mirror of
https://github.com/worldforge/worldforge
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59 lines
2.3 KiB
C++
59 lines
2.3 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2004 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "TrustedConnection.h"
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#include "Player.h"
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#include "SystemAccount.h"
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#include <common/log.h>
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/// \brief TrustedConnection constructor
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///
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/// @param client The network connection to the client that is trusted
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/// @param svr The core server object
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/// @param addr A string representation of the client's network address
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/// @param id The identifier of this connection.
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TrustedConnection::TrustedConnection(CommSocket& client,
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ServerRouting& svr,
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const std::string& addr,
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RouterId id) :
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Connection(client, svr, addr, id)
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{
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}
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TrustedConnection::~TrustedConnection() = default;
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std::unique_ptr<Account> TrustedConnection::newAccount(const std::string& type,
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const std::string& username,
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const std::string& hash,
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RouterId id)
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{
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if (type == "system_account") {
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return std::make_unique<SystemAccount>(this, username, hash, id);
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} else if (type == "admin") {
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return std::make_unique<Admin>(this, username, hash, id);
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} else {
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if (type != "player") {
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spdlog::warn("Local client tried to create "
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"account of unknown type \"{}\". "
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"Creating Player.", type);
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}
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return std::make_unique<Player>(this, username, hash, id);
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}
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}
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