| .. |
|
aa.cpp
|
Fix acceptmessages, added exp hooks to luamods
|
2017-06-10 15:12:31 -07:00 |
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aa.h
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[Performance] Fixed a large overhead issue where every single NPC in a zone was checking to depop themselves
|
2017-03-28 02:30:06 -05:00 |
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aa_ability.cpp
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Added deity and race checking to AAs, doubled over the sanity check code and found a mistake, added code to make boats move smoother after loading into oot 50 times and seeing it skip every time.
|
2015-06-12 02:56:51 -07:00 |
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aa_ability.h
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Timers and some more loading stuff
|
2015-06-20 19:44:00 -07:00 |
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aa_rank.h
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Timers and some more loading stuff
|
2015-06-20 19:44:00 -07:00 |
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aa_rank_effects.h
|
Moved effects to a vector since we dont need the random access by slot
|
2015-06-09 22:46:53 -07:00 |
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aggro.cpp
|
Fix some XTarget FD issues
|
2017-10-16 01:25:14 -04:00 |
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aggromanager.cpp
|
Implement aggro meter for RoF2 (RoF wasn't tested)
|
2017-02-18 22:27:34 -05:00 |
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aggromanager.h
|
Implement aggro meter for RoF2 (RoF wasn't tested)
|
2017-02-18 22:27:34 -05:00 |
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attack.cpp
|
Don't increment the xtarget count on feign memory
|
2018-01-13 01:14:32 -05:00 |
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aura.cpp
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Fix client UI when auras expire
|
2017-07-24 15:27:33 -04:00 |
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aura.h
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Limit position updates to those that care
|
2017-07-22 17:35:42 -04:00 |
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basic_functions.h
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|
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beacon.cpp
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Fix PB AE
|
2017-07-04 13:01:34 -04:00 |
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beacon.h
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Fix Rain target limit (massive nerf)
|
2017-06-25 18:18:27 -04:00 |
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bonuses.cpp
|
Rework regens to match modern clients
|
2017-10-08 00:13:53 -04:00 |
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bot.cpp
|
Rework regens to match modern clients
|
2017-10-08 00:13:53 -04:00 |
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bot.h
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More pet command changes
|
2017-05-03 23:41:06 -04:00 |
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bot_command.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
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bot_command.h
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Added bot command 'inventorywindow'
|
2016-04-12 16:46:45 -04:00 |
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bot_database.cpp
|
** Fix for groups with multiple players and bots.
|
2017-04-12 00:54:37 -07:00 |
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bot_database.h
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** Fix for groups with multiple players and bots.
|
2017-04-12 00:54:37 -07:00 |
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bot_structs.h
|
Update bot spell casting chances table and implemented 'pre-combat' mode for all bots (only bard is actively coded atm)
|
2017-02-26 22:13:41 -05:00 |
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botspellsai.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
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client.cpp
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Don't need to garble for language, client does
|
2017-11-09 13:31:04 -05:00 |
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client.h
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Traps overhaul. New functionality has been added, while preserving the old functionality. Numerous bug fixes occurred as well.
|
2017-10-27 21:24:24 -07:00 |
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client_mods.cpp
|
Fix mana regen issue with old skill progression
|
2017-10-15 21:35:03 -04:00 |
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client_packet.cpp
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Start work on OP_MoveMultipleItems (RoF+)
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2017-11-25 23:57:15 -05:00 |
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client_packet.h
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Start work on OP_MoveMultipleItems (RoF+)
|
2017-11-25 23:57:15 -05:00 |
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client_process.cpp
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Fix NPC aggro to account for squared - fixing NPC's that aggro beyond the normal scan range
|
2018-01-04 14:38:29 -06:00 |
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CMakeLists.txt
|
WIP on auras
|
2017-07-14 02:05:35 -04:00 |
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command.cpp
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Merge pull request #669 from noudess/master
|
2017-11-16 20:41:01 -06:00 |
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command.h
|
Merge pull request #669 from noudess/master
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2017-11-16 20:41:01 -06:00 |
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common.h
|
Fixed an issue that would cause traps to not function correctly if skill is 0 in the database.
|
2017-10-28 10:02:31 -07:00 |
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corpse.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
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corpse.h
|
Combat Revamp - MAJOR BREAKING CHANGE
|
2017-01-15 00:03:02 -05:00 |
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doors.cpp
|
Fix initialization issues with loading 'disable_timer' from the database for doors
|
2017-04-10 19:55:17 -05:00 |
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doors.h
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Fix initialization issues with loading 'disable_timer' from the database for doors
|
2017-04-10 19:55:17 -05:00 |
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effects.cpp
|
Attempt to fix disc issue when client has no buff but server still does
|
2017-12-15 18:42:21 -05:00 |
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embparser.cpp
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Implement EVENT_USE_SKILL in Perl/Lua.
