worldforge/apps/cyphesis/tests/server/PhysicalDomainIntegrationTest.cpp
Erik Ogenvik e598eee88d Use milliseconds for all time.
And remove "seconds" in favour of always using "stamp".
2024-01-03 16:45:50 +01:00

1992 lines
87 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2017 Erik Ogenvik
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "../TestBaseWithContext.h"
#include "../TestWorld.h"
#include "server/Ruleset.h"
#include "rules/simulation/Entity.h"
#include "common/debug.h"
#include <Atlas/Objects/Anonymous.h>
#include <wfmath/atlasconv.h>
#include <rules/simulation/PhysicalDomain.h>
#include "physics/Convert.h"
#include <rules/simulation/TerrainProperty.h>
#include <Mercator/BasePoint.h>
#include <Mercator/Terrain.h>
#include <rules/simulation/PropelProperty.h>
#include <rules/simulation/AngularFactorProperty.h>
#include <rules/simulation/GeometryProperty.h>
#include "rules/simulation/PhysicalWorld.h"
#include "rules/BBoxProperty.h"
#include <BulletCollision/CollisionShapes/btBoxShape.h>
#include <BulletDynamics/Dynamics/btRigidBody.h>
#include <rules/simulation/TerrainModProperty.h>
#include <rules/simulation/EntityProperty.h>
#include <rules/simulation/ModeDataProperty.h>
#include <rules/simulation/VisibilityDistanceProperty.h>
#include "../stubs/common/stubMonitors.h"
using namespace std::chrono_literals;
using Atlas::Message::Element;
using Atlas::Message::ListType;
using Atlas::Message::MapType;
using Atlas::Objects::Root;
using Atlas::Objects::Entity::Anonymous;
using Atlas::Objects::Entity::RootEntity;
namespace WFMath {
auto format_as(const WFMath::Point<2>& f) {
std::stringstream ss;
ss << f;
return ss.str();
}
auto format_as(const WFMath::Point<3>& f) {
std::stringstream ss;
ss << f;
return ss.str();
}
auto format_as(const WFMath::Vector<2>& f) {
std::stringstream ss;
ss << f;
return ss.str();
}
auto format_as(const WFMath::Vector<3>& f) {
std::stringstream ss;
ss << f;
return ss.str();
}
}
namespace Cyphesis {
template<>
int AssertBase::assertFuzzyEqual(const char* l, const WFMath::Point<3>& lval,
const char* r, const WFMath::Point<3>& rval,
const char* e, const WFMath::CoordType& epsilon,
const char* func, const char* file, int line) {
if (!lval.isEqualTo(rval, epsilon)) {
addFailure(fmt::format("{}:{}: {}: Assertion '{} ~= {}' failed. "
"{} != {}",
file, line, func, l, r, lval, rval));
return -1;
}
return 0;
}
}
class TestPhysicalDomain : public PhysicalDomain {
public:
explicit TestPhysicalDomain(LocatedEntity& entity) :
PhysicalDomain(entity) {
}
PhysicalWorld* test_getPhysicalWorld() const {
return m_dynamicsWorld.get();
}
btRigidBody* test_getRigidBody(long id) {
return btRigidBody::upcast(m_entries.find(id)->second->collisionObject.get());
}
void test_childEntityPropertyApplied(const std::string& name, PropertyBase& prop, long id) {
childEntityPropertyApplied(name, prop, *m_entries.find(id)->second);
}
};
double epsilon = 0.0001;
struct TestContext {
long m_id_counter;
long newId() {
return ++m_id_counter;
}
};
struct Tested : public Cyphesis::TestBaseWithContext<TestContext> {
Tested() {
ADD_TEST(Tested::test_deleteWithPlanted);
ADD_TEST(Tested::test_scaleBbox);
ADD_TEST(Tested::test_movePlantedAndResting);
ADD_TEST(Tested::test_plantedOn);
ADD_TEST(Tested::test_terrainMods);
ADD_TEST(Tested::test_lake_rotated);
ADD_TEST(Tested::test_lake);
ADD_TEST(Tested::test_ocean);
ADD_TEST(Tested::test_placement);
ADD_TEST(Tested::test_convert);
ADD_TEST(Tested::test_terrainPrecision);
ADD_TEST(Tested::test_fallToBottom);
ADD_TEST(Tested::test_standOnFixed);
ADD_TEST(Tested::test_fallToTerrain);
ADD_TEST(Tested::test_collision);
ADD_TEST(Tested::test_mode);
ADD_TEST(Tested::test_determinism);
ADD_TEST(Tested::test_zoffset);
ADD_TEST(Tested::test_zscaledoffset);
ADD_TEST(Tested::test_visibility);
ADD_TEST(Tested::test_stairs);
}
void test_scaleBbox(TestContext& context) {
std::chrono::milliseconds tickSize(1000 / 15);
std::chrono::milliseconds time(0);
OpVector res;
TypeNode rockType("rock");
Property<double> massProp{};
massProp.data() = 10000;
ModeProperty plantedProperty{};
plantedProperty.set("planted");
ModeProperty freeProperty{};
freeProperty.set("free");
Entity rootEntity(context.newId());
rootEntity.incRef();
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, 0, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
Entity plantedEntity(context.newId());
plantedEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(plantedProperty.copy()));
plantedEntity.setType(&rockType);
plantedEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(0, 0, 0);
plantedEntity.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
auto& bBoxProperty = plantedEntity.requirePropertyClassFixed<BBoxProperty>();
bBoxProperty.data() = {{-1, 0, -1},
{1, 1, 1}};
plantedEntity.applyProperty(bBoxProperty);
domain->addEntity(plantedEntity);
btVector3 from(0, 10, 0);
btVector3 to(0, -10, 0);
btCollisionWorld::ClosestRayResultCallback callback(from, to);
domain->test_getPhysicalWorld()->rayTest(from, to, callback);
domain->tick(1000ms, res);
ASSERT_TRUE(callback.hasHit());
ASSERT_FUZZY_EQUAL(1.0f, callback.m_hitPointWorld.y(), 0.1f);
//Add a box and let it fall on the planted entity
Entity freeEntity(context.newId());
freeEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(freeProperty.copy()));
freeEntity.setType(&rockType);
freeEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(0, 10, 0);
freeEntity.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
freeEntity.requirePropertyClassFixed<BBoxProperty>().data() = {{-0.5f, 0, -0.5f},
{0.5f, 1, 0.5f}};
freeEntity.setProperty("mass", std::unique_ptr<Property<double>>(massProp.copy()));
domain->addEntity(freeEntity);
while (time < 5000ms) {
time += tickSize;
domain->tick(tickSize, res);
}
ASSERT_FUZZY_EQUAL(freeEntity.requirePropertyClassFixed<PositionProperty>().data().y(), 1.0f, 0.1f);
//Make the bbox larger and test that it adjust itself against the terrain.
bBoxProperty.data() = {{-1, 0, -1},
{1, 2, 1}};
bBoxProperty.apply(plantedEntity);
domain->test_childEntityPropertyApplied("bbox", bBoxProperty, plantedEntity.getIntId());
domain->tick(1000ms, res);
callback = btCollisionWorld::ClosestRayResultCallback(from, to);
domain->test_getPhysicalWorld()->rayTest(from, to, callback);
ASSERT_TRUE(callback.hasHit());
ASSERT_FUZZY_EQUAL(2.0f, callback.m_hitPointWorld.y(), 0.1f);
domain->removeEntity(freeEntity);
//Test again with the falling box
freeEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(0, 10, 0);
domain->addEntity(freeEntity);
time = 0ms;
while (time < 5000ms) {
time += tickSize;
domain->tick(tickSize, res);
}
ASSERT_FUZZY_EQUAL(freeEntity.requirePropertyClassFixed<PositionProperty>().data().y(), 2.0f, 0.1f);
}
void test_deleteWithPlanted(TestContext& context) {
//Place four boxes, all "planted", and all on top of each others.
//Now first delete the third box from the bottom. The top box should now be placed on the second box.
//Then delete the first box. The second box should now be placed on the ground, and the top box should be on top of it.
