zaela-Server/common
2021-01-22 23:52:34 -08:00
..
cli Fix command exit codes 2020-07-07 02:09:39 -05:00
content Update world content service API's to consider all expansions enabled 2020-08-16 20:04:49 -05:00
database Add tenancy support to the dump service 2020-04-19 19:52:19 -05:00
event Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
http Add standalone web api server, cli handler, authorization, commands 2019-07-07 03:13:04 -05:00
json Change JsonPP default indent to two spaces 2019-12-23 00:39:09 -06:00
net Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
patches Rename expedition packet fields 2020-12-30 18:47:31 -05:00
repositories Add support for virtual zonepoints 2020-08-16 00:06:20 -05:00
SocketLib Remove commented printf : Write @ %d(%d). %d bytes.\n 2015-01-20 01:34:36 -06:00
StackWalker Remove commented printf : ReadMemory: hProcess: %p, baseAddr: %p, buffer: %p, size: %d, read: %d, result: %d\n 2015-01-20 01:33:29 -06:00
util Fix compile issue for latest vc compiler 2020-05-23 23:19:54 -07:00
any.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
base_data.h Rework regens to match modern clients 2017-10-08 00:13:53 -04:00
base_packet.cpp Steal buffer from SerializeBuffer now 2018-07-08 23:03:53 -04:00
base_packet.h Fix issues with OP_SpecialMesg handling 2019-07-18 00:56:46 -04:00
bodytypes.h Change default settings and removal of unacked packets for now 2017-04-01 17:25:48 -07:00
classes.cpp quest::getspellname() and quest::getclassname() fixes/additions. (#1158) 2020-12-30 14:47:27 -06:00
classes.h quest::getspellname() and quest::getclassname() fixes/additions. (#1158) 2020-12-30 14:47:27 -06:00
CMakeLists.txt Revert "Merge pull request #1007 from EQEmu/feature/improved-name-generator" 2020-04-18 01:44:43 -05:00
compression.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
compression.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
condition.cpp condition.cpp header include cleanup 2014-12-15 19:49:49 -06:00
condition.h Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
crash.cpp Compile on Freebsd (#1044) 2020-05-09 14:40:33 -05:00
crash.h
crc16.cpp Renaming files 2014-08-21 16:44:02 -07:00
crc16.h Renaming headers is hard work 2014-08-21 17:26:32 -07:00
crc32.cpp
crc32.h
data_verification.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
database.cpp Add cli character:copy-character and #copycharacter 2020-07-18 21:07:22 -05:00
database.h Add cli character:copy-character and #copycharacter 2020-07-18 21:07:22 -05:00
database_conversions.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
database_instances.cpp Store expeditions with dz id not instance id 2020-12-30 18:47:32 -05:00
database_schema.h Rename expeditions table 2020-12-30 18:47:31 -05:00
dbcore.cpp Add command #gearup as a fairly decent start to a expansion specific way of gearing up a GM test character 2020-07-30 21:10:15 -05:00
dbcore.h Add command #gearup as a fairly decent start to a expansion specific way of gearing up a GM test character 2020-07-30 21:10:15 -05:00
deity.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
deity.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
emu_constants.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
emu_constants.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
emu_limits.cpp Another eq_dictionary pass 2016-05-30 06:52:25 -04:00
emu_limits.h Added dynamic entries to eqdictionary 2019-01-12 20:03:52 -05:00
emu_opcodes.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
emu_opcodes.h
emu_oplist.h Remove unused opcode that has a terrible name 2021-01-21 13:39:33 -08:00
emu_versions.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
emu_versions.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
eq_constants.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
eq_limits.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
eq_limits.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
eq_packet.cpp WI work 2017-01-22 22:26:34 -08:00
eq_packet.h Steal buffer from SerializeBuffer now 2018-07-08 23:03:53 -04:00
eq_packet_structs.h Rename expedition packet fields 2020-12-30 18:47:31 -05:00
eq_stream.cpp Fix log calls that either didn't carry over or were using newer aliases that weren't converted to FMT prior to migration 2019-09-17 00:18:07 -05:00
eq_stream.h Converted all the EQStreams into EQStreamInterfaces, dear god help us. 2016-09-24 22:43:29 -07:00
eq_stream_factory.cpp [Performance] Remove unecessary log calls from EQStream hot paths (read/write) 2017-03-28 15:52:51 -05:00
eq_stream_factory.h Many tweaks to stream memory allocation, including but not limited to streams now are shared_ptrs. 2015-01-27 21:12:44 -08:00
eq_stream_ident.cpp Move status log calls to use LogInfo 2019-09-01 23:22:40 -05:00
eq_stream_ident.h Tweaks to make server more lag tolerant and also send less packets. 2017-03-07 18:13:17 -08:00
eq_stream_intf.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
eq_stream_locator.h Tons of renames 2014-08-21 19:33:02 -07:00
eq_stream_proxy.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