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2017-06-10 22:20:45 -04:00 |
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embparser.h
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Fix zone/embparser.h header guard
|
2016-10-30 22:51:50 -04:00 |
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embparser_api.cpp
|
Compile fixes from merge
|
2018-01-13 22:04:10 -06:00 |
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embperl.cpp
|
[Perl] Fix perl for later Linux releases v5.24.1
|
2017-08-24 04:13:52 -05:00 |
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embperl.h
|
FreeBSD Compile Fixes
|
2016-05-24 23:24:49 -05:00 |
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embxs.cpp
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Remove some leftover debugging XD
|
2017-08-24 04:15:55 -05:00 |
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embxs.h
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|
|
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encounter.cpp
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Implemented EQEmu::TextureProfile
|
2016-06-01 08:54:26 -04:00 |
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encounter.h
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Combat Revamp - MAJOR BREAKING CHANGE
|
2017-01-15 00:03:02 -05:00 |
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entity.cpp
|
Removed pets from Witness Heal Aggro.
|
2018-01-09 18:00:34 -05:00 |
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entity.h
|
Fixed an issue that would cause traps to not function correctly if skill is 0 in the database.
|
2017-10-28 10:02:31 -07:00 |
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errmsg.h
|
|
|
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event_codes.h
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Implement EVENT_USE_SKILL in Perl/Lua.
|
2017-06-10 22:20:45 -04:00 |
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exp.cpp
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Apply HotZone for AAs
|
2017-12-15 01:47:45 -05:00 |
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fearpath.cpp
|
Fix some constants.
|
2017-09-17 12:11:02 -04:00 |
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forage.cpp
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Fix typo on database call in #object.
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2017-06-10 11:25:09 -04:00 |
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forage.h
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|
|
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groups.cpp
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Ignore bots during group position update. Fixes zone.exe crash when a client gets too far away from their bots.
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2017-09-20 19:06:09 -05:00 |
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groups.h
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[Position Updates] Always send position updates to group members - even when in raid
|
2017-08-22 00:48:55 -05:00 |
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guild.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
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guild_mgr.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
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guild_mgr.h
|
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
|
2016-10-16 05:10:54 -04:00 |
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hate_list.cpp
|
Fix for bot loss of aggro to client regardless of hate
|
2017-03-29 17:45:56 -04:00 |
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hate_list.h
|
Implement aggro meter for RoF2 (RoF wasn't tested)
|
2017-02-18 22:27:34 -05:00 |
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heal_rotation.cpp
|
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
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heal_rotation.h
|
Added HealRotation HOT methodology (Heal Override Target) and load/save/delete capabilities
|
2016-04-08 20:58:17 -04:00 |
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horse.cpp
|
Rework regens to match modern clients
|
2017-10-08 00:13:53 -04:00 |
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horse.h
|
Switched out our kinda juryrigged vector types for glm::vec types since we use that as a 3d math library already but never switched out the types
|
2015-01-23 00:01:10 -08:00 |
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inventory.cpp
|
Merge fix
|
2017-04-11 21:48:01 -07:00 |
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loottables.cpp
|
Add rule to use ClassicBackstab (no mob fronttab)
|
2018-01-10 13:19:26 -05:00 |
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lua_bit.cpp
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|
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lua_bit.h