Entity rootEntity(context.newId());
rootEntity.incRef();
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = {{-64, 0, -64},
{64, 64, 64}};
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
ModeProperty plantedProperty{};
plantedProperty.set("planted");
Property<double> massProp{};
massProp.data() = 10000;
OpVector res;
Entity planted1(context.newId());
planted1.requirePropertyClassFixed<PositionProperty>().data() = {1, 1, 0};
planted1.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
planted1.requirePropertyClassFixed<BBoxProperty>().data() = {{-2, 0, -2},
{2, 1, 2}};
planted1.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(plantedProperty.copy()));
domain->addEntity(planted1);
domain->tick(0ms, res);
ASSERT_EQUAL(rootEntity.getIntId(), *planted1.getPropertyClassFixed<ModeDataProperty>()->getPlantedOnData().entityId)
Entity planted2(context.newId());
planted2.requirePropertyClassFixed<PositionProperty>().data() = {0, 2, 1};
planted2.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
planted2.requirePropertyClassFixed<BBoxProperty>().data() = {{-2, 0, -2},
{2, 1, 2}};
planted2.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(plantedProperty.copy()));
domain->addEntity(planted2);
domain->tick(0ms, res);
ASSERT_EQUAL(planted1.getIntId(), *planted2.getPropertyClassFixed<ModeDataProperty>()->getPlantedOnData().entityId)
ASSERT_FUZZY_EQUAL(1.0f, planted2.requirePropertyClassFixed<PositionProperty>().data().y(), 0.1f);
Entity planted3(context.newId());
planted3.requirePropertyClassFixed<PositionProperty>().data() = {0, 4, 1};
planted3.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
planted3.requirePropertyClassFixed<BBoxProperty>().data() = {{-2, 0, -2},
{2, 1, 2}};
planted3.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(plantedProperty.copy()));
domain->addEntity(planted3);
domain->tick(0ms, res);
ASSERT_EQUAL(planted2.getIntId(), *planted3.getPropertyClassFixed<ModeDataProperty>()->getPlantedOnData().entityId)
ASSERT_FUZZY_EQUAL(2.0f, planted3.requirePropertyClassFixed<PositionProperty>().data().y(), 0.1f);
Entity planted4(context.newId());
planted4.requirePropertyClassFixed<PositionProperty>().data() = {0, 6, 1};
planted4.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
planted4.requirePropertyClassFixed<BBoxProperty>().data() = {{-2, 0, -2},
{2, 1, 2}};
planted4.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(plantedProperty.copy()));
domain->addEntity(planted4);
domain->tick(0ms, res);
ASSERT_EQUAL(planted3.getIntId(), *planted4.getPropertyClassFixed<ModeDataProperty>()->getPlantedOnData().entityId)
ASSERT_FUZZY_EQUAL(3.0f, planted4.requirePropertyClassFixed<PositionProperty>().data().y(), 0.1f);
//Now delete planted3, which should place planted4 on top of planted2
domain->removeEntity(planted3);
domain->tick(0ms, res);
ASSERT_EQUAL(planted2.getIntId(), *planted4.getPropertyClassFixed<ModeDataProperty>()->getPlantedOnData().entityId)
ASSERT_FUZZY_EQUAL(2.0f, planted4.requirePropertyClassFixed<PositionProperty>().data().y(), 0.1f);
domain->removeEntity(planted1);
domain->tick(0ms, res);
ASSERT_EQUAL(rootEntity.getIntId(), *planted2.getPropertyClassFixed<ModeDataProperty>()->getPlantedOnData().entityId)
ASSERT_FUZZY_EQUAL(0.0f, planted2.requirePropertyClassFixed<PositionProperty>().data().y(), 0.1f);
ASSERT_EQUAL(planted2.getIntId(), *planted4.getPropertyClassFixed<ModeDataProperty>()->getPlantedOnData().entityId)
ASSERT_FUZZY_EQUAL(1.0f, planted4.requirePropertyClassFixed<PositionProperty>().data().y(), 0.1f);
}
void test_convert(TestContext& context) {
WFMath::AxisBox<3> wfBox(WFMath::Point<3>(-1, -3, -5), WFMath::Point<3>(1, 3, 5));
auto wfSize = wfBox.highCorner() - wfBox.lowCorner();
btVector3 btSize = Convert::toBullet(wfSize);
ASSERT_EQUAL(btSize.x(), wfSize.x());
ASSERT_EQUAL(btSize.y(), wfSize.y());
ASSERT_EQUAL(btSize.z(), wfSize.z());
WFMath::Quaternion wfQuat;
wfQuat.rotation(1, -WFMath::numeric_constants<float>::pi() / 2.0f);
btQuaternion btQuat = Convert::toBullet(wfQuat);
ASSERT_FUZZY_EQUAL(wfQuat.scalar(), btQuat.getW(), epsilon);
ASSERT_FUZZY_EQUAL(wfQuat.vector().x(), btQuat.getX(), epsilon);
ASSERT_FUZZY_EQUAL(wfQuat.vector().y(), btQuat.getY(), epsilon);
ASSERT_FUZZY_EQUAL(wfQuat.vector().z(), btQuat.getZ(), epsilon);
//Now create a box, rotate it and see that the values match.
btBoxShape btBox(btSize / 2);
auto wfHighCorner = wfBox.highCorner();
wfHighCorner.rotate(wfQuat, WFMath::Point<3>::ZERO());
auto wfLowCorner = wfBox.lowCorner();
wfLowCorner.rotate(wfQuat, WFMath::Point<3>::ZERO());
btTransform transform(btQuat);
btVector3 minAabb, maxAabb;
btBox.getAabb(transform, minAabb, maxAabb);
wfBox.highCorner().x() = std::max(wfHighCorner.x(), wfLowCorner.x());
wfBox.highCorner().y() = std::max(wfHighCorner.y(), wfLowCorner.y());
wfBox.highCorner().z() = std::max(wfHighCorner.z(), wfLowCorner.z());
wfBox.lowCorner().x() = std::min(wfHighCorner.x(), wfLowCorner.x());
wfBox.lowCorner().y() = std::min(wfHighCorner.y(), wfLowCorner.y());
wfBox.lowCorner().z() = std::min(wfHighCorner.z(), wfLowCorner.z());
ASSERT_FUZZY_EQUAL(wfBox.highCorner().x(), maxAabb.x(), 0.01);
ASSERT_FUZZY_EQUAL(wfBox.highCorner().y(), maxAabb.y(), 0.01);
ASSERT_FUZZY_EQUAL(wfBox.highCorner().z(), maxAabb.z(), 0.01);
ASSERT_FUZZY_EQUAL(wfBox.lowCorner().x(), minAabb.x(), 0.01);
ASSERT_FUZZY_EQUAL(wfBox.lowCorner().y(), minAabb.y(), 0.01);
ASSERT_FUZZY_EQUAL(wfBox.lowCorner().z(), minAabb.z(), 0.01);
}
void test_movePlantedAndResting(TestContext& context) {
//Place a box, "planted". On top of that, place another box, also "planted". And on top of that, place a box which is "free".
//Then move the first box. The two boxes on top should move along with it.
Entity rootEntity(context.newId());
rootEntity.incRef();
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = {{-64, 0, -64},
{64, 64, 64}};
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
ModeProperty fixedProperty{};
fixedProperty.set("fixed");
ModeProperty plantedProperty{};
plantedProperty.set("planted");
ModeProperty freeProperty{};
freeProperty.set("free");
Property<double> massProp{};
massProp.data() = 10000;
Entity fixed1(context.newId());
fixed1.requirePropertyClassFixed<PositionProperty>().data() = {0, 0, 0};
fixed1.requirePropertyClassFixed<BBoxProperty>().data() = {{-2, -1, -2},
{2, 1, 2}};
fixed1.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
fixed1.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(fixedProperty.copy()));
domain->addEntity(fixed1);
OpVector res;
domain->tick(0ms, res);
ASSERT_EQUAL(0, fixed1.requirePropertyClassFixed<PositionProperty>().data().y());
Entity planted1(context.newId());
planted1.requirePropertyClassFixed<PositionProperty>().data() = {1, 1, 0};
planted1.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
planted1.requirePropertyClassFixed<BBoxProperty>().data() = {{-2, -1, -2},
{2, 1, 2}};
planted1.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(plantedProperty.copy()));
domain->addEntity(planted1);
domain->tick(0ms, res);
Entity planted2(context.newId());
planted2.requirePropertyClassFixed<PositionProperty>().data() = {0, 2, 1};
planted2.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
planted2.requirePropertyClassFixed<BBoxProperty>().data() = {{-2, -1, -2},
{2, 1, 2}};
planted2.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(plantedProperty.copy()));
domain->addEntity(planted2);
domain->tick(0ms, res);
ASSERT_FUZZY_EQUAL(2.0f, planted2.requirePropertyClassFixed<PositionProperty>().data().y(), 0.1f);
Entity freeEntity(context.newId());
freeEntity.requirePropertyClassFixed<PositionProperty>().data() = {1, 4, 0};
freeEntity.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
freeEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(freeProperty.copy()));
freeEntity.requirePropertyClassFixed<BBoxProperty>().data() = {{-1, -1, -1},
{1, 1, 1}};
freeEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
domain->addEntity(freeEntity);
ASSERT_FUZZY_EQUAL(4.0f, freeEntity.requirePropertyClassFixed<PositionProperty>().data().y(), 0.1);
domain->tick(1000ms, res);
ASSERT_FUZZY_EQUAL(4.0f, freeEntity.requirePropertyClassFixed<PositionProperty>().data().y(), 0.1);
//Only change position
{
std::set<LocatedEntity*> transformedEntities;
domain->applyTransform(fixed1, Domain::TransformData{WFMath::Quaternion(), {10, 10, 10}, nullptr, {}}, transformedEntities);
ASSERT_EQUAL(4u, transformedEntities.size());
ASSERT_FUZZY_EQUAL(WFMath::Point<3>(11, 11, 10), planted1.requirePropertyClassFixed<PositionProperty>().data(), epsilon);
ASSERT_FUZZY_EQUAL(WFMath::Point<3>(10, 12, 11), planted2.requirePropertyClassFixed<PositionProperty>().data(), epsilon);
ASSERT_TRUE(WFMath::Equal(WFMath::Point<3>(11, 14, 10), freeEntity.requirePropertyClassFixed<PositionProperty>().data(), 0.1));
}
domain->tick(0ms, res);
//Only change orientation
{
std::set<LocatedEntity*> transformedEntities;
domain->applyTransform(fixed1, Domain::TransformData{WFMath::Quaternion(1, WFMath::numeric_constants<float>::pi() / 2), {}, nullptr, {}}, transformedEntities);
ASSERT_EQUAL(4u, transformedEntities.size());
ASSERT_FUZZY_EQUAL(WFMath::Point<3>(10, 11, 9), planted1.requirePropertyClassFixed<PositionProperty>().data(), epsilon);
ASSERT_FUZZY_EQUAL(WFMath::Point<3>(11, 12, 10), planted2.requirePropertyClassFixed<PositionProperty>().data(), epsilon);
ASSERT_TRUE(WFMath::Equal(WFMath::Point<3>(10, 14, 9), freeEntity.requirePropertyClassFixed<PositionProperty>().data(), 0.1));
}
domain->tick(0ms, res);
//Move it, and at the same time rotate it 90 degrees around the y axis.
{
std::set<LocatedEntity*> transformedEntities;
domain->applyTransform(fixed1, Domain::TransformData{WFMath::Quaternion(1, WFMath::numeric_constants<float>::pi()), {15, 15, 15}, nullptr, {}}, transformedEntities);
ASSERT_EQUAL(4u, transformedEntities.size());
ASSERT_FUZZY_EQUAL(WFMath::Point<3>(14, 16, 15), planted1.requirePropertyClassFixed<PositionProperty>().data(), epsilon);
ASSERT_FUZZY_EQUAL(WFMath::Point<3>(15, 17, 14), planted2.requirePropertyClassFixed<PositionProperty>().data(), epsilon);
ASSERT_TRUE(WFMath::Equal(WFMath::Point<3>(14, 19, 15), freeEntity.requirePropertyClassFixed<PositionProperty>().data(), 0.1));
}
domain->tick(0ms, res);
//Move away the first planted entity, which should also move along the second planted and the free entity, and not affect the fixed entity.
