uox3/source/cHTMLSystem.cpp
Xoduz 95a606f6b4 More string handling modernization, and a minor fix
Increased default timer for worldsaves from 5 to 10 minutes
Fixed an issue where the tile command could spawn items with incorrect ID because tempInt2 wasn't reset properly
Additional string handling modernization in cAccountClass.cpp, cHTMLSystem.cpp, CResponse.cpp, cServerData.cpp, cServerData.h, cServerDefinitions.cpp, cSocket.cpp, cSpawnRegion.cpp, cSpawnRegion.h, cWeather.cpp, Dictionary.cpp, effect.cpp and uox3.cpp (punt)
2021-04-26 18:26:39 +08:00

885 lines
29 KiB
C++

// HTML Template
#include "uox3.h"
#include "cHTMLSystem.h"
#include "cVersionClass.h"
#include "cGuild.h"
#include "townregion.h"
#include "cRaces.h"
#include "cServerDefinitions.h"
#include "ssection.h"
#include "gump.h"
#include "scriptc.h"
#include "CPacketSend.h"
#include "ObjectFactory.h"
cHTMLTemplates *HTMLTemplates;
cHTMLTemplate::cHTMLTemplate() : UpdateTimer( 60 ), Loaded( false ), Type( ETT_INVALIDTEMPLATE ), ScheduledUpdate( 0 )
{
Name = "";
Content = "";
OutputFile.reserve( MAX_PATH );
InputFile.reserve( MAX_PATH );
}
cHTMLTemplate::~cHTMLTemplate()
{
}
std::string GetUptime( void )
{
UI32 total = (cwmWorldState->GetUICurrentTime() - cwmWorldState->GetStartTime() ) / 1000;
UI32 ho = total / 3600;
total -= ho * 3600;
UI32 mi = total / 60;
total -= mi * 60;
UI32 se = total;
total = 0;
std::string builtString = "";
if( ho < 10 )
{
builtString += std::string("0");
}
builtString += str_number( ho ) + ":";
if( mi < 10 )
{
builtString += std::string("0");
}
builtString += str_number( mi ) + std::string(":");
if( se < 10 )
{
builtString += std::string("0");
}
builtString += str_number( se );
return builtString;
}
bool CountNPCFunctor( CBaseObject *a, UI32 &b, void *extraData )
{
bool retVal = true;
if( ValidateObject( a ) )
{
CChar *j = static_cast< CChar * >(a);
if( j->IsNpc() )
++b;
}
return retVal;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void cHTMLTemplate::Process( void )
//| Date - 1/18/2003 4:43:17 AM
//o-----------------------------------------------------------------------------------------------o
//| Purpose -
//|
//| Changes - 08062003 - For the record this is some of the
//| most fucked up shit I have EVER SEEN!! Written to truely
//| handle multiple Templates.
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplate::Process( void )
{
// Need to check to see if the server is actually running, of so we do not want to process the offline template.
if(cwmWorldState->GetKeepRun() && this->GetTemplateType() == ETT_OFFLINE )
return;
// Only read the Status Page if it's not already loaded
if( !Loaded )
LoadTemplate();
// Parse the Content...
