projecteq-projecteqquests/tipt/#aneuk_trigger.lua
hg 59cea3458a Rewrite tipt key room like live
Make aneuk trigger into an area emote

Only spawn key room when ghosts event finishes

Assign Harshly Spiked Key randomly to a mob in key room

Until the database is updated the ebonspirits in key room are
manually depopped and the Harshly Spiked Key is removed from
known npc types that have it in their loot tables.
(The quest should dynamically assign it)
2020-12-28 18:48:48 -05:00

12 lines
470 B
Lua

-- NPCID: 289047 #aneuk_trigger
-- Harshly Spiked Key room emote trigger
function event_spawn(e)
eq.set_timer("check_proximity", 2000)
end
function event_timer(e)
if e.timer == "check_proximity" and #e.self:GetClientsInProximity(150) >= 1 then
eq.get_entity_list():MessageClose(e.self, true, 100, MT.SayEcho, "The air is thick with smoke. Strange noises that could be the snapping of bones reach your ears. Utmost care would be wise.")
eq.depop()
end
end