eqemu-Server/shared_memory
Alex King 643ee56433
[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)
* [Code] PlayerEventLogs Global to Singleton Cleanup

* Fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 15:05:33 -05:00
..
CMakeLists.txt [Skill Caps] Remove from shared memory and simplify (#4069) 2024-03-23 18:52:40 -05:00
items.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
items.h Compile fixes, needs cleaning up 2016-05-24 23:49:25 -07:00
main.cpp [Code] PlayerEventLogs Global to Singleton Cleanup (#4928) 2025-06-25 15:05:33 -05:00
README.md Fixed shared memory read me 2013-11-19 00:09:41 -05:00
spells.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
spells.h Compile fixes, needs cleaning up 2016-05-24 23:49:25 -07:00

This program creates the shared memory files for various database tables.

It only need to be run after you make a change to the table in the database or there is a source change that relates to that tables structure.

Requires a folder named shared in the root server folder.

shared_memory

Creates all the shared memory files

shared_memory all

Same as above

shared_memory base_data

Creates shared memory files for base data

shared_memory items

Creates shared memory files for items

shared_memory factions

Creates shared memory files for items

shared_memory loot

Creates shared memory files for loot

shared_memory skill_caps

Creates shared memory files for skill caps

shared_memory spells

Creates shared memory files for spells