41 lines
1.7 KiB
Lua
41 lines
1.7 KiB
Lua
-- shade_trigger (158467) for VT Mob Traps
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function event_spawn(e)
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local xloc = e.self:GetX();
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local yloc = e.self:GetY();
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eq.set_proximity(xloc - 40, xloc + 40, yloc - 40, yloc + 40);
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end
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function event_enter(e)
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if not e.other:GetGM() then
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local x, y, z, h = e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading();
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local mob = mob_selection(); -- choose random mob to spawn in trap
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local spawned = eq.spawn2(mob, 0, 0, x, y, z, h);
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eq.set_timer('depop', 30* 60 * 1000, spawned);
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eq.depop_with_timer();
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end
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end
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function mob_selection()
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local class = math.random(1,100); -- select mob level (1 = Qua(L55), 2 = Zov(L58), 3 = Zun(L61), 4 = Pli(L64) 5 = Eom(L66)
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local mob;
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if (class <= 30) then
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-- Random Qua Mob Centien Thall Zethon Liako Va Liako Senshali
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mob = eq.ChooseRandom(158064, 158024, 158021, 158019, 158075, 158020); --Select Mob Class Randomly
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elseif (class <= 50) then
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--Random Zov Mob Centien Thall Zethon Liako Va Liako Senshali
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mob = eq.ChooseRandom(158025, 158026, 158022, 158055, 158065, 158063); --Select Mob Class Randomly
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elseif (class <= 75) then
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--Random Zun Mob Centien Thall Zethon Liako Va Liako Senshali
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mob = eq.ChooseRandom(158058, 158023, 158070, 158071, 158018, 158045); --Select Mob Class Randomly
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elseif (class <= 90) then
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--Random Pli Mob Centien Thall Zethon Liako Va Liako Senshali
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mob = eq.ChooseRandom(158060, 158005, 158036, 158037, 158072, 158059); --Select Mob Class Randomly
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else
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--Random Eom Mob Centien Thall Zethon Liako Va Liako Senshali
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mob = eq.ChooseRandom(158044, 158027, 158061, 158073, 158057, 158004); --Select Mob Class Randomly
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end
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return mob;
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end
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