std::string ParsedContent = Content;
// Replacing Placeholders
// Account-Count
std::string AccountCount = str_number( (Accounts->size()) );
size_t Pos = ParsedContent.find( "%accounts" );
while( Pos != std::string::npos )
{
ParsedContent.replace( Pos, 9, AccountCount );
Pos = ParsedContent.find( "%accounts" );
}
// Version
std::string Version = CVersionClass::GetVersion();
Version += ".";
Version += CVersionClass::GetBuild();
Version += " [";
Version += OS_STR;
Version += "]";
Pos = ParsedContent.find( "%version" );
while( Pos != std::string::npos )
{
ParsedContent.replace( Pos, 8, Version );
Pos = ParsedContent.find( "%version" );
}
// Character Count
std::string CharacterCount = str_number( ObjectFactory::getSingleton().CountOfObjects( OT_CHAR ) );
Pos = ParsedContent.find( "%charcount" );
while( Pos != std::string::npos )
{
ParsedContent.replace( Pos, 10, CharacterCount );
Pos = ParsedContent.find( "%charcount" );
}
// Item Count
std::string ItemCount = str_number( ObjectFactory::getSingleton().CountOfObjects( OT_ITEM ) );
Pos = ParsedContent.find( "%itemcount" );
while( Pos != std::string::npos )
{
ParsedContent.replace( Pos, 10, ItemCount );
Pos = ParsedContent.find( "%itemcount" );
}
// Connection Count (GMs, Counselors, Player)
UI32 gm = 0, cns = 0, ccount = 0;
CSocket *tSock = NULL;
CChar *tChar = NULL;
// Get all Network Connections
{
//std::scoped_lock lock(Network->internallock);
Network->pushConn();
for( tSock = Network->FirstSocket(); !Network->FinishedSockets(); tSock = Network->NextSocket() )
{
tChar = tSock->CurrcharObj();
if( !ValidateObject( tChar ) )
continue;
if( tChar->IsGM() )
++gm;
else if( tChar->IsCounselor() )
++cns;
else
++ccount;
}
Network->popConn();
}
// GMs
std::string GMCount = str_number( gm );
Pos = ParsedContent.find( "%online_gms" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, GMCount ):ParsedContent.replace( Pos, 11, "0" );
Pos = ParsedContent.find( "%online_gms" );
}
// Counselor
std::string CounsiCount = str_number( cns );
Pos = ParsedContent.find( "%online_couns" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 13, CounsiCount ):ParsedContent.replace( Pos, 13, "0");
Pos = ParsedContent.find( "%online_couns" );
}
// Player
std::string PlayerCount = str_number( ccount );
Pos = ParsedContent.find( "%online_player" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 14, PlayerCount ):ParsedContent.replace( Pos, 14, "0" );
Pos = ParsedContent.find( "%online_player" );
}
// Total
std::string AllCount = str_number( (ccount + gm + cns) );
Pos = ParsedContent.find( "%online_all" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, AllCount ):ParsedContent.replace( Pos, 11, "0" );
Pos = ParsedContent.find( "%online_all" );
}
// Time
char time_str[80];
RealTime( time_str );
Pos = ParsedContent.find( "%time" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 5, time_str ):ParsedContent.replace( Pos, 5, "Down" );
Pos = ParsedContent.find( "%time" );
}
// 24Time
RealTime24( time_str );
Pos = ParsedContent.find( "%24time" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 7, time_str ):ParsedContent.replace( Pos, 7, "Down" );
Pos = ParsedContent.find( "%24time" );
}
// Timestamp
time_t currTime;
time( &currTime );
currTime = mktime( gmtime( &currTime ) );
std::string timestamp = str_number( currTime );
Pos = ParsedContent.find( "%tstamp" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 7, timestamp ):ParsedContent.replace( Pos, 7, "Down" );
Pos = ParsedContent.find( "%tstamp" );
}
// IP(s) + PORT(s)
UI16 ServerCount = cwmWorldState->ServerData()->ServerCount();
if( ServerCount > 0 )
{
for( UI16 i = 0; i < ServerCount; ++i )
{
physicalServer *mServ = cwmWorldState->ServerData()->ServerEntry( i );
auto ipToken = format( "%%ip%i", i+1 );
if( mServ != NULL )
{
Pos = ParsedContent.find( ipToken );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, ipToken.size(), mServ->getIP().c_str()):ParsedContent.replace( Pos, ipToken.size(), "Down" );
Pos = ParsedContent.find( ipToken );
}
}
// i think we'll never get higher than 2 digits, anyway...