{
std::set<LocatedEntity*> transformedEntities;
domain->applyTransform(planted1, Domain::TransformData{{},
{20, 0, 20},
nullptr, {}}, transformedEntities);
ASSERT_EQUAL(3u, transformedEntities.size());
ASSERT_FUZZY_EQUAL(WFMath::Point<3>(21, 1, 19), planted2.requirePropertyClassFixed<PositionProperty>().data(), epsilon);
ASSERT_TRUE(WFMath::Equal(WFMath::Point<3>(20, 3, 20), freeEntity.requirePropertyClassFixed<PositionProperty>().data(), 0.1));
ASSERT_FUZZY_EQUAL(WFMath::Point<3>(15, 15, 15), fixed1.requirePropertyClassFixed<PositionProperty>().data(), epsilon);
}
{
std::set<LocatedEntity*> transformedEntities;
domain->applyTransform(fixed1, Domain::TransformData{WFMath::Quaternion(), {5, 20, 5}, nullptr, {}}, transformedEntities);
ASSERT_EQUAL(1u, transformedEntities.size());
}
//Remove the second planted entity, making sure that the first planted doesn't keep a reference
domain->removeEntity(planted2);
{
std::set<LocatedEntity*> transformedEntities;
domain->applyTransform(planted1, Domain::TransformData{WFMath::Quaternion(), {15, 0, 20}, nullptr, {}}, transformedEntities);
ASSERT_EQUAL(1u, transformedEntities.size());
}
}
void test_plantedOn(TestContext& context) {
std::vector<std::string> shapes{"box", "cylinder-x", "cylinder-y", "cylinder-z", "capsule-x", "capsule-y", "capsule-z"};
for (auto plantedShape: shapes) {
for (auto plantedOnTopShape: shapes) {
auto id = context.newId();
Entity rootEntity{id};
rootEntity.incRef();
TerrainProperty terrainProperty{};
rootEntity.setProperty("terrain", std::unique_ptr<PropertyBase>(terrainProperty.copy()));
Mercator::Terrain& terrain = terrainProperty.getData(rootEntity);
terrain.setBasePoint(0, 0, Mercator::BasePoint(10));
terrain.setBasePoint(0, 1, Mercator::BasePoint(10));
terrain.setBasePoint(1, 0, Mercator::BasePoint(10));
terrain.setBasePoint(1, 1, Mercator::BasePoint(10));
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = {{-64, -64, -64},
{64, 64, 64}};
TestPhysicalDomain domain{rootEntity};
Entity planted1(context.newId());
planted1.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(0, 10, 0);
planted1.requirePropertyClassFixed<BBoxProperty>().data() = {{-1, -1, -1},
{1, 1, 1}};
{
GeometryProperty plantedGeometryProperty{};
plantedGeometryProperty.set(MapType{{"type", plantedShape}});
ModeProperty modeProperty{};
modeProperty.set("planted");
planted1.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeProperty.copy()));
planted1.setProperty(GeometryProperty::property_name, std::unique_ptr<PropertyBase>(plantedGeometryProperty.copy()));
}
domain.addEntity(planted1);
OpVector res;
domain.tick(0ms, res);
ASSERT_TRUE(planted1.getPropertyClassFixed<ModeDataProperty>())
ASSERT_TRUE(planted1.getPropertyClassFixed<ModeDataProperty>()->getPlantedOnData().entityId)
ASSERT_EQUAL(rootEntity.getIntId(), *planted1.getPropertyClassFixed<ModeDataProperty>()->getPlantedOnData().entityId)
ASSERT_FUZZY_EQUAL(10, planted1.requirePropertyClassFixed<PositionProperty>().data().y(), 0.1);
{
auto* planted1RigidBody = domain.test_getRigidBody(planted1.getIntId());
btVector3 aabbMin, aabbMax;
planted1RigidBody->getAabb(aabbMin, aabbMax);
ASSERT_FUZZY_EQUAL_FN(aabbMin.y(), 9, 0.1, [&]() { this->addFailure(fmt::format("Using shape '{}'.", plantedShape)); });
ASSERT_FUZZY_EQUAL_FN(aabbMax.y(), 11, 0.1, [&]() { this->addFailure(fmt::format("Using shape '{}'.", plantedShape)); });
}
Entity planted2(context.newId());
planted2.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(0, 15, 0);
planted2.requirePropertyClassFixed<BBoxProperty>().data() = {{-1, -1, -1},
{1, 1, 1}};
{
GeometryProperty plantedGeometryProperty{};
plantedGeometryProperty.set(MapType{{"type", plantedShape}});
ModeProperty modeProperty{};
modeProperty.set("planted");
planted2.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeProperty.copy()));
planted2.setProperty(GeometryProperty::property_name, std::unique_ptr<PropertyBase>(plantedGeometryProperty.copy()));
}
domain.addEntity(planted2);
domain.tick(0ms, res);
ASSERT_TRUE(planted2.getPropertyClassFixed<ModeDataProperty>());
ASSERT_TRUE(planted2.getPropertyClassFixed<ModeDataProperty>()->getPlantedOnData().entityId);
ASSERT_EQUAL(planted1.getIntId(), *planted2.getPropertyClassFixed<ModeDataProperty>()->getPlantedOnData().entityId);
ASSERT_FUZZY_EQUAL(11, planted2.requirePropertyClassFixed<PositionProperty>().data().y(), 0.1);
{
auto* planted2RigidBody = domain.test_getRigidBody(planted2.getIntId());
btVector3 aabbMin, aabbMax;
planted2RigidBody->getAabb(aabbMin, aabbMax);
ASSERT_FUZZY_EQUAL_FN(aabbMin.y(), 10, 0.1, [&]() { this->addFailure(fmt::format("Using shape '{}'.", plantedShape)); });
ASSERT_FUZZY_EQUAL_FN(aabbMax.y(), 12, 0.1, [&]() { this->addFailure(fmt::format("Using shape '{}'.", plantedShape)); });
}
Entity plantedOn(context.newId());
plantedOn.requirePropertyClassFixed<PositionProperty>().data() = {0, 15, 0};
{
ModeProperty modeProperty{};
modeProperty.set("planted");
plantedOn.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeProperty.copy()));
}
plantedOn.requirePropertyClassFixed<BBoxProperty>().data() = {{-1, 0, -1},
{1, 1, 1}};
ModeDataProperty modeDataProperty{};
modeDataProperty.setPlantedData({planted1.getIntId()});
plantedOn.setProperty(ModeDataProperty::property_name, std::unique_ptr<PropertyBase>(modeDataProperty.copy()));
GeometryProperty geometryProperty{};
geometryProperty.set(MapType{{"type", plantedOnTopShape}});
plantedOn.setProperty(GeometryProperty::property_name, std::unique_ptr<PropertyBase>(geometryProperty.copy()));
domain.addEntity(plantedOn);
ASSERT_TRUE(plantedOn.getPropertyClassFixed<ModeDataProperty>());
ASSERT_TRUE(plantedOn.getPropertyClassFixed<ModeDataProperty>()->getPlantedOnData().entityId);
ASSERT_EQUAL(planted1.getIntId(), *plantedOn.getPropertyClassFixed<ModeDataProperty>()->getPlantedOnData().entityId);
ASSERT_FUZZY_EQUAL_FN(plantedOn.requirePropertyClassFixed<PositionProperty>().data().y(), 11, 0.1,
[&]() { this->addFailure(fmt::format("Using shape '{}' on top of '{}'.", plantedOnTopShape, plantedShape)); });
{
auto* plantedOnRigidBody = domain.test_getRigidBody(plantedOn.getIntId());
btVector3 aabbMin, aabbMax;
plantedOnRigidBody->getAabb(aabbMin, aabbMax);
ASSERT_FUZZY_EQUAL_FN(aabbMin.y(), 11, 0.1, [&]() { this->addFailure(fmt::format("Using shape '{}' on top of '{}'.", plantedOnTopShape, plantedShape)); });
ASSERT_FUZZY_EQUAL_FN(aabbMax.y(), 12, 0.1, [&]() { this->addFailure(fmt::format("Using shape '{}' on top of '{}'.", plantedOnTopShape, plantedShape)); });
}
domain.removeEntity(planted2);
domain.removeEntity(planted1);
domain.removeEntity(plantedOn);
}
}
}
void test_terrainMods(TestContext& context) {
Entity rootEntity(context.newId());
rootEntity.incRef();
TerrainProperty terrainProperty{};
rootEntity.setProperty("terrain", std::unique_ptr<PropertyBase>(terrainProperty.copy()));
Mercator::Terrain& terrain = terrainProperty.getData(rootEntity);
terrain.setBasePoint(0, 0, Mercator::BasePoint(10));
terrain.setBasePoint(0, 1, Mercator::BasePoint(10));
terrain.setBasePoint(1, 0, Mercator::BasePoint(10));
terrain.setBasePoint(1, 1, Mercator::BasePoint(10));
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, -64, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
ModeProperty modePropertyBase{};
modePropertyBase.set("planted");
Entity terrainModEntity(context.newId());
terrainModEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(32, 10, 32);
auto modeProperty = terrainModEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modePropertyBase.copy()));
TerrainModProperty terrainModProperty{};
Atlas::Message::MapType modElement{
{"heightoffset", -5.0f},
{"shape", MapType{
{"points", ListType{
ListType{-10.f, -10.f},
ListType{10.f, -10.f},
ListType{10.f, 10.f},
ListType{-10.f, 10.f},
}
},
{"type", "polygon"}
}
},
{"type", "levelmod"}
};
terrainModProperty.set(modElement);
terrainModProperty.apply(terrainModEntity);
terrainModEntity.setProperty(TerrainModProperty::property_name, std::unique_ptr<PropertyBase>(terrainModProperty.copy()));
domain->addEntity(terrainModEntity);
OpVector res;
std::set<LocatedEntity*> transformedEntities;
domain->tick(0ms, res);
ASSERT_FUZZY_EQUAL(terrain.get(10, 10), 10.0f, 0.1f);
ASSERT_TRUE(terrain.hasMod(terrainModEntity.getIntId()));
ASSERT_FUZZY_EQUAL(terrain.get(32, 32), 5.0f, 0.1f);
{
btVector3 rayFrom(32, 32, 32);
btVector3 rayTo(32, -32, 32);
btCollisionWorld::ClosestRayResultCallback callback(rayFrom, rayTo);
domain->test_getPhysicalWorld()->rayTest(rayFrom, rayTo, callback);
ASSERT_FUZZY_EQUAL(callback.m_hitPointWorld.y(), 5.0f, 0.1f);
}
domain->applyTransform(terrainModEntity, Domain::TransformData{WFMath::Quaternion(), WFMath::Point<3>(10, 10, 10), nullptr, {}}, transformedEntities);
domain->tick(0ms, res);
ASSERT_FUZZY_EQUAL(terrain.get(10, 10), 5.0f, 0.1f);
ASSERT_TRUE(terrain.hasMod(terrainModEntity.getIntId()));
ASSERT_FUZZY_EQUAL(terrain.get(32, 32), 10.0f, 0.1f);
{
btVector3 rayFrom(32, 32, 32);
btVector3 rayTo(32, -32, 32);
btCollisionWorld::ClosestRayResultCallback callback(rayFrom, rayTo);
domain->test_getPhysicalWorld()->rayTest(rayFrom, rayTo, callback);
ASSERT_FUZZY_EQUAL(callback.m_hitPointWorld.y(), 10.0f, 0.1f);
}
//Now change "mode" to "free", which should remove the mod.