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|
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lua_client.cpp
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Add Area Regen functions to Lua
|
2017-10-08 21:43:16 -04:00 |
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lua_client.h
|
Add Area Regen functions to Lua
|
2017-10-08 21:43:16 -04:00 |
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lua_corpse.cpp
|
Renamed SetPKItem to SetPlayerKillItemID
|
2014-11-25 23:54:59 -06:00 |
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lua_corpse.h
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lua_door.cpp
|
Fix door functions
|
2017-04-10 14:52:44 -04:00 |
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lua_door.h
|
Added 'disable_timer' to door objects (used for click once doors)
|
2017-04-08 21:08:15 -04:00 |
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lua_encounter.cpp
|
Lua_Encounter doesn't need to expose constructor
|
2015-06-05 12:57:53 -07:00 |
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lua_encounter.h
|
Fix luabind::adl::object forward declare for clang
|
2016-05-04 03:01:53 -04:00 |
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lua_entity.cpp
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Many lua things many many things
|
2017-05-19 22:50:08 -07:00 |
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lua_entity.h
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Many lua things many many things
|
2017-05-19 22:50:08 -07:00 |
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lua_entity_list.cpp
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Many lua things many many things
|
2017-05-19 22:50:08 -07:00 |
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lua_entity_list.h
|
Many lua things many many things
|
2017-05-19 22:50:08 -07:00 |
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lua_general.cpp
|
Merge branch 'luamod'
|
2017-06-19 14:45:08 -07:00 |
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lua_general.h
|
Allow rule access from lua, double checked and fixed up the spell mitigation stuff
|
2017-06-17 16:41:32 -07:00 |
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lua_group.cpp
|
Fix indent
|
2016-11-09 12:14:24 -05:00 |
|
lua_group.h
|
Fix indent
|
2016-11-09 12:14:24 -05:00 |
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lua_hate_entry.cpp
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|
|
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lua_hate_list.cpp
|
Changed hate counter to uint32 to prevent negative rollback, this most likely can will be an issue but more uncommon
|
2014-12-27 18:24:42 -06:00 |
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lua_hate_list.h
|
Changed hate counter to uint32 to prevent negative rollback, this most likely can will be an issue but more uncommon
|
2014-12-27 18:24:42 -06:00 |
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lua_inventory.cpp
|
Added messages for item equip failures
|
2017-04-02 05:06:13 -04:00 |
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lua_inventory.h
|
Added messages for item equip failures
|
2017-04-02 05:06:13 -04:00 |
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lua_item.cpp
|
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
|
2016-10-16 05:10:54 -04:00 |
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lua_item.h
|
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
|
2016-10-16 05:10:54 -04:00 |
|
lua_iteminst.cpp
|
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
|
2016-10-16 05:10:54 -04:00 |
|
lua_iteminst.h
|
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
|
2016-10-16 05:10:54 -04:00 |
|
lua_mob.cpp
|
Add OP_AddNimbusEffect
|
2017-10-09 00:04:43 -04:00 |
|
lua_mob.h
|
Add OP_AddNimbusEffect
|
2017-10-09 00:04:43 -04:00 |
|
lua_mod.cpp
|
Bugs in mod return values fixed
|
2017-06-16 23:12:54 -07:00 |
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lua_mod.h
|
Bugs in mod return values fixed
|
2017-06-16 23:12:54 -07:00 |
|
lua_npc.cpp
|
More changes
|
2017-06-08 19:55:25 -07:00 |
|
lua_npc.h
|
More changes
|
2017-06-08 19:55:25 -07:00 |
|
lua_object.cpp
|
|
|
|
lua_object.h
|
|
|
|
lua_packet.cpp
|
Update fling struct and add Fling to lua opcode enum
|
2016-03-29 15:11:59 -04:00 |
|
lua_packet.h
|
Data verification utils, not in use yet. Also added ability for lua packet to bypass the translation layer (dangerous) if a writer so desires (useful for quickly trying packet stuff)
|
2014-09-24 03:58:46 -07:00 |
|
lua_parser.cpp
|
Merge branch 'luamod'
|
2017-06-19 14:45:08 -07:00 |
|
lua_parser.h
|
Add mod hook for CommonOutgoingHitSuccess
|
2017-06-12 13:01:01 -07:00 |
|
lua_parser_events.cpp
|
Implement EVENT_USE_SKILL in Perl/Lua.
|
2017-06-10 22:20:45 -04:00 |
|
lua_parser_events.h
|
Implement EVENT_USE_SKILL in Perl/Lua.
