| .. |
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cli
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Fix command exit codes
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2020-07-07 02:09:39 -05:00 |
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content
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Update world content service API's to consider all expansions enabled
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2020-08-16 20:04:49 -05:00 |
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database
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Add tenancy support to the dump service
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2020-04-19 19:52:19 -05:00 |
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event
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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http
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Add standalone web api server, cli handler, authorization, commands
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2019-07-07 03:13:04 -05:00 |
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json
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Change JsonPP default indent to two spaces
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2019-12-23 00:39:09 -06:00 |
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net
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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patches
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Rename expedition packet fields
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2020-12-30 18:47:31 -05:00 |
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repositories
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Add support for virtual zonepoints
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2020-08-16 00:06:20 -05:00 |
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SocketLib
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Remove commented printf : Write @ %d(%d). %d bytes.\n
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2015-01-20 01:34:36 -06:00 |
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StackWalker
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Remove commented printf : ReadMemory: hProcess: %p, baseAddr: %p, buffer: %p, size: %d, read: %d, result: %d\n
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2015-01-20 01:33:29 -06:00 |
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util
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Fix compile issue for latest vc compiler
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2020-05-23 23:19:54 -07:00 |
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any.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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base_data.h
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Rework regens to match modern clients
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2017-10-08 00:13:53 -04:00 |
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base_packet.cpp
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Steal buffer from SerializeBuffer now
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2018-07-08 23:03:53 -04:00 |
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base_packet.h
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Fix issues with OP_SpecialMesg handling
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2019-07-18 00:56:46 -04:00 |
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bodytypes.h
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Change default settings and removal of unacked packets for now
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2017-04-01 17:25:48 -07:00 |
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classes.cpp
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quest::getspellname() and quest::getclassname() fixes/additions. (#1158)
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2020-12-30 14:47:27 -06:00 |
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classes.h
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quest::getspellname() and quest::getclassname() fixes/additions. (#1158)
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2020-12-30 14:47:27 -06:00 |
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CMakeLists.txt
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Revert "Merge pull request #1007 from EQEmu/feature/improved-name-generator"
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2020-04-18 01:44:43 -05:00 |
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compression.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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compression.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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condition.cpp
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condition.cpp header include cleanup
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2014-12-15 19:49:49 -06:00 |
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condition.h
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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crash.cpp
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Compile on Freebsd (#1044)
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2020-05-09 14:40:33 -05:00 |
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crash.h
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crc16.cpp
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Renaming files
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2014-08-21 16:44:02 -07:00 |
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crc16.h
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Renaming headers is hard work
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2014-08-21 17:26:32 -07:00 |
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crc32.cpp
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|
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crc32.h
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data_verification.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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database.cpp
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Add cli character:copy-character and #copycharacter
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2020-07-18 21:07:22 -05:00 |
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database.h
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Add cli character:copy-character and #copycharacter
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2020-07-18 21:07:22 -05:00 |
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database_conversions.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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database_instances.cpp
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Store expeditions with dz id not instance id
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2020-12-30 18:47:32 -05:00 |
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database_schema.h
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Rename expeditions table
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2020-12-30 18:47:31 -05:00 |
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dbcore.cpp
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Add command #gearup as a fairly decent start to a expansion specific way of gearing up a GM test character
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2020-07-30 21:10:15 -05:00 |
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dbcore.h
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Add command #gearup as a fairly decent start to a expansion specific way of gearing up a GM test character
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2020-07-30 21:10:15 -05:00 |
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deity.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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deity.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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emu_constants.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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emu_constants.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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emu_limits.cpp
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Another eq_dictionary pass
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2016-05-30 06:52:25 -04:00 |
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emu_limits.h
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Added dynamic entries to eqdictionary
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2019-01-12 20:03:52 -05:00 |
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emu_opcodes.cpp
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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emu_opcodes.h
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emu_oplist.h
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Remove unused opcode that has a terrible name
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2021-01-21 13:39:33 -08:00 |
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emu_versions.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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emu_versions.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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eq_constants.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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eq_limits.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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eq_limits.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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eq_packet.cpp
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WI work
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2017-01-22 22:26:34 -08:00 |
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eq_packet.h
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Steal buffer from SerializeBuffer now
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2018-07-08 23:03:53 -04:00 |
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eq_packet_structs.h
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Rename expedition packet fields
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2020-12-30 18:47:31 -05:00 |
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eq_stream.cpp
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Fix log calls that either didn't carry over or were using newer aliases that weren't converted to FMT prior to migration
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2019-09-17 00:18:07 -05:00 |
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eq_stream.h
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Converted all the EQStreams into EQStreamInterfaces, dear god help us.