modeProperty->set("free");
modeProperty->apply(terrainModEntity);
terrainModEntity.propertyApplied.emit("mode", *modeProperty);
domain->tick(0ms, res);
ASSERT_FUZZY_EQUAL(terrain.get(10, 10), 10.0f, 0.1f);
ASSERT_FALSE(terrain.hasMod(terrainModEntity.getIntId()));
ASSERT_FUZZY_EQUAL(terrain.get(32, 32), 10.0f, 0.1f);
//And back to "planted" which should bring it back
modeProperty->set("planted");
modeProperty->apply(terrainModEntity);
terrainModEntity.propertyApplied.emit("mode", *modeProperty);
domain->tick(0ms, res);
ASSERT_FUZZY_EQUAL(terrain.get(10, 10), 5.0f, 0.1f);
ASSERT_TRUE(terrain.hasMod(terrainModEntity.getIntId()));
ASSERT_FUZZY_EQUAL(terrain.get(32, 32), 10.0f, 0.1f);
}
void test_lake_rotated(TestContext& context) {
struct TestEntity : public Entity {
explicit TestEntity(long intId) : Entity(intId) {
}
explicit TestEntity(RouterId id) : Entity(id) {
}
decltype(LocatedEntity::propertyApplied)& test_propertyApplied() {
return propertyApplied;
}
};
TypeNode rockType("rock");
TypeNode lakeType("lake");
Property<double> massProp{};
massProp.data() = 10000;
BoolProperty waterBodyProp{};
waterBodyProp.set(1);
ModeProperty modeFreeProperty{};
modeFreeProperty.set("free");
rockType.injectProperty("mode", std::unique_ptr<PropertyBase>(modeFreeProperty.copy()));
ModeProperty modeFixedProperty{};
modeFixedProperty.set("fixed");
Entity rootEntity(context.newId());
rootEntity.incRef();
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, 0, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
TestEntity lake(context.newId());
lake.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeFixedProperty.copy()));
lake.setType(&lakeType);
lake.setProperty("water_body", std::unique_ptr<PropertyBase>(waterBodyProp.copy()));
lake.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(0, -64, 0), WFMath::Point<3>(10, 0, 2));
lake.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(0, 10, 0);
//rotate 90 degrees
lake.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion(1, -WFMath::numeric_constants<float>::pi() / 2.0f);
domain->addEntity(lake);
//Should be in water
Entity freeEntity(RouterId("freeEntity", context.newId()));
freeEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity.setType(&rockType);
freeEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(-1, 1, 9);
freeEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, -1, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(freeEntity);
//Should not be in water
Entity freeEntity2(RouterId("freeEntity2", context.newId()));
freeEntity2.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity2.setType(&rockType);
freeEntity2.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(9, 1, 1);
freeEntity2.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, -1, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(freeEntity2);
ModeProperty plantedProp{};
plantedProp.set("planted");
ModeDataProperty modeDataProp{};
modeDataProp.setPlantedData({lake.getIntId()});
Entity floatingEntity(RouterId("floatingEntity", context.newId()));
floatingEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(plantedProp.copy()));
floatingEntity.setProperty(ModeDataProperty::property_name, std::unique_ptr<PropertyBase>(modeDataProp.copy()));
floatingEntity.setType(&rockType);
floatingEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(5, 20, 1);
floatingEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, -1, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(floatingEntity);
OpVector res;
domain->tick(0ms, res);
ASSERT_TRUE(freeEntity.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Submerged);
ASSERT_TRUE(freeEntity2.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Free);
ASSERT_TRUE(floatingEntity.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Planted);
ASSERT_EQUAL(WFMath::Point<3>(5, 10, 1), floatingEntity.requirePropertyClassFixed<PositionProperty>().data());
}
void test_lake(TestContext& context) {
struct TestEntity : public Entity {
explicit TestEntity(long intId) : Entity(intId) {
}
explicit TestEntity(RouterId id) : Entity(id) {
}
decltype(LocatedEntity::propertyApplied)& test_propertyApplied() {
return propertyApplied;
}
};
std::chrono::milliseconds tickSize(1000 / 15);
std::chrono::milliseconds time(0);
TypeNode rockType("rock");
TypeNode lakeType("lake");
Property<double> massProp{};
massProp.data() = 10000;
BoolProperty waterBodyProp{};
waterBodyProp.set(1);
ModeProperty modeFreeProperty{};
modeFreeProperty.set("free");
rockType.injectProperty("mode", std::unique_ptr<PropertyBase>(modeFreeProperty.copy()));
ModeProperty modeFixedProperty{};
modeFixedProperty.set("fixed");
Entity rootEntity(context.newId());
rootEntity.incRef();
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, -64, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
TestEntity lake(context.newId());
lake.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeFixedProperty.copy()));
lake.setType(&lakeType);
lake.setProperty("water_body", std::unique_ptr<PropertyBase>(waterBodyProp.copy()));
lake.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-5, -64, -5), WFMath::Point<3>(5, 0, 5));
lake.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(20, 0, 0);
lake.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
domain->addEntity(lake);
Entity freeEntity(context.newId());
freeEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity.setType(&rockType);
freeEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(20, 2, 0);
freeEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(freeEntity);
//The second entity is placed in water, and should be submerged from the start
Entity freeEntity2(context.newId());
freeEntity2.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity2.setType(&rockType);
freeEntity2.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(20, -2, 2);
freeEntity2.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(freeEntity2);
//The third entity is placed outside of the lake, and should never be submerged.
Entity freeEntity3(context.newId());
freeEntity3.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity3.setType(&rockType);
freeEntity3.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(-20, 2, 0);
freeEntity3.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(freeEntity3);
OpVector res;
std::set<LocatedEntity*> transformedEntities;
domain->tick(0ms, res);
while (time < 5000ms) {
time += tickSize;
domain->tick(tickSize, res);
}
ASSERT_TRUE(freeEntity.requirePropertyClassFixed<PositionProperty>().data().y() < 0);
ASSERT_TRUE(freeEntity.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Submerged);
ASSERT_TRUE(freeEntity2.requirePropertyClassFixed<PositionProperty>().data().y() < 0);
ASSERT_TRUE(freeEntity2.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Submerged);
ASSERT_TRUE(freeEntity3.requirePropertyClassFixed<PositionProperty>().data().y() < 0);
ASSERT_TRUE(freeEntity3.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Free);
//Move outside
domain->applyTransform(freeEntity, Domain::TransformData{WFMath::Quaternion::IDENTITY(), WFMath::Point<3>(20, 60, 0), nullptr, {}}, transformedEntities);
domain->tick(0ms, res);
ASSERT_GREATER(freeEntity.requirePropertyClassFixed<PositionProperty>().data().y(), 0);
ASSERT_TRUE(freeEntity.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Free);
//Move back in.
domain->applyTransform(freeEntity, Domain::TransformData{WFMath::Quaternion::IDENTITY(), WFMath::Point<3>(20, -10, 0), nullptr, {}}, transformedEntities);
domain->tick(0ms, res);
ASSERT_LESS(freeEntity.requirePropertyClassFixed<PositionProperty>().data().y(), 0);
ASSERT_TRUE(freeEntity.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Submerged);
ASSERT_TRUE(freeEntity3.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Free);
//Move the lake to where freeEntity3 is
domain->applyTransform(lake, Domain::TransformData{WFMath::Quaternion(), freeEntity3.requirePropertyClassFixed<PositionProperty>().data() + WFMath::Vector<3>(0, 5, 0), nullptr, {}},
transformedEntities);
domain->tick(0ms, res);
ASSERT_TRUE(freeEntity3.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Submerged);
ASSERT_TRUE(freeEntity.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Free);
//Update the bbox of the lake so that it's outside of freeEntity3.