auto portToken = format( "%%port%i", i+1 );
if( mServ != NULL )
{
Pos = ParsedContent.find( portToken );
while( Pos != std::string::npos )
{
auto myPort = std::to_string(mServ->getPort());
if (cwmWorldState->GetKeepRun()){
ParsedContent.replace(Pos, portToken.size(), myPort);
}
else {
ParsedContent.replace(Pos, portToken.size(), myPort);
}
Pos = ParsedContent.find( portToken );
}
}
auto serverToken= format( "%%server%i", i+1 );
if( mServ != NULL )
{
Pos = ParsedContent.find( serverToken );
while( Pos != std::string::npos )
{
if (cwmWorldState->GetKeepRun()) {
ParsedContent.replace(Pos, serverToken.size(), mServ->getName());
}
else {
ParsedContent.replace(Pos, serverToken.size(), "Down");
}
Pos = ParsedContent.find( serverToken );
}
}
}
}
// PLAYERLIST
Pos = ParsedContent.find( "%playerlist%" );
while( Pos != std::string::npos )
{
size_t SecondPos = ParsedContent.find( "%playerlist%", Pos+1 );
if( SecondPos == std::string::npos ) // there's no closing part!
break;
std::string myInline = ParsedContent.substr( Pos, SecondPos - Pos + 12 );
std::string PlayerList;
{
//std::scoped_lock lock(Network->internallock);
Network->pushConn();
for( tSock = Network->FirstSocket(); !Network->FinishedSockets(); tSock = Network->NextSocket() )
{
try
{
if( tSock != NULL )
{
CChar *tChar = tSock->CurrcharObj();
if( ValidateObject( tChar ) )
{
std::string parsedInline = myInline;
parsedInline.replace( 0, 12, "" );
parsedInline.replace( parsedInline.length()-12, 12, "" );
// Tokens for the PlayerList
// %playername
// %playertitle
// %playerip
// %playeraccount
// %playerx
// %playery
// %playerz
// %playerrace
// %playerregion
// PlayerName
size_t sPos = parsedInline.find( "%playername" );
while( sPos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 11, tChar->GetName() ):parsedInline.replace( sPos, 11, "" );
sPos = parsedInline.find( "%playername" );
}
// PlayerTitle
sPos = parsedInline.find( "%playertitle" );
while( sPos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 12, tChar->GetTitle() ):parsedInline.replace( sPos, 12, "" );
sPos = parsedInline.find( "%playertitle" );
}
// PlayerIP
sPos = parsedInline.find( "%playerip" );
while( sPos != std::string::npos )
{
CSocket *mySock = tChar->GetSocket();
auto ClientIP = format("%i.%i.%i.%i", mySock->ClientIP4(), mySock->ClientIP3(), mySock->ClientIP3(), mySock->ClientIP1() );
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 9, ClientIP ):parsedInline.replace( sPos, 9, "" );
sPos = parsedInline.find( "%playerip" );
}
// PlayerAccount
sPos = parsedInline.find( "%playeraccount" );
while( sPos != std::string::npos )
{
CAccountBlock& toScan = tChar->GetAccount();
if( toScan.wAccountIndex != AB_INVALID_ID )
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 14, toScan.sUsername):parsedInline.replace( sPos, 14, "" );
sPos = parsedInline.find( "%playeraccount" );
}
// PlayerX
sPos = parsedInline.find( "%playerx" );
while( sPos != std::string::npos )
{
std::string myX = str_number( tChar->GetX() );
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myX ):parsedInline.replace( sPos, 8, "" );
sPos = parsedInline.find( "%playerx" );
}
// PlayerY
sPos = parsedInline.find( "%playery" );
while( sPos != std::string::npos )
{
std::string myY = str_number( tChar->GetY() );
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myY ):parsedInline.replace( sPos, 8, "" );
sPos = parsedInline.find( "%playery" );
}
// PlayerZ
sPos = parsedInline.find( "%playerz" );
while( sPos != std::string::npos )
{
std::string myZ = str_number( tChar->GetZ() );