eq_stream_proxy.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
eq_stream_type.h Tons of renames 2014-08-21 19:33:02 -07:00
eqdb.cpp clang-tidy modernize-use-auto 2016-05-25 16:10:28 -04:00
eqdb.h Renaming headers is hard work 2014-08-21 17:26:32 -07:00
eqdb_res.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
eqdb_res.h Renaming headers is hard work 2014-08-21 17:26:32 -07:00
eqemu_config.cpp Beginning of multi-tenancy work 2020-03-11 02:43:21 -05:00
eqemu_config.h Beginning of multi-tenancy work 2020-03-11 02:43:21 -05:00
eqemu_config_elements.h Renaming headers is hard work 2014-08-21 17:26:32 -07:00
eqemu_exception.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
eqemu_exception.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
eqemu_logsys.cpp Set loot default log [skip ci] 2020-08-15 17:48:10 -05:00
eqemu_logsys.h [BUG] Fix for Group Leader Disband Issue 2020-12-31 00:16:27 -05:00
eqemu_logsys_log_aliases.h Also added LogGroupDetail 2021-01-02 22:57:57 -05:00
eqtime.cpp eqtime is now stored in the DB. 2015-12-17 14:14:04 -08:00
eqtime.h eqtime is now stored in the DB. 2015-12-17 14:14:04 -08:00
errmsg.h
event_sub.cpp Fix compiling with libc++ 2018-04-27 21:41:52 -04:00
event_sub.h Fix compiling with libc++ 2018-04-27 21:41:52 -04:00
extprofile.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
extprofile.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
faction.cpp Use rules to configure faction thresholds 2019-04-12 15:25:32 -04:00
faction.h Changes to accomodate the new raw faction data. 2018-12-18 10:58:01 -05:00
features.h Merge branch 'master' into movement_manager 2018-12-17 01:39:37 -06:00
file_util.cpp Implement database dump service 2020-03-09 03:00:07 -05:00
file_util.h Implement database dump service 2020-03-09 03:00:07 -05:00
fixed_memory_hash_set.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
fixed_memory_variable_hash_set.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
global_define.h Nuke unused COLLECTOR defines 2016-05-25 02:38:06 -04:00
guild_base.cpp Deleted characters will no longer show in the guild window. 2020-03-07 18:58:12 -05:00
guild_base.h add <string> back in for linux 2014-12-15 22:16:30 -06:00
guilds.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
guilds.h
inventory_profile.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
inventory_profile.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
inventory_slot.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
inventory_slot.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
ip_util.cpp Make loginserver intelligently determine if the client is requesting from a RFC 1918 network instead of using a config string match 2019-07-05 03:38:12 -05:00
ip_util.h Make loginserver intelligently determine if the client is requesting from a RFC 1918 network instead of using a config string match 2019-07-05 03:38:12 -05:00
ipc_mutex.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
ipc_mutex.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
item_data.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
item_data.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
item_fieldlist.h Add Item SubType to data structures and DB 2020-05-09 22:37:35 -04:00
item_instance.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
item_instance.h Reconile a post merge issue [skip ci] 2020-05-25 01:35:39 -05:00
json_config.cpp Change things -Wcatch-value complains about to references 2020-01-16 19:03:36 -05:00
json_config.h Add standalone web api server, cli handler, authorization, commands 2019-07-07 03:13:04 -05:00
languages.h
light_source.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
light_source.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
linked_list.h References shouldn't be null 2020-01-16 17:17:31 -05:00
loottable.h Lootdrop level filtering adjustments 2020-08-15 16:37:38 -05:00
mail_oplist.h Re-ordered server opcodes and handlers to facilitate the export of client patch structs and handlers 2014-09-24 20:23:01 -04:00
md5.cpp Tons of renames 2014-08-21 19:33:02 -07:00
md5.h
memory_buffer.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
memory_buffer.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
memory_mapped_file.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
memory_mapped_file.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
misc.cpp Remove some unused misc.cpp functions (encode/decode) 2020-01-16 16:18:08 -05:00
misc.h Remove some unused misc.cpp functions (encode/decode) 2020-01-16 16:18:08 -05:00
misc_functions.cpp Reintegration of inventory-based EQDictionary references 2018-07-05 21:05:26 -04:00
misc_functions.h Move Netcode logging to LogNetcode 2019-09-01 23:10:49 -05:00
mutex.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
mutex.h Fix more windows.h/winsock.h/winsock2.h issues 2016-05-25 13:46:47 -04:00
mysql_request_result.cpp Bug with MySQLRequestResult 2014-09-21 15:59:02 -07:00
mysql_request_result.h Fix compiling with libc++ 2018-04-27 21:41:52 -04:00
mysql_request_row.cpp modified mysql results/row to be ready for range based for 2015-01-08 21:20:56 -08:00