//To emulate the propertyApplied signal being called in this test we need to do it ourselves.
auto newBbox = lake.requirePropertyClassFixed<BBoxProperty>().data();
newBbox.highCorner().x() = 1;
newBbox.highCorner().y() = 1;
newBbox.highCorner().z() = 1;
newBbox.lowCorner().x() = -1;
newBbox.lowCorner().y() = -1;
newBbox.lowCorner().z() = -1;
BBoxProperty bBoxProperty{};
bBoxProperty.set(newBbox.toAtlas());
lake.setProperty("bbox", std::unique_ptr<PropertyBase>(bBoxProperty.copy()));
bBoxProperty.apply(lake);
lake.test_propertyApplied().emit("bbox", bBoxProperty);
domain->tick(0ms, res);
ASSERT_TRUE(freeEntity3.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Free);
ASSERT_TRUE(freeEntity.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Free);
domain->removeEntity(lake);
domain->tick(0ms, res);
ASSERT_TRUE(freeEntity.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Free);
ASSERT_TRUE(freeEntity2.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Free);
ASSERT_TRUE(freeEntity3.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Free);
}
void test_ocean(TestContext& context) {
std::chrono::milliseconds tickSize(1000 / 15);
std::chrono::milliseconds time(0);
TypeNode rockType("rock");
TypeNode oceanType("ocean");
Property<double> massProp{};
massProp.data() = 10000;
BoolProperty waterBodyProp{};
waterBodyProp.set(1);
ModeProperty modeFreeProperty{};
modeFreeProperty.set("free");
ModeProperty modeFixedProperty{};
modeFixedProperty.set("fixed");
rockType.injectProperty("mode", std::unique_ptr<PropertyBase>(modeFreeProperty.copy()));
Entity rootEntity(context.newId());
rootEntity.incRef();
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, -64, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
Entity ocean(context.newId());
ocean.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeFixedProperty.copy()));
ocean.setType(&oceanType);
ocean.setProperty("water_body", std::unique_ptr<PropertyBase>(waterBodyProp.copy()));
ocean.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(0, 0, 0);
ocean.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
domain->addEntity(ocean);
Entity freeEntity(context.newId());
freeEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity.setType(&rockType);
freeEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(0, 2, 0);
freeEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(freeEntity);
//The second entity is placed in water, and should be submerged from the start
Entity freeEntity2(context.newId());
freeEntity2.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity2.setType(&rockType);
freeEntity2.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(10, -10, 0);
freeEntity2.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(freeEntity2);
OpVector res;
std::set<LocatedEntity*> transformedEntities;
domain->tick(0ms, res);
while (time < 5000ms) {
time += tickSize;
domain->tick(tickSize, res);
}
ASSERT_LESS(freeEntity.requirePropertyClassFixed<PositionProperty>().data().y(), 0)
ASSERT_TRUE(freeEntity.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Submerged);
ASSERT_LESS(freeEntity2.requirePropertyClassFixed<PositionProperty>().data().y(), 0);
ASSERT_TRUE(freeEntity2.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Submerged);
//Move outside
domain->applyTransform(freeEntity, Domain::TransformData{WFMath::Quaternion::IDENTITY(), WFMath::Point<3>(0, 60, 0), nullptr, {}}, transformedEntities);
domain->tick(0ms, res);
ASSERT_TRUE(freeEntity.requirePropertyClassFixed<PositionProperty>().data().y() > 0);
ASSERT_TRUE(freeEntity.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Free);
//Move back in.
domain->applyTransform(freeEntity, Domain::TransformData{WFMath::Quaternion::IDENTITY(), WFMath::Point<3>(0, -10, 0), nullptr, {}}, transformedEntities);
domain->tick(0ms, res);
ASSERT_TRUE(freeEntity.requirePropertyClassFixed<PositionProperty>().data().y() < 0);
ASSERT_TRUE(freeEntity.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Submerged);
domain->removeEntity(ocean);
domain->tick(0ms, res);
ASSERT_TRUE(freeEntity.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Free);
ASSERT_TRUE(freeEntity2.getPropertyClassFixed<ModeProperty>()->getMode() == ModeProperty::Mode::Free);
}
void test_placement(TestContext& context) {
TypeNode rockType("rock");
Property<double> massProp{};
massProp.data() = 10000;
ModeProperty modeProperty{};
modeProperty.set("fixed");
Entity rootEntity(context.newId());
rootEntity.incRef();
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, -64, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
// btDiscreteDynamicsWorld* bulletWorld = domain->test_getBulletWorld();
auto verifyBboxes = [&](Entity& entity) {
btRigidBody* rigidBody = domain->test_getRigidBody(entity.getIntId());
btVector3 aabbMin, aabbMax;
rigidBody->getAabb(aabbMin, aabbMax);
//Get the final positions of the entity's bbox
btVector3 expectedBtAabbMax(std::numeric_limits<float>::lowest(), std::numeric_limits<float>::lowest(), std::numeric_limits<float>::lowest());
btVector3 expectedBtAabbMin(std::numeric_limits<float>::max(), std::numeric_limits<float>::max(), std::numeric_limits<float>::max());
for (size_t i = 0; i < entity.requirePropertyClassFixed<BBoxProperty>().data().numCorners(); ++i) {
WFMath::Point<3> point = entity.requirePropertyClassFixed<BBoxProperty>().data().getCorner(i);
point.rotate(entity.requirePropertyClassFixed<OrientationProperty>().data(), WFMath::Point<3>::ZERO());
point += WFMath::Vector<3>(entity.requirePropertyClassFixed<PositionProperty>().data());
btVector3 btPoint = Convert::toBullet(point);
expectedBtAabbMax.setX(std::max(expectedBtAabbMax.x(), btPoint.x()));
expectedBtAabbMax.setY(std::max(expectedBtAabbMax.y(), btPoint.y()));
expectedBtAabbMax.setZ(std::max(expectedBtAabbMax.z(), btPoint.z()));
expectedBtAabbMin.setX(std::min(expectedBtAabbMin.x(), btPoint.x()));
expectedBtAabbMin.setY(std::min(expectedBtAabbMin.y(), btPoint.y()));
expectedBtAabbMin.setZ(std::min(expectedBtAabbMin.z(), btPoint.z()));
}
ASSERT_FUZZY_EQUAL(expectedBtAabbMax.x(), aabbMax.x(), 0.001);
ASSERT_FUZZY_EQUAL(expectedBtAabbMax.y(), aabbMax.y(), 0.001);
ASSERT_FUZZY_EQUAL(expectedBtAabbMax.z(), aabbMax.z(), 0.001);
ASSERT_FUZZY_EQUAL(expectedBtAabbMin.x(), aabbMin.x(), 0.001);
ASSERT_FUZZY_EQUAL(expectedBtAabbMin.y(), aabbMin.y(), 0.001);
ASSERT_FUZZY_EQUAL(expectedBtAabbMin.z(), aabbMin.z(), 0.001);
};
auto performPlacementTests = [&](Entity& entity) {
verifyBboxes(entity);
std::set<LocatedEntity*> transformedEntities;
//Change pos only
domain->applyTransform(entity, Domain::TransformData{WFMath::Quaternion(), WFMath::Point<3>(20, 30, 1), nullptr, {}}, transformedEntities);
verifyBboxes(entity);
//Change orientation only
domain->applyTransform(entity, Domain::TransformData{WFMath::Quaternion(1, WFMath::numeric_constants<float>::pi() / 3.0f), WFMath::Point<3>(), nullptr, {}},
transformedEntities);
verifyBboxes(entity);
//Change pos and orientation
domain->applyTransform(entity, Domain::TransformData{WFMath::Quaternion(1, WFMath::numeric_constants<float>::pi() / 5.0f), WFMath::Point<3>(10, -25, 6), nullptr, {}},
transformedEntities);
verifyBboxes(entity);
};
//Start with a box centered at origo, with no orientation
{
Entity entity(context.newId());
entity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeProperty.copy()));
entity.setType(&rockType);
entity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(10, -20, 1);
entity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-6, -1, -2), WFMath::Point<3>(6, 1, 2));
entity.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
domain->addEntity(entity);
performPlacementTests(entity);
}
//Start with a box centered at origo, with 45 degrees orientation
{
Entity entity(context.newId());
entity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeProperty.copy()));
entity.setType(&rockType);
entity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(10, -20, 1);
entity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-6, -1, -2), WFMath::Point<3>(6, 1, 2));
WFMath::Quaternion wfQuat;
wfQuat.rotation(1, -WFMath::numeric_constants<float>::pi() / 4.0f);
entity.requirePropertyClassFixed<OrientationProperty>().data() = wfQuat;
domain->addEntity(entity);
performPlacementTests(entity);
}
//A box not centered at origo, with no orientation
{
Entity entity(context.newId());
entity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeProperty.copy()));
entity.setType(&rockType);
entity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(10, -20, 1);
entity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(0, 0, 0), WFMath::Point<3>(6, 1, 2));
entity.requirePropertyClassFixed<OrientationProperty>().data() = WFMath::Quaternion::IDENTITY();
domain->addEntity(entity);
performPlacementTests(entity);
}
//A box not centered at origo, with 45 degrees orientation
{
Entity entity(context.newId());
entity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeProperty.copy()));
entity.setType(&rockType);
entity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(10, -20, 1);
entity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(2, 0, 1), WFMath::Point<3>(6, 1, 2));
WFMath::Quaternion wfQuat;
wfQuat.rotation(1, -WFMath::numeric_constants<float>::pi() / 4.0f);
entity.requirePropertyClassFixed<OrientationProperty>().data() = wfQuat;
domain->addEntity(entity);
performPlacementTests(entity);
}
}
void test_fallToBottom(TestContext& context) {
std::chrono::milliseconds tickSize(1000 / 15);
std::chrono::milliseconds time(0);
Entity rootEntity(context.newId());
rootEntity.incRef();
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, -64, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
Property<double> massProp{};
massProp.data() = 10000;
TypeNode rockType("rock");
Entity freeEntity(context.newId());
freeEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity.setType(&rockType);
freeEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
freeEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(freeEntity);
Entity fixedEntity(context.newId());
fixedEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
ModeProperty modeProperty{};
modeProperty.set("fixed");
fixedEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeProperty.copy()));
fixedEntity.setType(&rockType);
fixedEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(10, 0, 10);
fixedEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(fixedEntity);
OpVector res;
//First tick should not update anything
domain->tick(0ms, res);
ASSERT_EQUAL(freeEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>::ZERO());
ASSERT_EQUAL(fixedEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(10, 0, 10));
//Inject enough ticks to move rock to bottom
while (time < 5000ms) {
time += tickSize;
domain->tick(tickSize, res);
}
ASSERT_FUZZY_EQUAL(freeEntity.requirePropertyClassFixed<PositionProperty>().data().y(), -64, 0.1);
//Fixed entity should not move
ASSERT_EQUAL(fixedEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(10, 0, 10));
}
void test_standOnFixed(TestContext& context) {
std::chrono::milliseconds tickSize(1000 / 15);
std::chrono::milliseconds time(0);
Entity rootEntity(context.newId());
rootEntity.incRef();
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, -64, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
Property<double> massProp{};
massProp.data() = 10000;
TypeNode rockType("rock");
Entity freeEntity(context.newId());
freeEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity.setType(&rockType);
freeEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(0, 1, 0);
freeEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(freeEntity);
Entity fixedEntity(context.newId());
fixedEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
ModeProperty modeProperty{};
modeProperty.set("fixed");
fixedEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeProperty.copy()));
fixedEntity.setType(&rockType);
fixedEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
fixedEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(fixedEntity);
OpVector res;
//Inject enough ticks to move rock to bottom
while (time < 5000ms) {
time += tickSize;
domain->tick(tickSize, res);
}
ASSERT_FUZZY_EQUAL(freeEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(0, 1, 0), epsilon);
}
void test_fallToTerrain(TestContext& context) {
std::chrono::milliseconds tickSize(1000 / 15);
std::chrono::milliseconds time(0);
Entity rootEntity(context.newId());
rootEntity.incRef();
TerrainProperty terrainProperty{};
rootEntity.setProperty("terrain", std::unique_ptr<PropertyBase>(terrainProperty.copy()));
Mercator::Terrain& terrain = terrainProperty.getData(rootEntity);
terrain.setBasePoint(0, 0, Mercator::BasePoint(10));
terrain.setBasePoint(0, 1, Mercator::BasePoint(10));
terrain.setBasePoint(1, 0, Mercator::BasePoint(10));
terrain.setBasePoint(1, 1, Mercator::BasePoint(10));
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, -64, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
Property<double> massProp{};
massProp.data() = 10000;
TypeNode rockType("rock");
Entity freeEntity(context.newId());
freeEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity.setType(&rockType);
freeEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(10, 20, 10);
freeEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(freeEntity);
Entity plantedEntity(context.newId());
plantedEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
ModeProperty modeProperty{};
modeProperty.set("planted");
plantedEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeProperty.copy()));
plantedEntity.setType(&rockType);
plantedEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(20, 20, 20);
plantedEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(plantedEntity);
ASSERT_EQUAL(freeEntity.requirePropertyClassFixed<PositionProperty>().data().y(), 20);
//Planted entity should be placed on the terrain when added to the domain.