|
2017-06-10 22:20:45 -04:00 |
|
lua_ptr.h
|
Export many things
|
2017-05-15 15:46:19 -07:00 |
|
lua_raid.cpp
|
|
|
|
lua_raid.h
|
|
|
|
lua_spawn.cpp
|
|
|
|
lua_spawn.h
|
|
|
|
lua_spell.cpp
|
Update/Implementation of various fields in spells_new
|
2015-10-08 11:49:21 -04:00 |
|
lua_spell.h
|
Merge of kayen's PR as well as some fixes i saw
|
2014-09-27 14:44:48 -07:00 |
|
lua_stat_bonuses.cpp
|
Many lua things many many things
|
2017-05-19 22:50:08 -07:00 |
|
lua_stat_bonuses.h
|
Many lua things many many things
|
2017-05-19 22:50:08 -07:00 |
|
map.cpp
|
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
|
map.h
|
Zone MMF Implementation (for map files)
|
2016-07-28 22:50:06 -04:00 |
|
masterentity.h
|
masterentity.h include order revert for linux
|
2014-12-15 17:48:18 -06:00 |
|
maxskill.h
|
astyle the terrible sin that is maxskill.h
|
2015-01-16 01:59:57 -06:00 |
|
merc.cpp
|
Rework regens to match modern clients
|
2017-10-08 00:13:53 -04:00 |
|
merc.h
|
Merge branch 'master' of https://github.com/EQEmu/Server
|
2017-03-14 23:21:24 -04:00 |
|
message.h
|
|
|
|
mob.cpp
|
Add distance logic to mobs that move
|
2017-12-03 11:33:29 -06:00 |
|
mob.h
|
Refactor getting resist value out to a function
|
2017-12-23 22:35:05 -05:00 |
|
mob_ai.cpp
|
Noudess: This makes newly spawned NPCs have a chance to cast
|
2018-01-13 22:14:21 -06:00 |
|
mod_functions.cpp
|
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
|
2016-10-16 05:10:54 -04:00 |
|
mod_functions_base.cpp
|
Renamed zone files
|
2014-08-21 23:46:01 -07:00 |
|
net.cpp
|
Zone: Main loop crash fix
|
2017-10-16 13:20:33 -05:00 |
|
net.h
|
Fix more windows.h/winsock.h/winsock2.h issues
|
2016-05-25 13:46:47 -04:00 |
|
npc.cpp
|
Move PetHoTT to NPC::SetTarget for charmed pets
|
2017-11-04 01:27:41 -04:00 |
|
npc.h
|
Noudess: This makes newly spawned NPCs have a chance to cast
|
2018-01-13 22:14:21 -06:00 |
|
npc_ai.cpp
|
Renamed zone files
|
2014-08-21 23:46:01 -07:00 |
|
npc_ai.h
|
Renamed zone files
|
2014-08-21 23:46:01 -07:00 |
|
object.cpp
|
Change Ground Spawn respawn timers to match normal spawns (msec to sec). Highly recommended sql included!
|
2017-12-16 23:20:20 -05:00 |
|
object.h
|
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
|
2016-10-16 05:10:54 -04:00 |
|
oldcode.cpp
|
Fix the math so berserkers aren't left out in spell related checks.
|
2016-02-11 13:10:22 -08:00 |
|
oldcode.h
|
|
|
|
oriented_bounding_box.cpp
|
Updated version of glm
|
2015-01-22 16:52:50 -08:00 |
|
oriented_bounding_box.h
|
Updated version of glm
|
2015-01-22 16:52:50 -08:00 |
|
pathing.cpp
|
One more NodeLoc compare adjustment
|
2017-07-18 19:16:41 -05:00 |
|
pathing.h
|
Config File Update Initial Update
|
2016-05-20 21:03:34 -05:00 |
|
perl_client.cpp
|
Fixed croak syntax errors
|
2018-01-14 14:41:24 -08:00 |
|
perl_doors.cpp
|
Merge fixes, hopefully didn't break anything.