mysql_request_row.h Fix more windows.h/winsock.h/winsock2.h issues 2016-05-25 13:46:47 -04:00
op_codes.h
opcode_dispatch.h Fix up SpellBuff struct 2016-07-25 16:22:48 -04:00
opcode_map.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
opcodemgr.cpp Simplify log calls 2019-09-01 21:04:58 -05:00
opcodemgr.h Missed Mutex.h 2014-08-21 19:36:50 -07:00
packet_dump.cpp Working on login / world connection mostly there, fixed a few crashes with encryption on 0 length packets 2016-10-29 23:23:04 -07:00
packet_dump.h Working on login / world connection mostly there, fixed a few crashes with encryption on 0 length packets 2016-10-29 23:23:04 -07:00
packet_dump_file.cpp Streams work on all of the servers now 2016-09-29 22:21:39 -07:00
packet_dump_file.h Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
packet_functions.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
packet_functions.h
packetfile.cpp Remove commented printf : Closed packet file.\n 2015-01-20 01:34:42 -06:00
packetfile.h
perl_eqdb.cpp Update fmt lib, add recast, wip on recast pathfinder interface (broken atm) 2017-07-29 00:11:57 -07:00
perl_eqdb_res.cpp Update fmt lib, add recast, wip on recast pathfinder interface (broken atm) 2017-07-29 00:11:57 -07:00
platform.cpp Add RFC 5424 logging 2019-07-05 18:16:09 -05:00
platform.h Add RFC 5424 logging 2019-07-05 18:16:09 -05:00
proc_launcher.cpp clang-tidy modernize-use-auto 2016-05-25 16:10:28 -04:00
proc_launcher.h Compile on Freebsd (#1044) 2020-05-09 14:40:33 -05:00
profanity_manager.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
profanity_manager.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
profiler.h
ptimer.cpp Remove another unnecessary this == null check 2020-01-16 17:06:11 -05:00
ptimer.h Fix door functions 2017-04-10 14:52:44 -04:00
queue.h
races.cpp Use GetRaceGenderDefaultHeight in GetDefaultRaceSize constant 2018-05-28 00:41:32 -05:00
races.h Add an up to date easy to read race defines list 2018-05-27 23:13:43 -05:00
random.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
rdtsc.cpp rdtsc.cpp header include cleanup 2014-12-15 22:42:59 -06:00
rdtsc.h
rulesys.cpp Change rules to use cat in the actual underlying variables and by extension lua exports 2021-01-22 23:52:34 -08:00
rulesys.h Change rules to use cat in the actual underlying variables and by extension lua exports 2021-01-22 23:52:34 -08:00
ruletypes.h Make bot rules exist even if bots are disabled to make it easier to sync the lua rules without weird ifdefs 2021-01-21 13:57:55 -08:00
say_link.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
say_link.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
seperator.h Add types.h to a bunch of files 2015-01-19 04:02:45 -06:00
serialize_buffer.cpp Bunch more work on fixing up DB and packets 2018-07-02 22:01:17 -04:00
serialize_buffer.h Switch to char_traits::length in SerializeBuffer 2019-07-10 14:33:33 -04:00
serverinfo.cpp Tweaks from other branch 2019-04-16 01:09:25 -07:00
serverinfo.h Tweaks from other branch 2019-04-16 01:09:25 -07:00
servertalk.h [BUG] Fix for Group Leader Disband Issue 2020-12-31 00:16:27 -05:00
shareddb.cpp Lootdrop level filtering adjustments 2020-08-15 16:37:38 -05:00
shareddb.h Add an easy way to pull item saylinks 2020-08-15 17:25:09 -05:00
skills.cpp Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
skills.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
spdat.cpp quest::getspellname() and quest::getclassname() fixes/additions. (#1158) 2020-12-30 14:47:27 -06:00
spdat.h quest::getspellname() and quest::getclassname() fixes/additions. (#1158) 2020-12-30 14:47:27 -06:00
string_util.cpp Add comment to FormatName 2020-12-30 18:47:31 -05:00
string_util.h Implement initial expedition system 2020-12-30 18:47:06 -05:00
struct_strategy.cpp Move Netcode logging to LogNetcode 2019-09-01 23:10:49 -05:00
struct_strategy.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
tcp_connection.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
tcp_server.cpp Logs::None added to LogDebug 2019-09-01 23:54:24 -05:00
textures.cpp Added class EQEmu::InventorySlot 2016-10-16 21:36:39 -04:00
textures.h Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
timeoutmgr.cpp Remove errant debug calls 2019-09-01 23:41:26 -05:00
timeoutmgr.h Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
timer.cpp Add client->SendToGuildHall - have instances properly cycle out IDs 2020-04-10 01:43:00 -05:00
timer.h Fix /camp rest timer exploit 2018-07-14 17:41:42 -04:00
types.h Very preliminary work with Visual Studio 2015 Community RC/RTM, resolve some version-specific build errors: 2015-07-20 10:27:51 -04:00
unix.cpp
unix.h Removed PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP ifdef, we dont use it anyway and it was failing on FreeBSD gcc49 2014-10-16 01:05:43 -07:00
useperl.h Revert "Revert "Build System Updated"" 2019-10-13 18:49:16 -07:00
version.h Assign db version to expedition schema 2020-12-30 18:47:59 -05:00
worldconn.cpp Move Netcode logging to LogNetcode 2019-09-01 23:10:49 -05:00
zone_numbers.h Tons of renames 2014-08-21 19:33:02 -07:00