ASSERT_FUZZY_EQUAL(plantedEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(20, 10.0058, 20), epsilon);
OpVector res;
//Inject enough ticks to move rock to bottom
while (time < 5000ms) {
time += tickSize;
domain->tick(tickSize, res);
}
ASSERT_FUZZY_EQUAL(freeEntity.requirePropertyClassFixed<PositionProperty>().data().y(), 10.0087f, 0.01f);
//Planted entity should not move
ASSERT_FUZZY_EQUAL(plantedEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(20, 10.0058, 20), epsilon);
//If we now change the bbox of the free entity it should not fall through the terrain. The y-position should be the same
freeEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-0.5, 0, -0.5), WFMath::Point<3>(0.5, 0.5, 0.5));
PropertyBase* ptr{};
freeEntity.propertyApplied("bbox", *ptr);
ASSERT_FUZZY_EQUAL(freeEntity.requirePropertyClassFixed<PositionProperty>().data().y(), 10.0087f, 0.01f);
//Make sure that everything is correct even after ticking through the simulation
domain->tick(tickSize, res);
ASSERT_FUZZY_EQUAL(freeEntity.requirePropertyClassFixed<PositionProperty>().data().y(), 10.0087f, 0.01f);
}
void test_collision(TestContext& context) {
std::chrono::milliseconds tickSize(1000 / 15);
Property<double> zeroFrictionProperty{};
zeroFrictionProperty.data() = 0;
Property<double> speedGroundProperty{};
speedGroundProperty.data() = 5.0;
Entity rootEntity(context.newId());
rootEntity.incRef();
TerrainProperty terrainProperty{};
rootEntity.setProperty("terrain", std::unique_ptr<PropertyBase>(terrainProperty.copy()));
Mercator::Terrain& terrain = terrainProperty.getData(rootEntity);
terrain.setBasePoint(0, 0, Mercator::BasePoint(10));
terrain.setBasePoint(0, 1, Mercator::BasePoint(10));
terrain.setBasePoint(1, 0, Mercator::BasePoint(10));
terrain.setBasePoint(1, 1, Mercator::BasePoint(10));
rootEntity.setProperty("friction", std::unique_ptr<PropertyBase>(zeroFrictionProperty.copy()));
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, -64, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
Property<double> massProp{};
massProp.data() = 100;
TypeNode rockType("rock");
PropelProperty propelProperty{};
//Move y axis 2 meter per second.
propelProperty.data() = WFMath::Vector<3>(0, 0, 2.0 / speedGroundProperty.data());
AngularFactorProperty angularZeroFactorProperty{};
angularZeroFactorProperty.data() = WFMath::Vector<3>::ZERO();
Entity freeEntity(context.newId());
freeEntity.setProperty(PropelProperty::property_name, std::unique_ptr<PropertyBase>(propelProperty.copy()));
freeEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity.setProperty("friction", std::unique_ptr<PropertyBase>(zeroFrictionProperty.copy()));
freeEntity.setProperty("speed_ground", std::unique_ptr<PropertyBase>(speedGroundProperty.copy()));
freeEntity.setProperty(AngularFactorProperty::property_name, std::unique_ptr<PropertyBase>(angularZeroFactorProperty.copy()));
freeEntity.setType(&rockType);
freeEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(10, 10, 10);
freeEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(freeEntity);
Entity plantedEntity(context.newId());
plantedEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
ModeProperty modeProperty{};
modeProperty.set("planted");
plantedEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeProperty.copy()));
plantedEntity.setType(&rockType);
plantedEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(10, 10, 15);
plantedEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(plantedEntity);
const WFMath::Point<3> plantedPos = plantedEntity.requirePropertyClassFixed<PositionProperty>().data();
OpVector res;
domain->tick(tickSize, res);
//Should have moved 2/15 meters
ASSERT_FUZZY_EQUAL(freeEntity.requirePropertyClassFixed<PositionProperty>().data().z(), 10 + (2.0 / 15.0), 0.1f);
//Inject ticks for one second
domain->tick(14 * tickSize, res);
//Should have moved 2 meters in y axis
ASSERT_FUZZY_EQUAL(freeEntity.requirePropertyClassFixed<PositionProperty>().data().z(), 12, 0.1f);
//Inject ticks for three seconds
for (int i = 0; i < (3 * 15); ++i) {
domain->tick(tickSize, res);
}
//Should have stopped at planted entity
ASSERT_FUZZY_EQUAL(freeEntity.requirePropertyClassFixed<PositionProperty>().data().z(), 13, 0.1f);
ASSERT_EQUAL(plantedEntity.requirePropertyClassFixed<PositionProperty>().data(), plantedPos);
domain->removeEntity(plantedEntity);
domain->tick(1000ms, res);
//Should have moved two more meters as planted entity was removed.
ASSERT_FUZZY_EQUAL(freeEntity.requirePropertyClassFixed<PositionProperty>().data().z(), 15, 0.1f);
}
void test_mode(TestContext& context) {
std::chrono::milliseconds tickSize(1000 / 15);
ModeProperty modePlantedProperty{};
modePlantedProperty.set("planted");
ModeProperty modeFixedProperty{};
modeFixedProperty.set("fixed");
ModeProperty modeFreeProperty{};
modeFreeProperty.set("");
TypeNode rockType("rock");
Entity rootEntity(context.newId());
rootEntity.incRef();
TerrainProperty terrainProperty{};
rootEntity.setProperty("terrain", std::unique_ptr<PropertyBase>(terrainProperty.copy()));
Mercator::Terrain& terrain = terrainProperty.getData(rootEntity);
terrain.setBasePoint(0, 0, Mercator::BasePoint(40));
terrain.setBasePoint(0, 1, Mercator::BasePoint(40));
terrain.setBasePoint(1, 0, Mercator::BasePoint(10));
terrain.setBasePoint(1, 1, Mercator::BasePoint(10));
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, -64, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
Property<double> massProp{};
massProp.data() = 100;
Entity freeEntity1(RouterId("free1", context.newId()));
freeEntity1.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity1.setType(&rockType);
freeEntity1.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(10, 30, 10);
freeEntity1.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(freeEntity1);
ASSERT_EQUAL(freeEntity1.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(10, 30, 10));
//The other free entity is placed below the terrain; it's expected to then be clamped to the terrain
Entity freeEntity2(context.newId());
freeEntity2.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity2.setType(&rockType);
freeEntity2.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(20, -10, 20);
freeEntity2.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(freeEntity2);
ASSERT_FUZZY_EQUAL(freeEntity2.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(20, 22.6006, 20), epsilon);
Entity plantedEntity(context.newId());
plantedEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
plantedEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modePlantedProperty.copy()));
plantedEntity.setType(&rockType);
plantedEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(30, 10, 30);
plantedEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(plantedEntity);
ASSERT_FUZZY_EQUAL(plantedEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(30, 18.4325, 30), epsilon);
Entity fixedEntity(context.newId());
fixedEntity.setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
fixedEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modeFixedProperty.copy()));
fixedEntity.setType(&rockType);
fixedEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(40, 50, 40);
fixedEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 1, 1));
domain->addEntity(fixedEntity);
ASSERT_FUZZY_EQUAL(fixedEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(40, 50, 40), epsilon);
OpVector res;
//Inject ticks for two seconds
for (int i = 0; i < 30; ++i) {
domain->tick(tickSize, res);
}
ASSERT_NOT_EQUAL(freeEntity1.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(10, 30, 10));
ASSERT_NOT_EQUAL(freeEntity2.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(20, 22.6006, 20));
ASSERT_FUZZY_EQUAL(plantedEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(30, 18.4325, 30), epsilon);
ASSERT_FUZZY_EQUAL(fixedEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(40, 50, 40), epsilon);
}
void test_static_entities_no_move(TestContext& context) {}
void test_determinism(TestContext& context) {
std::chrono::milliseconds tickSize(1000 / 15);
TypeNode rockType("rock");
Entity rootEntity(context.newId());
rootEntity.incRef();
TerrainProperty terrainProperty{};
rootEntity.setProperty("terrain", std::unique_ptr<PropertyBase>(terrainProperty.copy()));
Mercator::Terrain& terrain = terrainProperty.getData(rootEntity);
terrain.setBasePoint(0, 0, Mercator::BasePoint(40));
terrain.setBasePoint(0, 1, Mercator::BasePoint(40));
terrain.setBasePoint(1, 0, Mercator::BasePoint(10));
terrain.setBasePoint(1, 1, Mercator::BasePoint(10));
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(0, 0, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
Property<double> massProp{};
massProp.data() = 100;
std::vector<Ref<Entity>> entities;
for (size_t i = 0; i < 10; ++i) {
for (size_t j = 0; j < 10; ++j) {
Ref<Entity> freeEntity(new Entity(context.newId()));
freeEntity->setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
freeEntity->setType(&rockType);
freeEntity->requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(i, j, i + j);
freeEntity->requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-0.25f, 0, -0.25f), WFMath::Point<3>(-0.25f, 0.5f, -0.25f));
domain->addEntity(*freeEntity);
entities.push_back(freeEntity);
}
}
OpVector res;
//First tick is setup, so we'll exclude that from time measurement
domain->tick(tickSize, res);
//Inject ticks for two seconds
for (int i = 0; i < 29; ++i) {
domain->tick(tickSize, res);
}
//Sample a couple of selected entities
//Note: this perhaps differs depending on version of Bullet and machine setup?