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2016-09-24 22:43:29 -07:00 |
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eq_stream_factory.cpp
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[Performance] Remove unecessary log calls from EQStream hot paths (read/write)
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2017-03-28 15:52:51 -05:00 |
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eq_stream_factory.h
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Many tweaks to stream memory allocation, including but not limited to streams now are shared_ptrs.
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2015-01-27 21:12:44 -08:00 |
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eq_stream_ident.cpp
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Move status log calls to use LogInfo
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2019-09-01 23:22:40 -05:00 |
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eq_stream_ident.h
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Tweaks to make server more lag tolerant and also send less packets.
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2017-03-07 18:13:17 -08:00 |
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eq_stream_intf.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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eq_stream_locator.h
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Tons of renames
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2014-08-21 19:33:02 -07:00 |
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eq_stream_proxy.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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eq_stream_proxy.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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eq_stream_type.h
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Tons of renames
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2014-08-21 19:33:02 -07:00 |
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eqdb.cpp
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clang-tidy modernize-use-auto
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2016-05-25 16:10:28 -04:00 |
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eqdb.h
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Renaming headers is hard work
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2014-08-21 17:26:32 -07:00 |
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eqdb_res.cpp
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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eqdb_res.h
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Renaming headers is hard work
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2014-08-21 17:26:32 -07:00 |
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eqemu_config.cpp
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Beginning of multi-tenancy work
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2020-03-11 02:43:21 -05:00 |
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eqemu_config.h
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Beginning of multi-tenancy work
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2020-03-11 02:43:21 -05:00 |
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eqemu_config_elements.h
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Renaming headers is hard work
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2014-08-21 17:26:32 -07:00 |
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eqemu_exception.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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eqemu_exception.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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eqemu_logsys.cpp
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Set loot default log [skip ci]
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2020-08-15 17:48:10 -05:00 |
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eqemu_logsys.h
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[BUG] Fix for Group Leader Disband Issue
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2020-12-31 00:16:27 -05:00 |
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eqemu_logsys_log_aliases.h
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Also added LogGroupDetail
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2021-01-02 22:57:57 -05:00 |
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eqtime.cpp
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eqtime is now stored in the DB.
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2015-12-17 14:14:04 -08:00 |
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eqtime.h
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eqtime is now stored in the DB.
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2015-12-17 14:14:04 -08:00 |
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errmsg.h
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event_sub.cpp
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Fix compiling with libc++
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2018-04-27 21:41:52 -04:00 |
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event_sub.h
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Fix compiling with libc++
|
2018-04-27 21:41:52 -04:00 |
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extprofile.cpp
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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extprofile.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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faction.cpp
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Use rules to configure faction thresholds
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2019-04-12 15:25:32 -04:00 |
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faction.h
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Changes to accomodate the new raw faction data.
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2018-12-18 10:58:01 -05:00 |
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features.h
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Merge branch 'master' into movement_manager
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2018-12-17 01:39:37 -06:00 |
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file_util.cpp
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Implement database dump service
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2020-03-09 03:00:07 -05:00 |
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file_util.h
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Implement database dump service
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2020-03-09 03:00:07 -05:00 |
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fixed_memory_hash_set.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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fixed_memory_variable_hash_set.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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global_define.h
|
Nuke unused COLLECTOR defines
|
2016-05-25 02:38:06 -04:00 |
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guild_base.cpp
|
Deleted characters will no longer show in the guild window.