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, myZ ):parsedInline.replace( sPos, 8, "" );
sPos = parsedInline.find( "%playerz" );
}
// PlayerRace -- needs testing
sPos = parsedInline.find( "%playerrace" );
while( sPos != std::string::npos )
{
RACEID myRace = tChar->GetRace();
const std::string rName = Races->Name( myRace );
size_t raceLenName = rName.length();
if( raceLenName > 0 )
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 11, rName ):parsedInline.replace( sPos, 11, "");
sPos = parsedInline.find( "%playerrace" );
}
// PlayerRegion
sPos = parsedInline.find( "%playerregion" );
while( sPos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 13, tChar->GetRegion()->GetName() ):parsedInline.replace( sPos, 13, "");
sPos = parsedInline.find( "%playerregion" );
}
PlayerList += parsedInline;
}
}
}
catch( ... )
{
Console << "| EXCEPTION: Invalid character/socket pointer found. Ignored." << myendl;
}
}
Network->popConn();
}
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, myInline.length(), PlayerList ):ParsedContent.replace( Pos, myInline.length(), "");
Pos = ParsedContent.find( "%playerlist%" );
}
// GuildCount
std::string GuildCount = str_number( (SI32)GuildSys->NumGuilds() );
Pos = ParsedContent.find( "%guildcount" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, GuildCount ):ParsedContent.replace( Pos, 11, "" );
Pos = ParsedContent.find( "%guildcount" );
}
// GUILDLIST
Pos = ParsedContent.find( "%guildlist%" );
while( Pos != std::string::npos )
{
size_t SecondPos = ParsedContent.find( "%guildlist%", Pos+1 );
if( SecondPos == std::string::npos ) // can't find closing
break;
std::string myInline = ParsedContent.substr( Pos, SecondPos - Pos + 11 );
std::string GuildList;
for( SI16 i = 0; i < (SI16)GuildSys->NumGuilds(); ++i )
{
std::string parsedInline = myInline;
parsedInline.replace( 0, 11, "" );
parsedInline.replace( parsedInline.length()-11, 11, "" );
// Tokens for the GuildList
// %guildid
// %guildname
// GuildID
size_t sPos;
CGuild *myGuild = GuildSys->Guild( i );
std::string GuildID = str_number( i );
sPos = parsedInline.find( "%guildid" );
while( sPos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 8, GuildID ):parsedInline.replace( sPos, 8, "" );
sPos = parsedInline.find( "%guildid" );
}
// GuildName
sPos = parsedInline.find( "%guildname" );
while( sPos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?parsedInline.replace( sPos, 10, myGuild->Name() ):parsedInline.replace( sPos, 10, "" );
sPos = parsedInline.find( "%guildname" );
}
GuildList += parsedInline;
}
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, myInline.length(), GuildList ):ParsedContent.replace( Pos, myInline.length(), "" );
Pos = ParsedContent.find( "%guildlist%" );
}
//NPCCount
UI32 npccount = 0;
UI32 b = 0;
ObjectFactory::getSingleton().IterateOver( OT_CHAR, b, NULL, &CountNPCFunctor );
npccount = b;
std::string npcs = str_number( npccount );
Pos = ParsedContent.find( "%npcs" );
while( Pos != std::string::npos )
{
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 5, npcs ):ParsedContent.replace( Pos, 5, "0" );
Pos = ParsedContent.find( "%npcs" );
}
// Performance Dump
R64 eps = 0.00000000001;
Pos = ParsedContent.find( "%performance" );
while( Pos != std::string::npos )
{
std::string performance;
std::ostringstream myStream( performance );
if( cwmWorldState->GetKeepRun() )
{
UI32 networkTimeCount = cwmWorldState->ServerProfile()->NetworkTimeCount();
UI32 timerTimeCount = cwmWorldState->ServerProfile()->TimerTimeCount();
UI32 autoTimeCount = cwmWorldState->ServerProfile()->AutoTimeCount();
