|
|
{
|
|
fullPath = cwmWorldState->ServerData()->Directory( CSDDP_HTML ) + data;
|
|
//LOOKATME
|
|
OutputFile = trim(fullPath).substr( 0, MAX_PATH - 1 );
|
|
}
|
|
else if( UTag == "NAME" )
|
|
Name = data;
|
|
}
|
|
|
|
ScheduledUpdate = 0;
|
|
Loaded = false;
|
|
}
|
|
|
|
cHTMLTemplates::cHTMLTemplates()
|
|
{
|
|
Templates.resize( 0 );
|
|
}
|
|
|
|
cHTMLTemplates::~cHTMLTemplates()
|
|
{
|
|
Unload();
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void Load( void )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Loads the HTML Templates from the scripts
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplates::Load( void )
|
|
{
|
|
for( Script *toCheck = FileLookup->FirstScript( html_def ); !FileLookup->FinishedScripts( html_def ); toCheck = FileLookup->NextScript( html_def ) )
|
|
{
|
|
if( toCheck != NULL )
|
|
{
|
|
size_t NumEntries = toCheck->NumEntries();
|
|
if( NumEntries == 0 )
|
|
continue;
|
|
|
|
for( ScriptSection *found = toCheck->FirstEntry(); found != NULL; found = toCheck->NextEntry() )
|
|
{
|
|
cHTMLTemplate *Template = new cHTMLTemplate();
|
|
Template->Load( found );
|
|
Templates.push_back( Template );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void Unload( void )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Unloads all Templates
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplates::Unload( void )
|
|
{
|
|
if( Templates.empty() )
|
|
return;
|
|
|
|
for( size_t i = 0; i < Templates.size(); ++i )
|
|
{
|
|
delete Templates[ i ];
|
|
Templates[i] = NULL;
|
|
}
|
|
Templates.clear();
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void Poll( ETemplateType nTemplateID )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Polls the templates for updates
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplates::Poll( ETemplateType nTemplateID )
|
|
{
|
|
std::vector< cHTMLTemplate* >::const_iterator tIter;
|
|
for( tIter = Templates.begin(); tIter != Templates.end(); ++tIter )
|
|
{
|
|
cHTMLTemplate *toPoll = (*tIter);
|
|
if( toPoll != NULL )
|
|
{
|
|
if( nTemplateID == -1 || toPoll->GetTemplateType() == nTemplateID )
|
|
toPoll->Poll();
|
|
}
|
|
}
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - void TemplateInfoGump( CSocket *mySocket )
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Shows an information gump about current templates
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
void cHTMLTemplates::TemplateInfoGump( CSocket *mySocket )
|
|
{
|
|
CGump InfoGump = CGump( false, false );
|
|
|
|
InfoGump.SetSerial( 1 ); // Serial for the HTML Status Callback
|
|
|
|
InfoGump.StartPage();
|
|
// Add an exit button
|
|
InfoGump.AddButton( 40, 300, cwmWorldState->ServerData()->ButtonCancel(), static_cast<UI16>( cwmWorldState->ServerData()->ButtonCancel() + 1 ), 1, 0, 0 );
|
|
|
|
InfoGump.AddBackground( 0, 0, cwmWorldState->ServerData()->BackgroundPic(), 350, 350 );
|
|
|
|
// 10 Max Templates per page
|
|
UI32 Entries = 0; // Entries per page
|
|
UI16 CurrentPage = 0; // Page
|
|
|
|
for( UI32 i = 0; i < Templates.size(); ++i )
|
|
{
|
|
if( Entries == 0 )
|
|
{
|
|
// We should add a next button if we're not starting the first page
|
|
if( CurrentPage != 0 )
|
|
InfoGump.AddButton( 300, 250, cwmWorldState->ServerData()->ButtonRight(), static_cast<UI16>( cwmWorldState->ServerData()->ButtonRight() + 1 ), 0, static_cast<UI16>( CurrentPage + 1 ), 0 );
|
|
|
|
CurrentPage = InfoGump.StartPage();
|
|
}
|
|
|
|
// If we're not on the first page add the "back" button
|
|
if( CurrentPage > 1 )
|
|
InfoGump.AddButton( 30, 250, cwmWorldState->ServerData()->ButtonLeft(), static_cast<UI16>( cwmWorldState->ServerData()->ButtonLeft() + 1 ), 0, static_cast<UI16>( CurrentPage - 1 ), 0 );
|
|
|
|
++Entries;
|
|
|
|
// ~25 pixel per entry
|
|
|
|
InfoGump.AddText( 40, static_cast<UI16>( 40 + (Entries-1)*25 ), cwmWorldState->ServerData()->LeftTextColour(), format( "%s (%i)", Templates[ i ]->GetName().c_str(), i ) );
|
|
|
|
if( Entries == 5 )
|
|
Entries = 0;
|
|
}
|
|
|
|
InfoGump.Send( mySocket );
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - std::string GetName( void ) const
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Returns the name of the Template
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
std::string cHTMLTemplate::GetName( void ) const
|
|
{
|
|
return Name;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - std::string GetOutput( void ) const
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Gets the Output Filename
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
std::string cHTMLTemplate::GetOutput( void ) const
|
|
{
|
|
return OutputFile;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - std::string GetInput( void ) const
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Gets the Input Filename
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
std::string cHTMLTemplate::GetInput( void ) const
|
|
{
|
|
return InputFile;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - UI32 GetScheduledUpdate( void ) const
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Gets the next scheduled Update time
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
UI32 cHTMLTemplate::GetScheduledUpdate( void ) const
|
|
{
|
|
return ScheduledUpdate;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - UI32 GetUpdateTimer( void ) const
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Gets the Update timer
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
UI32 cHTMLTemplate::GetUpdateTimer( void ) const
|
|
{
|
|
return UpdateTimer;
|
|
}
|
|
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Function - ETemplateType GetTemplateType( void ) const
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
//| Purpose - Gets the Template Type
|
|
//o-----------------------------------------------------------------------------------------------o
|
|
ETemplateType cHTMLTemplate::GetTemplateType( void ) const
|
|
{
|
|
return Type;
|
|
}
|
|
|