zaela-Server/common
2020-01-06 18:15:55 -08:00
..
cli Removed platform code, refactored logging to account for it and removed logging global var. 2020-01-06 18:15:55 -08:00
event Added ability to use default looping behavior of libuv, in use in zone now 2020-01-03 19:12:55 -08:00
http Add standalone web api server, cli handler, authorization, commands 2019-07-07 03:13:04 -05:00
json Change JsonPP default indent to two spaces 2019-12-23 00:39:09 -06:00
net Add some pointer safety checks to underlying data service call [skip ci] 2019-11-03 14:34:07 -06:00
patches Brought Actor Position Update packets up to RoF2 standard in preparation for boat control modifications. Tested on all 6 supported clients - please report any anomalies 2019-11-16 17:10:40 -05:00
SocketLib Remove commented printf : Write @ %d(%d). %d bytes.\n 2015-01-20 01:34:36 -06:00
StackWalker Remove commented printf : ReadMemory: hProcess: %p, baseAddr: %p, buffer: %p, size: %d, read: %d, result: %d\n 2015-01-20 01:33:29 -06:00
util Some changes to directory code to help it compile on newer gcc compilers 2017-06-10 22:23:27 -07:00
any.h Added eqemu::any 2014-08-25 22:31:02 -07:00
base_data.h Rework regens to match modern clients 2017-10-08 00:13:53 -04:00
base_packet.cpp Steal buffer from SerializeBuffer now 2018-07-08 23:03:53 -04:00
base_packet.h Fix issues with OP_SpecialMesg handling 2019-07-18 00:56:46 -04:00
bodytypes.h Change default settings and removal of unacked packets for now 2017-04-01 17:25:48 -07:00
classes.cpp Added BARD to available class Bot stop_melee_level criteria 2019-12-17 21:02:36 -05:00
classes.h Added BARD to available class Bot stop_melee_level criteria 2019-12-17 21:02:36 -05:00
CMakeLists.txt Removed platform code, refactored logging to account for it and removed logging global var. 2020-01-06 18:15:55 -08:00
compression.cpp Forgot to git add so missed a bunch of stuff 2017-07-29 00:12:21 -07:00
compression.h Forgot to git add so missed a bunch of stuff 2017-07-29 00:12:21 -07:00
condition.cpp condition.cpp header include cleanup 2014-12-15 19:49:49 -06:00
condition.h Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
crash.cpp Add refinements to linux crash handler 2019-09-23 01:56:03 -05:00
crash.h svn -> git Migration 2013-02-16 16:14:39 -08:00
crc16.cpp Renaming files 2014-08-21 16:44:02 -07:00
crc16.h Renaming headers is hard work 2014-08-21 17:26:32 -07:00
crc32.cpp Change space indentation to tabs 2013-05-09 11:37:51 -04:00
crc32.h Remove trailing whitespace 2013-05-09 11:13:16 -04:00
data_verification.h Make loginserver intelligently determine if the client is requesting from a RFC 1918 network instead of using a config string match 2019-07-05 03:38:12 -05:00
database.cpp Removed platform code, refactored logging to account for it and removed logging global var. 2020-01-06 18:15:55 -08:00
database.h Merge branch 'master' of https://github.com/EQEmu/Server into feature/world-cli-handler 2019-12-24 03:00:48 -06:00
database_conversions.cpp Unify chat constants usage 2019-08-11 00:00:55 -05:00
database_instances.cpp Implement and extended #goto via #goto <player_name> - this will work cross zone, cross instance, in zone etc. It works on top of the original #goto (target) and #goto x y z 2019-01-20 21:33:56 -06:00
database_schema.h Adjust order of operations 2019-12-24 23:57:36 -06:00
dbcore.cpp Removed platform code, refactored logging to account for it and removed logging global var. 2020-01-06 18:15:55 -08:00
dbcore.h Fix more windows.h/winsock.h/winsock2.h issues 2016-05-25 13:46:47 -04:00
deity.cpp Formatting and GPL updates 2016-05-19 22:50:08 -04:00
deity.h Disabled deity checks in item swaps until issue is 100% resolved 2017-04-02 15:35:13 -04:00
emu_constants.cpp Put merc and bot classes on the same stance standard (mercs) 2019-02-07 22:09:31 -05:00
emu_constants.h Update minimum status for devtools 2019-08-10 02:27:07 -05:00
emu_limits.cpp Another eq_dictionary pass 2016-05-30 06:52:25 -04:00
emu_limits.h Added dynamic entries to eqdictionary 2019-01-12 20:03:52 -05:00
emu_opcodes.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
emu_opcodes.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
emu_oplist.h Updated UCS versioning code - update your *.conf files 2018-03-04 21:38:17 -05:00
emu_versions.cpp Fix for Titanium returning wrong value in ConvertClientVersionToExpansion## 2019-02-02 21:51:57 -05:00