UI32 loopTimeCount = cwmWorldState->ServerProfile()->LoopTimeCount();
myStream << "Network code: " << (R32)((R32)cwmWorldState->ServerProfile()->NetworkTime()/(R32)networkTimeCount) << "msec [" << networkTimeCount << " samples] <BR>";
myStream << "Timer code: " << (R32)((R32)cwmWorldState->ServerProfile()->TimerTime()/(R32)timerTimeCount) << "msec [" << timerTimeCount << " samples] <BR>";
myStream << "Auto code: " << (R32)((R32)cwmWorldState->ServerProfile()->AutoTime()/(R32)autoTimeCount) << "msec [" << autoTimeCount << " samples] <BR>";
myStream << "Loop Time: " << (R32)((R32)cwmWorldState->ServerProfile()->LoopTime()/(R32)loopTimeCount) << "msec [" << loopTimeCount << " samples] <BR>";
if( !( cwmWorldState->ServerProfile()->LoopTime() < eps || loopTimeCount < eps ) )
myStream << "Simulation Cycles: " << (1000.0*(1.0/(R32)((R32)cwmWorldState->ServerProfile()->LoopTime()/(R32)loopTimeCount))) << " per sec <BR>";
else
myStream << "Simulation Cycles: Greater than 10000 <BR> ";
}
else
{
myStream << "Network code: 0" << "<BR>";
myStream << "Timer code: 0" << "<BR>";
myStream << "Auto code: 0" << "<BR>";
myStream << "Loop Time: 0" << "<BR>";
myStream << "Simulation Cycles: 0<BR>";
}
ParsedContent.replace( Pos, 12, myStream.str() );
Pos = ParsedContent.find( "%performance" );
}
// Uptime
Pos = ParsedContent.find( "%uptime" );
while( Pos != std::string::npos )
{
std::string builtString = GetUptime();
ParsedContent.replace( Pos, 7, builtString );
Pos = ParsedContent.find( "%uptime" );
}
// Simulation Cycles (whatever that may be...)
Pos = ParsedContent.find( "%simcycles" );
while( Pos != std::string::npos )
{
std::string simcycles;
std::ostringstream myStream( simcycles );
if( cwmWorldState->GetKeepRun() )
{
if( !( cwmWorldState->ServerProfile()->LoopTime() < eps || cwmWorldState->ServerProfile()->LoopTimeCount() < eps ) )
myStream << "Simulation Cycles: " << (1000.0*(1.0/(R32)((R32)cwmWorldState->ServerProfile()->LoopTime()/(R32)cwmWorldState->ServerProfile()->LoopTimeCount()))) << " per sec <BR>";
else
myStream << "Simulation Cycles: Greater than 10000 <BR> ";
}
else
{
myStream << "Simulation Cycles: 0<BR> ";
}
ParsedContent.replace( Pos, 10, myStream.str() );
Pos = ParsedContent.find( "%simcycles" );
}
// Update Time in SECONDS
Pos = ParsedContent.find( "%updatetime" );
while( Pos != std::string::npos )
{
std::string strUpdateTimer = str_number( UpdateTimer );
(cwmWorldState->GetKeepRun())?ParsedContent.replace( Pos, 11, strUpdateTimer ):ParsedContent.replace( Pos, 11, "0" );
Pos = ParsedContent.find( "%updatetime" );
}
// End Replacing Placeholders
// Print the Content out to the new file...
std::ofstream Output;
Output.open( OutputFile.c_str(), std::ios::out );
if( Output.is_open() )
{
Output << ParsedContent;
Output.close();
}
else
Console.error( format(" Couldn't open the template file %s for writing", OutputFile.c_str()) );
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void Poll( void )
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Updates the page if needed
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplate::Poll( void )
{
if( ScheduledUpdate < cwmWorldState->GetUICurrentTime() || !cwmWorldState->GetKeepRun() )
{
Process();
ScheduledUpdate = BuildTimeValue( (R32)UpdateTimer );
}
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void LoadTemplate( void )
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Loads the Template into memory
//|
//| Changes - 08062003 - Updated this member function to actually handle
//| loading the different templates for use later.