|
2015-01-23 13:36:27 -08:00 |
|
perl_entity.cpp
|
clang-tidy modernize-use-auto
|
2016-05-25 16:10:28 -04:00 |
|
perl_groups.cpp
|
Raid/Group/XTarget HP/Mana/Endurance updates now only send when percentage changes
|
2017-07-11 17:54:46 -05:00 |
|
perl_hateentry.cpp
|
Rename debug.h to global_define.h, update cmakelists and such
|
2015-01-19 04:12:09 -06:00 |
|
perl_mob.cpp
|
Fixed croak syntax errors
|
2018-01-14 14:41:24 -08:00 |
|
perl_npc.cpp
|
Added augment support for NPC AddItem() and quest::addloot in Perl/Lua. This will allow you to add items to NPCs with scripts that already have augments in them.
|
2016-10-20 21:12:47 -04:00 |
|
perl_object.cpp
|
Cleaning up croak examples
|
2018-01-18 22:44:35 -08:00 |
|
perl_perlpacket.cpp
|
Cleaning up croak examples
|
2018-01-18 22:44:35 -08:00 |
|
perl_player_corpse.cpp
|
Cleaning up croak examples
|
2018-01-18 22:44:35 -08:00 |
|
perl_questitem.cpp
|
Cleaning up croak examples
|
2018-01-18 22:44:35 -08:00 |
|
perl_raids.cpp
|
Cleaning up croak examples
|
2018-01-18 22:44:35 -08:00 |
|
perlpacket.cpp
|
clang-tidy modernize-use-auto
|
2016-05-25 16:10:28 -04:00 |
|
perlpacket.h
|
Added types.h to more files that relied on mutex.h to get to debug.h to get to types.h
|
2015-01-19 04:04:50 -06:00 |
|
perlparser.h
|
|
|
|
petitions.cpp
|
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
|
petitions.h
|
petitions.cpp & .h header include cleanup
|
2014-12-15 18:14:56 -06:00 |
|
pets.cpp
|
Allow trading nodrop to pets via new rule.
|
2018-01-10 13:41:25 -05:00 |
|
pets.h
|
Move PetHoTT to NPC::SetTarget for charmed pets
|
2017-11-04 01:27:41 -04:00 |
|
position.cpp
|
Fix for polluted headers that were messing with glm
|
2015-01-23 17:58:03 -08:00 |
|
position.h
|
Fix for polluted headers that were messing with glm
|
2015-01-23 17:58:03 -08:00 |
|
qglobals.cpp
|
clang-tidy modernize-use-auto
|
2016-05-25 16:10:28 -04:00 |
|
qglobals.h
|
qglobals.cpp & .h include header cleanup
|
2014-12-15 18:22:27 -06:00 |
|
queryserv.cpp
|
clang-tidy modernize-use-auto
|
2016-05-25 16:10:28 -04:00 |
|
queryserv.h
|
Character creation process crash fix (world) and query cleanup
|
2014-08-24 07:13:15 -05:00 |
|
quest.cpp
|
Renamed zone files
|
2014-08-21 23:46:01 -07:00 |
|
quest.h
|
Renamed zone files
|
2014-08-21 23:46:01 -07:00 |
|
quest_interface.h
|
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
|
2016-10-16 05:10:54 -04:00 |
|
quest_parser_collection.cpp
|
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
|
quest_parser_collection.h
|
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
|
2016-10-16 05:10:54 -04:00 |
|
questmgr.cpp
|
Client position updates should be smoother (granted the client has a good connection)
|
2017-07-14 20:49:57 -05:00 |
|
questmgr.h
|
Add CrossZoneSetEntityVariableByClientName
|
2017-06-12 08:42:14 -07:00 |
|
queues.h
|
|
|
|
raid.h
|
|
|
|
raids.cpp
|
Group ID can be zero
|
2017-10-16 15:52:59 -05:00 |
|
raids.h
|
[Position Updates] Always send position updates to group members - even when in raid
|
2017-08-22 00:48:55 -05:00 |
|
raycast_mesh.cpp
|
Fix for 64-bit Zone MMF compiles
|
2016-07-29 18:26:23 -04:00 |
|
raycast_mesh.h
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Zone MMF Implementation (for map files)
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2016-07-28 22:50:06 -04:00 |
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skills.h
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spawn2.cpp
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Added ignore_despawn column to npc_types to have NPCs ignore the despawn column in spawngroup.