// ASSERT_EQUAL(entities[0]->requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(0.495543, -0, 19.949));
// ASSERT_EQUAL(entities[10]->requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(1, -0, 18.0217));
// ASSERT_EQUAL(entities[15]->requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(2.61429, 0.0884429, 26.4489));
// ASSERT_EQUAL(entities[16]->requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(0.948305, 0.105805, 18.7352));
// ASSERT_EQUAL(entities[55]->requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(6.30361, -1.19749f, 28.0569));
}
void test_zoffset(TestContext& context) {
TypeNode rockType("rock");
ModeProperty modePlantedProperty{};
modePlantedProperty.set("planted");
Property<double> plantedOffsetBase{};
plantedOffsetBase.data() = -2;
Entity rootEntity(context.newId());
rootEntity.incRef();
TerrainProperty terrainProperty{};
rootEntity.setProperty("terrain", std::unique_ptr<PropertyBase>(terrainProperty.copy()));
Mercator::Terrain& terrain = terrainProperty.getData(rootEntity);
terrain.setBasePoint(0, 0, Mercator::BasePoint(10));
terrain.setBasePoint(0, 1, Mercator::BasePoint(10));
terrain.setBasePoint(1, 0, Mercator::BasePoint(10));
terrain.setBasePoint(1, 1, Mercator::BasePoint(10));
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(0, -64, 0), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
TestWorld testWorld(&rootEntity);
Entity plantedEntity(RouterId("planted", context.newId()));
plantedEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modePlantedProperty.copy()));
plantedEntity.setType(&rockType);
plantedEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(30, 10, 30);
plantedEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 10, 1));
auto plantedOffset = (Property<double>*) plantedEntity.setProperty("planted_offset", std::unique_ptr<PropertyBase>(plantedOffsetBase.copy()));
domain->addEntity(plantedEntity);
ASSERT_FUZZY_EQUAL(plantedEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(30, 8.01695, 30), epsilon);
plantedOffset->data() = -3;
plantedOffset->apply(plantedEntity);
plantedEntity.propertyApplied.emit("planted_offset", *plantedOffset);
ASSERT_FUZZY_EQUAL(plantedEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(30, 7.01695, 30), epsilon);
}
void test_zscaledoffset(TestContext& context) {
TypeNode rockType("rock");
ModeProperty modePlantedProperty{};
modePlantedProperty.set("planted");
Property<double> plantedScaledOffsetBase{};
plantedScaledOffsetBase.data() = -0.2;
Entity rootEntity(context.newId());
rootEntity.incRef();
TerrainProperty terrainProperty{};
rootEntity.setProperty("terrain", std::unique_ptr<PropertyBase>(terrainProperty.copy()));
Mercator::Terrain& terrain = terrainProperty.getData(rootEntity);
terrain.setBasePoint(0, 0, Mercator::BasePoint(10));
terrain.setBasePoint(0, 1, Mercator::BasePoint(10));
terrain.setBasePoint(1, 0, Mercator::BasePoint(10));
terrain.setBasePoint(1, 1, Mercator::BasePoint(10));
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(0, -64, 0), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
TestWorld testWorld(&rootEntity);
Entity plantedEntity(RouterId("planted", context.newId()));
plantedEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modePlantedProperty.copy()));
plantedEntity.setType(&rockType);
plantedEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(30, 10, 30);
plantedEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-1, 0, -1), WFMath::Point<3>(1, 10, 10));
auto plantedScaledOffset = (Property<double>*) plantedEntity.setProperty("planted_scaled_offset", std::unique_ptr<PropertyBase>(plantedScaledOffsetBase.copy()));
domain->addEntity(plantedEntity);
ASSERT_FUZZY_EQUAL(plantedEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(30, 8.01695, 30), epsilon);
plantedScaledOffset->data() = -0.3;
plantedScaledOffset->apply(plantedEntity);
plantedEntity.propertyApplied.emit("planted_offset", *plantedScaledOffset);
ASSERT_FUZZY_EQUAL(plantedEntity.requirePropertyClassFixed<PositionProperty>().data(), WFMath::Point<3>(30, 7.01695, 30), epsilon);
}
void test_visibility(TestContext& context) {
TypeNode rockType("rock");
TypeNode humanType("human");
ModeProperty modePlantedProperty{};
modePlantedProperty.set("planted");
VisibilityDistanceProperty visibilityProperty{};
visibilityProperty.set(1000.f);
Entity rootEntity(context.newId());
rootEntity.incRef();
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, 0, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
TestWorld testWorld(&rootEntity);
Entity smallEntity1(RouterId("small1", context.newId()));
smallEntity1.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modePlantedProperty.copy()));
smallEntity1.setType(&rockType);
smallEntity1.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(30, 0, 30);
smallEntity1.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-0.2f, 0, -0.2f), WFMath::Point<3>(0.2, 0.4, 0.2));
domain->addEntity(smallEntity1);
Entity smallEntity2(RouterId("small2", context.newId()));
smallEntity2.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modePlantedProperty.copy()));
smallEntity2.setType(&rockType);
smallEntity2.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(-31, 0, -31);
smallEntity2.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-0.2f, 0, -0.2f), WFMath::Point<3>(0.2, 0.4, 0.2));
domain->addEntity(smallEntity2);
//This entity should always be seen, as "visibility" is specified.
Entity smallVisibleEntity(RouterId("smallVisible", context.newId()));
smallVisibleEntity.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modePlantedProperty.copy()));
smallVisibleEntity.setType(&rockType);
smallVisibleEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(-63, 0, -63);
smallVisibleEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-0.2f, 0, -0.2f), WFMath::Point<3>(0.2, 0.4, 0.2));
smallVisibleEntity.setProperty(VisibilityDistanceProperty::property_name, std::unique_ptr<PropertyBase>(visibilityProperty.copy()));
domain->addEntity(smallVisibleEntity);
Entity largeEntity1(RouterId("large1", context.newId()));
largeEntity1.setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modePlantedProperty.copy()));
largeEntity1.setType(&rockType);
largeEntity1.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(0, 0, 0);
largeEntity1.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-10.f, 0, -10.f), WFMath::Point<3>(10, 20, 10));
domain->addEntity(largeEntity1);
Entity observerEntity(RouterId("observer", context.newId()));
observerEntity.setType(&humanType);
observerEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(-30, 0, -30);
observerEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-0.2f, 0, -0.2f), WFMath::Point<3>(0.2, 2, 0.2));
observerEntity.addFlags(entity_perceptive);
domain->addEntity(observerEntity);
OpVector res;
std::set<LocatedEntity*> transformedEntities;
domain->tick(100ms, res);
ASSERT_TRUE(domain->isEntityVisibleFor(observerEntity, observerEntity));
{
ASSERT_TRUE(domain->isEntityVisibleFor(observerEntity, smallVisibleEntity));
ASSERT_TRUE(domain->isEntityVisibleFor(observerEntity, smallEntity2));
ASSERT_TRUE(domain->isEntityVisibleFor(observerEntity, largeEntity1));
ASSERT_FALSE(domain->isEntityVisibleFor(observerEntity, smallEntity1));
std::list<LocatedEntity*> observedList;
domain->getVisibleEntitiesFor(observerEntity, observedList);
ASSERT_EQUAL(5u, observedList.size());
ASSERT_TRUE(std::find_if(observedList.begin(), observedList.end(), [](const LocatedEntity* entity) { return entity->getId() == "small2"; }) != observedList.end());
ASSERT_TRUE(std::find_if(observedList.begin(), observedList.end(), [](const LocatedEntity* entity) { return entity->getId() == "smallVisible"; }) != observedList.end());
ASSERT_TRUE(std::find_if(observedList.begin(), observedList.end(), [](const LocatedEntity* entity) { return entity->getId() == "large1"; }) != observedList.end());
ASSERT_TRUE(std::find_if(observedList.begin(), observedList.end(), [](const LocatedEntity* entity) { return entity->getId() == "observer"; }) != observedList.end());
}
//Now move the observer to "small1"
domain->applyTransform(observerEntity, Domain::TransformData{WFMath::Quaternion(), WFMath::Point<3>(30, 0, 30), nullptr, {}}, transformedEntities);
//Force visibility updates
domain->tick(2000ms, res);
{
ASSERT_TRUE(domain->isEntityVisibleFor(observerEntity, smallVisibleEntity));
ASSERT_TRUE(domain->isEntityVisibleFor(observerEntity, smallEntity1));
ASSERT_TRUE(domain->isEntityVisibleFor(observerEntity, largeEntity1));
ASSERT_FALSE(domain->isEntityVisibleFor(observerEntity, smallEntity2));
std::list<LocatedEntity*> observedList;
domain->getVisibleEntitiesFor(observerEntity, observedList);
ASSERT_EQUAL(5u, observedList.size());
ASSERT_TRUE(std::find_if(observedList.begin(), observedList.end(), [](const LocatedEntity* entity) { return entity->getId() == "small1"; }) != observedList.end());
ASSERT_TRUE(std::find_if(observedList.begin(), observedList.end(), [](const LocatedEntity* entity) { return entity->getId() == "smallVisible"; }) != observedList.end());
ASSERT_TRUE(std::find_if(observedList.begin(), observedList.end(), [](const LocatedEntity* entity) { return entity->getId() == "large1"; }) != observedList.end());
ASSERT_TRUE(std::find_if(observedList.begin(), observedList.end(), [](const LocatedEntity* entity) { return entity->getId() == "observer"; }) != observedList.end());
}
}
void test_visibilityPerformance(TestContext& context);
void test_stairs(TestContext& context) {
TypeNode rockType("rock");
TypeNode humanType("human");
ModeProperty modePlantedProperty{};
modePlantedProperty.set("planted");
Property<double> massProp{};
massProp.data() = 100;
Property<double> speedGroundProperty{};
speedGroundProperty.data() = 5.0;
PropelProperty propelProperty{};
propelProperty.data() = WFMath::Vector<3>(0, 0, 1.0 / speedGroundProperty.data());
AngularFactorProperty angularZeroFactorProperty;
angularZeroFactorProperty.data() = WFMath::Vector<3>::ZERO();
GeometryProperty capsuleProperty;
capsuleProperty.set(Atlas::Message::MapType({{"type", "capsule-y"}}));
// Property<double>* stepFactorProp = new Property<double>();
// stepFactorProp->data() = 0.3;
humanType.injectProperty("speed_ground", std::unique_ptr<PropertyBase>(speedGroundProperty.copy()));
Entity rootEntity(context.newId());
rootEntity.incRef();
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, 0, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
TestWorld testWorld(&rootEntity);
std::vector<Ref<Entity>> stepElements;
//Create 10 entities at increasing height, forming a stair.