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplate::LoadTemplate( void )
{
Content = "";
std::ifstream InputFile1( InputFile.c_str() );
if( !InputFile1.is_open() )
{
Console.error( format("Couldn't open HTML Template File %s", InputFile.c_str()) );
return;
}
while( !InputFile1.eof() && !InputFile1.fail() )
{
std::string Line;
std::getline( InputFile1, Line );
Content += Line;
}
InputFile1.close();
Loaded = true;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void UnloadTemplate( void )
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Unloads the Template (i.e. for reloading)
//|
//| Changes - 08062003 - Updated to properly unload a template
//| and to unload the correect template, instead of just the
//| status template.
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplate::UnloadTemplate( void )
{
Content="";
Loaded = false;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void Load( ScriptSection *found )
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Loads the HTML Template from a ScriptSection
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplate::Load( ScriptSection *found )
{
std::string tag, data, UTag, UData, fullPath;
for( tag = found->First(); !found->AtEnd(); tag = found->Next() )
{
data = found->GrabData();
UTag = str_toupper( tag );
if( UTag == "UPDATE" )
{
UpdateTimer = static_cast<UI32>(std::stoul(data, nullptr, 0));
}
else if( UTag == "TYPE" )
{
UData = str_toupper( data );
if( UData == "STATUS" )
{
Type = ETT_ONLINE;
}
else if( UData == "OFFLINE" )
{
Type = ETT_OFFLINE;
}
else if( UData == "PLAYER" )
{
Type = ETT_PLAYER;
}
else if( UData == "GUILD" )
{
Type = ETT_GUILD;
}
else if( UData == "GMSTATUS" )
{
Type = ETT_GMSTATUS;
}
}
else if( UTag == "INPUT" )
{
fullPath = cwmWorldState->ServerData()->Directory( CSDDP_DEFS ) + "html/" + data;
//LOOKATME
InputFile = trim(fullPath).substr( 0, MAX_PATH - 1 );
}
else if( UTag == "OUTPUT" )
{
fullPath = cwmWorldState->ServerData()->Directory( CSDDP_HTML ) + data;
//LOOKATME
OutputFile = trim(fullPath).substr( 0, MAX_PATH - 1 );
}
else if( UTag == "NAME" )
Name = data;
}
ScheduledUpdate = 0;
Loaded = false;
}
cHTMLTemplates::cHTMLTemplates()
{
Templates.resize( 0 );
}
cHTMLTemplates::~cHTMLTemplates()
{
Unload();
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void Load( void )
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Loads the HTML Templates from the scripts
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplates::Load( void )
{
for( Script *toCheck = FileLookup->FirstScript( html_def ); !FileLookup->FinishedScripts( html_def ); toCheck = FileLookup->NextScript( html_def ) )
{
if( toCheck != NULL )
{
size_t NumEntries = toCheck->NumEntries();
if( NumEntries == 0 )
continue;
for( ScriptSection *found = toCheck->FirstEntry(); found != NULL; found = toCheck->NextEntry() )
{
cHTMLTemplate *Template = new cHTMLTemplate();
Template->Load( found );
Templates.push_back( Template );
}
}
}
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void Unload( void )
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Unloads all Templates
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplates::Unload( void )
{
if( Templates.empty() )
return;
for( size_t i = 0; i < Templates.size(); ++i )
{
delete Templates[ i ];
Templates[i] = NULL;
}
Templates.clear();
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void Poll( ETemplateType nTemplateID )
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Polls the templates for updates
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplates::Poll( ETemplateType nTemplateID )
{
std::vector< cHTMLTemplate* >::const_iterator tIter;
for( tIter = Templates.begin(); tIter != Templates.end(); ++tIter )
{
cHTMLTemplate *toPoll = (*tIter);
if( toPoll != NULL )
{
if( nTemplateID == -1 || toPoll->GetTemplateType() == nTemplateID )
toPoll->Poll();
}
}
}
//o-----------------------------------------------------------------------------------------------o