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2017-04-07 19:45:26 -07:00 |
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spawn2.h
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spawn2.cpp & .h header include cleanup
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2014-12-15 18:42:14 -06:00 |
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spawngroup.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
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2017-04-01 03:51:46 -05:00 |
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spawngroup.h
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spawngroup.cpp & .h header include cleanup
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2014-12-15 18:44:36 -06:00 |
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special_attacks.cpp
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Fix missing round kick dmg calc
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2017-10-20 17:01:39 -04:00 |
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spell_effects.cpp
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Level was missing from Spell error message.
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2018-01-10 13:10:03 -05:00 |
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spells.cpp
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Implement July 24, 2002 pet resist changes
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2017-12-23 22:48:21 -05:00 |
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string_ids.h
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Fixed an issue that would cause traps to not function correctly if skill is 0 in the database.
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2017-10-28 10:02:31 -07:00 |
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tasks.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
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2017-04-01 03:51:46 -05:00 |
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tasks.h
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Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
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2016-10-16 05:10:54 -04:00 |
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titles.cpp
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Merge of a monster
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2017-04-02 20:03:51 -07:00 |
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titles.h
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titles.cpp & .h header cleanup and forward declare
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2014-12-15 18:56:23 -06:00 |
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tradeskills.cpp
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Take into account world object's item if it has one for TS
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2017-04-15 14:31:36 -04:00 |
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trading.cpp
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Allow trading nodrop to pets via new rule.
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2018-01-10 13:41:25 -05:00 |
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trap.cpp
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Fixed an issue that would cause traps to not function correctly if skill is 0 in the database.
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2017-10-28 10:02:31 -07:00 |
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trap.h
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Fixed an issue that would cause traps to not function correctly if skill is 0 in the database.
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2017-10-28 10:02:31 -07:00 |
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tribute.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
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2017-04-01 03:51:46 -05:00 |
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tune.cpp
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Export many things
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2017-05-15 15:46:19 -07:00 |
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water_map.cpp
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clang-tidy modernize-use-auto
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2016-05-25 16:10:28 -04:00 |
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water_map.h
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Ask water map if we're in a zoneline to prevent false positives
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2016-08-05 01:07:12 -04:00 |
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water_map_v1.cpp
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Ask water map if we're in a zoneline to prevent false positives
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2016-08-05 01:07:12 -04:00 |
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water_map_v1.h
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Ask water map if we're in a zoneline to prevent false positives
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2016-08-05 01:07:12 -04:00 |
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water_map_v2.cpp
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Ask water map if we're in a zoneline to prevent false positives
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2016-08-05 01:07:12 -04:00 |
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water_map_v2.h
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Ask water map if we're in a zoneline to prevent false positives
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2016-08-05 01:07:12 -04:00 |
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waypoints.cpp
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Merge pull request #688 from noudess/master
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2018-01-09 19:35:30 -06:00 |
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worldserver.cpp
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Raid/Group/XTarget HP/Mana/Endurance updates now only send when percentage changes
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2017-07-11 17:54:46 -05:00 |
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worldserver.h
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Working on world <-> zone communication needs a ton of work really need to rewrite how world works with zones.
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2017-01-02 22:38:47 -08:00 |
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xtargetautohaters.cpp
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Rework how XTarget auto haters work
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2017-02-17 21:04:48 -05:00 |
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xtargetautohaters.h
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Rework how XTarget auto haters work
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2017-02-17 21:04:48 -05:00 |
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zone.cpp
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Packet sends with sz 0 do not work on Linux
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2018-01-08 19:15:36 -06:00 |
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zone.h
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Make #repop work almost instantly
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2017-08-18 20:53:26 -05:00 |
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zone_config.cpp
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zone_config structure clean
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2014-12-15 19:16:53 -06:00 |
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zone_config.h
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added eqemu_config.json support
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2017-07-15 20:29:55 -07:00 |
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zonedb.cpp
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Safeguard characters losing their account_id
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2017-10-20 18:36:11 -05:00 |
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zonedb.h
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Traps overhaul. New functionality has been added, while preserving the old functionality. Numerous bug fixes occurred as well.
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2017-10-27 21:24:24 -07:00 |
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zonedump.h
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Add show_name and untargetable to npc_types fixes #637
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2017-07-19 02:17:08 -04:00 |
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zoning.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
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2017-04-01 03:51:46 -05:00 |