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adventure.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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adventure.h
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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adventure_manager.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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adventure_manager.h
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Remove AdventureManager::Load since it doesn't do anything
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2020-01-16 19:22:17 -05:00 |
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adventure_template.h
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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client.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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client.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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cliententry.cpp
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Add CLEStatusString to logging
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2019-09-08 00:07:07 -05:00 |
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cliententry.h
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Add CLEStatusString to logging
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2019-09-08 00:07:07 -05:00 |
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clientlist.cpp
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Unify ClientLogin logging [skip ci]
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2019-09-07 23:59:12 -05:00 |
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clientlist.h
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Merge changes
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2019-08-10 03:26:51 -05:00 |
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CMakeLists.txt
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World entrypoint rename
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2019-12-23 02:08:51 -06:00 |
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console.cpp
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Add more rule-driven behavior
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2020-01-31 21:51:05 -06:00 |
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console.h
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Console initial implementation
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2017-04-09 20:17:48 -07:00 |
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console.old.cpp
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More log migrations to fmt / log aliases
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2019-09-02 02:33:02 -05:00 |
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eqemu_api_world_data_service.cpp
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Add some pointer safety checks to underlying data service call [skip ci]
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2019-11-03 14:34:07 -06:00 |
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eqemu_api_world_data_service.h
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Hook up world to its own api data service
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2019-03-10 01:09:04 -06:00 |
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eql_config.cpp
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Simplify log calls
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2019-09-01 21:04:58 -05:00 |
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eql_config.h
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More renames, world should be done
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2014-08-21 23:30:09 -07:00 |
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eqw.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
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2017-04-01 03:51:46 -05:00 |
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eqw.h
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World <-> Login connection reworked
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2016-10-28 19:02:03 -07:00 |
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eqw_http_handler.cpp
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More log migrations to fmt / log aliases
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2019-09-02 02:33:02 -05:00 |
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eqw_parser.cpp
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More log migrations to fmt / log aliases
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2019-09-02 02:33:02 -05:00 |
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http_request.cpp
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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http_request.h
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More renames, world should be done
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2014-08-21 23:30:09 -07:00 |
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launcher_link.cpp
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Move worldserver logging ot use LogInfo
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2019-09-01 22:53:23 -05:00 |
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launcher_link.h
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Update fmt lib with submodule
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2019-03-10 00:10:47 -08:00 |
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launcher_list.cpp
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Move worldserver logging ot use LogInfo
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2019-09-01 22:53:23 -05:00 |
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launcher_list.h
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Update fmt lib with submodule
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2019-03-10 00:10:47 -08:00 |
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lfplist.cpp
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Working zone and world communication yay
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2017-01-03 22:23:03 -08:00 |
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lfplist.h
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Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
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login_server.cpp
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Make sure loginserver is writing to file log [skip ci]
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2019-09-08 02:01:10 -05:00 |
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login_server.h
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Fix for pointer crash [skip ci]
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2019-11-01 22:36:04 -05:00 |
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login_server_list.cpp
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Move worldserver logging ot use LogInfo
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2019-09-01 22:53:23 -05:00 |
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login_server_list.h
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Heavy wip on login changes to get it to actually work like we want
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2017-12-10 23:35:25 -08:00 |
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main.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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main.h
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World entrypoint rename
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2019-12-23 02:08:51 -06:00 |
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queryserv.cpp
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Merge of a monster
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2017-04-02 20:03:51 -07:00 |
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queryserv.h
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Working on world <-> zone communication needs a ton of work really need to rewrite how world works with zones.
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2017-01-02 22:38:47 -08:00 |
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sof_char_create_data.h
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More renames, world should be done
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2014-08-21 23:30:09 -07:00 |
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ucs.cpp
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UCS / Raid / Zone Fixes (#1033)
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2020-04-14 23:28:43 -05:00 |
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ucs.h
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UCS / Raid / Zone Fixes (#1033)
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2020-04-14 23:28:43 -05:00 |
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web_interface.cpp
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Change things -Wcatch-value complains about to references
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2020-01-16 19:03:36 -05:00 |
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web_interface.h
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Basic work on subscriptions
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2017-01-13 21:52:08 -08:00 |
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web_interface_eqw.cpp
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Will be redoing the event interface for subscriptions, some work for the wi and crash fixes
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2017-01-30 23:22:52 -08:00 |
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web_interface_eqw.h
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TCP cleanup, added basis of web interface
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2017-01-08 19:00:39 -08:00 |
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wguild_mgr.cpp
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Logs::Guilds to LogGuilds
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2019-09-02 02:24:34 -05:00 |
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wguild_mgr.h
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Remove trailing whitespace
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2013-05-09 11:13:16 -04:00 |
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world_config.cpp
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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world_config.h
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added eqemu_config.json support
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2017-07-15 20:29:55 -07:00 |
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world_console_connection.cpp
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Console initial implementation
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2017-04-09 20:17:48 -07:00 |
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world_console_connection.h
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Console initial implementation
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2017-04-09 20:17:48 -07:00 |
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world_server_command_handler.cpp
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Split up state table dump
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2020-03-09 16:31:43 -05:00 |
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world_server_command_handler.h
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Implement database dump service
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2020-03-09 03:00:07 -05:00 |
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world_tcp_connection.h
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More renames, world should be done
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2014-08-21 23:30:09 -07:00 |
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worlddb.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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worlddb.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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zonelist.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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zonelist.h
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Rewrite how zone finds ports
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2020-03-21 17:05:28 -07:00 |
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zoneserver.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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zoneserver.h
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Add some pointer safety checks to underlying data service call [skip ci]
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2019-11-03 14:34:07 -06:00 |