//| Function - void TemplateInfoGump( CSocket *mySocket )
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Shows an information gump about current templates
//o-----------------------------------------------------------------------------------------------o
void cHTMLTemplates::TemplateInfoGump( CSocket *mySocket )
{
CGump InfoGump = CGump( false, false );
InfoGump.SetSerial( 1 ); // Serial for the HTML Status Callback
InfoGump.StartPage();
// Add an exit button
InfoGump.AddButton( 40, 300, cwmWorldState->ServerData()->ButtonCancel(), static_cast<UI16>( cwmWorldState->ServerData()->ButtonCancel() + 1 ), 1, 0, 0 );
InfoGump.AddBackground( 0, 0, cwmWorldState->ServerData()->BackgroundPic(), 350, 350 );
// 10 Max Templates per page
UI32 Entries = 0; // Entries per page
UI16 CurrentPage = 0; // Page
for( UI32 i = 0; i < Templates.size(); ++i )
{
if( Entries == 0 )
{
// We should add a next button if we're not starting the first page
if( CurrentPage != 0 )
InfoGump.AddButton( 300, 250, cwmWorldState->ServerData()->ButtonRight(), static_cast<UI16>( cwmWorldState->ServerData()->ButtonRight() + 1 ), 0, static_cast<UI16>( CurrentPage + 1 ), 0 );
CurrentPage = InfoGump.StartPage();
}
// If we're not on the first page add the "back" button
if( CurrentPage > 1 )
InfoGump.AddButton( 30, 250, cwmWorldState->ServerData()->ButtonLeft(), static_cast<UI16>( cwmWorldState->ServerData()->ButtonLeft() + 1 ), 0, static_cast<UI16>( CurrentPage - 1 ), 0 );
++Entries;
// ~25 pixel per entry
InfoGump.AddText( 40, static_cast<UI16>( 40 + (Entries-1)*25 ), cwmWorldState->ServerData()->LeftTextColour(), format( "%s (%i)", Templates[ i ]->GetName().c_str(), i ) );
if( Entries == 5 )
Entries = 0;
}
InfoGump.Send( mySocket );
}
//o-----------------------------------------------------------------------------------------------o
//| Function - std::string GetName( void ) const
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Returns the name of the Template
//o-----------------------------------------------------------------------------------------------o
std::string cHTMLTemplate::GetName( void ) const
{
return Name;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - std::string GetOutput( void ) const
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Gets the Output Filename
//o-----------------------------------------------------------------------------------------------o
std::string cHTMLTemplate::GetOutput( void ) const
{
return OutputFile;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - std::string GetInput( void ) const
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Gets the Input Filename
//o-----------------------------------------------------------------------------------------------o
std::string cHTMLTemplate::GetInput( void ) const
{
return InputFile;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - UI32 GetScheduledUpdate( void ) const
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Gets the next scheduled Update time
//o-----------------------------------------------------------------------------------------------o
UI32 cHTMLTemplate::GetScheduledUpdate( void ) const
{
return ScheduledUpdate;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - UI32 GetUpdateTimer( void ) const
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Gets the Update timer
//o-----------------------------------------------------------------------------------------------o
UI32 cHTMLTemplate::GetUpdateTimer( void ) const
{
return UpdateTimer;
}
//o-----------------------------------------------------------------------------------------------o
//| Function - ETemplateType GetTemplateType( void ) const
//o-----------------------------------------------------------------------------------------------o
//| Purpose - Gets the Template Type
//o-----------------------------------------------------------------------------------------------o
ETemplateType cHTMLTemplate::GetTemplateType( void ) const
{
return Type;
}