emu_versions.h Fix for Titanium returning wrong value in ConvertClientVersionToExpansion## 2019-02-02 21:51:57 -05:00
eq_constants.h Post PR blocked spells formatting 2019-09-01 16:51:39 -05:00
eq_limits.cpp Fix for Titanium returning wrong value in ConvertClientVersionToExpansion## 2019-02-02 21:51:57 -05:00
eq_limits.h Fix for Titanium returning wrong value in ConvertClientVersionToExpansion## 2019-02-02 21:51:57 -05:00
eq_packet.cpp Removed platform code, refactored logging to account for it and removed logging global var. 2020-01-06 18:15:55 -08:00
eq_packet.h Removed platform code, refactored logging to account for it and removed logging global var. 2020-01-06 18:15:55 -08:00
eq_packet_structs.h Brought Actor Position Update packets up to RoF2 standard in preparation for boat control modifications. Tested on all 6 supported clients - please report any anomalies 2019-11-16 17:10:40 -05:00
eq_stream.cpp Fix log calls that either didn't carry over or were using newer aliases that weren't converted to FMT prior to migration 2019-09-17 00:18:07 -05:00
eq_stream.h Converted all the EQStreams into EQStreamInterfaces, dear god help us. 2016-09-24 22:43:29 -07:00
eq_stream_factory.cpp [Performance] Remove unecessary log calls from EQStream hot paths (read/write) 2017-03-28 15:52:51 -05:00
eq_stream_factory.h Many tweaks to stream memory allocation, including but not limited to streams now are shared_ptrs. 2015-01-27 21:12:44 -08:00
eq_stream_ident.cpp Move status log calls to use LogInfo 2019-09-01 23:22:40 -05:00
eq_stream_ident.h Tweaks to make server more lag tolerant and also send less packets. 2017-03-07 18:13:17 -08:00
eq_stream_intf.h Tweaks from other branch 2019-04-16 01:09:25 -07:00
eq_stream_locator.h Tons of renames 2014-08-21 19:33:02 -07:00
eq_stream_proxy.cpp Add log aliases to make logging much easier to use (All FMT driven) 2019-09-01 20:47:26 -05:00
eq_stream_proxy.h Change eqstream interface to get rid of some stuff as well as flesh out a few more options plus some rule and performance changes 2019-03-13 22:55:49 -07:00
eq_stream_type.h Tons of renames 2014-08-21 19:33:02 -07:00
eqdb.cpp clang-tidy modernize-use-auto 2016-05-25 16:10:28 -04:00
eqdb.h Renaming headers is hard work 2014-08-21 17:26:32 -07:00
eqdb_res.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
eqdb_res.h Renaming headers is hard work 2014-08-21 17:26:32 -07:00
eqemu_config.cpp Loader adjustments 2019-06-10 00:01:18 -05:00
eqemu_config.h Loader adjustments 2019-06-10 00:01:18 -05:00
eqemu_config_elements.h Renaming headers is hard work 2014-08-21 17:26:32 -07:00
eqemu_exception.cpp Change space indentation to tabs 2013-05-09 11:37:51 -04:00
eqemu_exception.h Fix several GCC warnings 2013-05-23 20:22:42 -04:00
eqemu_logsys.cpp Removed platform code, refactored logging to account for it and removed logging global var. 2020-01-06 18:15:55 -08:00
eqemu_logsys.h Removed platform code, refactored logging to account for it and removed logging global var. 2020-01-06 18:15:55 -08:00
eqemu_logsys_log_aliases.h Removed platform code, refactored logging to account for it and removed logging global var. 2020-01-06 18:15:55 -08:00
eqtime.cpp eqtime is now stored in the DB. 2015-12-17 14:14:04 -08:00
eqtime.h eqtime is now stored in the DB. 2015-12-17 14:14:04 -08:00
errmsg.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
event_sub.cpp Fix compiling with libc++ 2018-04-27 21:41:52 -04:00
event_sub.h Fix compiling with libc++ 2018-04-27 21:41:52 -04:00
extprofile.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
extprofile.h Separated class Inventory from item_instance files into inventory_profile files 2016-10-17 02:41:09 -04:00
faction.cpp Use rules to configure faction thresholds 2019-04-12 15:25:32 -04:00
faction.h Changes to accomodate the new raw faction data. 2018-12-18 10:58:01 -05:00
features.h Merge branch 'master' into movement_manager 2018-12-17 01:39:37 -06:00
fixed_memory_hash_set.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
fixed_memory_variable_hash_set.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
global_define.h Nuke unused COLLECTOR defines 2016-05-25 02:38:06 -04:00
guild_base.cpp Logs::Guilds to LogGuilds 2019-09-02 02:24:34 -05:00
guild_base.h add <string> back in for linux 2014-12-15 22:16:30 -06:00
guilds.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
guilds.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