|
2020-03-07 18:58:12 -05:00 |
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guild_base.h
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add <string> back in for linux
|
2014-12-15 22:16:30 -06:00 |
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guilds.cpp
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Rename debug.h to global_define.h, update cmakelists and such
|
2015-01-19 04:12:09 -06:00 |
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guilds.h
|
|
|
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inventory_profile.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
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inventory_profile.h
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
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inventory_slot.cpp
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
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inventory_slot.h
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
ip_util.cpp
|
Make loginserver intelligently determine if the client is requesting from a RFC 1918 network instead of using a config string match
|
2019-07-05 03:38:12 -05:00 |
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ip_util.h
|
Make loginserver intelligently determine if the client is requesting from a RFC 1918 network instead of using a config string match
|
2019-07-05 03:38:12 -05:00 |
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ipc_mutex.cpp
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
ipc_mutex.h
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
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item_data.cpp
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
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item_data.h
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
item_fieldlist.h
|
Add Item SubType to data structures and DB
|
2020-05-09 22:37:35 -04:00 |
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item_instance.cpp
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
item_instance.h
|
Reconile a post merge issue [skip ci]
|
2020-05-25 01:35:39 -05:00 |
|
json_config.cpp
|
Change things -Wcatch-value complains about to references
|
2020-01-16 19:03:36 -05:00 |
|
json_config.h
|
Add standalone web api server, cli handler, authorization, commands
|
2019-07-07 03:13:04 -05:00 |
|
languages.h
|
|
|
|
light_source.cpp
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
light_source.h
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
linked_list.h
|
References shouldn't be null
|
2020-01-16 17:17:31 -05:00 |
|
loottable.h
|
Lootdrop level filtering adjustments
|
2020-08-15 16:37:38 -05:00 |
|
mail_oplist.h
|
Re-ordered server opcodes and handlers to facilitate the export of client patch structs and handlers
|
2014-09-24 20:23:01 -04:00 |
|
md5.cpp
|
Tons of renames
|
2014-08-21 19:33:02 -07:00 |
|
md5.h
|
|
|
|
memory_buffer.cpp
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
memory_buffer.h
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
memory_mapped_file.cpp
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
memory_mapped_file.h
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
misc.cpp
|
Remove some unused misc.cpp functions (encode/decode)
|
2020-01-16 16:18:08 -05:00 |
|
misc.h
|
Remove some unused misc.cpp functions (encode/decode)
|
2020-01-16 16:18:08 -05:00 |
|
misc_functions.cpp
|
Reintegration of inventory-based EQDictionary references
|
2018-07-05 21:05:26 -04:00 |
|
misc_functions.h
|
Move Netcode logging to LogNetcode
|
2019-09-01 23:10:49 -05:00 |
|
mutex.cpp
|
Rename debug.h to global_define.h, update cmakelists and such
|
2015-01-19 04:12:09 -06:00 |
|
mutex.h
|
Fix more windows.h/winsock.h/winsock2.h issues
|
2016-05-25 13:46:47 -04:00 |
|
mysql_request_result.cpp
|
Bug with MySQLRequestResult
|
2014-09-21 15:59:02 -07:00 |
|
mysql_request_result.h
|
Fix compiling with libc++
|
2018-04-27 21:41:52 -04:00 |
|
mysql_request_row.cpp
|
modified mysql results/row to be ready for range based for
|
2015-01-08 21:20:56 -08:00 |
|
mysql_request_row.h
|
Fix more windows.h/winsock.h/winsock2.h issues
|
2016-05-25 13:46:47 -04:00 |
|
op_codes.h
|
|
|
|
opcode_dispatch.h
|
Fix up SpellBuff struct
|
2016-07-25 16:22:48 -04:00 |
|
opcode_map.cpp
|
Rename debug.h to global_define.h, update cmakelists and such
|
2015-01-19 04:12:09 -06:00 |
|
opcodemgr.cpp
|
Simplify log calls
|
2019-09-01 21:04:58 -05:00 |
|
opcodemgr.h
|
Missed Mutex.h
|
2014-08-21 19:36:50 -07:00 |
|
packet_dump.cpp
|
Working on login / world connection mostly there, fixed a few crashes with encryption on 0 length packets
|
2016-10-29 23:23:04 -07:00 |
|
packet_dump.h
|
Working on login / world connection mostly there, fixed a few crashes with encryption on 0 length packets
|
2016-10-29 23:23:04 -07:00 |
|
packet_dump_file.cpp
|
Streams work on all of the servers now
|
2016-09-29 22:21:39 -07:00 |
|
packet_dump_file.h
|
Remove 'using namespaces std' fixes #61
|
2013-05-22 16:17:19 -04:00 |
|
packet_functions.cpp
|
Rename debug.h to global_define.h, update cmakelists and such
|
2015-01-19 04:12:09 -06:00 |
|
packet_functions.h
|
|
|
|
packetfile.cpp
|
Remove commented printf : Closed packet file.\n
|
2015-01-20 01:34:42 -06:00 |
|
packetfile.h
|
|
|
|
perl_eqdb.cpp
|
Update fmt lib, add recast, wip on recast pathfinder interface (broken atm)
|
2017-07-29 00:11:57 -07:00 |
|
perl_eqdb_res.cpp
|
Update fmt lib, add recast, wip on recast pathfinder interface (broken atm)
|
2017-07-29 00:11:57 -07:00 |
|
platform.cpp
|
Add RFC 5424 logging
|
2019-07-05 18:16:09 -05:00 |
|
platform.h
|
Add RFC 5424 logging
|
2019-07-05 18:16:09 -05:00 |
|
proc_launcher.cpp
|
clang-tidy modernize-use-auto
|
2016-05-25 16:10:28 -04:00 |
|
proc_launcher.h
|
Compile on Freebsd (#1044)
|
2020-05-09 14:40:33 -05:00 |
|
profanity_manager.cpp
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
profanity_manager.h
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
profiler.h
|
|
|
|
ptimer.cpp
|
Remove another unnecessary this == null check
|
2020-01-16 17:06:11 -05:00 |
|
ptimer.h
|
Fix door functions
|
2017-04-10 14:52:44 -04:00 |
|
queue.h
|
|
|
|
races.cpp
|
Use GetRaceGenderDefaultHeight in GetDefaultRaceSize constant
|
2018-05-28 00:41:32 -05:00 |
|
races.h
|
Add an up to date easy to read race defines list
|
2018-05-27 23:13:43 -05:00 |
|
random.h
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
rdtsc.cpp
|
rdtsc.cpp header include cleanup
|
2014-12-15 22:42:59 -06:00 |
|
rdtsc.h
|
|
|
|
rulesys.cpp
|
Change rules to use cat in the actual underlying variables and by extension lua exports
|
