worldforge/apps/cyphesis/tests/server/TrustedConnectionTest.cpp
Erik Ogenvik e598eee88d Use milliseconds for all time.
And remove "seconds" in favour of always using "stamp".
2024-01-03 16:45:50 +01:00

278 lines
6.1 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "server/TrustedConnection.h"
#include "rules/LocatedEntity.h"
#include "server/Account.h"
#include "rules/simulation/ExternalMind.h"
#include "server/Lobby.h"
#include "server/Player.h"
#include "server/ServerRouting.h"
#include "rules/simulation/Task.h"
#include "rules/simulation/WorldRouter.h"
#include "server/SystemAccount.h"
#include "common/Inheritance.h"
#include "common/log.h"
#include "common/CommSocket.h"
#include <Atlas/Objects/Anonymous.h>
#include <Atlas/Objects/Operation.h>
#include <Atlas/Objects/SmartPtr.h>
#include <cstdlib>
#include <cstdio>
#include <cassert>
using Atlas::Message::ListType;
using Atlas::Message::MapType;
using Atlas::Objects::Root;
using Atlas::Objects::Entity::RootEntity;
using Atlas::Objects::Entity::Anonymous;
using Atlas::Objects::Operation::Create;
using Atlas::Objects::Operation::Get;
using Atlas::Objects::Operation::Login;
using Atlas::Objects::Operation::Logout;
using Atlas::Objects::Operation::Move;
class TestCommSocket : public CommSocket {
public:
TestCommSocket() : CommSocket(*(boost::asio::io_context*) 0) {
}
virtual void disconnect() {
}
virtual int flush() {
return 0;
}
};
class TestConnection : public TrustedConnection {
public:
TestConnection(CommSocket& cc, ServerRouting& svr,
const std::string& addr, RouterId id) :
TrustedConnection(cc, svr, addr, id) {
}
std::unique_ptr<Account> test_newAccount(const std::string& type,
const std::string& username,
const std::string& passwd,
RouterId id) {
return newAccount(type, username, passwd, id);
}
int test_verifyCredentials(const Account& ac,
const Atlas::Objects::Root& arg) const {
return verifyCredentials(ac, arg);
}
size_t numObjects() const {
return m_routers.size();
}
const std::map<long, RouterWithQueue>& getObjects() const {
return m_routers;
}
void removeObject(Router* obj) {
auto I = m_routers.find(obj->getIntId());
if (I != m_routers.end()) {
m_routers.erase(I);
}
}
};
int main() {
// WorldRouter world(SystemTime());
// Entity & e = world.m_gameWorld;
ServerRouting server(*(BaseWorld*) 0, *(Persistence*) nullptr, "noruleset", "unittesting", 2);
TestCommSocket tcc{};
TestConnection tc(tcc, server, "addr", 3);
{
auto ac = tc.test_newAccount("_non_type_",
"bob",
"unit_test_hash",
1);
assert(ac.get() != 0);
}
{
auto ac = tc.test_newAccount("system_account",
"bob",
"unit_test_hash",
1);
assert(ac.get() != 0);
}
{
auto ac = tc.test_newAccount("admin",
"bob",
"unit_test_hash",
1);
assert(ac.get() != 0);
}
{
auto ac = tc.test_newAccount("player",
"bob",
"unit_test_hash",
1);
assert(ac.get() != 0);
}
{
Account* ac = new Player(0, "bill", "unit_test_password", 2);
Atlas::Objects::Root creds;
int ret = tc.test_verifyCredentials(*ac, creds);
assert(ret == 0);
delete ac;
}
}
// Stubs
bool restricted_flag;
namespace Atlas {
namespace Objects {
namespace Operation {
int UPDATE_NO = -1;
}
}
}
int CommSocket::flush() {
return 0;
}
#include "../stubs/server/stubAdmin.h"
#include "../stubs/server/stubPlayer.h"
#include "../stubs/server/stubSystemAccount.h"
#include "../stubs/server/stubAccount.h"
#include "../stubs/server/stubConnectableRouter.h"
#include "../stubs/server/stubConnection.h"
#include "../stubs/server/stubServerRouting.h"
#include "../stubs/server/stubLobby.h"
#define STUB_ExternalMind_connectionId
const std::string& ExternalMind::connectionId() {
assert(m_link != 0);
return m_link->getId();
}
#define STUB_ExternalMind_linkUp
void ExternalMind::linkUp(Link* c) {
m_link = c;
}
#include "../stubs/rules/simulation/stubExternalMind.h"
#include "../stubs/rules/simulation/stubThing.h"
#include "../stubs/rules/simulation/stubEntity.h"
#include "../stubs/rules/stubLocatedEntity.h"
#include "../stubs/common/stubLink.h"
#include "../stubs/common/stubRouter.h"
#include "../stubs/common/stubTypeNode.h"
#include "../stubs/rules/stubLocation.h"
#include "common/Property_impl.h"
#include "../stubs/common/stubProperty.h"
#include "../stubs/rules/simulation/stubBaseWorld.h"
#ifndef STUB_Inheritance_getClass
#define STUB_Inheritance_getClass
const Atlas::Objects::Root& Inheritance::getClass(const std::string& parent, Visibility) const {
return noClass;
}
#endif //STUB_Inheritance_getClass
#ifndef STUB_Inheritance_getType
#define STUB_Inheritance_getType
const TypeNode* Inheritance::getType(const std::string& parent) const {
auto I = atlasObjects.find(parent);
if (I == atlasObjects.end()) {
return 0;
}
return I->second.get();
}
#endif //STUB_Inheritance_getType
#include "../stubs/common/stubInheritance.h"
void encrypt_password(const std::string& pwd, std::string& hash) {
}
#include "../stubs/common/stublog.h"
static long idGenerator = 0;
RouterId newId() {
long new_id = ++idGenerator;
return {new_id};
}
void addToEntity(const Vector3D& v, std::vector<double>& vd) {
vd.resize(3);
vd[0] = v[0];
vd[1] = v[1];
vd[2] = v[2];
}
int check_password(const std::string& pwd, const std::string& hash) {
return 0;
}
#include <common/Shaker.h>
Shaker::Shaker() {
}
std::string Shaker::generateSalt(size_t length) {
return "";
}