inventory_profile.cpp Simplify log calls 2019-09-01 21:04:58 -05:00
inventory_profile.h Activated per-expansion support for active inventory slot addressing 2019-01-15 00:50:58 -05:00
inventory_slot.cpp Inventory possessions beta testing 2018-08-13 22:32:36 -04:00
inventory_slot.h Reintegration of inventory-based EQDictionary references 2018-07-05 21:05:26 -04:00
ip_util.cpp Make loginserver intelligently determine if the client is requesting from a RFC 1918 network instead of using a config string match 2019-07-05 03:38:12 -05:00
ip_util.h Make loginserver intelligently determine if the client is requesting from a RFC 1918 network instead of using a config string match 2019-07-05 03:38:12 -05:00
ipc_mutex.cpp Missed config cause I'm totes not on gcc right now 2016-05-24 23:58:19 -07:00
ipc_mutex.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
item_data.cpp Added ItemData::CheckLoreConflict() 2017-03-12 14:20:22 -04:00
item_data.h Convert item bane damage to int32. 2019-08-20 20:52:47 -04:00
item_fieldlist.h First step into implementing evolving items, added fields to database that were missing. 2015-12-21 05:39:39 -08:00
item_instance.cpp Texture work 2018-12-31 03:18:59 -06:00
item_instance.h Texture work 2018-12-31 03:18:59 -06:00
json_config.cpp Add standalone web api server, cli handler, authorization, commands 2019-07-07 03:13:04 -05:00
json_config.h Add standalone web api server, cli handler, authorization, commands 2019-07-07 03:13:04 -05:00
languages.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
light_source.cpp Missed a few out of my working stash... 2016-05-31 01:52:51 -04:00
light_source.h Another lightsource/saylink/skills pass 2016-05-30 08:39:49 -04:00
linked_list.h High level debug (12) compile failure fix - I searched for as many as I could find with GrepWin, so there may be a few out there still 2013-10-27 03:13:10 -04:00
loottable.h Added types.h to more files that relied on mutex.h to get to debug.h to get to types.h 2015-01-19 04:04:50 -06:00
mail_oplist.h Re-ordered server opcodes and handlers to facilitate the export of client patch structs and handlers 2014-09-24 20:23:01 -04:00
md5.cpp Tons of renames 2014-08-21 19:33:02 -07:00
md5.h Remove trailing whitespace 2013-05-09 11:13:16 -04:00
memory_buffer.cpp Imported memory_buffer files from inv2 branch 2016-05-27 20:39:11 -04:00
memory_buffer.h converting some remaining abs & fabs to use std::abs, fixing some warnings 2018-09-10 00:23:09 -07:00
memory_mapped_file.cpp Merge conflicts 2013-05-15 13:22:46 -07:00
memory_mapped_file.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
misc.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
misc.h Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
misc_functions.cpp Reintegration of inventory-based EQDictionary references 2018-07-05 21:05:26 -04:00
misc_functions.h Move Netcode logging to LogNetcode 2019-09-01 23:10:49 -05:00
mutex.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
mutex.h Fix more windows.h/winsock.h/winsock2.h issues 2016-05-25 13:46:47 -04:00
mysql_request_result.cpp Bug with MySQLRequestResult 2014-09-21 15:59:02 -07:00
mysql_request_result.h Fix compiling with libc++ 2018-04-27 21:41:52 -04:00
mysql_request_row.cpp modified mysql results/row to be ready for range based for 2015-01-08 21:20:56 -08:00
mysql_request_row.h Fix more windows.h/winsock.h/winsock2.h issues 2016-05-25 13:46:47 -04:00
op_codes.h svn -> git Migration 2013-02-16 16:14:39 -08:00
opcode_dispatch.h Fix up SpellBuff struct 2016-07-25 16:22:48 -04:00
opcode_map.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
opcodemgr.cpp Simplify log calls 2019-09-01 21:04:58 -05:00
opcodemgr.h Missed Mutex.h 2014-08-21 19:36:50 -07:00
packet_dump.cpp Working on login / world connection mostly there, fixed a few crashes with encryption on 0 length packets 2016-10-29 23:23:04 -07:00
packet_dump.h Working on login / world connection mostly there, fixed a few crashes with encryption on 0 length packets 2016-10-29 23:23:04 -07:00
packet_dump_file.cpp Streams work on all of the servers now 2016-09-29 22:21:39 -07:00
packet_dump_file.h Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
packet_functions.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
packet_functions.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
packetfile.cpp Remove commented printf : Closed packet file.\n 2015-01-20 01:34:42 -06:00