for (int i = 0; i < 10; ++i) {
Ref<Entity> stepElement(new Entity(context.newId()));
stepElement->setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modePlantedProperty.copy()));
float height = 0.1f + (i * 0.1f);
float zPos = i * 0.2f;
WFMath::Point<3> pos(0, 0, zPos);
WFMath::AxisBox<3> bbox(WFMath::Point<3>(-0.4f, 0, -0.1f), WFMath::Point<3>(0.4f, height, 0.1f));
stepElement->requirePropertyClassFixed<BBoxProperty>().data() = bbox;
stepElement->requirePropertyClassFixed<PositionProperty>().data() = pos;
stepElement->setType(&rockType);
domain->addEntity(*stepElement);
stepElements.emplace_back(stepElement);
}
//First with an entity which doesn't step; it should collide and be kept in place
{
Ref<Entity> human = new Entity(RouterId{"human", context.newId()});
human->setProperty(AngularFactorProperty::property_name, std::unique_ptr<PropertyBase>(angularZeroFactorProperty.copy()));
human->setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
human->setProperty(PropelProperty::property_name, std::unique_ptr<PropertyBase>(propelProperty.copy()));
human->setType(&humanType);
human->requirePropertyClassFixed<PositionProperty>().data() = {0, 0, -1};
human->requirePropertyClassFixed<BBoxProperty>().data() = {{-0.4f, 0, -0.4f},
{0.4, 1.8, 0.4}};
domain->addEntity(*human);
OpVector res;
domain->tick(2000ms, res);
ASSERT_FUZZY_EQUAL(-0.5f, human->requirePropertyClassFixed<PositionProperty>().data().z(), 0.1f);
domain->removeEntity(*human);
}
//Then with an entity with a capsule geometry, it should step
{
Ref<Entity> human = new Entity(RouterId{"human", context.newId()});
//human->setProperty("step_factor", stepFactorProp));
human->setProperty(AngularFactorProperty::property_name, std::unique_ptr<PropertyBase>(angularZeroFactorProperty.copy()));
human->setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
human->setProperty(PropelProperty::property_name, std::unique_ptr<PropertyBase>(propelProperty.copy()));
human->setProperty(GeometryProperty::property_name, std::unique_ptr<PropertyBase>(capsuleProperty.copy()));
human->setType(&humanType);
human->requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(0, 0, -1);
human->requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-0.4f, 0, -0.4f), WFMath::Point<3>(0.4, 1.8, 0.4));
domain->addEntity(*human);
OpVector res;
domain->tick(2000ms, res);
ASSERT_FUZZY_EQUAL(0.5, human->requirePropertyClassFixed<PositionProperty>().data().z(), 0.3f);
domain->removeEntity(*human);
}
//Also place a tilted square entity, which is too tilted to allow for stepping on
//The human entity shouldn't step up on the tilted entity
{
Ref<Entity> stepElement = new Entity(RouterId{"tilted", context.newId()});
stepElement->setProperty(ModeProperty::property_name, std::unique_ptr<PropertyBase>(modePlantedProperty.copy()));
WFMath::Point<3> pos(20, 0, 0);
WFMath::AxisBox<3> bbox(WFMath::Point<3>(-0.4f, 0.f, 0), WFMath::Point<3>(0.4f, 1, 0.4f));
stepElement->requirePropertyClassFixed<OrientationProperty>().data().rotate(WFMath::Quaternion(0, WFMath::numeric_constants<float>::pi() * 0.2f));
stepElement->requirePropertyClassFixed<BBoxProperty>().data() = bbox;
stepElement->requirePropertyClassFixed<PositionProperty>().data() = pos;
stepElement->setType(&rockType);
domain->addEntity(*stepElement);
Ref<Entity> human = new Entity(RouterId{"human", context.newId()});
//human->setProperty("step_factor", stepFactorProp));
human->setProperty(AngularFactorProperty::property_name, std::unique_ptr<PropertyBase>(angularZeroFactorProperty.copy()));
human->setProperty("mass", std::unique_ptr<PropertyBase>(massProp.copy()));
human->setProperty(PropelProperty::property_name, std::unique_ptr<PropertyBase>(propelProperty.copy()));
human->setProperty(GeometryProperty::property_name, std::unique_ptr<PropertyBase>(capsuleProperty.copy()));
human->setType(&humanType);
human->requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>(20, 0, -1);
human->requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-0.4f, 0, -0.4f), WFMath::Point<3>(0.4, 1.8, 0.4));
domain->addEntity(*human);
OpVector res;
domain->tick(2000ms, res);
ASSERT_FUZZY_EQUAL(0, human->requirePropertyClassFixed<PositionProperty>().data().y(), 0.01f);
ASSERT_FUZZY_EQUAL(-0.4f, human->requirePropertyClassFixed<PositionProperty>().data().z(), 0.1f);
}
}
void test_terrainPrecision(TestContext& context) {
Entity rootEntity(context.newId());
rootEntity.incRef();
TerrainProperty terrainProperty{};
rootEntity.setProperty("terrain", std::unique_ptr<PropertyBase>(terrainProperty.copy()));
Mercator::Terrain& terrain = terrainProperty.getData(rootEntity);
terrain.setBasePoint(0, 0, Mercator::BasePoint(10));
terrain.setBasePoint(0, 1, Mercator::BasePoint(15));
terrain.setBasePoint(0, -1, Mercator::BasePoint(15));
terrain.setBasePoint(1, 0, Mercator::BasePoint(20));
terrain.setBasePoint(1, 1, Mercator::BasePoint(25));
terrain.setBasePoint(1, -1, Mercator::BasePoint(30));
terrain.setBasePoint(-1, 0, Mercator::BasePoint(35));
terrain.setBasePoint(-1, 1, Mercator::BasePoint(40));
terrain.setBasePoint(-1, -1, Mercator::BasePoint(45));
rootEntity.requirePropertyClassFixed<PositionProperty>().data() = WFMath::Point<3>::ZERO();
rootEntity.requirePropertyClassFixed<BBoxProperty>().data() = WFMath::AxisBox<3>(WFMath::Point<3>(-64, -64, -64), WFMath::Point<3>(64, 64, 64));
std::unique_ptr<TestPhysicalDomain> domain(new TestPhysicalDomain(rootEntity));
auto checkHeightFunc = [&](float x, float z) {
PhysicalWorld* physicalWorld = domain->test_getPhysicalWorld();
float mercatorHeight;
WFMath::Vector<3> normal;
terrain.getHeightAndNormal(x, z, mercatorHeight, normal);
btVector3 from(x, 63, z);
btVector3 to(x, -63, z);
btCollisionWorld::ClosestRayResultCallback callback(from, to);
physicalWorld->rayTest(from, to, callback);
ASSERT_FUZZY_EQUAL(mercatorHeight, callback.m_hitPointWorld.y(), 0.1);
/*
ASSERT_FUZZY_EQUAL(normal.x(), callback.m_hitNormalWorld.x(), 0.1);
ASSERT_FUZZY_EQUAL(normal.y(), callback.m_hitNormalWorld.y(), 0.1);
ASSERT_FUZZY_EQUAL(normal.z(), callback.m_hitNormalWorld.z(), 0.1);
*/
};
checkHeightFunc(1, 1);
checkHeightFunc(10, 10);
checkHeightFunc(15, 15);
checkHeightFunc(-15, 15);
checkHeightFunc(-15, -15);
checkHeightFunc(15, -15);
}
};
int main() {
Tested t;
return t.run();
}