2021-01-22 23:52:34 -08:00 |
|
rulesys.h
|
Change rules to use cat in the actual underlying variables and by extension lua exports
|
2021-01-22 23:52:34 -08:00 |
|
ruletypes.h
|
Make bot rules exist even if bots are disabled to make it easier to sync the lua rules without weird ifdefs
|
2021-01-21 13:57:55 -08:00 |
|
say_link.cpp
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
say_link.h
|
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
|
2020-05-17 18:36:06 -07:00 |
|
seperator.h
|
Add types.h to a bunch of files
|
2015-01-19 04:02:45 -06:00 |
|
serialize_buffer.cpp
|
Bunch more work on fixing up DB and packets
|
2018-07-02 22:01:17 -04:00 |
|
serialize_buffer.h
|
Switch to char_traits::length in SerializeBuffer
|
2019-07-10 14:33:33 -04:00 |
|
serverinfo.cpp
|
Tweaks from other branch
|
2019-04-16 01:09:25 -07:00 |
|
serverinfo.h
|
Tweaks from other branch
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2019-04-16 01:09:25 -07:00 |
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servertalk.h
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[BUG] Fix for Group Leader Disband Issue
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2020-12-31 00:16:27 -05:00 |
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shareddb.cpp
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Lootdrop level filtering adjustments
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2020-08-15 16:37:38 -05:00 |
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shareddb.h
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Add an easy way to pull item saylinks
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2020-08-15 17:25:09 -05:00 |
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skills.cpp
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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skills.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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spdat.cpp
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quest::getspellname() and quest::getclassname() fixes/additions. (#1158)
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2020-12-30 14:47:27 -06:00 |
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spdat.h
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quest::getspellname() and quest::getclassname() fixes/additions. (#1158)
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2020-12-30 14:47:27 -06:00 |
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string_util.cpp
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Add comment to FormatName
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2020-12-30 18:47:31 -05:00 |
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string_util.h
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Implement initial expedition system
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2020-12-30 18:47:06 -05:00 |
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struct_strategy.cpp
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Move Netcode logging to LogNetcode
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2019-09-01 23:10:49 -05:00 |
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struct_strategy.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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tcp_connection.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
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2017-04-01 03:51:46 -05:00 |
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tcp_server.cpp
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Logs::None added to LogDebug
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2019-09-01 23:54:24 -05:00 |
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textures.cpp
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Added class EQEmu::InventorySlot
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2016-10-16 21:36:39 -04:00 |
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textures.h
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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timeoutmgr.cpp
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Remove errant debug calls
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2019-09-01 23:41:26 -05:00 |
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timeoutmgr.h
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Remove 'using namespaces std' fixes #61
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2013-05-22 16:17:19 -04:00 |
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timer.cpp
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Add client->SendToGuildHall - have instances properly cycle out IDs
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2020-04-10 01:43:00 -05:00 |
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timer.h
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Fix /camp rest timer exploit
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2018-07-14 17:41:42 -04:00 |
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types.h
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Very preliminary work with Visual Studio 2015 Community RC/RTM, resolve some version-specific build errors:
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2015-07-20 10:27:51 -04:00 |
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unix.cpp
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unix.h
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Removed PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP ifdef, we dont use it anyway and it was failing on FreeBSD gcc49
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2014-10-16 01:05:43 -07:00 |
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useperl.h
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Revert "Revert "Build System Updated""
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2019-10-13 18:49:16 -07:00 |
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version.h
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Assign db version to expedition schema
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2020-12-30 18:47:59 -05:00 |
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worldconn.cpp
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Move Netcode logging to LogNetcode
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2019-09-01 23:10:49 -05:00 |
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zone_numbers.h
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Tons of renames
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2014-08-21 19:33:02 -07:00 |