packetfile.h Remove trailing whitespace 2013-05-09 11:13:16 -04:00
perl_eqdb.cpp Update fmt lib, add recast, wip on recast pathfinder interface (broken atm) 2017-07-29 00:11:57 -07:00
perl_eqdb_res.cpp Update fmt lib, add recast, wip on recast pathfinder interface (broken atm) 2017-07-29 00:11:57 -07:00
proc_launcher.cpp clang-tidy modernize-use-auto 2016-05-25 16:10:28 -04:00
proc_launcher.h Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
profanity_manager.cpp Add refinements to linux crash handler 2019-09-23 01:56:03 -05:00
profanity_manager.h Added command 'profanity' 2019-02-04 07:02:27 -05:00
profiler.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
ptimer.cpp Simplify log calls 2019-09-01 21:04:58 -05:00
ptimer.h Fix door functions 2017-04-10 14:52:44 -04:00
queue.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
races.cpp Use GetRaceGenderDefaultHeight in GetDefaultRaceSize constant 2018-05-28 00:41:32 -05:00
races.h Add an up to date easy to read race defines list 2018-05-27 23:13:43 -05:00
random.h Add Random::Roll0 2016-12-25 21:06:02 -05:00
rdtsc.cpp rdtsc.cpp header include cleanup 2014-12-15 22:42:59 -06:00
rdtsc.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
rulesys.cpp Few more logging changes to test out Github bot functionality [skip ci] 2019-09-17 19:11:45 -05:00
rulesys.h Updated the rule system to automatically restore rule notes (rule-based) 2019-09-04 22:37:17 -04:00
ruletypes.h Unify scanning rules [skip ci] 2019-12-29 20:46:40 -06:00
say_link.cpp Simplify log calls 2019-09-01 21:04:58 -05:00
say_link.h Mostly done with global base scaling work, dev tooling and various other works 2018-11-04 23:26:34 -06:00
seperator.h Add types.h to a bunch of files 2015-01-19 04:02:45 -06:00
serialize_buffer.cpp Bunch more work on fixing up DB and packets 2018-07-02 22:01:17 -04:00
serialize_buffer.h Switch to char_traits::length in SerializeBuffer 2019-07-10 14:33:33 -04:00
serverinfo.cpp Tweaks from other branch 2019-04-16 01:09:25 -07:00
serverinfo.h Tweaks from other branch 2019-04-16 01:09:25 -07:00
servertalk.h Adjust more logging [skip ci] 2019-09-07 00:30:54 -05:00
shareddb.cpp Fix for mailkey-based server crashes (does not fix the problem of non-existent mailkeys...) 2019-10-30 07:22:11 -04:00
shareddb.h Updated Command Update code to report after each process handling rather than at the end 2019-09-07 21:21:46 -04:00
skills.cpp Allow base damage of 0 (ex slam) min damage done to 1 2017-03-15 13:22:45 -04:00
skills.h Allow base damage of 0 (ex slam) min damage done to 1 2017-03-15 13:22:45 -04:00
spdat.cpp AE Scanning adjustments, testing 2019-12-28 17:08:34 -06:00
spdat.h Old school apply poison was allowing multiple poisons at once. 2019-10-07 13:16:52 -04:00
string_util.cpp Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-09-12 01:54:37 -04:00
string_util.h Use something a little more compatibility friendly 2020-01-01 20:47:58 -06:00
struct_strategy.cpp Move Netcode logging to LogNetcode 2019-09-01 23:10:49 -05:00
struct_strategy.h Converted all the EQStreams into EQStreamInterfaces, dear god help us. 2016-09-24 22:43:29 -07:00
tcp_connection.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
tcp_server.cpp Logs::None added to LogDebug 2019-09-01 23:54:24 -05:00
textures.cpp Added class EQEmu::InventorySlot 2016-10-16 21:36:39 -04:00
textures.h Texture work 2018-12-31 03:18:59 -06:00
timeoutmgr.cpp Remove errant debug calls 2019-09-01 23:41:26 -05:00
timeoutmgr.h Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
timer.cpp Fix /camp rest timer exploit 2018-07-14 17:41:42 -04:00
timer.h Fix /camp rest timer exploit 2018-07-14 17:41:42 -04:00
types.h Very preliminary work with Visual Studio 2015 Community RC/RTM, resolve some version-specific build errors: 2015-07-20 10:27:51 -04:00
unix.cpp Change space indentation to tabs 2013-05-09 11:37:51 -04:00
unix.h Removed PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP ifdef, we dont use it anyway and it was failing on FreeBSD gcc49 2014-10-16 01:05:43 -07:00
useperl.h Revert "Revert "Build System Updated"" 2019-10-13 18:49:16 -07:00
version.h Merge branch 'master' of https://github.com/EQEmu/Server into feature/world-cli-handler 2019-12-24 03:00:48 -06:00
worldconn.cpp Move Netcode logging to LogNetcode 2019-09-01 23:10:49 -05:00
zone_numbers.h Tons of renames 2014-08-21 19:33:02 -07:00